mooncancook
Platinum Member
- May 28, 2003
- 2,874
- 50
- 91
This 9.0 is crashing me a lot and I have no mods. Fortunately most of my crashes happened after the battle. They need to fix this soon.
While this is true, let's look honestly at the game. Once you get to tier seven, maybe tier eight, you can't practically earn enough credits to afford the next levels anyhow.
If you are talking about sniping from 500m and penning a heavy tank with ease with gold ammo, then I say again it is crutch ammo that should NOT exist. Why have armor if the rounds available can pen most anywhere? Which is why this game is currently one of cat and mouse and TDs and Arty. To be anything else is death.
The T28 pays a LOT for its "armor". It has no speed, none. It has no turret. And what it gets is a supposedly great front armor value and a damn fine gun. The amazingness of his armor was negated by your gold rounds.The scenario I was referring to specifically is when I was fighting a T28 on a hill with my caern. Taking the hill means we have dominance over 3/4 of the map, and there were 2 pussy shit tanks behind me that just didn't want to scratch their nice paint. But they would be very valuable on the top of the hill where their pretty tanks won't get hurt while others spotted for them.
Now the caern can't pen the T-28 frontally for the most part, especially when he's hulled down properly. What do I do? Load a few gold rounds, damage him get him to back off and expose himself, and on my 4th gold round he explodes in a ball of flames. Cue the butthurt "nice gold". Yeah, it was nice gold rounds. Those gold rounds let us take the hill and proceed to put flanking shots into 5 heavies which gives us the game. If the T-28 had free reign over that hill, we would be the side with 5 smoldering wrecks.
4 gold rounds into the front of a T-28 "bought" us the game.
I understand you don't want people to auto-aim pen with gold, and for the most part that doesn't happen. You're really exaggerating the effects of gold rounds a tad much since derps will still derp and it will do fuck all to save you from a terrible loss. It just puts "bully" tanks on more even ground with other tanks, see my example with the AT2 and the KV.
The T28 pays a LOT for its "armor". It has no speed, none. It has no turret. And what it gets is a supposedly great front armor value and a damn fine gun. The amazingness of his armor was negated by your gold rounds.
Thank you for making my argument for me.
so it's supposed to be invincible to everything in its tier? I don't understand why you think a tank should be invulnerable at all, and I'm glad gold rounds provided me a fighting chance against the T28 instead of being able to do fuck all to it.
I understand the appeal of playing bully tanks like the T28 and the e75, but expecting people to just lie down infront of you and die without fighting back is pretty silly.
so it's supposed to be invincible to everything in its tier? I don't understand why you think a tank should be invulnerable at all, and I'm glad gold rounds provided me a fighting chance against the T28 instead of being able to do fuck all to it.
I understand the appeal of playing bully tanks like the T28 and the e75, but expecting people to just lie down infront of you and die without fighting back is pretty silly.
In your story, the T28 somehow made it to the top of a hill. How did it get up there? Why did your team allow that to happen?
Frontally, yes I fully expect a T28, T95, E75, and a few others to be REALLY hard to engage. Flank them, ignore them, or call in arty.
Otherwise, I reiterate, WHAT IS THE POINT OF "ARMOR" IF GOLD ROUNDS LOL PEN IT? Why have the drawbacks that a T28 has if its armor means nothing?
In your story, the T28 somehow made it to the top of a hill. How did it get up there? Why did your team allow that to happen?
Frontally, yes I fully expect a T28, T95, E75, and a few others to be REALLY hard to engage. Flank them, ignore them, or call in arty.
Otherwise, I reiterate, WHAT IS THE POINT OF "ARMOR" IF GOLD ROUNDS LOL PEN IT? Why have the drawbacks that a T28 has if its armor means nothing?
If you let them have the hill you should be punished for your incompetence;
Without premium rounds loaded I would've lost the match, because apparently dumb teams "deserve to lose".
It's like you guys don't want to adjust your strategy to account for the state of the gold rounds right now. Do you feel like you're a worse player if you killed someone with gold rounds when "you're not supposed to" or something?
In a loss, are you not content with knowing you played well? Is your good play somehow negated by your team losing? If not, why is being able to carry morons to victory so important? If so is that because of the lesser xp and silver, and if that's so are you playing to grind or are you playing to play?
