**OFFICIAL** Diablo 3 Thread

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waterjug

Senior member
Jan 21, 2012
930
0
76
I guess AH wouldn't be so bad if I actually got items that were sellable. Someone said earlier 'so you do 3-5 runs and don't get anything you can use, but find stuff you can sell on AH and buy better stuff with". That statement only works if 99% of my runs aren't a complete waste of time, which they are. Just complete trash drops with nothing worth selling. No one is going to buy level 62 1H items with 200 dps, etc. which is typical of waht I'm getting
 

supremor

Senior member
Dec 2, 2010
266
0
0
I guess AH wouldn't be so bad if I actually got items that were sellable. Someone said earlier 'so you do 3-5 runs and don't get anything you can use, but find stuff you can sell on AH and buy better stuff with". That statement only works if 99% of my runs aren't a complete waste of time, which they are. Just complete trash drops with nothing worth selling. No one is going to buy level 62 1H items with 200 dps, etc. which is typical of waht I'm getting

I can't agree more, this is why I gave up on D3 for the time being.
I'm sick and tired of wasting hours doing the same boring act only to end up with a backlog of vendor trash. No useful items for myself and nothing that would sell for any amount worth selling for. And now when every half decent upgrade costs me atleast 1-2 mil if not double that it's just not worth the bother anymore.

As a side note, I thought Act 2 was doable enough even though the difficulty curved between it and A1 is whack, but A3 just made me want to quit the game.
 

HardWarrior

Diamond Member
Jan 26, 2004
4,400
23
81
I guess AH wouldn't be so bad if I actually got items that were sellable. Someone said earlier 'so you do 3-5 runs and don't get anything you can use, but find stuff you can sell on AH and buy better stuff with". That statement only works if 99% of my runs aren't a complete waste of time, which they are. Just complete trash drops with nothing worth selling. No one is going to buy level 62 1H items with 200 dps, etc. which is typical of waht I'm getting

You are SO right. Why the hell are there white items in the game anyway, just to hear something go clank when there's a drop? I'm just getting used to A1 Inferno and TBH. besides the amp in difficulty I don't see much difference.
 

Ferzerp

Diamond Member
Oct 12, 1999
6,438
107
106
Your profits will go up once you learn what items are most attractive. For an ACT 1 run, starting at the crown collection quest, I net 3-6 items worth selling usually. Worth selling to me is something that will go for 50k or more, anything less 61+ gets salvaged, and the mats auctioned. All 60 or less items get vendored.

Act 2 just recently became easier for me. 1.85 worst case attack speed, with LOH works out pretty well. 15% more IAS when 3 crits stack, though with no crit %age, usually the average is something like 1-2 stacks (since they only last 5 seconds)
 

MikeyLSU

Platinum Member
Dec 21, 2005
2,747
0
71
I guess AH wouldn't be so bad if I actually got items that were sellable. Someone said earlier 'so you do 3-5 runs and don't get anything you can use, but find stuff you can sell on AH and buy better stuff with". That statement only works if 99% of my runs aren't a complete waste of time, which they are. Just complete trash drops with nothing worth selling. No one is going to buy level 62 1H items with 200 dps, etc. which is typical of waht I'm getting

When I do an ACT I run, I usually play about an hour. Will start at northwest gate and go to SK, or maybe after SK and do butcher run. Either way for me I rarely get anything to sell(it is hard to know what will sell without putting tons of time researching). But I will make about 150k-200k per run after selling mats/and some items for 10k-20k if I think it is worth it. Sure I never find anything that will upgrade my stats, but after a run or two, I can go spend 400k in the AH and buy an upgrade.

I will probably start ACT II runs next. I have been doing ACT I for a while and can easily get through the whole thing without dying.

You can't always just think in terms of finding items, getting 200k each time can buy you decent items on AH.
 

Feneant2

Golden Member
May 26, 2004
1,418
30
91
Not sure if folks noticed but you can now list commodities- although not gold.

