akugami
Diamond Member
- Feb 14, 2005
- 6,210
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I looooooooove that spec. So easy to do continuous pulls and never have any downtime (plus be near full hp!!)
Necrolock build
This is purely a soloing build for PvE. Has a lot of survivability. Has decent damage output. Keep in mind the build was not built purely for DPS. It's sole premise is survivability.
I can kill the Necromantic War Golems in Stillmoor with T1 gear with this build. Granted I'm much better geared now. With T2 (and up) gear, I can kill elites in Stillmoor castle.
The Chloromancer's Bloom is purely to heal up after a fight. Withering Vine and Radiant Spores is to help you and your pet heal up. Every little extra bit helps.
I start by casting Looming Demise and Essence Link on a mob. This debuffs the mobs attack and then buff your pets attack. Cast Grave Rot. Be careful as it's a ground AE spell. Cast Radiant Spores. At this point, if you have a damage buff, cast it. Follow up with Necrosis, Dark Touch, Withering Vine, and Life Leech. Drop a Plague Bolt if you need more charge after this rotation and use Soul Purge when you have a decent amount of charge to heal yourself and your pet. Rinse repeat until mob is dead. Use only the rogue pet for normal trash, elites, use the warrior pet. Soul Purge is your bread and butter. It heals you and your pet as well as provides damage.
Looming Demise > Essence Link > Grave Rot, Radiant Spores
Necrosis > Dark Touch > Withering Vine > Life Leech
Plague Bolt & Soul Purge as needed/available
I wouldn't say that Rift is too easy, after all it needs to be accessible for a wide range of players.
If you are a veteran group then you can always add difficulty yourselves by going for the achievements - some of the rapid assaults are brutal without cheating. Many of the expert rifts and raid rifts can be challenging when done with the minimum number of players, and the raids in general require both coordination and optimized specs.
My issue is that levelling is simply way too fast and that small group content is not there. Too much of the content outside of experts and dungeons are soloable with almost no challenge.