otispunkmeyer
Lifer
- Jun 14, 2003
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Originally posted by: apoppin
Originally posted by: AlexR
Also I dont really think such cards are needed. What games would need them?
not yet
Unreal III engine will make full use of them as will the Doom III engine (when it is fully utilized) . . . . lots of game engines at High Resolution and with AA/AF (plus SM 3.0 and HDR) will choke the fastest current cards.
chronicles of riddick is a good example of being more than current cards can handle. that SM2.0++ path jus kill performance, and even on the SM2.0 path its gets bogged down in heavy firefights. you could argue bad coding or porting since it was an xbox game, but either way i think you'd need SLI 6800GTs at least to approach max settings with smooth frames