My question if anyone can answer is do you sell the entire amount or can you sell by singles too? I listed a bunch of them but I mean who's going to search for 123 of an item right? So I'm curious on if I list a funny amount if someone needs to buy the entire amount or if they can buy a few at a time. Considering we can only list 10 auctions I would hate to have to list the same commodity 10 times with varying quantity hoping someone would buy that one.

And also, the minimum price PER item is 0.25$ so I assume that everyone will list at that price and sales will be exceedingly rare.

edit: Oh, I found my first set item last night, Natalya's Shadow- it's a piece of crap apparently so won't sell, anyone interested in trading for one a barbarian can use?
 
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acheron

Diamond Member
May 27, 2008
3,171
2
81
Finally was able to sell a unique (Stormshield) for 20mil. (Started it at 26mil I think and kept decreasing a bit each time it didn't sell). So I'm hoping tonight with my new found riches I can go AH shopping and get enough stuff to actually be able to make it through Act 2.
 

supremor

Senior member
Dec 2, 2010
266
0
0
It's nice that you managed to score some cash but I would be cautious about spending it. For A2 you probably don't need more than 1-3mil worth in gear TOTAL, the trick is to hunt for deals. AH is generally overpriced and if you look hard enough you can usually find A2 level items for a couple hundred thousand or even <100k. Although with that much money you probably could just get A3 level gear right away in quite a few slots if you land some deals and not worry too much about upgrading when you do clear A2.
 

EDUSAN

Golden Member
Apr 4, 2012
1,358
0
0
found a 1250 dps Polearm with chance to do something, 50 strenght and 50 vit... what could i ask for it?
 

onza

Diamond Member
Sep 21, 2000
8,937
0
0
reviews.ragingazn.com
but but but its 1k+ damage sniff sniff

the 1st i ever get that goes pass that :,(

dont destroy my feelings of wealth like that

Trust me i have 3 2h over 1k dps weapons in my stash. None really sell. I'm sure if you let it go for cheaps 50k-100k you will see some action but if you are looking to make 10mil, you need to find a nice amulet or ring.
 

onza

Diamond Member
Sep 21, 2000
8,937
0
0
reviews.ragingazn.com
Here's what I've noticed that sell.

-If you price an item under 50k and the stats are average it will move. (most people are casual players so they have limited gold, price it right and you will target that demographic)

-Super high resists 70+, with socket, with primary stat, + vitality

-MF gear 15% or higher with decent primary status + all resists so they can gear swap before killing a pack.

-Gold find 18% or higher, (recently sold a shield with decent stats for 700k)

1handed dps weapons ~900+ stats are nice but pricing is what matters.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
Was trying to scan the dh forum for best weapon use and seems somewhat divided. So I put a quiver on while using a 1h bow and noticed my dps barely dropped and my firing speed seems to be the same. Guess it will matter more later once you start opening up all the skill choices.
 

StrangerGuy

Diamond Member
May 9, 2004
8,443
124
106
New patch is hilarious, Blizz thinks people doesn't know they cant buy things they cannot afford on AH so they need to spell it out by greying the buttons...What is this a game for preschoolers? How about doing something more useful like removing ID cast timers?
 
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bonkers325

Lifer
Mar 9, 2000
13,076
1
0
Your profits will go up once you learn what items are most attractive. For an ACT 1 run, starting at the crown collection quest, I net 3-6 items worth selling usually. Worth selling to me is something that will go for 50k or more, anything less 61+ gets salvaged, and the mats auctioned. All 60 or less items get vendored.

Act 2 just recently became easier for me. 1.85 worst case attack speed, with LOH works out pretty well. 15% more IAS when 3 crits stack, though with no crit %age, usually the average is something like 1-2 stacks (since they only last 5 seconds)

dont bother salvaging <lvl61 items, the mats sell for 50g a piece. just vendor those items as they will get you anywhere from 300-800g a piece, 1k+ if its a rare weapon.

and try fist of thunder - thunderclap... the synergy with LOH items is just too good. and the base attack speed modifier is x1.5 for fist of thunder, whereas its x1.1 for hundred fists. this means that you will attack faster w/ fist of thunder, even if you have the 15% ias from hundred fists because there is a hidden modifier for your spirit generating attacks.

edit: with a 1.4 attack speed weapon and fist of thunder, you will do 2 attacks per second without any additional IAS.
 

