**OFFICIAL** Diablo 3 Thread

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jsedlak

Senior member
Mar 2, 2008
278
0
71
D3 seems linear, as you follow a set path.

Where are is the open world, or semi-open world at?

It has always been this way, you just didn't know the path (it almost always split in two or three). Some of the levels are linear, others are more open.

I understand the dungeons may not feel random, but at least they don't have the "underground office park" feel of D2's dungeons. I think the random pieces (from what I've seen) are bigger so it probably feels like it is less random.
 

drebo

Diamond Member
Feb 24, 2006
7,034
1
81
Agree with this 100%. I played through with Demon Hunter, then Barbarian, now on Witch Doc, and first thing that came to mind, is way overpowered.

They're all overpowered. None of them are difficult at all.
 

gorcorps

aka Brandon
Jul 18, 2004
30,739
454
126
It has always been this way, you just didn't know the path (it almost always split in two or three). Some of the levels are linear, others are more open.

I understand the dungeons may not feel random, but at least they don't have the "underground office park" feel of D2's dungeons. I think the random pieces (from what I've seen) are bigger so it probably feels like it is less random.

False. Part of the Diablo 2 was trying to find the waypoint in the randomly generated map that's fairly open. From what I've seen in the D3 beta you damn near trip over them on the incredibly linear path you're following. Maybe in the full game there will be more full areas but right now D3 seems much more linear.
 

badb0y

Diamond Member
Feb 22, 2010
4,015
30
91
Beta is too damn short. Just when things get interesting they hit you with a "Congratulations You have completed the Diablo 3 Beta."
 

Fenixgoon

Lifer
Jun 30, 2003
32,919
12,243
136
It has always been this way, you just didn't know the path (it almost always split in two or three). Some of the levels are linear, others are more open.

I understand the dungeons may not feel random, but at least they don't have the "underground office park" feel of D2's dungeons. I think the random pieces (from what I've seen) are bigger so it probably feels like it is less random.

act3. nuff said.

i wanted to kill myself every time i had to a) find the flayer dungeon, b) find khalim's item in the flayer dungeon.

the riddler from batman should have taken notes from blizzard on how to puzzle the shit out of people.
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
as i said earlier bitching about world size before the full game is released is pointless, all anyone has played is chapter 1 of act 1, it might not even be that far. but yes act 3 in D2 sucked
 

JackSpadesSI

Senior member
Jan 13, 2009
636
0
0
This is true. Last August we were hearing that the game was 99% finished and they were just doing some minor polishing right before release, now we are hearing that there are still 'major changes' coming to the game and release is no where in sight.

Yeah, that's what I'd heard, too. I remember some sort of announcement in Q4 that said the game had slipped from a 2011 release window. Yet, the tone of that announcement was that it just squeaked past the New Year. I figured that instead of a slightly pre-holiday release it would be a Q1 2012 release. When did I miss the part that they needed an entire additional YEAR to get this thing done?!

I don't think they have to prioritize anything, the developement teams are seperate entities, you might as well consider them seperate developers with Blizzard being the publisher. What D3 team is doing barely effects what the HOTS or Warcraft teams are doing.

I'm not sure you're right. In the time frame between the peak of WOW and the last two years when SCII and DIII development accelerated do you think they fired people off the WOW team and then made new external hires for the SCII/DIII teams? No, I'm sure they just internally transferred people between the two projects as it made sense with their priorities. In that sense, everyone at Blizzard is in one resource pool which can be allocated at the discretion of the executives.
 

Texashiker

Lifer
Dec 18, 2010
18,811
198
106
It has always been this way, you just didn't know the path (it almost always split in two or three). Some of the levels are linear, others are more open.
<snip>

I was hoping D3 would be along the lines of Oblivion or Skyrim with an open world system.

Why cant D3 have hundreds of side quest, open world system and almost unlimited playability.

If Bethesda can create a game like oblivian, skyrim, fallout 3, fallout new vegas,,, why can't blizzard do something along the same lines?
 
