I don't have any benchmarks that have better scores but not too much difference
these are just socket A systems XP 2600 and 2500 the first one is from a emachine
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3DMARK2001 PROJECT FILE
PROJECT
Name My Benchmark
Description
Registration Name
Registration Key
3DMark Version 330
DISPLAY
Platform NVIDIA GeForce4 MX Integrated GPU
CPU Optimization D3D Pure Hardware T&L
Width 1024
Height 768
Depth 32 bit
Z-Buffering 24 bit
Texture Format Compressed
Buffering Double
Refresh Rate 60 Hz
FSAA Mode None
OPTIONS
Show Title Screens Yes
Continuous Benchmark No
Benchmark Run Count 1
Demo Sounds Enabled Yes
Continuous Demo No
Game Sound Effects Enabled Yes
Game Music Enabled Yes
Game Detail Level Low
RESULTS
3DMark Score 3000
Game 1 - Car Chase - Low Detail 49.5 fps
Game 1 - Car Chase - High Detail 26.3 fps
Game 2 - Dragothic - Low Detail 46.5 fps
Game 2 - Dragothic - High Detail 26.2 fps
Game 3 - Lobby - Low Detail 47.2 fps
Game 3 - Lobby - High Detail 26.0 fps
Game 4 - Nature Not supported by hardware
Fill Rate (Single-Texturing) 240.5 MTexels/s
Fill Rate (Multi-Texturing) 451.6 MTexels/s
High Polygon Count (1 Light) 20.2 MTriangles/s
High Polygon Count (8 Lights) 4.6 MTriangles/s
Environment Bump Mapping Not supported by hardware
DOT3 Bump Mapping 29.5 fps
Vertex Shader 32.2 fps
Pixel Shader Not supported by hardware
Advanced Pixel Shader Not supported by hardware
Point Sprites 8.1 MSprites/s
SYSTEM INFO
System Info Version 2.2
Installation ID 0x00000000
OEM ID
CPU INFO
CENTRAL PROCESSING UNITS
Manufacturer AMD
Family Duron(tm)
Internal Clock 1.91 GHz
Internal Clock Maximum 2.20 GHz
External Clock 166 MHz
Socket Designation Socket A
Type <unknown>
Upgrade ZIF Socket
Capabilities MMX, CMov, RDTSC, 3DNow!, Extended 3DNow!, SSE
Version AMD Athlon(tm) XP
CPUID 0x000006a0
----------------------------------------
3DMARK2001 PROJECT FILE
PROJECT
Name My Benchmark
Description
Registration Name
Registration Key
3DMark Version 330
DISPLAY
Platform ASUS RADEON A9200SE
CPU Optimization D3D Pure Hardware T&L
Width 1024
Height 768
Depth 32 bit
Z-Buffering 24 bit
Texture Format Compressed
Buffering Double
Refresh Rate 60 Hz
FSAA Mode None
OPTIONS
Show Title Screens Yes
Continuous Benchmark No
Benchmark Run Count 1
Demo Sounds Enabled Yes
Continuous Demo No
Game Sound Effects Enabled Yes
Game Music Enabled Yes
Game Detail Level Low
RESULTS
3DMark Score 4216
Game 1 - Car Chase - Low Detail 55.2 fps
Game 1 - Car Chase - High Detail 33.1 fps
Game 2 - Dragothic - Low Detail 60.8 fps
Game 2 - Dragothic - High Detail 37.1 fps
Game 3 - Lobby - Low Detail 65.3 fps
Game 3 - Lobby - High Detail 34.5 fps
Game 4 - Nature 15.5 fps
Fill Rate (Single-Texturing) 257.7 MTexels/s
Fill Rate (Multi-Texturing) 788.9 MTexels/s
High Polygon Count (1 Light) 14.7 MTriangles/s
High Polygon Count (8 Lights) 3.9 MTriangles/s
Environment Bump Mapping 64.5 fps
DOT3 Bump Mapping 30.1 fps
Vertex Shader 39.8 fps
Pixel Shader 49.7 fps
Advanced Pixel Shader 39.4 fps
Point Sprites 8.0 MSprites/s
SYSTEM INFO
System Info Version 2.2
Installation ID 0x00000000
OEM ID
CPU INFO
CENTRAL PROCESSING UNITS
Manufacturer AMD
Family <unknown>
Internal Clock 1.84 GHz
Internal Clock Maximum 3 GHz
External Clock 166 MHz
Socket Designation Socket-A
Type <unknown>
Upgrade Socket A
Capabilities MMX, CMov, RDTSC, 3DNow!, Extended 3DNow!, SSE
Version AMD Athlon(tm) XP 2500+
CPUID 0x000006a0
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if you just would have bought an emachine instead of a Dell with that intel graphic joy.