You're missing the point. Once they become prevalent, the "hardcore" faction of elitist players like yourself will start to segregate the community between the haves (dps meter) and have-nots, as already mentioned. It will ruin the community experience and cause those of you that would normally group with anyone to only group with those that present their "tuned" DPS resume, which is what I already pointed out several posts back. It will fracture the community and make the game that much less enjoyable because then it simply becomes a raid gear grind for those of you that think that there's an end game and that's what it's about. If my experience in WoW taught me anything, once this happens it makes the server community suck because then the average player has to deal with the whole DPS meter shit and min/max myself to death just to get a group. The server community is just that... a community, not a DPS club.
I think this, more than anything else, sums up why the DPS meter in WoW was such a bad idea.
What is it with the false dichotomies here? I also play to have to fun.
I really didn't expect to hear the term "dichotomies" in a game discussion. Nevertheless, I think that's a sign of where we differ. I feel that players like you, no disrespect intended, over-analyze things. I don't need to know that I'm only doing 1536 DPS when I could be doing 1567 DPS if I changed how I mash buttons slightly. If your idea of fun is maximizing your DPS and analyzing the crap out of what weapons and combinations of spells will raise your damage percentage by another 0.1% that's fine with me. It's your time. If you enjoy it, there's nothing wrong with that. It's not my idea of fun to over-analyze a game. But too many players/guilds care more about the gear you have and not the players skill.
I know how some people in WoW bragged about how much their character rocks and how skilled they are. The truth is, their gameplay "skills" are entirely dependent on their gear. WoW is essentially a gear grind. You're a "good" player if you have the gear. You're not a good player if you don't. Player skill has nearly zero to do with the whole equation.
My idea of fun is being challenged and utilizing your skill/spell set to do something that is difficult. Take the Spectre Isle in Oasis zone of Everquest. One of the signs of a good enchanter was being able to solo that whole island using charm while you were in your later 20's or early 30's. Gear would help slightly but skill was much more important. That to me is more fun. I find that challenging. The gear grind that is WoW is not fun. That guy across form me in full raid/pvp gear may be better because of his gear but not necessarily better because of skill.
No, people like you putting 2 and 2 together to make 5 is what was wrong with WoW.
Ok. But you didn't address my point. So do or don't you disagree that WoW is too much of a gear based game where player skill is marginalized? I still say that too many people/guilds in WoW care about your gear more than your actual player skills.
So you are comparing a game like WoW and Rift where gear is very important to a game like EQ where gear isn't so important, and then complaining when people want you to have the gear?
A skilled person with great gear will be better than a skilled person with rubbish gear. Again, why the false dichotomy?
I don't disagree that Rift is more gear based than EQ (which is the game I have the most extensive experience with). My complaint wasn't about gear. Everyone wants better gear. Even in EQ. That is not the argument I'm making and if you got that impression, then it's wrong. My argument is that DPS meters and heal meters are a symptom of the new class of MMO's where it's dumbed down and how "good" of a player you are is more dependent on gear than any actual player skill. So much that there is genuine bias against good players who are starting out simply because of their gear.
Don't be so utterly ridiculous. Players in guilds in WoW were also judged by their skill and overall performance for raiding.
Please. You're first and foremost judged on your gear in WoW. I'm sure that unless you were a horrible player all you needed was your gear.
I really don't want to continue the argument on DPS meters. I think I've stated my opinions and don't want to go into further multi-paragraph responses or point by point responses.