- Jun 12, 2004
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I just got a copy of WoW today and am looking to start a new character. This is my firt RPG and seems a little overwealming, I think I am going to start with a NE warrrior. I am looking for any advice for a new player.
I agree. I don't have as much fun playing a warrior, the other classes have more interesting abilities.Originally posted by: ArmchairAthlete
Advice: Don't be a warrior!
Be a priest, mage, or paladin for the easiest time getting groups.
Originally posted by: aswedc
I agree. I don't have as much fun playing a warrior, the other classes have more interesting abilities.Originally posted by: ArmchairAthlete
Advice: Don't be a warrior!
Be a priest, mage, or paladin for the easiest time getting groups.
Originally posted by: Schadenfroh
Originally posted by: aswedc
I agree. I don't have as much fun playing a warrior, the other classes have more interesting abilities.Originally posted by: ArmchairAthlete
Advice: Don't be a warrior!
Be a priest, mage, or paladin for the easiest time getting groups.
and warrior is not as simple as you think. if you want simple, play a pally, i have a lvl 40. all you do is attack, seal of crusader, heal yourself, repeat
Originally posted by: ArmchairAthlete
Advice: Don't be a warrior!
Be a priest, mage, or paladin for the easiest time getting groups.
untrueOriginally posted by: Codewiz
Originally posted by: ArmchairAthlete
Advice: Don't be a warrior!
Be a priest, mage, or paladin for the easiest time getting groups.
Don't be a priest on the alliance side. You are gimped because a Paladin can step in your place for most instances and can tank also.
I like the NE warrior and if you choose to play you can join a group of us onOriginally posted by: slipONflange
I just got a copy of WoW today and am looking to start a new character. This is my firt RPG and seems a little overwealming, I think I am going to start with a NE warrrior. I am looking for any advice for a new player.
Originally posted by: TheVrolok
Originally posted by: Schadenfroh
Originally posted by: aswedc
I agree. I don't have as much fun playing a warrior, the other classes have more interesting abilities.Originally posted by: ArmchairAthlete
Advice: Don't be a warrior!
Be a priest, mage, or paladin for the easiest time getting groups.
and warrior is not as simple as you think. if you want simple, play a pally, i have a lvl 40. all you do is attack, seal of crusader, heal yourself, repeat
To be honest, I think Paladins get a bit more complicated than that, perhaps at a bit higher level than 40.
The problem with out AOE spells is you've got to get the mob to stay in the area of effect. If you have someone tanking them, it's possible, but alone it's difficult. You either have to frost nova them in place and run out, or cast the AOE over yourself so when they close to melee range, they get hit.my mage buddy could AOE several mobs his level
I don't agree that rogues are dispensible. Ever heard of cheap shot ability that can stun for 5 secs (uninterruptable), or kidney shot that can stun 5 secs (uninterruptable) as well? Or kick, that can silence a spell caster? Or gouge, which stuns for 3-6 secs (interruptable)? Or how about 50-60% Evade spell? Or how about the mind numbing poison on blades that disrupt spellcasters? Good luck trying to hit something after a 10 sec stun while being beat on, or even trying to cast a spell after coming out of it.Originally posted by: ArmchairAthlete
Rogues are dime a dozen, and Blizzard has posted stats that prove they are the most popular class. In raids we're pretty unimportant, the group could care less if we leave. Most classes can beat rogues in duels assuming they know what they're doing (there's a trinket that allows anybody to take us out of stealth before the fighting even begins). Soloing doesn't seem so hot... my mage buddy could AOE several mobs his level, if I got one add my level it was time to either run, use my special cooldown abilities, use a potion, etc. Mages AOE is indispensable in instances, rogues are dispensable.
I'd be a mage if I knew better when I'd started.
Originally posted by: Jayczar
that's what I started with and if played right can be very good for soloing
but not very appealing to groups IMHO so I guess it depends on how you
plan playing.
Originally posted by: CVSiN
Originally posted by: Jayczar
that's what I started with and if played right can be very good for soloing
but not very appealing to groups IMHO so I guess it depends on how you
plan playing.
wtf are you on? warriors are a KEY class.. you cant do any isntances without a taunt tank... pallys just cant hold agro or tank as well as a defence speced warrior...
Originally posted by: CVSiN
Originally posted by: Jayczar
that's what I started with and if played right can be very good for soloing
but not very appealing to groups IMHO so I guess it depends on how you
plan playing.
wtf are you on? warriors are a KEY class.. you cant do any isntances without a taunt tank... pallys just cant hold agro or tank as well as a defence speced warrior...
Originally posted by: Codewiz
Originally posted by: ArmchairAthlete
Advice: Don't be a warrior!
Be a priest, mage, or paladin for the easiest time getting groups.
Don't be a priest on the alliance side. You are gimped because a Paladin can step in your place for most instances and can tank also.
Originally posted by: CVSiN
peoples are confused.. they think it should be like EQ warriors that were damage machines....
Originally posted by: SP33Demon
I don't agree that rogues are dispensible. Ever heard of cheap shot ability that can stun for 5 secs (uninterruptable), or kidney shot that can stun 5 secs (uninterruptable) as well? Or kick, that can silence a spell caster? Or gouge, which stuns for 3-6 secs (interruptable)? Or how about 50-60% Evade spell? Or how about the mind numbing poison on blades that disrupt spellcasters? Good luck trying to hit something after a 10 sec stun while being beat on, or even trying to cast a spell after coming out of it.Originally posted by: ArmchairAthlete
Rogues are dime a dozen, and Blizzard has posted stats that prove they are the most popular class. In raids we're pretty unimportant, the group could care less if we leave. Most classes can beat rogues in duels assuming they know what they're doing (there's a trinket that allows anybody to take us out of stealth before the fighting even begins). Soloing doesn't seem so hot... my mage buddy could AOE several mobs his level, if I got one add my level it was time to either run, use my special cooldown abilities, use a potion, etc. Mages AOE is indispensable in instances, rogues are dispensable.
I'd be a mage if I knew better when I'd started.