My WOW experience

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secretanchitman

Diamond Member
Apr 11, 2001
9,352
23
91
i just FINALLY got WoW working for me (google up "3C940 and WoW" to see why) today, and i just leveled my tauren warrior to level 5. i dont like the aspect of doing a quest which involves finding 10 of this certain item, then getting a "reward" of some sort. i guess the interaction of people, cooperative play, and just the sheer amazingness of the world (i love how looks) appeals to me.

too bad my 10 day trial expires july 3rd...
 

Nebor

Lifer
Jun 24, 2003
29,582
12
76
Originally posted by: RedSquirrel
I play Ultima Online and enjoy it, yes it's an ancient game, and crappy graphics, but its very supported and lot of free servers to play on and there's lot of various utilities for macros and scripts. What makes me stay is the people, since I'm in a guild and have friends. Playing it alone could probably get boring but as a guild you make friends and sometimes I even log on just to socialize while sitting in my house. (yes, in UO you can build your own house and customize it! UO > WoW ).

I played WoW a bit. But it did not really apeal to me that much. But I can't personally judge it since I only played for like an hour then I had to leave, and the next day the server had a HDD failure or something. My friend was trying to get me on, but every day he was on a different server. I cant stand server hopping.

Do you play UO on a free server or on Origin servers?
 

Stuxnet

Diamond Member
Jun 16, 2005
8,392
1
0
Originally posted by: rh71
Originally posted by: jbourne77
Originally posted by: pontifex
also, i love the people who aren't going to play the game based on 1 person's 30 minute review of the game. lol

Actually, I'm not playing the game because I have a life.

god i love ignorant-minded comments. :roll:

God I love people who take themselves as seriously as you do.

I have hobbies that people think are stupid (R/C helicoptors). If someone pokes fun at it, WGAS.

Look at how offended some of you gamers get when someone dares to say game A is more enjoyable than game B.

Get it together.


 

Stuxnet

Diamond Member
Jun 16, 2005
8,392
1
0
Originally posted by: Malladine
you said

Actually, I'm not playing the game because I have a life.

that's not

when someone dares to say game A is more enjoyable than game B.

It's similar (just a quick jab in jest); and look at all the Eve vs. WOW bullsh*t.

Is menopause a prerequisite to playing MMPORGS?
 

Slappy00

Golden Member
Jun 17, 2002
1,820
4
81
Originally posted by: rh71
There's a reason games like this are addictions... you're addicted to improving your character. Fun is a different story. It's more like satisfaction rather than fun. Once you accomplish a task (ie. get an item you've longed for after a lot of effort), you become satisfied and look to the next task. That's what this is about... not the mindless stuff of FPSs kind of fun. Another nice aspect is that you can improve with friends / accomplish things together and get a nice sense of satisfaction.

"At the end of the day"... you've accomplished something ... which is more than what I can say for a lot of other types of games, though I play them all.

he hit it right on ... not to mention the feeling of investment and time that you put in.
 

CVSiN

Diamond Member
Jul 19, 2004
9,289
1
0
Originally posted by: nsafreak
Originally posted by: redbox
*kills the WOW download* Thank you for the heads up.

/me recommends www.eve-online.com instead

A lot more freeform

eve is the WORST game ever written... period..
lets wait 14 REAL days for a skill to train.. only so I can auto pilot 34 jumps then strip mine faster in a bigger ship.. then if youre lucky some guy that waited 45 real days in order to train the the biggest battlehip pod kills you... and steals your stuff

yah alot of fun training offline and then using autopilot to fly everywhere..
 

CVSiN

Diamond Member
Jul 19, 2004
9,289
1
0
Originally posted by: pontifex
way to go. you gave the game less than half an hour and it sucks?
i haven't played the game in about 8 months but either you've never played an MMORPG before or you're just an idiot.

LOL you people amaze me... you didnt even make it out of the newbie area... 1-5 where it holds your hand on everything..
and you make up your mind.... WoW is still the best Online RPG I have played period..
and ive played them all.
 

Nebor

Lifer
Jun 24, 2003
29,582
12
76
Originally posted by: CVSiN
Originally posted by: pontifex
way to go. you gave the game less than half an hour and it sucks?
i haven't played the game in about 8 months but either you've never played an MMORPG before or you're just an idiot.

LOL you people amaze me... you didnt even make it out of the newbie area... 1-5 where it holds your hand on everything..
and you make up your mind.... WoW is still the best Online RPG I have played period..
and ive played them all.