PimpJuice

Platinum Member
Feb 14, 2005
2,051
1
76
dont bother salvaging <lvl61 items, the mats sell for 50g a piece. just vendor those items as they will get you anywhere from 300-800g a piece, 1k+ if its a rare weapon.

and try fist of thunder - thunderclap... the synergy with LOH items is just too good. and the base attack speed modifier is x1.5 for fist of thunder, whereas its x1.1 for hundred fists. this means that you will attack faster w/ fist of thunder, even if you have the 15% ias from hundred fists because there is a hidden modifier for your spirit generating attacks.

edit: with a 1.4 attack speed weapon and fist of thunder, you will do 2 attacks per second without any additional IAS.

Does it have to be Thunderclap? What about the other runes? I've been running Quickening for spirit generation
 

darkewaffle

Diamond Member
Oct 7, 2005
8,152
1
81
"up until Inferno"

Precisely, further bolstering the idea that Inferno is not intended for normal play or part of the established Normal -> Nightmare -> Hell progression. It alone has different requirements and different expectations; it alone arguably necessitates use of the AH (though, of course, if you have enough time you can find all your gear on your own eventually).

The problem arises from players trying to push the Inferno square peg into the round hole of greed and instant gratification. Inferno is the super difficulty, it is analogous to God of War's "God Mode" or Ninja Gaiden's "Master Ninja" mode or Super Mario RPG's "Culex". If you want to play it and win, you have to put in the time/effort/practice/energy/whatever.
 

waterjug

Senior member
Jan 21, 2012
930
0
76
Your profits will go up once you learn what items are most attractive. For an ACT 1 run, starting at the crown collection quest, I net 3-6 items worth selling usually. Worth selling to me is something that will go for 50k or more, anything less 61+ gets salvaged, and the mats auctioned. All 60 or less items get vendored.

Act 2 just recently became easier for me. 1.85 worst case attack speed, with LOH works out pretty well. 15% more IAS when 3 crits stack, though with no crit %age, usually the average is something like 1-2 stacks (since they only last 5 seconds)

There is no way you're getting 3-6 items that are netting you 50k per, every run. I've done over 100 runs and I've found 2. I'm not selling items on AH usually because what I get is 99.9% trash. Not 'i don't know it was worth something' items, just straight trash. That picture I posted on the previous page is literally the best item I've come across, aside from the weapon I use on my barb, which is also pretty nice. I'm getting items with iLvl 62 or 63, which turn out to be gloves with '47 dexterity, +1200 life from health globes, +23 arcane resistance, inflicts 340 damage on attackers". That right there is a typical drop for me. I have seen less than 15 items with res all on them. I've seen less than 10 items with any stat over +100. I've gotten 7 uniques, 3 of them goldskins, 3 pus spitters, and 1 bul kathos wedding band with awful stats. The market is flooded with goldskins so they don't sell. The pus spitter is awful. I've shown the items I'm getting to friends and there hasn't been one that they thought would even get 40k out of the lot of what I'm picking up.
 

StrangerGuy

Diamond Member
May 9, 2004
8,443
124
106
Precisely, further bolstering the idea that I.ferno is not intended for normal play or part of the established Normal -> Nightmare -> Hell progression. It alone has different requirements and different expectations; it alone arguably necessitates use of the AH (though, of course, if you have enough time you can find all your gear on your own eventually).

The problem arises from players trying to push the Inferno square peg into the round hole of greed and instant gratification. Inferno is the super difficulty, it is analogous to God of War's "God Mode" or Ninja Gaiden's "Master Ninja" mode or Super Mario RPG's "Culex". If you want to play it and win, you have to put in the time/effort/practice/energy/whatever.

