**OFFICIAL** Diablo 3 Thread

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jruchko

Member
May 5, 2010
184
0
76
Ah right, the quicker you complete waves the bigger the jump. I had "wait until the last 4 minutes to keep the jump to 1 lvl" in my mind cause I play HC. SC it has be much better.

The waiting for the last 4 minutes is for when you are actually in a greater rift, the trial is it's own instance. Once you complete the trial you go back to town and talk to orek or whatever his name is to close it. THEN you put your greater rift keystone into the obelisk and actually enter a greater rift.

So, if I am pushing level 40+ grifts, it isn't a grind to spend an hour grinding back up to level 40 if I fail one? That is stupid. The trivial rift content will continue to be a trivial, forced grind. And, as overall gear levels increase and new items / balances are made, eventually someone doing a level 100 rift is going to be in for a huge, awful grind if they fail.

What are you talking about? The trial is designed to place you as close as it can to a level that is appropriate for your character. It was put in place with the sole purpose of making sure you DON'T have to grind all those greater rift levels.

I have edited my original response on the last page to hopefully clear up any misunderstandings.
 
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ChairShot

Senior member
May 6, 2003
831
0
76
I usually get a Grift key level 20-23 after my trial... no need to do levels 1-20 before.

My first grift was a lvl 18. Finished it, upgraded gems
my second grift was a lvl 23. Finished it, upgraded gems
my third grift was a lvl 22... still have to play it and might upgrade the keystone and try to push it to 30!
 

Malladine

Diamond Member
Mar 31, 2003
4,618
0
71
What's the lore explanation for rifts? As far as I have gathered it's some kind of dream world??
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
The waiting for the last 4 minutes is for when you are actually in a greater rift, the trial is it's own instance. Once you complete the trial you go back to town and talk to orek or whatever his name is to close it. THEN you put your greater rift keystone into the obelisk and actually enter a greater rift.



What are you talking about? The trial is designed to place you as close as it can to a level that is appropriate for your character. It was put in place with the sole purpose of making sure you DON'T have to grind all those greater rift levels.

I have edited my original response on the last page to hopefully clear up any misunderstandings.

So, what you are saying is there is a trial for the keystone that is short and will be set to something other closer to what I should be at and that then opens a greater rift of that level? So, each keystone I find, I do the trial, and get say 25. That allows me to start at level 25? And if I fail, I can do another trial and get another 25? That isn't as bad, except for having to continuously do the trial if I fail (and hoping it is close to the progression I left off).

I was unaware of the trial aspect and was thinking you had to go into a greater rift level 1 and complete enough rifts to get back to your appropriate level.
 
Oct 20, 2005
10,978
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So, this sounds exactly like I described it: stupid if you want to push content you aren't able to auto pilot through. If I go, right now, and do a T6 rift, get my greater rift key, and then level it up to 30, if I fail on that level 31, I am done. I have to alternatively farm another stone up to that level, having to do the stupid levels of 1-25 again, correct?

That is such a bad farming mechanic.

Smackababy, you have Reaper of Souls don't you? If so, you should just try out the greater rifts once to see what it's all about, instead of going back and forth with folks here.

Your arguments are partially correct, but I also feel it's a big exaggerated.

When you do the Trials, you can get a level 30 Grift keystone fairly quickly. During the trials, you will start at wave 1 which you will most likely kill quickly and then jump to wave 7. You will kill that one quickly and go to wave 12 or 14, etc. So to get to wave 25+ is fairly fast. So getting another high level Grift keystone is not hard at all.
 

jruchko

Member
May 5, 2010
184
0
76
So, what you are saying is there is a trial for the keystone that is short and will be set to something other closer to what I should be at and that then opens a greater rift of that level? So, each keystone I find, I do the trial, and get say 25. That allows me to start at level 25? And if I fail, I can do another trial and get another 25? That isn't as bad, except for having to continuously do the trial if I fail (and hoping it is close to the progression I left off).

I was unaware of the trial aspect and was thinking you had to go into a greater rift level 1 and complete enough rifts to get back to your appropriate level.

Correct. The trial can be a little annoying after having to do it many times, but there really isn't a better way to do it.

