Chiropteran
Diamond Member
- Nov 14, 2003
- 9,811
- 110
- 106
The only problem that I have is that when I get a Cursed Chest with a "kill waves" or "kill lots of mobs before the time runs out"
Oh, I hate those damn events. The mobs spawn way too slow at the start, and then only come out in numbers at the last few seconds. It's not really "how many mobs can you kill in the time limit", because you *can't* kill the correct number until the last 5 seconds or so. I find that I have to save my big area cooldowns for the end and sometimes that works.
I am trying the "lord commander" passive, which essentially locks me into using bombardment, steed charge and phalanx.
Passives- lord commander, righteousness, hold your ground, heavenly strength
Steed Charge- Nightmare- steed charge is essentially required with heavenly strength, otherwise I fall behind in a fast clearing group because my speed is stuck at 110%
bombardment- impactful bombardment - massive aoe damage on a long cooldown
condemn- unleashed- more aoe, lower damage but also lower cooldown
phalanx- bodyguard- helps with single target damage and cleaning up random little mobs. also another cooldown to benefit from CDR
justice-hammer of pursuit- no particular reason. I wanted a ranged wrath generator and the hammer of pursuit rune pumps the damage up to 300% of weapon
fist of the heavens- fissure- I like the mechanics behind the skill, but no special synergy with my build otherwise