Some more details on patch 1.03
Notes -
* Item level displayed and increased drop rates in Inferno
*
Legendary item revamp not going to be in 1.03
* Less guaranteed rare drops on bosses with Nephalem buff (but still possible to get multiple rare drops)
* Bonus monster damage per additional player in group is being removed
* Monsters damage and health in Inferno Acts 2-4 is being adjusted
* Repair costs at level 60 are going up as they feel the cost is negligible right now and promotes "graveyard zerging"
* Changes to the Attack Speed values as it's deemed too necessary/OP
* Blacksmith/Jeweler cost adjustments
* Small number of class skill changes, but that is not the primary focus of the patch
* Quality of life fixes, improvements to the AH, and bug fixes as well