***OFFICIAL*** BF2 DEMO Review Thread

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VIAN

Diamond Member
Aug 22, 2003
6,575
1
0
BF2, the graphics are awsome, but some things just bother me. You definitely need AA hear. If you can enable 4x instead of the higher resolution, it works wonders. Well, at least it looked more realistic to me at 1024x768 with 4xAA compared to 1280x960.

Plane control is weird and there is almost no point to the plane except to shoot other planes. And it seems like my missles launch by themselves.

Helicopter control is weird. Very difficult to keep it balanced with the keyboard. I flew around for a bit, but It will take more practice.

Overall, the flying machines are difficult to control and shoot with, and that is my biggest disappointment. And while you are flying, the draw distance is way too short. I feel to claustrophobic flying the plane.

Infantry and ground vehicles rule though. It's feels real and unlike BF1942, the levels have much more geometry detail to it, making you feel more immersed and just adding a crazy level or realism and gameplay value.
 

imported_Skorpio

Senior member
Aug 29, 2004
283
0
0
Originally posted by: blurredvision
What's up with the damn sniper gun in this game? I set up shop underneath the trains in the middle of the map, and focused on a spawning hotspot of the enemy. Must've been their only one, because they were swarming. I shot no less than 30 rounds, and I only killed one guy. I tried aiming directly at the body/head and firing, it was a no-go. I then tried leading a bit, still a no-go. Tried leading more, still a no-go. I even shot 3 or 4 guys who stood still long enough for me to get a shot off, still a no-go. How many shots from the sniper rifle does it take to down someone? It seems like I get killed a LOT by single shots from out of nowhere.

And that's another thing that pissed me off about this game, is that when you get killed, you do not get to see who killed you. It aggravates the fvck out me when I'm just running along, and all of a sudden I'm dead staring at the sky. I nearly punched my monitor once I was so mad. This game is awesome when you're doing good, but infuriating as hell when you can't even get 20 feet away from spawn.

Yeah I agree with the sniper idea...for me it takes me like 2 shots to kill a person from like 20 meters to like 200 meters to kill someone...no matter where I aim...I also cant believe that you cant zoom in. My best so far as a sniper is 10-0. I often go on the rooftop of the warehouse, and set up a claymore on top of the ladder.

I never played the BF series as I stuck with the Delta Force series...only Black Hawk Down, and DF2. What I think sucks is that it is too easy to kill people by runnin people over...running people over with vehicles takes no skill. You try to go out on foot and you either get run over or get blown apart by missiles. But its a lot more teamwork based than delta force...it was pretty cool as a support character and jumping on black hawks and a bunch of us taking and capturing flags....then jumping back on and taking more spawn points. However I would be getting it..and it runs realtively well on my computer.
Too bad making custom maps wont be easy like in the Delta Force series where they gave you a map editor, and only the server needed it because the game had a preloaded set of terrrain.

1.4Ghz PIII-S
FX5700 128MB Vid Card (PCI)
1GB (2x512) PC 2100 Ram
XP Pro
 
Apr 15, 2004
4,143
0
0
They need to add temporary spawn invulnerability. Don't know how many times I've spawned and immediately gotten popped, or run over by a vehicle that was just passing through.

The aiming system is kind of weird, when I'm playing a game I expect to hit what I'm aiming at. I suppose the bullets drop over distance due to "gravity" or some bs as ppl say, but that's fvckin retarded. I'm not a big fan of this ultra realism crap, games should play like games. If I wanted raw realism I'd volunteer for Iraq. Unreal is pretty much the only game that's "point and click" and that's why Fatal1ty owns it so hard. I'm not sure why most ppl enjoy the random spraying and recoil of games like CS:S, I prefer point and click as it elminates blind ass luck. CoD was a great balance btwn the two. Anyways, end that rant.

The maps are pretty plain for such a new game, I mean the graphics are sex and all, but there's hardly any detail. One of the best things about CS:S is the amount of detail on each map, like being able to plink cans, break glass, spark metal, etc. I don't even recal seeing decals.

The LMGs are pretty annoying, they've got infinite ammo, a x-hair that's tighter than any rifle, and they kill in like 1 shot, 2 tops. If you're spotted by anyone in a vehicle you're pretty much fvcked, there's no avoiding those LMGs.