I found several threads last night at various places on the internet that detailed why Ultima Online was the best MMORPG that ever was. The biggest part of it was the sense of community that absolutely no other game since then has had. In order to get your armor and weapons repaired, you had to GIVE them to a blacksmith. There were famous blacksmiths that hung out at the forge all day, everyday. They'd just stand around chatting, and repairing people's armor. You knew them, you trusted them. They were known the world 'round. Sure, they could just take your stuff and run off, and you couldn't do much about it right then. But word spread fast, and they would no longer be trusted as a smith. And if you ever ran into them outside the protection of the guards, you could kill them. And the smiths that did the repairs, they didn't even charge. All of their money was made in tips. When was the last time you saw someone provide a charitable TIP in an MMORPG? Yeah, never. Everyone is out for me me me.

It's hard to put into words, but anyone who played UO for the first 5 years after it's release can tell you, nothing like it has come along since. Nothing even close. WoW is made for kids to play and win. You don't have to worry about getting killed out in the woods when you're lumberjacking. You don't have to worry about losing all your stuff to a PK. The game has absolutely no sense of community. Everyone is out for themselves. Gotta level up. Gotta get to the endgame. UO had no endgame. What made UO interesting was the people and the story we made up for ourselves.

I've been reading up on Darkfall Online, and it looks like they're trying to recreate the UO atmosphere.
 

pontifex

Lifer
Dec 5, 2000
43,804
46
91
Originally posted by: CVSiN
Originally posted by: pontifex
way to go. you gave the game less than half an hour and it sucks?
i haven't played the game in about 8 months but either you've never played an MMORPG before or you're just an idiot.

LOL you people amaze me... you didnt even make it out of the newbie area... 1-5 where it holds your hand on everything..
and you make up your mind.... WoW is still the best Online RPG I have played period..
and ive played them all.

i hope that comment is backing me up and not referring to me instead.
 

ArchAngel777

Diamond Member
Dec 24, 2000
5,223
61
91
Originally posted by: pontifex
Originally posted by: CVSiN
Originally posted by: pontifex
way to go. you gave the game less than half an hour and it sucks?
i haven't played the game in about 8 months but either you've never played an MMORPG before or you're just an idiot.

LOL you people amaze me... you didnt even make it out of the newbie area... 1-5 where it holds your hand on everything..
and you make up your mind.... WoW is still the best Online RPG I have played period..
and ive played them all.

i hope that comment is backing me up and not referring to me instead.

Pretty sure he was... LOL... Funny though, none the less.

 

TGS

Golden Member
May 3, 2005
1,849
0
0
Originally posted by: Nebor
Originally posted by: CVSiN
Originally posted by: pontifex
way to go. you gave the game less than half an hour and it sucks?
i haven't played the game in about 8 months but either you've never played an MMORPG before or you're just an idiot.

LOL you people amaze me... you didnt even make it out of the newbie area... 1-5 where it holds your hand on everything..
and you make up your mind.... WoW is still the best Online RPG I have played period..
and ive played them all.

I found several threads last night at various places on the internet that detailed why Ultima Online was the best MMORPG that ever was. The biggest part of it was the sense of community that absolutely no other game since then has had. In order to get your armor and weapons repaired, you had to GIVE them to a blacksmith. There were famous blacksmiths that hung out at the forge all day, everyday. They'd just stand around chatting, and repairing people's armor. You knew them, you trusted them. They were known the world 'round. Sure, they could just take your stuff and run off, and you couldn't do much about it right then. But word spread fast, and they would no longer be trusted as a smith. And if you ever ran into them outside the protection of the guards, you could kill them. And the smiths that did the repairs, they didn't even charge. All of their money was made in tips. When was the last time you saw someone provide a charitable TIP in an MMORPG? Yeah, never. Everyone is out for me me me.

It's hard to put into words, but anyone who played UO for the first 5 years after it's release can tell you, nothing like it has come along since. Nothing even close. WoW is made for kids to play and win. You don't have to worry about getting killed out in the woods when you're lumberjacking. You don't have to worry about losing all your stuff to a PK. The game has absolutely no sense of community. Everyone is out for themselves. Gotta level up. Gotta get to the endgame. UO had no endgame. What made UO interesting was the people and the story we made up for ourselves.

I've been reading up on Darkfall Online, and it looks like they're trying to recreate the UO atmosphere.

