kraatus77
Senior member
- Aug 26, 2015
- 266
- 59
- 101
And to fix that, nvidia should fix their compute performance. just like amd did with ACS.i know only this that they increased computing in beta 2 which is why nvidia performance tanked.
And to fix that, nvidia should fix their compute performance. just like amd did with ACS.i know only this that they increased computing in beta 2 which is why nvidia performance tanked.
no you dont i just showed you that nvidia was actually "cheting" by forcing their cards to not use shadows and dynamic lightning something oxide changed on beta 2 because of that it doesnt really matter in the end of the day tho they didnt increased the computing per se they did started to pass most of the "Fx" on the async forcing nvidia cards to render them(if async is on for them) or not (if async is off) (the whole vendor specific path tho..)i know only this that they increased computing in beta 2 which is why nvidia performance tanked.
Hitman is glorified paid demo/early access with alpha like technicalities now, so it's not like it is any surprise it's sales are low.AOTS is a massive flop, sales tell that story.
Hitman got 175K owners, far from what they hoped for. Another flop in their area. Its the worst selling Hitman without question.
You define success by what? Making AMD winning in benchmark after beta 2 update or you defining their success of low sales?
no you dont i just showed you that nvidia was actually "cheting" by forcing their cards to not use shadows and dynamic lightning something oxide changed on beta 2 because of that it doesnt really matter in the end of the day tho they didnt increased the computing per se they did started to pass most of the "Fx" on the async forcing nvidia cards to render them(if async is on for them) or not (if async is off) (the whole vendor specific path tho..)
thats why saying nvidia was ahead is bogus i mean not a single of your links didnt say (async on or of on neither of the benches)
According to Videocardz, there is an Nvidia Editors' Day this week where Nvidia may be handing out review samples (of GP104 based cards). If so, perhaps we'll be seeing verifiable, solid leaks sooner rather than later.
from many leaks GP104-150 is the new GTX1060. When was the last time Nvidia used second tier die for a X60 SKU ? Usually its the GXX06 die to play this role (for example GM206 for GTX960).PurePC posted that they are being sent a review sample from NV already. They claim NV reveals more info on their Editor's Day about the SKUs, with retail availability after Computex.
http://www.purepc.pl/karty_graficzne/geforce_gtx_1060_ti_moze_otrzymac_6_gb_gddr5_192bit
from many leaks GP104-150 is the new GTX1060. When was the last time Nvidia used second tier die for a X60 SKU ? Usually its the GXX06 die to play this role (for example GM206 for GTX960).
PurePC posted that they are being sent a review sample from NV already. They claim NV reveals more info on their Editor's Day about the SKUs, with retail availability after Computex.
http://www.purepc.pl/karty_graficzne/geforce_gtx_1060_ti_moze_otrzymac_6_gb_gddr5_192bit
PurePC @ Translate said:Now I can probably tell you that ... copyright models already flowing to our editorial office, so the launch of the NVIDIA Pascal overtake AMD.
GG COD and Battlefiled 5 is with Nvidia.
May 6th
http://wccftech.com/nvidia-introduce-gtx-1080-gtx-1070-battlefield-5/
Hopefully Nvidia can pay these devs enough to stay faster in these games. Would be a shame to see the Nvidia hopeful have Nvidia sponsor games that AMD ends up faster in anyway.
in a perfect world (ie for the end-user point of view), perfect line up should be:
GP102 -> Titan / 1080Ti
GP104 -> 1080 / 1070
GP104 heavily castrated -> 1060Ti
GP106 -> 1060 / 1050
Where to sign ?
Hopefully Nvidia can pay these devs enough to stay faster in these games. Would be a shame to see the Nvidia hopeful have Nvidia sponsor games that AMD ends up faster in anyway.
GG COD and Battlefiled 5 is with Nvidia.
May 6th
http://wccftech.com/nvidia-introduce-gtx-1080-gtx-1070-battlefield-5/
If NV is using their old tactics, they've copied AMD and refined it. Throw in their "unique" twists, and suddenly you got Gamework DX12 which breaks AMD DX12 even more than before, except this time it isn't breaking Pascal performance like it was Maxwell.
It's going to be interesting for sure. I never noticed how many companies are NV's pockets until TWIMTBP became Gameworks.
NV is buying/supporting/whatever the right devs. Not sure the DX12 revolution is going to continue to favor AMD and I doubt there will be this onslaught of bitter Kepler/Maxwell buyers switching sides.
Another year of GPU wars. I'm ready!
Exactly. NV has lots of money, if it's a battle of buying publishers/studios, they can win that war.
DX12 is more potent to cripple different hardware due to it's uarch specific optimization by developers. It basically amplifies GameWork's ability to gimp AMD.
This is why I don't buy the "AMD's Master Plan" theory of giving them dominance due to current and next-gen consoles being GCN. It will at best, give AMD a chance to get back to parity as they are more competitive.
Thing is, Nvidia's Gameworks strategy is losing effectiveness.I still feel AMD's best chance is to court as many devs as possible simply to block Gameworks from being used. But I understand that's going to cost a lot of money which AMD probably doesn't have.
NV got too fat. And I have no doubts they'll use any means to stay so.