Well closed beta essentially already killed this game for me. I wish I could get a refund for my founders pack. I went in thinking: "its gonna be like WOT but with mechs!". Not really the case.
I would have hoped you had to build up xp to unlock new tonnage classes of mechs, but its not like that. Also having to play all the different variants of the mech to unlock pilot skills is mind numbing.
If I even think about firing lasers my mech overheats. Even on ice maps, heat is still an issue.
getting "head shotted" is a huge issue that basically negates any armor your heavy mechs have.
LRMS are useless due to everyone having an AMS, not to mention spotting and targetting is wackier than WOTs camo system.
Targetting zoom is horrendous its like 1x, 1.1x and 1.2x. You'de think they forgot how to make enchanced optics in the future.
No third person view? really?
1) I think they where offering it at one point on the grounds of "financial difficulty" but not sure if it is still going.
2) would be nice but some people would then rush to the end game of getting the heavier units. Not something worth it personally, but time will tell. Definitly needs something as I skip the XP upgrades as they seem soo pointless until you get most of them in one hit. Sucks it is not uniform across all mechs as I would think a skilled driver would still be a skilled driver in anything they drove. big woop to get a extra 2.5 degree torso twist.
3) true, but I over load with heat sinks, I do not roll without aiming for a 1.2 or better on the that heat scale.Even then I have seen in some games my heat drops at about 1% per seconds, so nearly 2 minutes to cool to starting/base temp. not good after 10seconds of fighting. Going with sub 1 I would think would be just silly.
4) an issue, but I just can not get it right, except for when shooting cat's with my cat
5) the number of people that do not roll with AMS..... must be all the trial mechs.
though if everyone rolled with a LRM, locking would occur more often. The number of games where the enemy felt like it consisted of 1/2 missile boats last weekend was just silly. They had to have been grouped against the randoms on my team. In those rounds, my 1ton AMS ammo was just gone in no time where normally it is bearly 25% used.
Personally, I do not use LRM's unless I have 30+ missiles per salvo. And chain firing of them is a must. Number of "dead" missiles I had on launch with my version of an archer (awesome, 4xlrm15), was just heart breaking. they just drop to the ground at my feet like confety at a parade. LRM5 or LRM10 is a waste of tonnage to me (espically with AMS), unless the whole group as a few to make it a noticable swarm. But with randoms, that does not happen.
Re targeting, depends on the map, not many are large enough to get the needed distance. but then it makes the AC's and guass so much more attractive as you can shoot and hit things well outside a lockable distance
6) yes, it would be nice to have more, but if you did, guass would be the only thing people would use. Even as it is, using a ac20 at max zoom needs a mech's height above it for aiming/hitting to account for the drop.
7) it would be nice, but then it allows people to see more which gives them an advantage and makes it harder to sneek up on them. a bit of give and take on that one. Personally, I just want a reversing camera to see who is behind me / allow easier retreats. Not going to get it though, just just have to know the map/map display.