I agree, even in the true "community" activity the auction house they've only recently added a message when you buy or sell an object, you now see the buyer/sellers name. Though typically that has little relevence as the lowest bid on purchases is the only thing going on in the AH. The only sense of community you find in the game is guilds. To that even guilds are just a name that hovers over your head. I've been in a lot of guilds and to actually find a guild that is looking out for the Guild overall is *very rare*. Typically you'll find a few guys either starting out, or at 60 trying to get people within their levels to run instances regularly. The people that join that are not in that category are outsiders. I've quit most of my guilds because of this. When a lowbie guild member asks for help I try to make it a point to back them up. It's because when you are helping the lower level guys out they will become higher level faster. They will (or hopefully) feel the same way when new lower level people come in.

Though I would like to see tangible guild benefits, such as a point system for turning in materials to the "guild bank", and possibly automated DKP to include running instances with lower players.

As for the tips kinda stuff, most times the honest "Crafters" will offer rare crafts freely. Most times though it's a forced crafting cost, or some exorbitant cost if they use their own materials.


Edit: Also if you played D2, you would know that being able to take items through PKing was never a route Blizzard chose to go down seriously. They even removed it as an option in D2 in one of the various patches. I loved that, it really sperated the serious PvPers from those who ebayed for items. Though you could still turn it off mid combat and save your gear. Which was a huge shame, as I was a great PvPer during those times.

I did try UO for abit. My brother showed me UO and from that point I was hooked on MMOs. I had a few friends that played Evercrack, but at that point I was a Starcraft & D2 fiend. I don't think WoW was ever marketed to be a deep RPG game, but a more action oriented game with RPG roots.
 

Jeff7181

Lifer
Aug 21, 2002
18,368
11
81
Glad you won't be continuing your subscription... there are already too many kids who are looking for instant gratification. The last thing WoW needs is more of them.

Its everyone for themselves in that game. Should have learned that at lvl 10.

What an intelligent observation. While soloing it's everyone for themselves... you should write that down and sell it as a WoW guide on eBay.

find a good guild, man. End game is where its at.

Exactly.

Actually, I'm not playing the game because I have a life.

Please... the "only nerds with no life who live in their parents' basement play video games" insult is so damn lame. Find a new way to boost your self esteem.
 

ArchAngel777

Diamond Member
Dec 24, 2000
5,223
61
91
Originally posted by: Jeff7181
Glad you won't be continuing your subscription... there are already too many kids who are looking for instant gratification. The last thing WoW needs is more of them.

Its everyone for themselves in that game. Should have learned that at lvl 10.

What an intelligent observation. While soloing it's everyone for themselves... you should write that down and sell it as a WoW guide on eBay.

find a good guild, man. End game is where its at.

Exactly.

Actually, I'm not playing the game because I have a life.

Please... the "only nerds with no life who live in their parents' basement play video games" insult is so damn lame. Find a new way to boost your self esteem.


Yeah, actually, you know... Well, I find that people who make judgements without prior knowledge are stupid in general. So, I agree with Jeff completely
 

WelshBloke

Lifer
Jan 12, 2005
32,571
10,757
136
Originally posted by: Jeff7181
Glad you won't be continuing your subscription... there are already too many kids who are looking for instant gratification. The last thing WoW needs is more of them.


If that part is addressed to me I'm 37.

And dont be so up the arse because someone finds a game you like not suited to them.

Its a game, instant gratification is what their for. If I do something that I have to put *that* much effort into I'll put the effort into work/family things.

But hey, horses for courses and all that.

Have a :beer: and chill

 

Sunner

Elite Member
Oct 9, 1999
11,641
0
76
Originally posted by: WelshBloke
Originally posted by: Jeff7181
Glad you won't be continuing your subscription... there are already too many kids who are looking for instant gratification. The last thing WoW needs is more of them.


If that part is addressed to me I'm 37.

And dont be so up the arse because someone finds a game you like not suited to them.

Its a game, instant gratification is what their for. If I do something that I have to put *that* much effort into I'll put the effort into work/family things.

But hey, horses for courses and all that.

