**OFFICIAL** Diablo 3 Thread

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darkewaffle

Diamond Member
Oct 7, 2005
8,152
1
81
Except those games you mentioned requires actual skill unlike this which utilises cheap RNG gameplay mechanics to the max to screw players over because it can.

Why does that make a difference? So they're skill oriented instead of gear oriented, all it means is you spend time practicing instead of farming. They still require that same investment of time and preparation either way.

The only real RNG factor has is on enemy affixes, but there are also very few times when you're actually 'forced' to fight one (and to be fair, there are just as many 'bad' affixes/combos as there are 'good' affixes/combos for both ranged and melee; so I wouldn't necessarily equate random to cheap in this case). If you find something you can't or don't want to deal with, you can almost always just go to a different map or even just go around them (and if you can't deal with any of them, go back to the previous act).

Even on my Barb I still just skip some elites simply because I can recognize they're not worth the effort; might take too long to kill, might be too long of a run back if I die, might cause more deaths than I care to give up. But even in those worst case scenarios, all you do is change maps and find one of the dozens of other elites/champs in the act and keep going.
 

HopJokey

Platinum Member
May 6, 2005
2,110
0
0
Precisely, further bolstering the idea that Inferno is not intended for normal play or part of the established Normal -> Nightmare -> Hell progression. It alone has different requirements and different expectations; it alone arguably necessitates use of the AH (though, of course, if you have enough time you can find all your gear on your own eventually).

The problem arises from players trying to push the Inferno square peg into the round hole of greed and instant gratification. Inferno is the super difficulty, it is analogous to God of War's "God Mode" or Ninja Gaiden's "Master Ninja" mode or Super Mario RPG's "Culex". If you want to play it and win, you have to put in the time/effort/practice/energy/whatever.

Don't forget you can also "Pay to Win" also by dropping some coin on the real money auction house (or buying gold). I'm content with grinding Act 1 for a while though with tons of MF. I'll try and beat the game soon, but farming A1 is so much easier than A3.

Most of the "godly" gear is in A3/A4 though as the iLvl63 drop rate is much higher than A1 (16.3% vs. 4.8%).
 

ViviTheMage

Lifer
Dec 12, 2002
36,189
87
91
madgenius.com
I hate all of you that have been able to sell anything and profit (not really. I am just a ball of bitter).
Everything that is worthwhile ends up being an upgrade for my babrb or DH. I have yet to find anything worth selling. MY buddy I routinely run with finds almost 1 set part a week. We both run about the same MF gear and he gets every damned good drop. The game hates me.

I play with ZERO MF, and I get legendary and set drops...MF is stupid :s
 

SS Trooper

Senior member
Jun 18, 2012
228
0
0
I play with ZERO MF, and I get legendary and set drops...MF is stupid :s

I just set up my DH with a MF set that is about 243% with 5 stacks. I just finished Hell, and have yet to get an Act1 Inferno run in. But I noticed 0 difference in drop rates through an entire act 4 run.

I guess I am supposed to see more magic drops total, but that didn't happen in my initial run. And at 243% MF Diablo dropped 3 rares all ilvl 55. (Which is good, but realistically only 1 additional rare from just 5 stacks)

I probably give MF runs a good 4-5 times through Act1 and then I'll post what difference I find.
 

Olikan

Platinum Member
Sep 23, 2011
2,023
275
126
Why does that make a difference? So they're skill oriented instead of gear oriented, all it means is you spend time practicing instead of farming. They still require that same investment of time and preparation either way.

WTF! are you serious?
 

ViviTheMage

Lifer
Dec 12, 2002
36,189
87
91
madgenius.com
I just set up my DH with a MF set that is about 243% with 5 stacks. I just finished Hell, and have yet to get an Act1 Inferno run in. But I noticed 0 difference in drop rates through an entire act 4 run.

I guess I am supposed to see more magic drops total, but that didn't happen in my initial run. And at 243% MF Diablo dropped 3 rares all ilvl 55. (Which is good, but realistically only 1 additional rare from just 5 stacks)

I probably give MF runs a good 4-5 times through Act1 and then I'll post what difference I find.

I had no stacks, no MF gear, and I got dropped a set piece and a legendary within 5 minutes of each other. Sold the set for 15 mil or so, and legendary for 220k because it was 59 trash legendary.
 

isekii

Lifer
Mar 16, 2001
28,578
3
81
Finally was able to sell a unique (Stormshield) for 20mil. (Started it at 26mil I think and kept decreasing a bit each time it didn't sell). So I'm hoping tonight with my new found riches I can go AH shopping and get enough stuff to actually be able to make it through Act 2.

I really wish they change the system where you can cancel the auction any time as long as there is no bid.
Retarded to have your item sitting there if its not selling.
 

AMDZen

Lifer
Apr 15, 2004
12,589
0
76
I really wish they change the system where you can cancel the auction any time as long as there is no bid.
Retarded to have your item sitting there if its not selling.

