Originally posted by: PingSpike
Originally posted by: blurredvision
Originally posted by: bamacre
IMO, the biggest problem is not piracy, it's a total lack of good games coming out. I had maybe pourchased 6 games total in 2005. Horrible. The good games, HL2, Far Cry, COD series, are great, but there's just not enough of these good games to keep me satisfied. I love FPS's, and I hate waiting years for games to come out. There should be a HL2-quality game coming out at least once every 2 months. Right now, we get, maybe 2 per year.
The total lack of good games is in a roundabout way because of piracy, which makes it the biggest problem. I don't think everyone really understands how piracy affects game sales, which in turn affects developers, which in turn affects potential developers who once were considering PC development. Currently, there's no good way to prevent piracy without pissing off the majority of the single-minded PC gamers who want innovation, but don't want to pay for it.
If the people that want innovation are the same ones that don't want to pay for it...well then you don't have anything to lose by pissing them off.
I don't know. You can blame piracy...but there were always pirates, and always will be. I've thought the cdkey online systems we have in place were pretty sufficient in that regard. PC users are used to having a certain amount of control over their applications, which is why most of the cd protection mechanisms are met with such animosity. I mean, having the cd in the drive to play? I have a gigantic hard drive with all the game files on it...if I wanted to deal with disk swapping all day I would have bought a console. I know this has been discussed before, but antipiracy measures usually work by punishing people that bought the game. Pirates just strip out the crap anyway. And then when you have every remaining PC Gamer downloading cd cracks for games they bought...what have you done besides bring the cracker scene a little closer to your buying demographics heart?
I could just as easily argue that the gaming industries more aggressive antipiracy measures are the cause of the lost sales. There's no statistics to back it up either way, there was no poll of people with illegal copies on their system asking whether they would have paid for it if they HAD too, not that its results wouldn't be skewed anyway.
One things for sure though, more cd copy protection systems haven't boosted sales of bad titles. You can lock down your crappy game like fort knox all you want, but people aren't going to rush out and buy a piece of crap just because they can't download a piece of crap anymore.