[MMO] World of Tanks

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PowerYoga

Diamond Member
Nov 6, 2001
4,603
0
0
I did suspension module + free exp the BL-10. Turns like shit but packs the fearsome punch it's supposed to have. Just be aware the BL-10 is one of the most finicky guns in the game, don't be surprised if you track stuff at 200m or get weird bounces with it.
 

biostud

Lifer
Feb 27, 2003
19,552
6,624
136
Damn was shooting at a an enemy tier 7 tank with my tier 6 light tank, and then the tier 7 tank got rammed by one from my team, so I hit him instead, he caught fire and exploded. :/
 

stag3

Diamond Member
Feb 7, 2005
3,623
0
76
I finally finished off my research for the ISU-152, but don't have enough free exp available to get the tracks+big gun... Gonna probably sit on it until I do.

just grind the big gun using HE, that's how i got thru the grind, and it still does a lot of damage as is right now. the BL-10 is so worth it once you get to it
 

Ruptga

Lifer
Aug 3, 2006
10,246
207
106
Any tips on using HE shells?

It's a lot like using HEAT, you need to avoid spaced armor and tracks if you want to do decent damage. But, my best results were always gotten by staying out of normal engagement range and assisting the front line by derp sniping. Unless you shoot gold your DPM and will be pretty low against things you can't one-shot, so hiding is good. Plus, HE ignores range for damage and pen, so once you get a good feel for your flight time you can be almost as effective at 450m as at 250m.

If you do find yourself close to the action, do your best to hit (in order) the top of their engine or top of turret, the back of their engine, the back of their turret, the side of their turret, or their driver's hatch. That's not just where the armor is normally thinnest, it's also where you're most likely to start fires and kill crew (which HE has a bonus to, iirc). As a last resort, you can also try aiming a round right down their barrel, it will often damage or break their gun.

Also, memorize which tanks you can penetrate, and where. For example, T29's large tracks make a good side shot into the hull difficult, but a derp to their rear hull will almost always penetrate and/or start a fire.
 

PowerYoga

Diamond Member
Nov 6, 2001
4,603
0
0
For example, T29's large tracks make a good side shot into the hull difficult, but a derp to their rear hull will almost always penetrate and/or start a fire.

I'd argue any derp into the rear of any tank will set off fires.

One thing to remember is HE rounds are SLOWER than AP shells, so lead accordingly. Some of them also arc a bit due to the shell speed, so its useful to shoot behind rocks and barricades and stuff.

HE damage is diminished by spaced armor and armor thickness. Learn where the thin parts of the enemy's tank is. Really, I don't see a difference between how I aim derps versus how I aim at normal tanks other than the reticule is larger. I aim at the most vulnerable spot that I have a reliable penetration on, or for derps, has the thinnest armor.

HE rounds also very reliable for resetting track damage, keeping a tank in place. Even if you miss a little bit, sometimes the splash will reset track damage.
 

Ruptga

Lifer
Aug 3, 2006
10,246
207
106
Derping the rear of any tank is likely to start a fire, but some fuel tanks are definitely more vulnerable than others. Also, the chance of a critical hit increases substantially when the round penetrates, as it almost always will against the 51mm of a T29's ass.

Aiming a derp is mostly the same since thinner armor is always better, but an HE shell that makes contact ignores the angle of impact, and that really opens up some possibilities. For example, you wouldn't normally shoot the side of a KT's turret if he was mostly head-on to you, only showing his side turret armor at a 15-20 degree angle, but if your derper can hit that area it will do just as much damage as if the round hit at a 90.
 
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clok1966

Golden Member
Jul 6, 2004
1,395
13
76
But, my best results were always gotten by staying out of normal engagement range and assisting the front line by derp sniping. Unless you shoot gold your DPM and will be pretty low against things you can't one-shot, so hiding is good. Plus, HE ignores range for damage and pen, so once you get a good feel for your flight time you can be almost as effective at 450m as at 250m.

My eff skyrocketed with this method, my win ratio jumped too. Supporting is the way to go, but as I climb the tiers (my second time) I note the higher i go the more people do this, Unless the enemy is full of hard chargers it can be some ugly matches. You get a pair of teams that wont advance (or worse yet, do, with everybody lemminging behind um, leaving other parts of map exposed).

I think one real problem with WoT is nobody seems to adjust strategy.. you get a gung ho team you gotta support HARD (oyu are probelby going to lose with gung ho, but at least attempt to support if half goes gonzo), not sit and hide. once you lose 30-40% of your team without helping them take some out you are really screwed unless the other team is really dense. And good GOD, does anybody use the radar? even the High level guys seem to only see the radar in front of them.. map with 3/4 of the enemy on ones side with 2 of yours playing D.. all the screams about the side collapsing since nobody moved to help even the odds untill the D was all dead. Changing strategy after the fact does not work (often) it needs to be done when its needed, not after your assumption 2 meduims can hold 5 heavies.

love the game but man i could chew steal toothpicks sometimes. and Yes, im sure I do the dumbazz stuff from time to time too..
 

Ruptga

Lifer
Aug 3, 2006
10,246
207
106
Agreed, flexibility is very important. There were plenty of times I took my su152 into town for some point blank derping, it just normally wasnt my first choice. In fact, there were times I went into town with AP loaded. It's fun when you can put an AP through someone's drive sprocket for 750 damage, real risky though.
 