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JackSpadesSI

Senior member
Jan 13, 2009
636
0
0
I was hoping D3 would be along the lines of Oblivion or Skyrim with an open world system.

Why cant D3 have hundreds of side quest, open world system and almost unlimited playability.

If Bethesda can create a game like oblivian, skyrim, fallout 3, fallout new vegas,,, why can't blizzard do something along the same lines?

No, Diablo is a loot-fest (and I mean that in the best possible way). It does have unlimited replayability, but it is in character builds and hoping for that perfect gear drop. It is not even supposed to be an open-world type of RPG, so that can't be considered a failing of the game.
 

Fenixgoon

Lifer
Jun 30, 2003
32,919
12,243
136
No, Diablo is a loot-fest (and I mean that in the best possible way). It does have unlimited replayability, but it is in character builds and hoping for that perfect gear drop. It is not even supposed to be an open-world type of RPG, so that can't be considered a failing of the game.

agreed. they are two, very, VERY different types of RPGs.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
I was hoping D3 would be along the lines of Oblivion or Skyrim with an open world system.

Why cant D3 have hundreds of side quest, open world system and almost unlimited playability.

If Bethesda can create a game like oblivian, skyrim, fallout 3, fallout new vegas,,, why can't blizzard do something along the same lines?

Because they suck
 

Magusigne

Golden Member
Nov 21, 2007
1,550
0
76
Just finished the beta..maybe I had it up on a pedastal but...


Torchlight 2 >>> Diablo 3
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Just finished the beta..maybe I had it up on a pedastal but...


Torchlight 2 >>> Diablo 3

While I am also looking forward to Torchlight 2, I don't know how you can make a statement about a game that isn't even available in any form (demo or release). The biggest downside to Torchlight 2 is what some may consider the negative aspect of Diablo III compared to II... the limited classes. Off the top of my head, I believe Torchlight 2 only has 3 classes (Embermage, Engineer, Berserker). I thought Diablo III was bad by only having 5 (Demon Hunter, Wizard, Witch Doctor, Monk and Barbarian)!
 

Grooveriding

Diamond Member
Dec 25, 2008
9,147
1,329
126
While I am also looking forward to Torchlight 2, I don't know how you can make a statement about a game that isn't even available in any form (demo or release). The biggest downside to Torchlight 2 is what some may consider the negative aspect of Diablo III compared to II... the limited classes. Off the top of my head, I believe Torchlight 2 only has 3 classes (Embermage, Engineer, Berserker). I thought Diablo III was bad by only having 5 (Demon Hunter, Wizard, Witch Doctor, Monk and Barbarian)!

The biggest advantage to Torchlight 2 is that many of the people who made Diablo 2 are working on Torchlight 2, while almost none of the people who made Diablo 2 are working on Diablo 3

All I read from Blizzard's constant delays now, given the initial - now reversed - claims of a late 2011, then early 2012 release; are that at some point late last year their internal or external QA & testing came to the conclusion the game is not good enough. They stated numerous times everything is done, the game content is all in etc. I don't think Diablo 3 can stand up to Diablo 2 and Blizzard is worried about putting out a lemon.

Now they are in damage control mode and trying to fix the game and make it better. I guess we will find out in 10 years if D3 stands up to the test of time like D2 has.
 

Texashiker

Lifer
Dec 18, 2010
18,811
198
106
No, Diablo is a loot-fest (and I mean that in the best possible way). It does have unlimited replayability, but it is in character builds and hoping for that perfect gear drop. It is not even supposed to be an open-world type of RPG, so that can't be considered a failing of the game.

Diablo iii shows that the developers are years behind the times. People want open world games. Skyrim selling 7 million copies in just a few months proves it.


agreed. they are two, very, VERY different types of RPGs.

And? What is your point?

Linear RPGs died out years ago. Look at the record setting sales of open world RPGs.


Because they suck

The 7 million customers of skyrim and the 4.8 million customers of minecraft prove you wrong.
 

SMOGZINN

Lifer
Jun 17, 2005
14,318
4,587
136
Diablo iii shows that the developers are years behind the times. People want open world games. Skyrim selling 7 million copies in just a few months proves it.
There is room in the video game industry for more then one type of game.

