**OFFICIAL** Diablo 3 Thread

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PowerYoga

Diamond Member
Nov 6, 2001
4,603
0
0
It's the "flavor of the month" gear that sells. Once the next patch hits I bet the gears will go up and down again. But the market is just saturated and money's worth so little now it's becoming a SOJ economy again.
 

j3poy

Member
Apr 27, 2012
146
0
0
Hmm interesting change for 1.05. 25% reduction to damage that means you can drop defensive abilities like warcry for something else. Cool cool.
 

j3poy

Member
Apr 27, 2012
146
0
0
Damn, they're making the game even easier?

I would imagine that the Monster Power System will cover this. I'm assuming that the hardest difficulty setting is pre-1.03 where the damage and the health is back to original inferno levels which is good.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
=( Blizzard has really fallen far as customer service goes. I got a response from a GM that my billing address didn't match so they suspended the account, which is understandable, however, I was told it was unlocked and I would have to fix my information before using the RMAH again. Yet I am still locked 6 hours after getting the message...

I really wanted to play some Diablo for some reason. Guess I'm back to Dark Souls.
 

Adrenaline

Diamond Member
Jun 12, 2005
5,320
8
81
I play a WW Barb and my Bash crits are up to 240k. With the 3% passive you get 0.6% which is still a good chunk when you crit.

My DPS is up to 75k unbuffed now, I bought an IK Armor and Boots. I got a great armor for the price but the boots were cheapest I could find since the chest was around the price I wanted to pay.

My OH is low damage but it gives me exactly what I need, LoH, Crit damage and a Socket. My only good find this patch so far.

http://us.battle.net/d3/en/profile/Adrenaline-1529/hero/827386

I can give you a quick rundown on my gear costs from quick guesses:

Helm - 5 million
Shoulders - 60 million
Chest - 120 million
Amulet - 52.5 million
Belt - 22 million (a bunch of life for me, hard to replace right now)
Gloves - 3 million (just under this actually)
Bracers - 3 million (total steal)
Left Ring - $10 (I couldn't pass this up)
Right ring - 20 million
Pants - 10 million (guessing as I forgot, but this will be the next thing I look at upgrading)
Boots - 43 million
MH - 73.5 million
OH - Found

My Barb cost me around 412 million gold outside of gems and $10 from the RMAH. All prices are not current. They have been bought over time.

I am up to paragon level 38.

I upgraded my Pants (36) and my Helm (8) tonight. I sold off a bunch of stuff in my stash (tons of gems) to get the gold.

My DPS is up to 81.8k unbuffed now:

http://us.battle.net/d3/en/profile/Adrenaline-1529/hero/827386

A quick rundown of my gear costs:

Helm - 8 million
Shoulders - 60 million
Chest - 120 million
Amulet - 52.5 million
Belt - 22 million (a bunch of life for me, hard to replace right now)
Gloves - 3 million (just under this actually)
Bracers - 3 million (total steal)
Left Ring - $10 (I couldn't pass this up)
Right ring - 20 million
Pants - 36 million
Boots - 43 million
MH - 73.5 million
OH - Found

My Barb cost me around 441 million gold outside of gems and $10 from the RMAH. All prices are not current. They have been bought over time.
 
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pandemonium

Golden Member
Mar 17, 2011
1,777
76
91
So, I've been playing around with my gear a bit to try out different skill sets on my Monk to change it up and have a little fun with different playstyles at end game. I found something out while doing so, and it kinda bothered me. I dual-wield on my monk, since it's a crucial part to my survivability with LoH and spirit generation. Anyways, I notice my attack speed actually changes depending on which hand is attacking at the time. With all of the primary punches (since they're in sets of three attacks each) I found out your main hand swings first, then second attack is with off-hand, and the final attack is with the main hand again.

Here's where I'm uncertain as to how things work. I didn't test it directly, but I thought I saw lifesteal only working when my off-hand was swinging (since I didn't have any on my mainhand at the time). Does lifesteal only work with the weapon that's attacking at that time, or is it cumulative and your total lifesteal affects both weapons if you dual-wield? For that matter, do all of the active stats on each weapon apply universally or are they exclusive to when that weapon swings?