Most people are actually failing it on purpose and going up only 1 level at a time on purpose to maximize loot. They skip the first 3-4 groups of mobs at the start of a low level greater rift, clear the rest up to 98-99% completion and then exiting and doing bounties until there is less then 4 minutes left. Then they portal back to town and clear the mobs they skipped in the greater rift to spawn and kill the greater rift guardian and guarantee that they only move up 1 level to repeat the process.
 

Jumpem

Lifer
Sep 21, 2000
10,757
3
81
yeah i'm with Smack then, massive grind.

And so Jumpem was wrong:

Which is why i wanted confirmation. You misunderstood.

I was not wrong. If you end at a certain level (35 in my example), you simply spend a couple minutes on another trial and are right back where you left off. Assuming that you start at relatively that same level again at the end of the trial.

That said, you don't want your greater rift to go on level after level. Upgrade your gems at the first rift guardian you get to, and start another greater rift to upgrade again.
 
Oct 20, 2005
10,978
44
91
Is anyone getting some nasty lag spikes right now? I'll have good ping in game for about 10 seconds, then a sudden pink spike to 900+ms for 10 seconds, then back to low ping.

I'm in TX on TWC but don't know if it's my ISP or Battle.net. Speedtest shows I'm getting the max down/up on my cable, so don't think it's TWC. I'm in Dallas, TX.

Really frustrating as I can't do anything w/ this lag.
 

pandemonium

Golden Member
Mar 17, 2011
1,777
76
91
Man, you guys are trashing it without even trying it? Lol. Just try it. You'll see how it works pretty readily.

I usually stop my trial around 30ish and run that. It's usually less than the wave that's completed and that can be confusing. I'll complete wave 32 and get a level 28 stone one time, 31 another, 30 another... I'm guessing it has something to do with how fast each wave is completed and then recalculated at the end.

Pro tip: In the trial, once you have the wave level you want completed, just run over to the side (edge of the map where the cliff is; monsters are tethered to the center and won't hit you there) and teleport back to town. The trial will complete without any detriment to what you would've gotten had you let them kill you.

Pro tip #2: If you have all of the legendary gems, it's more effective to run a grift at a comfortable level and completing it to upgrade your gems rather than starting it at a lower level and continually upgrading it (if you don't, then use this method to get them quickly). You won't get more loot by upgrading slowly. You get the same/more loot from running regular rifts and then running the trials for each and completing a comfortable grift and upgrading the gem. The primary focus for a grift should be to upgrade your gems until you have what you want leveled to 25+, then working on progression.
 
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pandemonium

Golden Member
Mar 17, 2011
1,777
76
91
Is anyone getting some nasty lag spikes right now? I'll have good ping in game for about 10 seconds, then a sudden pink spike to 900+ms for 10 seconds, then back to low ping.

I'm in TX on TWC but don't know if it's my ISP or Battle.net. Speedtest shows I'm getting the max down/up on my cable, so don't think it's TWC. I'm in Dallas, TX.

Really frustrating as I can't do anything w/ this lag.

Are you running W7 or 8? If so, open up resource monitor and check your network TCP/IP connections while in game. Get the IP(s) listed there and run tracerts to those listed for battle.net and Diablo 3. There should be some spikes/losses in the hops that are congested, if it's not localized.

Also, I believe this is where battle.net has IPs listed out there for checking connection issues to their servers.
 

Ertaz

Senior member
Jul 26, 2004
599
25
81
Should hit PG400 today or tomorrow.

The Unity allows me to go and get more CDR for single player so I can Grift higher.

I'm a little squishy on the Multiplayer CDR build, so I go with toughness. I need a Ramalandi's Gift for the Maximus I have in my stash. I melt RG's and Elites with my furnace, but my white damage is lacking.

I guess level 600 is where you can max CDR/CC/CD, so there's that to look forward to...
 

OCNewbie

Diamond Member
Jul 18, 2000
7,596
24
81
If anybody isn't already aware, if you do a bounty on T6 now, a legendary is guaranteed to drop apparently. I'm not sure if this is intended or not, but it's the current situation.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
I was not wrong. If you end at a certain level (35 in my example), you simply spend a couple minutes on another trial and are right back where you left off. Assuming that you start at relatively that same level again at the end of the trial.