Have a :beer: and chill

While I won't dispute the general point of tastes being like arses, I will oppose the point about games being about instant satisfaction.
No, they're not always about instant satisfaction.
Much like any other form of entertainment, sometimes you'll jump right into the action(Doom for computer games, Tom Clancy for books, Arnold for movies), sometimes, it'll be suspenseful all the way through(Deus Ex for games, Se7en for movies, can't think of any English book titles right now), and sometimes it'll gradually move from a slow into to a more "intense" mid-end section(WoW, $MissingGoodFirlmTitle, Lord of the Rings).
Ever read Lord of the Rings? The Dark Tower? Etc.
Those epic stories tend to spend the first 1-200 pages just introducing charaters, that's bleeding boring in itself, but yet you keep reading, because you know it'll be important later on, and I know I sure wasn't disapointed in the cases I mentioned, both are awesome books, their "boring" intros are still part of it.

If you, at 37 years of age, can't endure a short intro, only to find your way to the "main course", then I feel sorry for you.
Again, I'm not saying you should like WoW, opinions differ(thankfully), but to say it should be funny before you've even seen 1% of what it has to offer, is, to be blunt, at best short sighted, or just plain stupid.
 

Nebor

Lifer
Jun 24, 2003
29,582
12
76
WoW is made for instant gratification. It's the MMORPG for people who want to "win." I only hope that it will keep a tight grip on all the kiddies so they don't come and play Darkfall Online.
 

Sunner

Elite Member
Oct 9, 1999
11,641
0
76
Originally posted by: Nebor
WoW is made for instant gratification. It's the MMORPG for people who want to "win." I only hope that it will keep a tight grip on all the kiddies so they don't come and play Darkfall Online.

An excellent display of elitism.
If only WoW was "kiddish" enough to keep this part of the player base out, I'd be much happier.
 

Baked

Lifer
Dec 28, 2004
36,052
17
81
Explain to me how WoW is instant gratification when you have to spend 3-4 hours straight in a dungeon (BWL, AQ40) week in and week out to get the good loots? And did I mention WoW's loot table is random for every guild, meaning some guilds get just druid and lock loot, while some guilds get priest and hunter loot. Back when I was playing, it took my hunter 6 months just to get 5 pieces of DS. If WoW is about instant gratification, I would have my complete DS set in a 1 run.
 

Nebor

Lifer
Jun 24, 2003
29,582
12
76
Originally posted by: Sunner
Originally posted by: Nebor
WoW is made for instant gratification. It's the MMORPG for people who want to "win." I only hope that it will keep a tight grip on all the kiddies so they don't come and play Darkfall Online.

An excellent display of elitism.
If only WoW was "kiddish" enough to keep this part of the player base out, I'd be much happier.

It is kiddish enough. There is an exodus of UO and EQ players on the internet with no MMORPG to turn to. WoW is a joke. A massive commercial success by all regards. But it's just not fun. The whole game is based around getting cool gear. In UO, there wasn't anything you could get that you couldn't get another of in a few day's time. And you lost your stuff often, because when you died, you usually lost your things.
 

Nebor

Lifer
Jun 24, 2003
29,582
12
76
Originally posted by: Baked
Explain to me how WoW is instant gratification when you have to spend 3-4 hours straight in a dungeon (BWL, AQ40) week in and week out to get the good loots? And did I mention WoW's loot table is random for every guild, meaning some guilds get just druid and lock loot, while some guilds get priest and hunter loot. Back when I was playing, it took my hunter 6 months just to get 5 pieces of DS. If WoW is about instant gratification, I would have my complete DS set in a 1 run.

It's all about loot. That's not what makes a game great. You need interaction with other players. You need to NEED them, and TRUST them. WoW doesn't have that at all. It's just a bunch of kids out for themselves to get cool loot and hit level 60 so they can say they won the game.

I've played just about MMORPG that's come along, so I'm not talking out my ass here. I played UO for 7 years, in one form or another. Nothing else has even come close. In WoW, I've seen capitol cities getting attacked by the enemy, and people do nothing about it because it doesn't matter. They don't care. They don't care if they die because it has no impact on them. They can't lose anything. They're playing in a carebear world with no risks.
 

Jeff7181

Lifer
Aug 21, 2002
18,368
11
81
Originally posted by: Nebor
Originally posted by: Baked
Explain to me how WoW is instant gratification when you have to spend 3-4 hours straight in a dungeon (BWL, AQ40) week in and week out to get the good loots? And did I mention WoW's loot table is random for every guild, meaning some guilds get just druid and lock loot, while some guilds get priest and hunter loot. Back when I was playing, it took my hunter 6 months just to get 5 pieces of DS. If WoW is about instant gratification, I would have my complete DS set in a 1 run.