Can anyone shed some light on this please? Depending on how the mechanics of dual-wielding actually works, it'll make a pretty big difference as to how I'll gear and play...
 

fustercluck

Diamond Member
Dec 29, 2002
7,402
0
71
I upgraded my Pants (36) and my Helm (8) tonight. I sold off a bunch of stuff in my stash (tons of gems) to get the gold.

My DPS is up to 81.8k unbuffed now:

http://us.battle.net/d3/en/profile/Adrenaline-1529/hero/827386

A quick rundown of my gear costs:

Helm - 8 million
Shoulders - 60 million
Chest - 120 million
Amulet - 52.5 million
Belt - 22 million (a bunch of life for me, hard to replace right now)
Gloves - 3 million (just under this actually)
Bracers - 3 million (total steal)
Left Ring - $10 (I couldn't pass this up)
Right ring - 20 million
Pants - 36 million
Boots - 43 million
MH - 73.5 million
OH - Found

My Barb cost me around 441 million gold outside of gems and $10 from the RMAH. All prices are not current. They have been bought over time.

Dayum you got 130+mill in gems equipped alone. You've probably mentioned this a lot but how did you make most of your gold?
 

Adrenaline

Diamond Member
Jun 12, 2005
5,320
8
81
Dayum you got 130+mill in gems equipped alone. You've probably mentioned this a lot but how did you make most of your gold?

I have played the AH (more than anything else), found a bunch of items that sold for cheap (quarter million to 5 million) and bought some gold from the RMAH. I have sold my old gear over and over. My DH was a killing machine when NT was supreme and I could mow through stuff so fast. My DH was a good class for MF all over the place. I farmed Act 3 nonstop with some friends. One of my friends made over $1500 from Siege Breaker runs before 1.03 hit.

This is a hobby to me and I enjoy all of it. I just wish I could find some stuff to sell in the hundreds of millions.

I posted this just for the heck of it, I will probably not post it again. Just seeing how much gold I have spent on this game and it looks like it cost a ton of time.
 
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smackababy

Lifer
Oct 30, 2008
27,024
79
86
I have played the AH (more than anything else), found a bunch of items that sold for cheap (quarter million to 5 million) and bought some gold from the RMAH. I have sold my old gear over and over. My DH was a killing machine when NT was supreme and I could mow through stuff so fast. My DH was a good class for MF all over the place. I farmed Act 3 nonstop with some friends. One of my friends made over $1500 from Siege Breaker runs before 1.03 hit.

This is a hobby to me and I enjoy all of it. I just wish I could find some stuff to sell in the hundreds of millions.

I posted this just for the heck of it, I will probably not post it again. Just seeing how much gold I have spent on this game and it looks like it cost a ton of time.
I made most of my money playing the AH. Finding any Justice Lantern under like 5 mil, I would buy immediately. Then resell for like 7+. I did this until I sold all my gold for $400 and left for awhile.
 

Adrenaline

Diamond Member
Jun 12, 2005
5,320
8
81
I made most of my money playing the AH. Finding any Justice Lantern under like 5 mil, I would buy immediately. Then resell for like 7+. I did this until I sold all my gold for $400 and left for awhile.

I found a Stormshield today that I am going to keep just because I want one, 30% Block, 5% life, 189 strength and max on other affixes.

I the found two helms in the same game that should bring in some gold. I don't know what they are exactly but here the guesstimates go:

Helm 1
140 Int
60 Vit
45 AR
Socket

Helm 2
147 Int
Crit chance 4
Socket
 
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DAGTA

Diamond Member
Oct 9, 1999
8,172
1
0
Let's be honest here. How long did it really take blizz to make D2 a really good game? Didn't they have to go through many patches before it was REALLY good?

That's one of the problems. Why should the expectation be that every sequel is a step backwards? I know features are removed so they can be sold again in the expansions again, but why should gamers find this ok?

D3 should have launched as being at least as good as D2:LoD and then gotten progressively better. Instead it launched as an auction house shell designed to make Blizzard as much money as possible.

Obviously the goal is to make money, but the Condor team knew that having a goal of, "making games we would like to play" would result in them making money. The current Blizzard management does not understand that and does not care to.
 

darkxshade

Lifer
Mar 31, 2001
13,749
6
81
Obviously the goal is to make money, but the Condor team knew that having a goal of, "making games we would like to play" would result in them making money. The current Blizzard management does not understand that and does not care to.