Nades are pretty bad, I've been spoiled by the much better physics of CS:S.

Don't like the whole character class scheme, I think that should be left to RPGs. It forces you to either play as a class that's boring as hell, but you have to cause nobody else will, or just be like tough sh1t everyone and go without it. It's like being a monk in Guild Wars, who the hell wants to run around healing everyone else the entire time, or making sure everyone else has enough ammo. You should just be able to rape ammo from dropped guns or somethin without having to change your entire arsenal to w/e you can find.

Pretty much covers it, I'll wait till its sub $30 to pick it up. I've had zero graphics related issues, game's pretty fun but this is one of those games that I can just play the demo and not run out n grab it on the release date. I'm more lookin forward to CoD2, by far my fav MP game.
 

TGS

Golden Member
May 3, 2005
1,849
0
0
Pros:
Sprint/Afterburners: Great stuff, makes knifing that much easier
Graphics: Hey where are my nintendo DC textures?
Missile lockon: Great stuff, flares great stuff.
New weapon choices: Claymore, nasty stuff
C4: Sticks, my dream come true.
Mines C4, targetting reticles come on when you get close (THANK GOD, NEWBS USE IT much better than Skull and Bones personally)


Cons:

Helicopter landings (controls over all for choppers are a bit over simplfied) good for newbies, but sucks when you want to dance over a tank and blast the bejesus out of it.

Sound: Using Hardware or Software on Audigy 2 ZS sounds are rather muted. Can't hear large vehicles rolling up on you until they are about 20 feet away.

Map: Choice of the map is kinda, meh. Really small limits flying around

Fog of war: Hopefully just a map option. Fighting in planes is limited from this.

Drop your last c4, make sure you don't click again, oh too late everyone just got TKd.

I preferred the DC style of C4 placement, switch manually to detonator. (though it was bugged and would switch back to C4 if you hit detonate before the detonator animation finished.



Overall Solid demo, couple tweaks here and there and a definite keeper. :thumbsup:
 

everman

Lifer
Nov 5, 2002
11,288
1
0
I've been playing around with being a commander, it's pretty cool. The problem is that nobody really pays attention to what you say.
I'll issue a request to repair the artillerty, but it never gets done. I launch an artillerty strike, and end up getting team kills because they don't pay attention to the map.
A good commander can really make a huge difference by providing necessary intelligence and leadership.
 

MrFlashy

Member
Jun 12, 2005
39
0
0
I'v played it for a few days now and apart from needing to upgrade GFX drivers and reinstalling the demo once, it works like a charm on my old rig, amd 2500+, 1GB ram 9800pro. I play 1024x768@85Hz and 2AA. No choppiness or lag at all for me.

But like someone allready has pointed out, to have a good and entertaining round, you need a good comander to issue the orders and people to follow them. I played a few rounds in the weekend with that and it was by far the most fun I'v had in a game in a long time. Today I played with a commander that had no clue, he even rained artillery down on our own flag, for some reason and team mates that just wanted to it all solo. And needless to say, that when you top out your team with 18 kills, 12 pts in team and 12 deaths, the other side is winning

As for the sniper issue. Can't say I have noticed it, take proper aim and down they go. Had a sniper round with 28kills, both long and REAL short distance. Though that was with the US Sniper, the other is like someone pointed out, not that good and I have yet to figure out why and what does it.

But all in all, I know I am going to spend a lot of hours with this game once it hits retail. Helps ofcourse to get a free copy

//MrFlashy
 

BigfootsMonk

Senior member
May 2, 2005
203
0
0
Originally posted by: Inappropriate4AT
They need to add temporary spawn invulnerability. Don't know how many times I've spawned and immediately gotten popped, or run over by a vehicle that was just passing through.

The aiming system is kind of weird, when I'm playing a game I expect to hit what I'm aiming at. I suppose the bullets drop over distance due to "gravity" or some bs as ppl say, but that's fvckin retarded. I'm not a big fan of this ultra realism crap, games should play like games. If I wanted raw realism I'd volunteer for Iraq. Unreal is pretty much the only game that's "point and click" and that's why Fatal1ty owns it so hard. I'm not sure why most ppl enjoy the random spraying and recoil of games like CS:S, I prefer point and click as it elminates blind ass luck. CoD was a great balance btwn the two. Anyways, end that rant.