Except those games you mentioned requires actual skill unlike this which utilises cheap RNG gameplay mechanics to the max to screw players over because it can.
 

thujone

Golden Member
Jun 15, 2003
1,158
0
71
Here's what I've noticed that sell.

-If you price an item under 50k and the stats are average it will move. (most people are casual players so they have limited gold, price it right and you will target that demographic)

-Super high resists 70+, with socket, with primary stat, + vitality

-MF gear 15% or higher with decent primary status + all resists so they can gear swap before killing a pack.

-Gold find 18% or higher, (recently sold a shield with decent stats for 700k)

1handed dps weapons ~900+ stats are nice but pricing is what matters.

good post.



i don't really farm much at all... but i just sold an amulet for 10m. so far i've been dumping money into mf gear for farming act 1. i feel like the trade offs for difficulty vs. more level 63 items isn't worth it for farming act 2 yet.


i jokingly said this the other day... but it's totally the truth... the ah is the end game.
 

bonkers325

Lifer
Mar 9, 2000
13,076
1
0
Does it have to be Thunderclap? What about the other runes? I've been running Quickening for spirit generation

first two hits of FoT gives 75% LoH, last hit gives 100%. however the AoE on the thunderclap rune gives 75% LoH, per target.

so 150%, 150%, 100% for the 1st/2nd/3rd hits, with the first two scaling linearly with the # of targets you are hitting. thunderclap is pretty much the goto rune for LoH monks for this reason... also it gives you a short teleport which is extremely useful for dodging stuff on the ground, getting away from arcane, negating the jailer affix, and closing the gap on ranged mobs. you need to be really careful on molten mobs though, since the wrong positioning will almost always put you on top of the molten trail.

edit: oh yea and thunderclap gives 35% AoE, on top of the 110% of the main attack. so its 145% for the first two hits, and 110% of the last hit. its better than any of the other spirit generators for this reason in terms of DPS output because the DPS shown on your character sheet does not consider the hidden modifiers in your main attack.
 
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DrunkenSano

Diamond Member
Aug 8, 2008
3,892
490
126
good post.



i don't really farm much at all... but i just sold an amulet for 10m. so far i've been dumping money into mf gear for farming act 1. i feel like the trade offs for difficulty vs. more level 63 items isn't worth it for farming act 2 yet.


i jokingly said this the other day... but it's totally the truth... the ah is the end game.

That's been the purpose of Diablo games from the start, you play the game for awesome lewt drops. Then you trade the items away for either better gear for yourself or make some $$$ on it. Has never changed and that's kept most of the players in Diablo 2 playing, for the chance to see a yellow unidentified item drop, then ID'ing while saying some prayers for an awesome random mix.

I also have been staying in Act 1 Inferno since it's easier farming. Usually end up with two inventory full of stuff by the time I kill Butcher.
 

HopJokey

Platinum Member
May 6, 2005
2,110
0
0
I've been having a lot of success farming Act 1 Inferno with my Monk the past week. Found three legendaries (one iLvl 61) I've sold a few items over 3 million gold, a bunch over 200K, sold one item for $63 and another for $18 on the RMAH. Been able to consistently gain gold as well savaging iLvl 61+ blues and junk yellows and selling tombs and the essences for now 1800+ a pop. I'm going to start selling unidentified iLvl63 items which net on average 300K per.

My Monk is a dual wielding crit chance (30%), crit damage (192%), LOH (690) with FoT ThunderClap and Cyclone (Sweeping Wind). This build is quite effective and Act 1 is trivial with it.
 

JJ650

Golden Member
Apr 16, 2000
1,959
0
76
I hate all of you that have been able to sell anything and profit (not really. I am just a ball of bitter).
Everything that is worthwhile ends up being an upgrade for my babrb or DH. I have yet to find anything worth selling. MY buddy I routinely run with finds almost 1 set part a week. We both run about the same MF gear and he gets every damned good drop. The game hates me.
 
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