The sad reality is that what Blizzard did probably made them more money than if they had made a good game without the RMAH.

Oh and obligatory puppetmaster Activision is pulling the strings.
 
Oct 20, 2005
10,978
44
91
That's one of the problems. Why should the expectation be that every sequel is a step backwards? I know features are removed so they can be sold again in the expansions again, but why should gamers find this ok?

D3 should have launched as being at least as good as D2:LoD and then gotten progressively better. Instead it launched as an auction house shell designed to make Blizzard as much money as possible.

Obviously the goal is to make money, but the Condor team knew that having a goal of, "making games we would like to play" would result in them making money. The current Blizzard management does not understand that and does not care to.

I'm not saying the game should take a step back from the previous iteration, but this game isn't D2: LOD patch 1.13 (or whatever the next patch is). This is a completely new game so it's unrealistic to think it should pick up RIGHT where it left off on D2: LOD. Again, that's not to say it's an excuse for developers to release a bad game or anything.

This is just my opinion though. I personally am having fun w/ D3 as it is now but do have the expectations for more content to be developed/released over time.
 

RayCathode

Member
Oct 10, 2001
194
18
76
Is this worth playing if you only intend to join open multiplayer games? I find this type of game to be boring solo and would rather pass the game along to someone who would enjoy it if the multiplayer is dead or dying. I tried the demo and it was nearly empty of players, but I think you can only join with other trial players so it may not be representative of the full game.
 

stag3

Diamond Member
Feb 7, 2005
3,623
0
76
damn warcry impunity getting nerfed from 50% to 20% resist boost ugh
time to take it out and try out a rend build with my WW barb.

i got andariel's visage last night but no socket, it increased my dps by 9k but no socket = can't use.....
 

Phoenix86

Lifer
May 21, 2003
14,644
10
81
So, I am having a bit of trouble in Act 3, not too much, but would like some suggestions on what upgrade. I only have like 2.5mil gold though. =( My build probably isn't optimal either. I'm at like 830 AR, 1700 LoH, 158% Crit damage, 14% crit, 24k DPS, 52k HP.

http://us.battle.net/d3/en/profile/ewok-1399/hero/6003556
You have way-way-way too much stam for a monk and not near enough dps. If you can't heal your health pool, what's the point in having it. To counter that you are stacking a shit ton of LoH.

Switch MoH to MoE-backlash (dodge=damage). Dump beacon of ytar and use seize the initiative. You may want to switch sweeping wind-cyclone to blade storm until you get a little more crit. If you are taking too much damage use MoE-hard target.

I suspect you'd do more damage with a crit shield, of course you'd lose some LoH.
 
Oct 20, 2005
10,978
44
91
Is this worth playing if you only intend to join open multiplayer games? I find this type of game to be boring solo and would rather pass the game along to someone who would enjoy it if the multiplayer is dead or dying. I tried the demo and it was nearly empty of players, but I think you can only join with other trial players so it may not be representative of the full game.

This game is pretty much ONLY worth playing multiplayer. And there are always people to play with for all quests, all difficulties.
 

kevinsbane

Senior member
Jun 16, 2010
694
0
71
So, I've been playing around with my gear a bit to try out different skill sets on my Monk to change it up and have a little fun with different playstyles at end game. I found something out while doing so, and it kinda bothered me. I dual-wield on my monk, since it's a crucial part to my survivability with LoH and spirit generation. Anyways, I notice my attack speed actually changes depending on which hand is attacking at the time. With all of the primary punches (since they're in sets of three attacks each) I found out your main hand swings first, then second attack is with off-hand, and the final attack is with the main hand again.

Here's where I'm uncertain as to how things work. I didn't test it directly, but I thought I saw lifesteal only working when my off-hand was swinging (since I didn't have any on my mainhand at the time). Does lifesteal only work with the weapon that's attacking at that time, or is it cumulative and your total lifesteal affects both weapons if you dual-wield? For that matter, do all of the active stats on each weapon apply universally or are they exclusive to when that weapon swings?

Can anyone shed some light on this please? Depending on how the mechanics of dual-wielding actually works, it'll make a pretty big difference as to how I'll gear and play...

LOH definitely applies to both hands and is cumulative. Not certain about lifesteal. Stats apply to both hands. Aspd applies to the weapons its on. Dual wielding always alternates weapon hits.
 
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