Thats slated as a change to be made, they're just taking their sweet time with it
 

darkewaffle

Diamond Member
Oct 7, 2005
8,152
1
81
I had no stacks, no MF gear, and I got dropped a set piece and a legendary within 5 minutes of each other. Sold the set for 15 mil or so, and legendary for 220k because it was 59 trash legendary.

It's important to understand with MF, that when it comes to sets and legendaries, that regardless of how much MF you have the chance for them to drop is still miniscule.

Even if you had, say, 500% MF the chance for a legendary to drop would probably only change from, say, .001 (equating to 1/100000, purely a guess) to .005 under the best conditions (when in actuality, MF diminishes and getting 500% is probably impossible currently so the most you could up the rate would probably be closer to something like .025 in this example).

MF is a 'macro' stat, at least in terms of legendaries and set items. You can equip all the MF gear in the world and still not get any of them. But if you equip it and then kill 100000 monsters, you may end up with 2 or 3 of them instead of just 1 of them.

I can say that, prior to any of the drop rate changes, when I MFed in Act 1 I noticed substantially more rares over the course of a full run, which for me usually was just Halls of Agony -> Warden -> Butcher. Without MF (back then) I would usually end up with something like 8-11 rares total, with about 150% base MF (so 225ish after NV) I would usually end up with much closer to 20 rares per run. I think you can definitely discern a difference in the number of rares earned, but that might be somewhat obfuscated now by the number of 'guaranteed' rares one earns while farming.
 

darkxshade

Lifer
Mar 31, 2001
13,749
6
81
I got the sweetest drop of all last night, an ammy with 14x str, 8x dex, 50 vit, 61% crit dmg, 8.5% crit rate and OS(edit: and health globe bonus lol)

Should fetch into the 10's of millions

Got it in A1 of all places... so now I've gotten a 30m bow in A2, possible 30m+ ammy in A1 yet I've spent the most time farming A3 and have yet to get anything over 5m. Why do I even bother with A3 :\
 
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stag3

Diamond Member
Feb 7, 2005
3,623
0
76
so i just hit 60 and dropped a mil on mostly blue gear.
filtering by vital and >70 resist all.

my dps went down from 20k to ~6k
my resist all went from < 100 to 700 buffed
health from 25k to 40k.

it takes awhile to kill but i'm having no issues surviving so far.
i won't be able to afford nice gear anytime soon hahaha
 

isekii

Lifer
Mar 16, 2001
28,578
3
81
so i just hit 60 and dropped a mil on mostly blue gear.
filtering by vital and >70 resist all.

my dps went down from 20k to ~6k
my resist all went from < 100 to 700 buffed
health from 25k to 40k.

it takes awhile to kill but i'm having no issues surviving so far.
i won't be able to afford nice gear anytime soon hahaha

if you camp out the auction, you can pick those up for like 1000-3000 gold each
 

AMDZen

Lifer
Apr 15, 2004
12,589
0
76
I got the sweetest drop of all last night, an ammy with 14x str, 8x dex, 50 vit, 61% crit dmg, 8.5% crit rate and OS(edit: and health globe bonus lol)

Should fetch into the 10's of millions

Got it in A1 of all places... so now I've gotten a 30m bow in A2, possible 30m+ ammy in A1 yet I've spent the most time farming A3 and have yet to get anything over 5m. Why do I even bother with A3 :\

Some dumb questions. What is ammy, and when you say it has 14x str and 8x dex the item actually says that? I have only seen +stats, like +100 str or dex. I just haven't seen any badass ilevel 63 items I guess that actually have 14x?

And again, stupid question but just to confirm, if you have 1000 str and equip the "ammy" then you have 14000 str?
 

ViviTheMage

Lifer
Dec 12, 2002
36,189
87
91
madgenius.com
I got the sweetest drop of all last night, an ammy with 14x str, 8x dex, 50 vit, 61% crit dmg, 8.5% crit rate and OS(edit: and health globe bonus lol)

Should fetch into the 10's of millions

Got it in A1 of all places... so now I've gotten a 30m bow in A2, possible 30m+ ammy in A1 yet I've spent the most time farming A3 and have yet to get anything over 5m. Why do I even bother with A3 :\

Can I have it...that is the type of Amy I have been looking for! I don't have 10's of millions though, haha.
 

ViviTheMage

Lifer
Dec 12, 2002
36,189
87
91
madgenius.com
Some dumb questions. What is ammy, and when you say it has 14x str and 8x dex the item actually says that? I have only seen +stats, like +100 str or dex. I just haven't seen any badass ilevel 63 items I guess that actually have 14x?

And again, stupid question but just to confirm, if you have 1000 str and equip the "ammy" then you have 14000 str?

He means like 143 strength, or 85 dex...the x just means he doesn't recall the exact state for that percentile.
 

