Mechwarrior Online (Previously MW5/MW3015)

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child of wonder

Diamond Member
Aug 31, 2006
8,307
176
106
I've found I have the most success with my Founder's Atlas outfitted with a Gauss rifle, 2x SRM 6, and 4x MPL. Rocking something like a 4:1 kill to death ratio with it.

PPCs just don't seem to be worth it, in fact, anything with high heat doesn't seem to be worth it, which is sad.
 

KaOTiK

Lifer
Feb 5, 2001
10,877
8
81
I can understand the hate for them (PPC's). They take a bit of practice to aim properly, they generate a lot of heat, their damage is not pin point and will splash against a few surfaces normally, and they have a minimum range. If you can learn to aim them right, know how to keep a distance from others (bigger XL engine helps a lot), and fit a lot of heat sinks on then they are deadly, they just have a kinda steep learning curve a lot of people don't bother with because of their downsides.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
Think ppcs suffer to much with the armor doubling. The negatives of the weapon aren't able to proportionally keep up with other weapon systems because of that.
 

Fallen Kell

Diamond Member
Oct 9, 1999
6,163
514
126
I agree, you should simply get credit for damage done. 90% of my rounds I do a ton of damage, normally highest in the game by a lot, but only get 1-2 kills and someone else gets 3-4 a lot of times and only did a fraction of the damage I've done.
not LRM boating or similar?

in which case, just do not be the first into action, let the team mates sofen up the enemy before moving in.

Because you are doing it wrong. I don't "do" a lot of damage either, because if the mech I am facing is facing me, I shoot off the head, if it isn't facing me, I shoot center mass and core it from the rear (or if it is an awesome, I typically can get a down angle on the head and still kill it). In either case, I am facing maybe 20 points of armor at most. The people who have high damage are people splashing damage all over the place, hitting arms, sides and center torso before they finally get the shot in that might make the kill. If you spend more than 10-20 seconds shooting at a single mech, you are doing it wrong (unless you are sniping from long range).
 
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HydroSqueegee

Golden Member
Oct 27, 2005
1,709
2
71
i tell you what. a properly piloted Jenner is a thing of beauty. multiple kills on assaults in one round. fantastic. and no, this was not me. i suck with the jenner.
 

KaOTiK

Lifer
Feb 5, 2001
10,877
8
81
Because you are doing it wrong. I don't "do" a lot of damage either, because if the mech I am facing is facing me, I shoot off the head, if it isn't facing me, I shoot center mass and core it from the rear (or if it is an awesome, I typically can get a down angle on the head and still kill it). In either case, I am facing maybe 20 points of armor at most. The people who have high damage are people splashing damage all over the place, hitting arms, sides and center torso before they finally get the shot in that might make the kill. If you spend more than 10-20 seconds shooting at a single mech, you are doing it wrong (unless you are sniping from long range).

PPC's aren't exactly pinpoint weapons, they do a ton of splash damage.
 

Fallen Kell

Diamond Member
Oct 9, 1999
6,163
514
126
PPC's aren't exactly pinpoint weapons, they do a ton of splash damage.

Which is why I don't use them Dual UAC 5's, and dual SRM6's at close range kill everything in seconds when you aim at the right place. And the UAC5's also get some good sniping range if you take your time with them.
 

chimaxi83

Diamond Member
May 18, 2003
5,457
63
101
Yes, right on time! Motherboard sent in for RMA this morning, "Closed Beta Approval" email received this afternoon.

/sad panda
 

HydroSqueegee

Golden Member
Oct 27, 2005
1,709
2
71
Haven't done it yet, but am interested in trying a duac5 config.

thats my main ride in a cat-k2.
2x UAC5
250 rounds of ammo
2x MLaser
265XL engine
few extra heat sinks and lots of armor.

fun sniping mech. im gonna be sad when jamming for uac's goes in. something needs to be done for gauss under minimum range. make it not converge on the crosshairs or something.
 

Rifter

Lifer
Oct 9, 1999
11,522
751
126
All i have to say about the patch this week is i want my old SRM's back, that is all.
 

HydroSqueegee

Golden Member
Oct 27, 2005
1,709
2
71
i need to practice more with SRM's. i always feel like theres a huge delay when i go to fire them. but i think thats my cats doors taking their sweet ass time opening.

i should have spend all my millions i saved up and didnt have a chance to spend, but i thought everything was gonna be wiped. that 10mil would have been handy to customize the rest of the mechs in my bay i havent gotten to.
 

HydroSqueegee

Golden Member
Oct 27, 2005
1,709
2
71
welp. ive decided the 7770 i picked up isnt enough of an upgrade to make me happy. So im going to grab a 7870 with the free copy of Sleeping Dogs, which i have 0 intention of playing. anyone want to buy my copy?
 

HydroSqueegee

Golden Member
Oct 27, 2005
1,709
2
71
your loss, its the best open world game I've played so far.

well i ended up ordering from Amazon. why? i dunno. shipping was free through newegg too. guess i wanted to take advantage of my temp prime membership. so no free game for me. ah well. i have to make time to play MWO. dont have time for much else game wise.

7870 for $220 is NICE!
 

HydroSqueegee

Golden Member
Oct 27, 2005
1,709
2
71
made a quick run with a HBK-4SP. its a nice ride for a missle mech just stock. durable with the standard engine.

Im kinda upset you cant span crit locations with the AC/20 like you can in TT. makes you not be able to shove an XL in the 4G while keeping the large AC.
 

child of wonder

Diamond Member
Aug 31, 2006
8,307
176
106
Ended up in a match last night where the game made it 8 vs 1. So we all took turns taking on the 1 guy one at a time. He had a Hunchback loaded with small lasers. First he bored through a Dragon taking almost no damage, then an Atlas which got him down to 78%, then a Centurion which brought him down to 48%. Then the remaining stravags opened up on him simultaneously and took him down.
 

Rifter

Lifer
Oct 9, 1999
11,522
751
126
Why, what did they do (I haven't played yet since the patch release?)

They killed them completly, im not joking.

I sold my SRM boat because of it they are that bad.

Think LRM flightpath with SRM missles.

They fly the same as they did for about 50 meters but then spread into a sawrm like LRMs and then at about 200 meters if you are targeting your target with R will converge again.

I would say at below 50 meters they hit with 80% of the missles as before, shooting at 100 meters is literally useless as missles are at max swarm size i hit with 4-6 missles out of a 24 volly at this distance, at 200 meters you will hit with 60% of the volly if target targeted with R, and at max range 270 meters you might hit with 30% of the volly.

Compare that to before when at less than 100M you would hit with all missles and even out to the max 270 meters would hit with over 75% you can see why this is an issue.

Why they think SRM's need to swarm is beyond me.

Now SRM's are only useful for scout mechs like commando's and jenners because you can get in their face and fire point blank. Facehumping people in a AWS-8R Awesome SRM boat however doesnt work out so well because of the hot air ballon sized cokpit makes it an easy kill.

The AWS-8R with nothing but 4 SRM6 racks and 10 tons(1000) missles was my favorite mech till tuesday, could be guranteed to get 700+ damage and at least 3 kills a match with it as long as we had a atlas to tank and distract while i got close enough to missle range then even a atlas would go down to three vollies.

Also rearm costs are, well, not good.
 

HydroSqueegee

Golden Member
Oct 27, 2005
1,709
2
71
i think the SRM "fix" is ok with me. I kinda wish they would stagger fire in pairs of 2 instead of launching all at the same time. you shouldnt be able to lumber up to someone and blast out their center torso from 150m away with 24 SRMs. theyre not pinpoint weapons.
 
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