The maps are pretty plain for such a new game, I mean the graphics are sex and all, but there's hardly any detail. One of the best things about CS:S is the amount of detail on each map, like being able to plink cans, break glass, spark metal, etc. I don't even recal seeing decals.

The LMGs are pretty annoying, they've got infinite ammo, a x-hair that's tighter than any rifle, and they kill in like 1 shot, 2 tops. If you're spotted by anyone in a vehicle you're pretty much fvcked, there's no avoiding those LMGs.

Nades are pretty bad, I've been spoiled by the much better physics of CS:S.

Don't like the whole character class scheme, I think that should be left to RPGs. It forces you to either play as a class that's boring as hell, but you have to cause nobody else will, or just be like tough sh1t everyone and go without it. It's like being a monk in Guild Wars, who the hell wants to run around healing everyone else the entire time, or making sure everyone else has enough ammo. You should just be able to rape ammo from dropped guns or somethin without having to change your entire arsenal to w/e you can find.

Pretty much covers it, I'll wait till its sub $30 to pick it up. I've had zero graphics related issues, game's pretty fun but this is one of those games that I can just play the demo and not run out n grab it on the release date. I'm more lookin forward to CoD2, by far my fav MP game.

I can't really agree with you on the "forcing to play a class that's boring as hell" idea. In GW and other RPG's, I find healing amazing enjoyable. I have a Mo/Me as my first character and a Mo/N as my second. In WoW I have a Druid and Pld, both capable of healing but haven't tried priest yet.
 

suklee

Diamond Member
Oct 9, 1999
4,575
10
81
Originally posted by: everman
I've been playing around with being a commander, it's pretty cool. The problem is that nobody really pays attention to what you say.
I'll issue a request to repair the artillerty, but it never gets done. I launch an artillerty strike, and end up getting team kills because they don't pay attention to the map.
A good commander can really make a huge difference by providing necessary intelligence and leadership.

Try dropping a supply crate right on top of the artillery, that should repair it. Of course, you should do a scan beforehand to make sure no enemies are in the area.
 

suklee

Diamond Member
Oct 9, 1999
4,575
10
81
Originally posted by: MrFlashy
I'v played it for a few days now and apart from needing to upgrade GFX drivers and reinstalling the demo once, it works like a charm on my old rig, amd 2500+, 1GB ram 9800pro. I play 1024x768@85Hz and 2AA. No choppiness or lag at all for me.

Interesting - I have the same config and I lag quite a bit on 1024 x 768. What are your detail settings? And have you played on 64 player servers?
 

GoodRevrnd

Diamond Member
Dec 27, 2001
6,801
581
126
http://www.tweakguides.com/BF2_1.html
A few marginally helpful tips there (or explanations at least), but not really.

For those of you complaining about the hit boxes, the devs have specifically stated it's a lot harder to shoot accurately comopared to original BF's. Controlled/burst fire will be your friend here. Also, if you press the 3 key again when you have your weapon out you'll switch fire modes Auto/Burst/Semi (not all weapons have all modes, but they all have at least 2).

And for the guy that said planes are useless except for shooting other planes... for the F35 hit the 2 key to switch from missiles to bombs, same on the SU37. The SU37 also has a copilot seat w/ guided AG rockets. That said the size of the map, the way the map zoom levels work, and the speed the planes fly make bombing EXTREMELY difficult imo, at least on this map.


BTW, systemwise I'm P4 2.26 1GB ATI 9700PRO. 1024x768 all settings medium except lighting/shadows 2xAA game runs perfectly smooth I never get any lag of any kind except the occasional slight jerk when a map just loads and I quickly traverse a great distance. All in all I find this game runs way better on my sys than BF1942 (at least w/ the DC mod).
 

skace

Lifer
Jan 23, 2001
14,488
7
81
Originally posted by: Thera
I was on that server also, midday Sunday. I thought your name look familiar. My BF name is "nimski".

This game is wicked good. A great upgrade for the BF series.