DrunkenSano

Diamond Member
Aug 8, 2008
3,892
490
126
Not sure why you dropped so much money on crappy blue gear. You also don't need that high of resist all on all your equipment if you are just doing Act 1 Inferno. RA > 40 was enough for me on my Barb. And I spent maybe half a million on my armor. Weapon is a different story, I was able to get lucky and find a blue 900 dps 1H weapon.
 

EDUSAN

Golden Member
Apr 4, 2012
1,358
0
0
what i do notice when i play with or without MF is the grey items...

when i have no MF i see a lot of grey items being dropped... with MF that doesnt happen anymore and i see a lot more blues dropping. You know that MF doesnt change the quality of them and its still hard to get legendaries but i feel a see a lot more blues with MF
 

darkxshade

Lifer
Mar 31, 2001
13,749
6
81
Some dumb questions. What is ammy, and when you say it has 14x str and 8x dex the item actually says that? I have only seen +stats, like +100 str or dex. I just haven't seen any badass ilevel 63 items I guess that actually have 14x?

And again, stupid question but just to confirm, if you have 1000 str and equip the "ammy" then you have 14000 str?


amulet
142, 143? I don't remember hence 14x
I put down the stats I did remember

So for the sake of clarity, lets just say it's
142str
82dex
50vit
61 crit dmg
8.5% crit rate
4000 extra health from globes
open socket
 

Imp

Lifer
Feb 8, 2000
18,828
184
106
Not sure if folks noticed but you can now list commodities- although not gold.

Completely forgot about that...

Wonder what the uppier tier (not the ones you need a recipe for) gems are going for. Maybe I can make a few bucks consistently with that. On the otherhand, I can work at my real part-time job for $20/hour. Which to do...

Speaking of, has anyone noticed that the gem drop rate has been gimped since the last major patch (few weeks ago)?

I seem to recall that I used to get a lot more flawless squares in Act 3 Hell and Act 1 Inferno.
 

HopJokey

Platinum Member
May 6, 2005
2,110
0
0
what i do notice when i play with or without MF is the grey items...

when i have no MF i see a lot of grey items being dropped... with MF that doesnt happen anymore and i see a lot more blues dropping. You know that MF doesnt change the quality of them and its still hard to get legendaries but i feel a see a lot more blues with MF

MF will increase the chance of blues, yellows, greens, and burnt oranges droping. However since sets/legendary items have a base drop rate really low unless your sample size is really really large you aren't going to notice an immediate difference.

A good analogy is playing the lottery. If you spend $5 instead of $1 you've increased your chances of winning by 500%. But 5x of 1/143 million is still 5/143 million - which means you aren't going to win either way.
 

Adrenaline

Diamond Member
Jun 12, 2005
5,320
8
81
I've been having a lot of success farming Act 1 Inferno with my Monk the past week. Found three legendaries (one iLvl 61) I've sold a few items over 3 million gold, a bunch over 200K, sold one item for $63 and another for $18 on the RMAH. Been able to consistently gain gold as well savaging iLvl 61+ blues and junk yellows and selling tombs and the essences for now 1800+ a pop. I'm going to start selling unidentified iLvl63 items which net on average 300K per.

My Monk is a dual wielding crit chance (30%), crit damage (192%), LOH (690) with FoT ThunderClap and Cyclone (Sweeping Wind). This build is quite effective and Act 1 is trivial with it.

One thing I would not sell unid are weapons.

A guy bought a pack of unids from someone and got a wand to pop like 1315 damage (may have been a little lower but ut was really up there) with mods. He is selling it on d2jsp and the current offer was at 330 million gold.
 
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JJ650

Golden Member
Apr 16, 2000
1,959
0
76
amulet
142, 143? I don't remember hence 14x
I put down the stats I did remember

So for the sake of clarity, lets just say it's
142str
82dex
50vit
61 crit dmg
8.5% crit rate
4000 extra health from globes
open socket

Damn. That is a nice one. The open socket makes it killer. Add an emerald for more crit dmg% and watch the DPS sky rocket.

Oh....Vivi Damn you. I have over 250 hours and NOT A SINGLE SET ITEM!
 

EDUSAN

Golden Member
Apr 4, 2012
1,358
0
0
MF will increase the chance of blues, yellows, greens, and burnt oranges droping. However since sets/legendary items have a base drop rate really low unless your sample size is really really large you aren't going to notice an immediate difference.

A good analogy is playing the lottery. If you spend $5 instead of $1 you've increased your chances of winning by 500%. But 5x of 1/143 million is still 5/143 million - which means you aren't going to win either way.


i know how it works, but what im trying to say its that i DO notice the difference while playing
 

Pantlegz

Diamond Member
Jun 6, 2007
4,627
4
81
Stats don't work like that. If you roll a 6 sided die 6 times you odds of rolling any single number is still 1/6 you just have more attempts to do so.
 
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