- May 7, 2005
- 5,161
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FW 97.44 xp 32bit
FW 97.44 xp 64bit
Enjoy
The following have been fixed.
IMPORTANT:
FW 97.44 xp 64bit
Enjoy
The following have been fixed.
Issues Resolved in Version 97.44
The following are changes made and issues resolved in driver version 97.44:
? Changing the default NVIDIA Control Panel Antialiasing mode to
Override mode will result in corruption in some applications.
? Battlefield 2: Intermittent random z fighting problems on the terrain.
? Adjusting the Noise Reduction causes corruption flashes when
launching a DVD.
? Rapidly switching HDTV Component format between modes may
cause the display to go blank.
? Driver stops responding in SLI mode if the system boots up with no
displays attached.
? Civilization 4: White blocks of corruption appear in the clouds when
zooming out.
? Everquest 2, SLI: Flickering water textures/reflections occur when SLI
is enabled.
? Pacific Fighters, SLI: With SLI mode enabled, there is a large
performance drop?from 100-200+ fps?in DirectX mode when
accessing the game control panel with enhanced antialiasing enabled.
? NVIDIA SLI does not activate for any application if Steam.exe is
running and the application?s resolution does not match the desktop
resolution.
? Battlefield: Objects and terrain are very dark. As you move closer, a
block of area brightens in steps as you move around the map.
? Tomb Raider: Legend, SLI: No shadows appear when Next
Generation Content is enabled.
? Splinter Cell: Double Agent Single Player has geometry corruption.
? Company of Heroes: There are flickering ground textures.
IMPORTANT:
? Splinter Cell Double Agent crashes when loading a single player
game.
To work around this issue, create a shortcut to launch the game as follows:
1 Navigate to the game install directory, then change to the sub-folder
\SCDA-Offline\system.
2 Create a shortcut to splintercell4.exe.
3 Add "-ll" to the command line of the shortcut.
4 Use this shortcut to launch the single player version of the game.
Half-Life 2 Lost Coast: GeForce 8800 GTX fog looks different than
GeForce 7900 GTX fog, and dynamic shadows look solid black.
The GeForce 8800 GTX image quality matches the Microsoft Reference
Rasterizer. This issue may affect other Half-Life 2 based engines such as
Counter-Strike Source and Half-Life Episode 1. NVIDIA is working with the
application developer to try to patch their application.
Quake4: Random pauses occur during gameplay.
This appears to be an application issue that affects testing on Quake4 with
dual-core optimizations turned on. Turning off the SMP value in Quake4
eliminates this problem./Q]
Enjoy.