That said, you don't want your greater rift to go on level after level. Upgrade your gems at the first rift guardian you get to, and start another greater rift to upgrade again.

The problem is, if I upgrade my gems, I have to go find another stupid rift key. That is annoying. I am just against the entire 'go farm an item so you can farm for items' that seems to be how games are these days. It isn't just D3 that is doing it either. I do much prefer PoE's end game system though. There is a hard limit on players in the instance of a map (end game farming place, you find maps and complete them), but getting another map to run isn't contingent on failing. It is an item drop from anything, and if you're doing a map, the chance of finding at least one within a level or two that map is really high.

I tried one last night and the trial put at 21. First rift was pretty easy, but I was kind of goofing off and not trying particularly hard. Got 2 legendary gems from the rift guardian.

I ended up trying the DH again, after the WD jus didn't feel as fun. I have to say, the builds just aren't amazing. =( At least, not after putting in serious time in PoE. I am going to put in some more time this weekend though, before writing it off.


I still can't understand why Blizzard just wouldn't do some sort of endless dungeon for people who just want to farm. I don't need any special map or leaderboard or any kind of garbage. Just give me areas with like 5 elites and every 5 levels I have to fight a boss. I'd even be okay with your progress is infinite, but if you die or return to town, you start over. I don't want some items I have to farm and progression is determined by a timer or some crap. =(
 
Oct 20, 2005
10,978
44
91
Are you running W7 or 8? If so, open up resource monitor and check your network TCP/IP connections while in game. Get the IP(s) listed there and run tracerts to those listed for battle.net and Diablo 3. There should be some spikes/losses in the hops that are congested, if it's not localized.

Also, I believe this is where battle.net has IPs listed out there for checking connection issues to their servers.


Thanks for the tip Pandemonium. I'm running W7. I'll try this out tonight.
 

jruchko

Member
May 5, 2010
184
0
76
The problem is, if I upgrade my gems, I have to go find another stupid rift key. That is annoying. I am just against the entire 'go farm an item so you can farm for items' that seems to be how games are these days. It isn't just D3 that is doing it either. I do much prefer PoE's end game system though. There is a hard limit on players in the instance of a map (end game farming place, you find maps and complete them), but getting another map to run isn't contingent on failing. It is an item drop from anything, and if you're doing a map, the chance of finding at least one within a level or two that map is really high.

I tried one last night and the trial put at 21. First rift was pretty easy, but I was kind of goofing off and not trying particularly hard. Got 2 legendary gems from the rift guardian.

I ended up trying the DH again, after the WD jus didn't feel as fun. I have to say, the builds just aren't amazing. =( At least, not after putting in serious time in PoE. I am going to put in some more time this weekend though, before writing it off.


I still can't understand why Blizzard just wouldn't do some sort of endless dungeon for people who just want to farm. I don't need any special map or leaderboard or any kind of garbage. Just give me areas with like 5 elites and every 5 levels I have to fight a boss. I'd even be okay with your progress is infinite, but if you die or return to town, you start over. I don't want some items I have to farm and progression is determined by a timer or some crap. =(

That is the entire point of ARPGs. I also don't get how you can say you give PoE a pass for doing the exact same thing. Maps are actually worse in a lot of ways too unless you always play in a group. Once you get to high level maps if you are solo you will constantly be forced to either buy them or run lower level maps hoping for a higher level map drop. They can also get pretty expensive to get good rolls on them to maximize your chance of getting another high level map to drop and your xp gain.

I also currently play PoE in Rampage because my internet isn't good enough to play a hardcore league. I actually prefer PoE overall but it is unfair to give PoE a pass on a system that in some ways is worse then d3 rift/greater rift system.
 
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Worthington

Golden Member
Apr 29, 2005
1,432
17
81
interesting. I've been hunting for the new Leoric's Crown since 2.1 to no avail. I can do T6 it's just slow going. Might be worth it now.
 

jruchko

Member
May 5, 2010
184
0
76
interesting. I've been hunting for the new Leoric's Crown since 2.1 to no avail. I can do T6 it's just slow going. Might be worth it now.