It's all about loot. That's not what makes a game great. You need interaction with other players. You need to NEED them, and TRUST them. WoW doesn't have that at all. It's just a bunch of kids out for themselves to get cool loot and hit level 60 so they can say they won the game.

I've played just about MMORPG that's come along, so I'm not talking out my ass here. I played UO for 7 years, in one form or another. Nothing else has even come close. In WoW, I've seen capitol cities getting attacked by the enemy, and people do nothing about it because it doesn't matter. They don't care. They don't care if they die because it has no impact on them. They can't lose anything. They're playing in a carebear world with no risks.

Either you never reached 60, or once you did you thought you "won the game" like the kids you talk about. You made a HUGE generalization, and to be blunt, you're wrong. There is interaction with other players... you can't raid without interacting with other players, and if you haven't raided, you haven't even come close to "winning the game." You NEED other players... nobody has ever solo'd Zul'Gurub or Molten Core or Ahn'Qiraj or Upper Blackrock Spire. Yes you can solo to level 60... but as far as I'm concerned, the game starts at level 60.
 

Nebor

Lifer
Jun 24, 2003
29,582
12
76
Originally posted by: Jeff7181
Originally posted by: Nebor
Originally posted by: Baked
Explain to me how WoW is instant gratification when you have to spend 3-4 hours straight in a dungeon (BWL, AQ40) week in and week out to get the good loots? And did I mention WoW's loot table is random for every guild, meaning some guilds get just druid and lock loot, while some guilds get priest and hunter loot. Back when I was playing, it took my hunter 6 months just to get 5 pieces of DS. If WoW is about instant gratification, I would have my complete DS set in a 1 run.

It's all about loot. That's not what makes a game great. You need interaction with other players. You need to NEED them, and TRUST them. WoW doesn't have that at all. It's just a bunch of kids out for themselves to get cool loot and hit level 60 so they can say they won the game.

I've played just about MMORPG that's come along, so I'm not talking out my ass here. I played UO for 7 years, in one form or another. Nothing else has even come close. In WoW, I've seen capitol cities getting attacked by the enemy, and people do nothing about it because it doesn't matter. They don't care. They don't care if they die because it has no impact on them. They can't lose anything. They're playing in a carebear world with no risks.

Either you never reached 60, or once you did you thought you "won the game" like the kids you talk about. You made a HUGE generalization, and to be blunt, you're wrong. There is interaction with other players... you can't raid without interacting with other players, and if you haven't raided, you haven't even come close to "winning the game." You NEED other players... nobody has ever solo'd Zul'Gurub or Molten Core or Ahn'Qiraj or Upper Blackrock Spire. Yes you can solo to level 60... but as far as I'm concerned, the game starts at level 60.

You're forced to work with other players. But there is no trust involved. Even in guilds, the whole purpose of the raids is to get loot, and there's a complex system for dividing up the loot. It's ridiculous.

I'm not saying WoW isn't a good game, like I said, no other game has enjoyed so much commercial success. I'm just saying that compared to UO in it's day, WoW is lacking a lot of heart. The very idea of being able to /who and communicate with anyone in the world adds to the lack of humanity. In UO, if you wanted to talk to someone, you had to meet them, and you couldn't hear anyone that wasn't on your screen. Conversely, if you wanted privacy, you had to go somewhere where there was no one else on the screen, but there could always be someone hidden.

Go to any WoW board and you'll find thousands of people who are bored with the game at level 60. What should they do now? That never happened with UO, there was always more to do, more adventure waiting around the corner, and it all came from other players, not from ridiculously large "raids."

And don't even get me started on the WoW economy. It doesn't exist. Everything is NPC based. Even trading between players is automated with an "auction house." Anything nice you wanted in UO had to be made by a player, and bought or bartered for.

It's impossible to explain UO to someone who wasn't there for it. Maybe you'll get a chance to see a real, player based MMORPG when Darkfall Online comes out. I'm hoping it's everything I want it to be. The develops were heavily influenced by UO.
 

Jeff7181

Lifer
Aug 21, 2002
18,368
11
81
Sure there are players bored at level 60. They haven't made friends... they haven't created those bonds you speak of in order to raid high end content. That's the nature of the game... you can solo to 60... after that, it's all about raiding or PVPing. As a Priest in WoW, I know better than most anyone else how big a raid is. And I speak from experience, a 40 man raid is not "ridiculously large" once you get used to it. I'd even go as far as to say I could deal with an 80 man raid.
 
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