Bad players are punished with low rewards, but frankly that's not enough. They ruin the game for the rest of us with their lemming trains, camping behind arty, shot blocking, retreat/cover blocking, and charging into the three invisible TDs they were just warned about. They definitely shouldn't be given any victories they didn't earn through skill and cooperation. They are bad and they should feel bad.
That sounds about right. Dumb teams do deserve to lose.
If I'm in my T95, I'm faced with certain situations where I can go forward and it would be a good thing if they don't have gold, but a very bad idea if they do. But I have no special radar to know whether they have gold or not, so I can't really strategize.
Gold leads to less strategy, not more.
Downgrade your graphics to standard for now. Everyone I have platooned with who did this are fine. My shitty laptop can only play with std graphics so I never experienced crashes with this patch.
Oooo can I compare epeens too? Care to guess on my winrate?I guess I'm a pay2win derp and that's how I have a 58% winrate
I feel the win is shallow if I have to bust out gold ammo to punch through the front of a tank. It means I could not use tactics and just relied on my wallet to bail me out.It's like you guys don't want to adjust your strategy to account for the state of the gold rounds right now. Do you feel like you're a worse player if you killed someone with gold rounds when "you're not supposed to" or something?
I play to win. I don't play to come in first on the loser team.
Statistics average out anyway. The bads will never statistically run into enough teams to carry them and they'll end up below the bell curve unless they start learning and winning and carrying. And XVM tells me this as well. Take my friend for example: I carry him to victory half the time, so he has a 52% winrate. But his eff and wn6 is not great.
How does that make any sense? Gold rounds would make you think about the ramifications of charging in, and that you should think about alternatives and a "plan B", shouldn't it? You just make it sound like you want to charge straight down the alley on himmelsdorf and then lament if there are gold rounds on the other team. You make it sound like it's one or the other and you don't have any other options.
Your reaction is the perfect example of a lack of strategy, or the desire to have as few strategic choices as possible.
Oooo can I compare epeens too? Care to guess on my winrate?
I feel the win is shallow if I have to bust out gold ammo to punch through the front of a tank. It means I could not use tactics and just relied on my wallet to bail me out.
THERE IS NO STRATEGY IN SHOOTING GOLD THROUGH THE FRONT OF A TANK.
Why do you think the non armored german TDs are doing so well? In game balance terms they get a great gun, good speed, good camo, and no armor to "balance it". But armor means little (as repeatedly said in the presence of gold ammo), so the tank becomes OP.
If you come to tank alley, and see a M103 and a T57 heavy on the other end, you have no clue how to proceed. If they are running gold, they have 340 penetration and will easily decimate you. If they don't, their 258 penetration will struggle. With a 3 km/h back up speed, you can't adjust your strategy at all. Once you move out, they either kill you because you are too slow to retreat, or they aren't running gold and don't. That isn't strategy, that's rolling the dice. When there is such a huge difference between penetration values, you can't really plan anything.
I gotta disagree with that. I run tier 7-10 for the most part and most of the battles are profitable for me unless I slung a lot of gold that round. If you're doing your HP's worth in damage every round, it's impossible to NOT profit from even a bad round.
You'll be not-profitable if you derp, cherry pick or hide in the back sniping and not hitting anything.
Because your strategy for things that rely on armor becomes a roll of the dice. Instead of assessing the situation, it becomes a gamble.
For instance, take the T95 and Himmelsdorf. If you come to tank alley, and you know that there is a JP E100 and a 183 on the other end, you know that pushing forward will result in penetrating shots, even if they aren't running gold. So you can decide how to alternatively approach the situation.
If you come to tank alley, and see a M103 and a T57 heavy on the other end, you have no clue how to proceed. If they are running gold, they have 340 penetration and will easily decimate you. If they don't, their 258 penetration will struggle. With a 3 km/h back up speed, you can't adjust your strategy at all. Once you move out, they either kill you because you are too slow to retreat, or they aren't running gold and don't. That isn't strategy, that's rolling the dice. When there is such a huge difference between penetration values, you can't really plan anything.
Yeah, but do you have a premium account? If so then yes, it's going to be profitable. If you don't, you'll make a bit of money when you win and lose a bit of money when you lose, starting around tier 8. Can you make money? Sure, but maybe ten or twenty thousand silver at a time on a good win. Can you imagine how long it would take you to bank the six million needed for a tier 10 at that rate? You can do it, sure, but it's not practical.