I wish I could remember where we were playing because I've played on a bunch of sucky servers since then. I will try to remember that name if I see it, but feel free to give me a holler if you see skace.

By the way, I think I figured out what I like most about this game. You can play the same map 5 times and get a completely different experience each time. Like one time you might stick to the choppers the whole game and be air support. Another time, you might stick to tanks and spend most of your time in ranged vehicle combat. Another time you can hide in a house with a sniper rifle. These experiences are all pretty unique to each other. The map will seem extremely small from a hellicopter, but when you're on foot hiding in a building, the map seems massive. You can spend the whole round hiding in a bush or defending 1 base, or you could spend the whole round running between every base on the map supplying ammo. I think thats cool.
 

shot

Banned
May 6, 2005
110
0
0
Does any one know how to set up the remote admin console? Or, is there a GUI remote admin console?

thanks
 

Childs

Lifer
Jul 9, 2000
11,313
7
81
man, I can't stop playing this freaking demo. Fingers are cramping up, I can barely even type this post!

Another enhancement req: Engineer should get points per kill achived by the artillery. Its pretty hard defending the artillery as an Engineer....special forces have too much of an advantage. This one bastard blew one of the guns, then took off running or something because I saw the damamged gun, looked around, saw no one, then started to fix it. I didn't notice a pack of C4 sitting there and he blew me up. He must have been behind a hill.

The single point for repairs doesn't seem worth the effort. If it wasn't for the fact that we need artillery to defend and attack the beach outposts I wouldn't even bother with the engineer.
 

MrFlashy

Member
Jun 12, 2005
39
0
0
Originally posted by: Kai920
Originally posted by: MrFlashy
I'v played it for a few days now and apart from needing to upgrade GFX drivers and reinstalling the demo once, it works like a charm on my old rig, amd 2500+, 1GB ram 9800pro. I play 1024x768@85Hz and 2AA. No choppiness or lag at all for me.

Interesting - I have the same config and I lag quite a bit on 1024 x 768. What are your detail settings? And have you played on 64 player servers?

Medium to high and 64 player servers are also all ok.

//MrFlashy
 

TGS

Golden Member
May 3, 2005
1,849
0
0
Engineers should be able to disable C4, IMO. Never understood how a spec ops could get away with that. Especially now that C4 can stick to vehicles.
 

supastar1568

Senior member
Apr 6, 2005
910
0
76
Originally posted by: ^Sniper^
Anyone with 1gb,3000+@3200+,6600GT,ect running it? What settings and any slowdown?

i have a amd 64 3200+, 6600gt , 1GB Memory. Shadows off (do this for every game i play), lighting medium, texture medium, everything else High including 4xAA. I ran fraps and pulled an average of 55 fps after playing for 20 minutes.

Perfectly smooth, great game, i reserved my copy today
 

Pr0d1gy

Diamond Member
Jan 30, 2005
7,774
0
76
Incredible game. We have 40 people in our clan already, I rented us a Vent server, and can run the game fine on my PC. This game does not disappoint in any respects.

AMD 3500+ NC
Patriot XBL rev.F 1gb
MSi Neo4 Diamond SLi
Gigabyte 6600gt
PCP&C 410w Silencer


I had to adjust the sound options because my game kept crashing with my SB Live 24bit, but the game is truly the best game I've played in years....and I've played a lot.
 

Acanthus

Lifer
Aug 28, 2001
19,915
2
76
ostif.org
Originally posted by: supastar1568
Originally posted by: ^Sniper^
Anyone with 1gb,3000+@3200+,6600GT,ect running it? What settings and any slowdown?

i have a amd 64 3200+, 6600gt , 1GB Memory. Shadows off (do this for every game i play), lighting medium, texture medium, everything else High including 4xAA. I ran fraps and pulled an average of 55 fps after playing for 20 minutes.

Perfectly smooth, great game, i reserved my copy today

That does not sound like online play, and definately not 32 or 64 players.
 

supastar1568

Senior member
Apr 6, 2005
910
0
76
Originally posted by: Acanthus
Originally posted by: supastar1568
Originally posted by: ^Sniper^
Anyone with 1gb,3000+@3200+,6600GT,ect running it? What settings and any slowdown?

i have a amd 64 3200+, 6600gt , 1GB Memory. Shadows off (do this for every game i play), lighting medium, texture medium, everything else High including 4xAA. I ran fraps and pulled an average of 55 fps after playing for 20 minutes.

