Originally posted by: CVSiN
Originally posted by: ArmchairAthlete
Originally posted by: SP33Demon
Originally posted by: ArmchairAthlete
Rogues are dime a dozen, and Blizzard has posted stats that prove they are the most popular class. In raids we're pretty unimportant, the group could care less if we leave. Most classes can beat rogues in duels assuming they know what they're doing (there's a trinket that allows anybody to take us out of stealth before the fighting even begins). Soloing doesn't seem so hot... my mage buddy could AOE several mobs his level, if I got one add my level it was time to either run, use my special cooldown abilities, use a potion, etc. Mages AOE is indispensable in instances, rogues are dispensable.
I'd be a mage if I knew better when I'd started.
I don't agree that rogues are dispensible. Ever heard of cheap shot ability that can stun for 5 secs (uninterruptable), or kidney shot that can stun 5 secs (uninterruptable) as well? Or kick, that can silence a spell caster? Or gouge, which stuns for 3-6 secs (interruptable)? Or how about 50-60% Evade spell? Or how about the mind numbing poison on blades that disrupt spellcasters? Good luck trying to hit something after a 10 sec stun while being beat on, or even trying to cast a spell after coming out of it.
Heh, I've played a rogue long enough to know what we can do. 99% of mobs where stun would actually matter are immune to it. Gouge is stupid in raids and gone almost instantly. Evade is just trying to save your ass usually, if a rogue is tanking that group/raid has problems.
I dont think you have if you posted the first statement up there....
if you cant take out Elites your level with little down time or 2-3 adds of equal level or below then you arnt very well equipped or you dont know how to play your rogue...
I can solo same level elites with 0 problem...
i can take on 3 L50 mobs and win 99% of the time...
Duels mean crap... in the open playing field in the area or in true PVP where the rogue is in his element rogue will win 99% of the time...
You do know that Stealth isnt calculated correctly agaisnt other people of your same faction.. they can see you at much greater ranges than the Horde can see alliance or vice versa..
also in duels target never drops when stealth works unless you use vanish at beginning of fight... which no rogue ever will.... this lets every other class see you even when stealthed in regular duels....
even if they cannot see you in stealth... this is a bug based on friendly targetting of stealhed chars.. duel does not release the target as it should before the count down is over...
the fix for this would be as the last number counts down to turn you red it should clear all targets .. then it would work correctly and the rogue would be in his element.. as it is now stealth is nearly worthless in duels...
a Combat rogue can with a warrior to taunt off them be a major asset in instances...
our main rogues average hits with the best equipment in the game at this point are well into the 500s with crits over 1400... and remeber folks these are fast weps with crit builds.. they crit ALOT...
his latest toy is a dagger that procs 4 seconds of nothing but crits and 100% hits...
this toy procs alot.... (multiple times per fight usually) and durign this time 100% of all hits land....includign specials and they are all crits...
rogues are freaking incredible with the right grear and are very useful in raids...