I would just run rifts and use kadala for it. You are much more likely to get a cache legendary from a cache.

I actually think that was my first level 70 legendary for my seasonal crusader. I really wish it was possible to trade.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
interesting. I've been hunting for the new Leoric's Crown since 2.1 to no avail. I can do T6 it's just slow going. Might be worth it now.

I hope they made the drop rate of that stupid hat a lot lower. I swear, I've Brim'd more of those than every other legendary combined.

I did find some new Depth Diggers on my DH last night (who sucks solo, due to only 1 piece of the zoo set). They had 97% on hatred generator plus 15% on evasive fire (which I use anyway!) That is pretty good, along with my like 40% fire damage.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
That is the entire point of ARPGs. I also don't get how you can say you give PoE a pass for doing the exact same thing. Maps are actually worse in a lot of ways too unless you always play in a group. Once you get to high level maps if you are solo you will constantly be forced to either buy them or run lower level maps hoping for a higher level map drop. They can also get pretty expensive to get good rolls on them to maximize your chance of getting another high level map to drop and your xp gain.

I also currently play PoE in Rampage because my internet isn't good enough to play a hardcore league. I actually prefer PoE overall but it is unfair to give PoE a pass on a system that in some ways is worse then d3 rift/greater rift system.

Maps aren't the same thing. If I do a 78 map, I have a pretty good chance to find at least a 76 map. And each of those has a chance to let me continue mapping. In D3, I get a farming mechanic that is based on how long it takes me to do the map, and only then do I get a chance to progress. And, if I fail, I have to farm a completely new item and start over. It is just inefficient for people who want to farm. If I enjoyed D3 as much as I did when it first came out (*gasp* I know! I'm one of the few...), I'd likely end up skipping greater rifts completely and opt for just normal rift farming in whatever difficulty I want.


I don't get why ARPG makers don't understand people want to farm for upgrades, not farm for an item that lets them farm. Just make unlimited, endless dungeons already. The entire point is to get better gear than you currently have. Having to go and hope for a chance item to drop to give me a chance to farm is defeating the purpose of me wanting to farm to begin with.
 

sweenish

Diamond Member
May 21, 2013
3,656
60
91
Ah right, the quicker you complete waves the bigger the jump. I had "wait until the last 4 minutes to keep the jump to 1 lvl" in my mind cause I play HC. SC it has be much better.

You're mixing up the trial with the actual grift.

The system is not hard to understand. Just play it through a couple times. If you're not able to yet, it's not as if you'll have a shortage of regular rifts to run in the meantime, anyway.
 

jruchko

Member
May 5, 2010
184
0
76
I don't get why ARPG makers don't understand people want to farm for upgrades, not farm for an item that lets them farm. Just make unlimited, endless dungeons already. The entire point is to get better gear than you currently have. Having to go and hope for a chance item to drop to give me a chance to farm is defeating the purpose of me wanting to farm to begin with.


I can understand that, and that is why I love Torchlight 1 and 2 so much. My favorite mods for Torchlight 1 raised level cap to 999 and another had gear upgrades for the entire leveling process.

Not being able to mod is my biggest gripe with D3 and PoE. I understand why PoE cannot allow them with being F2P and all. D3 however forced the whole online only thing because of the auction house. It was a blatant money grab from Blizzard.

Just imagine D3 with mods, it would easily be the best ARPG ever made because I can guarantee that a modding community would have the game "fixed" within a week.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
You're mixing up the trial with the actual grift.

The system is not hard to understand. Just play it through a couple times. If you're not able to yet, it's not as if you'll have a shortage of regular rifts to run in the meantime, anyway.

The problem was my initial question and confusing was met without an mention of the trial to begin with. I had no idea there was even a trial that would place you in a higher greater rift, thus confusion ensued on how the system actually handles failures. You are still forced to farm another keystone (if you don't already have one), but rather than begin at level 1, you actually do a trial that places you higher.
 

Ertaz

Senior member
Jul 26, 2004
599
25
81
Played at lunch. May hold the world record for the crappiest set of L70 Rorg. Did get a leggo from every cache and stacking rift tokens and xp though...
 
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