Perfectly smooth, great game, i reserved my copy today

That does not sound like online play, and definately not 32 or 64 players.

That is ONLINE play and a FULL 64 player server. No joke.

Unless Fraps is wrong or something. Every time i play i take my average FPS. The lowest average I have ever got was 54 fps. AND i make sure to look at fps killing stuff (like when there is an artillary strike and a lot of action). Never averaged lower than 54fps. If I have been flying for a while my average fps is usually higher, around 60s. keep in mind, these are with the settings i posted above with shadows completly OFF.

Why would I make that up?

 

supastar1568

Senior member
Apr 6, 2005
910
0
76
Originally posted by: Pr0d1gy
Incredible game. We have 40 people in our clan already, I rented us a Vent server, and can run the game fine on my PC. This game does not disappoint in any respects.

AMD 3500+ NC
Patriot XBL rev.F 1gb
MSi Neo4 Diamond SLi
Gigabyte 6600gt
PCP&C 410w Silencer


I had to adjust the sound options because my game kept crashing with my SB Live 24bit, but the game is truly the best game I've played in years....and I've played a lot.

what settings and fps do you get with your 6600gt??

just wanna see what others get cause some people seem to think that I would make up my fps numbers.

im not a geek
 

luigi1

Senior member
Mar 26, 2005
455
0
0
With a 6800gt amd 64 3500+ and a gig of ram on nv3 mb, i had to dick around on settings, i think im 1 notch shy on resoultion no aa or af, and it looks great and runs smooth, im talking being the machine gunner in a dune buggy doing 60 mph and the game dosnt lag a bit (i do but im over 50). this game is a rush of images. in some ways its the same game as bf42, but that game never came at me like this. its a cardic arrest in a box. all good fun. i play guild wars till ive had a beer or two then its senceless mayhem till bed time with this fool demo, did they get a sale, ill guess so, and im no good on fps, though ive alwaysbought the big titles. its just good fun if you think youd like this kinda game you should try this. squads and commander are just great improvements and in time will encourage team play. and on those few moments when you get 3 or 4 peeps who will hang together as a team its total ownage, your a steamroller. and you know thats fun.
 

Rottie

Diamond Member
Feb 10, 2002
4,795
2
81
last night I finally have a chance to play BF2, it works just fine with my ATI but don't know what version is.
BF2 is ok for me but I don't think I will buy it...The major bug I have is? headache
 

Acanthus

Lifer
Aug 28, 2001
19,915
2
76
ostif.org
Originally posted by: supastar1568
Originally posted by: Acanthus
Originally posted by: supastar1568
Originally posted by: ^Sniper^
Anyone with 1gb,3000+@3200+,6600GT,ect running it? What settings and any slowdown?

i have a amd 64 3200+, 6600gt , 1GB Memory. Shadows off (do this for every game i play), lighting medium, texture medium, everything else High including 4xAA. I ran fraps and pulled an average of 55 fps after playing for 20 minutes.

Perfectly smooth, great game, i reserved my copy today

That does not sound like online play, and definately not 32 or 64 players.

That is ONLINE play and a FULL 64 player server. No joke.

Unless Fraps is wrong or something. Every time i play i take my average FPS. The lowest average I have ever got was 54 fps. AND i make sure to look at fps killing stuff (like when there is an artillary strike and a lot of action). Never averaged lower than 54fps. If I have been flying for a while my average fps is usually higher, around 60s. keep in mind, these are with the settings i posted above with shadows completly OFF.

Why would I make that up?

i didnt say you made it up, im saying that is very high performance for a large online server. and simply *AMAZING* for a 6600GT since my 6800GT can barely match it.
 

Jack Ryan

Golden Member
Jun 11, 2004
1,353
0
0
I feel like 1/2 the games I play in are filled with team killers and the other half are filled with people that don't grasp the concept of commander/squad play.

I see potential, but damn does it suck to play with retards.
 
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