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Harabec

Golden Member
Oct 15, 2005
1,369
1
81
Don't know if people are aware of this, but there's currently a double-xp mission, unlimited times for both a win and a loss. kinda ridiculous but the xp just flows in.
 

stag3

Diamond Member
Feb 7, 2005
3,623
0
76
just hit 225k on my foch, only 65k more to grind and i have the 155. it was a pretty fun grind, did not feel long compared to the object 268, for some reason that one felt like it took a year to get to
 

Skott

Diamond Member
Oct 4, 2005
5,730
1
76
Added a Pz IV Schmalturm to my garage. Was bored and wanted to try something different. Didn't have a German medium gold tank so figured I'd add the Pz IV S to my collection. Not many battles in it so far. Seems average. Load it with some premium shells and its pretty decent for its tier but MM isnt always nice to it.

Still grinding the Emil Sturmer. God what a pia td it is. About 40k away from the next tank so slowly getting there. Considered dropping down to stock gun and premium shells but being lazy about it. Considered using free xp on it to move onto next tank too but I hate wasting free xp on a tank that is not worthy of it. I'm funny like that. I wish it had a rotating turret. Gun traverse sucks bad. I hate fixed turret tanks with a passion but I'm almost to the better tanks of the line (supposedly) so its almost over. The Marder 38T and Nashorn are the only good ones in the line so far and they aren't great TDs just decently average but somewhat enjoyable to use. The 38T in particular due to tier match making.
 

0___________0

Senior member
May 5, 2012
284
0
0
Anyone go down the Obj 416 line? I know they're adding another T10 that will be a descendant, but I don't think I'll make it in time. I'm on the A-43 right now, seems like a slightly inferior E8. I've heard the A-44 is a painful grind, I don't remember disliking the 107mm on the T-150, but the 150mm armor on the A-44 looks like just a small area, although the slope just make the weaker plating fairly strong. It only seems to have alpha and above average armor going for it. 416 looks like it's worth it to me though.

I enjoyed the T-34, sitting with a 63% win rate in it; seems to happen with every tank though, win a lot in my first 100 games, then everything turns to crap.
 

Hoober

Diamond Member
Feb 9, 2001
4,390
39
91
Anyone go down the Obj 416 line? I know they're adding another T10 that will be a descendant, but I don't think I'll make it in time. I'm on the A-43 right now, seems like a slightly inferior E8. I've heard the A-44 is a painful grind, I don't remember disliking the 107mm on the T-150, but the 150mm armor on the A-44 looks like just a small area, although the slope just make the weaker plating fairly strong. It only seems to have alpha and above average armor going for it. 416 looks like it's worth it to me though.

I enjoyed the T-34, sitting with a 63% win rate in it; seems to happen with every tank though, win a lot in my first 100 games, then everything turns to crap.

Loving mine. Just got the top gun on it.
 

stag3

Diamond Member
Feb 7, 2005
3,623
0
76
i just dont get mm at all, constantly being put on the side where i'm the only green and the other side has purples and blues all over.....
 

Skott

Diamond Member
Oct 4, 2005
5,730
1
76
i just dont get mm at all, constantly being put on the side where i'm the only green and the other side has purples and blues all over.....

That's one of the reason's why I don't use that program. I'd rather be blissfully ignorant of people until they actually show me how good/bad they are. Why get depressed before the battle starts? LOL
 

gammaray

Senior member
Jul 30, 2006
859
17
81
That's one of the reason's why I don't use that program. I'd rather be blissfully ignorant of people until they actually show me how good/bad they are. Why get depressed before the battle starts? LOL

same for me, I installed xvm for 2 randoms once, after seeing the incredible amount of reds on each team, I got depressed, called my shrink, and he told me to uninstalled it. happiness returned to me in a bliss.
 

Lonbjerg

Diamond Member
Dec 6, 2009
4,419
0
0
I use XVM and will not stop...a good tool to know who to kill first...or shot at when eg presented with 3 targets...the 2 red simeka's wil getfired upon last, but the green/blue/purple player will get my fire first.

And it also tells me if the tanks near will offer supprt...or are clueless tards that I need to let drive first and die horribly....while I kill what they spot.

XVM gives information...you can never have TOO much information.

And even a 20% winrate battle can be won...by attacking the enemy sides good players.

Not using XVM is like blindfolding one self on purpose.
 

stag3

Diamond Member
Feb 7, 2005
3,623
0
76
oh i still try, but it sucks to see how mm is sometimes.
my main goal is to just try to do as much damage as i can before i die in those lopsided matches. i do see others just kill themselves right away when its bs, i feel like doing it sometimes too haha but my stats are bad already, don't need to suicide and make it worse.
 

Lonbjerg

Diamond Member
Dec 6, 2009
4,419
0
0
oh i still try, but it sucks to see how mm is sometimes.
my main goal is to just try to do as much damage as i can before i die in those lopsided matches. i do see others just kill themselves right away when its bs, i feel like doing it sometimes too haha but my stats are bad already, don't need to suicide and make it worse.

Sometimes I loose it too...but those can be the most rewarding games....when pure anger turns into pure win

http://www.youtube.com/watch?v=y9aEQUWfse0
 

PowerYoga

Diamond Member
Nov 6, 2001
4,603
0
0
same for me, I installed xvm for 2 randoms once, after seeing the incredible amount of reds on each team, I got depressed, called my shrink, and he told me to uninstalled it. happiness returned to me in a bliss.

XVM is valueable in identifying good players. Rolling in a wolfpack with reds will result in smoldering wrecks, supporting a wolfpack of good players will result in victory. Killing the 3 red derpers on the other team does nothing, while killing the one good player leading a charge will oftentimes result in a halted advance.

You don't like having that sort of information at your fingertips, but instead agonize over how bad the average player is? ignorance is bliss?
 

Skott

Diamond Member
Oct 4, 2005
5,730
1
76
Last night I finally finished grinding the Emil Sturmer. I'll probably play some old favorites for a while before moving onto the next in the line. Build up some cash in the process. Curious how these new Japanese tanks will perform. Most of them are fiction tanks I hear.
 
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