And? What is your point?

Linear RPGs died out years ago. Look at the record setting sales of open world RPGs.
What is yours? The billion dollar sells of Battlefield 35 and Modern Warfare 37 show that all RPGs died out years ago.

The 7 million customers of skyrim and the 4.8 million customers of minecraft prove you wrong.

It shows us that there is an audience for all sorts of games out there. Torchlight is extremely linear and did rather well even as a small independent title with no advertising budget.
Overall, make it fun to play, and people will have fun playing it.
 

McWatt

Senior member
Feb 25, 2010
405
0
71
Diablo iii shows that the developers are years behind the times. People want open world games. Skyrim selling 7 million copies in just a few months proves it.




And? What is your point?

Linear RPGs died out years ago. Look at the record setting sales of open world RPGs.

Success of genre A doesn't imply the death of genre B. Diablo 2 sold 1 million copy in 2 weeks, setting a record for the fastest selling PC game. At the time, the market had many fewer potential customers, too. While it may be true that customers have moved on from the linear thing, you provide exactly zero evidence to support your claims.
 

Texashiker

Lifer
Dec 18, 2010
18,811
198
106
you provide exactly zero evidence to support your claims.

I am providing you with 16+ years of pc gaming experience to backup my claims.

Diablo 2 sold 1 million copy in 2 weeks, setting a record for the fastest selling PC game.

The day D2 was released, I was standing at the front doors of the local Best Buy 15 minutes before they opened. I had pre-ordered my copy a month ahead of time.

D3 will probably make records sales, based solely on the history of D1 and D2.

Putting the Diablo name aside, I do not see how the game can compete with open worlds like Oblivion and Skyrim.

How about a semi-open world, like in Boderlands.

Sure I am comparing two different types of games. Gamers these days want something besides having to follow a set path.

After playing the D3 demo, I am not impressed and probably will not be buying the game.
 

gorcorps

aka Brandon
Jul 18, 2004
30,739
454
126
I am providing you with 16+ years of pc gaming experience to backup my claims.



The day D2 was released, I was standing at the front doors of the local Best Buy 15 minutes before they opened. I had pre-ordered my copy a month ahead of time.

D3 will probably make records sales, based solely on the history of D1 and D2.

Putting the Diablo name aside, I do not see how the game can compete with open worlds like Oblivion and Skyrim.

How about a semi-open world, like in Boderlands.

Sure I am comparing two different types of games. Gamers these days want something besides having to follow a set path.

After playing the D3 demo, I am not impressed and probably will not be buying the game.

And here is where your ignorance rears its ugly head yet again. You say D3 demo, yet this is a beta. And from what it sounds like it's a beta still far away from a firm release date. You're treating this like absolutely nothing will change from now till release when that's very much not true. This isn't a free pass to play the game early, it's supposed to be a tool to track bugs and game balance issues. Log on to the official D3 forums and voice your gripes there, so the people who are making the game can hear you. Bitching about it here helps nobody.
 

badb0y

Diamond Member
Feb 22, 2010
4,015
30
91
If they make Diablo 3 like Skyrim I will commit suicide.

Dont ever say that BS again.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Diablo iii shows that the developers are years behind the times. People want open world games. Skyrim selling 7 million copies in just a few months proves it.

Linear RPGs died out years ago. Look at the record setting sales of open world RPGs.

The problem with these remarks is that it doesn't mean that just because someone buys Skyrim means that they are completely unwilling to purchase an RPG that has vast differences in certain RPG aspects.

You listed Borderlands as an example later on, but Diablo III doesn't seem much different than Borderlands. That is of course ignoring the obvious FPS vs. Action RPG differences.
 
Nov 7, 2000
16,403
3
81
You would not like an open world system with tons of side quest?
if you want a game like that, go play a game like that.

if you want a game like diablo, play a game like diablo.

WoW has like a billion subscribers, why arent all games like Wow? Your logic is terrible...
 
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