NVidia cheating in Farcry?

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ChkSix

Member
May 5, 2004
192
0
0
I agree. I think only claiming that one company optimizes their drivers, yet both are constantly releasing new versions every month with fixes and corrections, is a moot point.
 

Deeko

Lifer
Jun 16, 2000
30,213
12
81
Originally posted by: nemesismk2
Originally posted by: Deeko
Originally posted by: nemesismk2
I wonder how bad image quality will be effected when using ATI's new "3Dc compression", we could be having Quack style image quality all over again!

Have you even read anything about 3Dc compression?

From the impression I've gotten, 3Dc does NOT, and CANNOT, affect current games. Software must be designed to use it, and if you failed to notice, 3Dc appears to have signifigantly BETTER IQ than DXTC. Kinda like how 3dfx had a compression algorith im the T-Buffer.

Yes I have read up about it and if "3Dc compression" is any good then I am sure that alot of current games will be patched to support it. As for your next comment, take a look here:-

3Dc compression doesn't lower IQ as much as DXTC but it does lower IQ imo!

Clearly it does lower image quality over uncompressed images. That's why its called lossy compression. However, you act as if no games are using DXTC.
 

Acanthus

Lifer
Aug 28, 2001
19,915
2
76
ostif.org
Originally posted by: tk109
Games are never made perfect and can ALWAYS use optimizations. That's all nvidia did was optomize the game better, like the game could have been in the first place. Hey have you ever read the release notes of EVERY ATI driver release? Every one has tons of game fixes. Shoot some ONLY have game fixes and optomizations. It doesn't mean the drivers were bad, perhaps (and probably) the game itself was broken in a sense (in that it wasn't as good as it should have been in the first place). So sadly instead of the game developer fixing their game it's left up to the video card companies. Now let up already, sheesh!

Thats one of the beautiful things about IDs games, they often come very heavily optimised for all the major graphics cards on their release, compounded with often raising the bar for image quality quite a bit.

<= ID fanboi
 

ChkSix

Member
May 5, 2004
192
0
0
I second the "IdFanboy". If only Carmack were a woman, I would have been charged and arrested for stalking by now.
 

Regs

Lifer
Aug 9, 2002
16,665
21
81
Originally posted by: ChkSix
I agree. I think only claiming that one company optimizes their drivers, yet both are constantly releasing new versions every month with fixes and corrections, is a moot point.

No, claiming that the FX line wasn't wheeled out on a stretcher for sale is a moot point. Now that we have so many sites displaying what went wrong with the FX, what is else to argue?

The new Nvidia core kicks butt and hopefully more game developers will adapt to it faster than they did to the FX. So I think the discussion of driver optimizations for this current generation will be a moot point, agreed.
 

Ackmed

Diamond Member
Oct 1, 2003
8,498
560
126
The 61.11 detects Farcry, and disabled 2x and 4x AA if selected thru the CP. Enabling it in the game however works fine.

Which is why renaming the .exe makes it slower, AA is working.
 

Ackmed

Diamond Member
Oct 1, 2003
8,498
560
126
I think they did it because if FSAA is selected in the CP with the 61.11 drivers, the game allocates oversized buffers. And that hurts performance. So its just disabled instead.

I didnt see that in the readme.txt, and dont recall any reviewer making a note of it. It explains Anands Farcry numbers. It looks like they selected thru the CP, instead of the game itself.

Take a look at the numbers from Anands review:

Farcry 1280x1024 no AA/AF
X800XT: 113
X800 Pro: 87
6800U: 82
6800 GT: 74

Farcry 1280x1024 4xAA/AF
X800XT: 66
X800 Pro: 49
6800U: 58
6800 GT: 51

So the X800XT was 26 frames faster than the 6800U, without AA. Then just 17 with 4xAA/AF on.
And the X800 Pro was 13 frames faster than the 6800 GT, without AA. Then 2 frames slower with 4xAA/AF on? Then factor in the 60.72 drivers, and their scores. Factoring in NV's AF takes more of a hit than ATi's, and it does indeed look like AA was off.

http://www.anandtech.com/video/showdoc.html?i=2044&amp;p=11

Come to your own conclusions.
 

Viper96720

Diamond Member
Jul 15, 2002
4,390
0
0
Originally posted by: Ackmed
I think they did it because if FSAA is selected in the CP with the 61.11 drivers, the game allocates oversized buffers. And that hurts performance. So its just disabled instead.

I didnt see that in the readme.txt, and dont recall any reviewer making a note of it. It explains Anands Farcry numbers. It looks like they selected thru the CP, instead of the game itself.

Take a look at the numbers from Anands review:

Farcry 1280x1024 no AA/AF
X800XT: 113
X800 Pro: 87
6800U: 82
6800 GT: 74

Farcry 1280x1024 4xAA/AF
X800XT: 66
X800 Pro: 49
6800U: 58
6800 GT: 51

So the X800XT was 26 frames faster than the 6800U, without AA. Then just 17 with 4xAA/AF on.
And the X800 Pro was 13 frames faster than the 6800 GT, without AA. Then 2 frames slower with 4xAA/AF on? Then factor in the 60.72 drivers, and their scores. Factoring in NV's AF takes more of a hit than ATi's, and it does indeed look like AA was off.

http://www.anandtech.com/video/showdoc.html?i=2044&amp;p=11

Come to your own conclusions.

Nvidia is using the same type as AF as ATI with the 6800. read the 6800Ultra preview/review
 

BFG10K

Lifer
Aug 14, 2000
22,709
3,001
126
What a blatently obvious way to cheat!
That one could be related to the game though. IIRC Far Cry is one of the games where AA works best if you enable it through the game rather than the control panel. nVidia might've gone the compatibility route with this one.
 

Bar81

Banned
Mar 25, 2004
1,835
0
0
Originally posted by: Ackmed
I think they did it because if FSAA is selected in the CP with the 61.11 drivers, the game allocates oversized buffers. And that hurts performance. So its just disabled instead.

I didnt see that in the readme.txt, and dont recall any reviewer making a note of it. It explains Anands Farcry numbers. It looks like they selected thru the CP, instead of the game itself.

Take a look at the numbers from Anands review:

Farcry 1280x1024 no AA/AF
X800XT: 113
X800 Pro: 87
6800U: 82
6800 GT: 74

Farcry 1280x1024 4xAA/AF
X800XT: 66
X800 Pro: 49
6800U: 58
6800 GT: 51

So the X800XT was 26 frames faster than the 6800U, without AA. Then just 17 with 4xAA/AF on.
And the X800 Pro was 13 frames faster than the 6800 GT, without AA. Then 2 frames slower with 4xAA/AF on? Then factor in the 60.72 drivers, and their scores. Factoring in NV's AF takes more of a hit than ATi's, and it does indeed look like AA was off.

http://www.anandtech.com/video/showdoc.html?i=2044&amp;p=11

Come to your own conclusions.


The interesting thing to me is the X800 Pro vs the GT scores. Note how the Pro falls behind the GT with AA/AF. Is that the result of the neutered 12 pipe design of the Pro versus the full 16 pipes on the GT?
 

SickBeast

Lifer
Jul 21, 2000
14,377
19
81
No, it's because nVidia "cheated" and disabled AA in Far Cry on their cards, or so it seems.
 

Ackmed

Diamond Member
Oct 1, 2003
8,498
560
126
Originally posted by: Viper96720
Nvidia is using the same type as AF as ATI with the 6800. read the 6800Ultra preview/review

I know why NV's AF takes more of a hit than ATi's.
 
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