probably worth a few mil to a poison stacking monk
i have 400k gold... what is a few millions? i have no idea what a few million is to normal people lol. for me 2 million is not a few million...ITS A LOT haha
10 mill? 20 mill?
probably worth a few mil to a poison stacking monk
i have 400k gold... what is a few millions? i have no idea what a few million is to normal people lol. for me 2 million is not a few million...ITS A LOT haha
10 mill? 20 mill?
I am not the only one complaining about this crap being incorporated into Diablo 3, it is all over the forums for Blizzard about how it should not even be in Diablo 3. Many of my friends have quit this game because it is here and should not be here as it was not in Diablo, Diablo 2 or LoD but somehow got into this game.
i have 400k gold... what is a few millions? i have no idea what a few million is to normal people lol. for me 2 million is not a few million...ITS A LOT haha
10 mill? 20 mill?
If it's being greedy to not want all this game lag in my solo game, or to be able to play it on a Tuesday, I'll be greedy.
/this
I don't mind legendary's or set items being rare. but hell it sucks when they finally drop and THEY SUCK.
it is NOT a polished game.
I haven't found a single legendary worth keeping.
I haven't found a single legendary yet. Yet I am not reallty complaining.
People praise the supposed "good ideas" for D3 because they almost always lack vision and simply promote bad, band-aid fixes (players dont like crappy items -> higher drop rates!!!) that sound good at the outset but have no eye for longevity or repercussion. The majority of the "fixes" I see player propose leave me wondering "Are they really that shortsighted?" If I was in Blizzard's shoes, the last thing I would do is listen to most "players", they're just a horde of insatiable malcontents.
I can tell you from my own "GM" experience balancing on an old arena/PVP server for NWN that most/many players have a great deal of trouble separating "What's good for the game?" and "What's good for me?", and no they are most definitely not the same thing.
See, I think that's a cop-out. "Good inventory management" wasn't in D1 or D2 either, but that doesn't mean I want D3 to have shields that take up 1/4 of my pack either. Arbitrarily declaring that just because 'Q' wasn't in D1 or D2 means it shouldn't be in D3 is just asking for the game to be rehashed over and voer and being dismissive of a lot of the, in my opinion, good that's come from D3's changes.
I've found 4. Trust me you're not missing out on anything.
What everyone wanted was another expansion to a 10 year old game of D2, and not a new game. That I believe is the biggest issue. People don't accept change very well.
-Constant online (DRM),
-The story was bland and left holes from what happened in D2 to D3 10 year time span,
-Deckard Cain dying,
-The music.(Loved D2 music in Act 1),
-Blizzards lack of ability to ban all botting as they don't record the info on games requried to catch them, (Doesnt affect the game for me personally, just the way I view the company behind it somewhat).
Good point, but I also think that it would have made great sense to start with some of the mechanics that worked so well in D2, coupled with the game dynamics that players loved best, and then create a new game around those. It would wind up being similar, but a good developer would still be able to make it new and fresh.
- Constant DRM: Nail, meet head.
- Story: Uninspired in so many places. Quests created simply for the purpose of being quests. Stupid main boss banter (i.e. "I do not need my siege machines to kill you" says Azmodan. Then WHY did you bother bringing them?). No real feeling of urgency or fear in many parts where it should be.
- Deckard Cain dying? A sign that there will be no Diablo 4.
- The music. YES! Someone else gets it. Allow me to elaborate:
D3 is movie music -- written to accompany the cinematic cut sequences, perfect for closeup battle scene. It's incredibly well written and immaculately produced.
DII is game music -- written to serve as a backdrop for gameplay. It's sparse at times, but brimming with ambiance and mood over superior writing and/or production.
With this in mind, I proclaim DII Soundtrack to be far superior, as its light-handed finesse allows for my imagination to better fill in the gaps, even when I'm listening to it when not playing the game.
- Botting issues? Why would they care when people are going to sell botted items on the RMAH and make more money for Blizzard?
Which brings me to one last thing... the RMAH. To me, it's existence is simply the product of Blizzard being mad that they didn't get any money for the D2 stuff people were selling on eBay. Now, all it does is legitimize the existence of bots, and people who tie up the servers simply for farming. To me, that's a mistake.
No I am not as I don't care what color of gear I get. I just try to improve my gear over time, whether its a rare, set piece or legendary. Though well rolled Legendaries are the best pieces out there, just that its a rare legendary, making it uber rare.
But That is my point. It is all luck. You happened to find 4 legenadries (even though they suck in your opinion) in how much playtime?
Amongst all my characters I have 147 hours and found 0.
All I am pointing out is, it is all luck. Thats how loot systems normally work. Someone out there on their first Inferno kill may have found a legendary that is so amazing you would call it super amazing.
it is all luck and has almost nothing to do with MF. having played over 200 hours, i have found 3 sets and 4 legendaries. only once did i get a set item with 5 NV stacks, the others i got off my first kills at the beginning of the game.
the % to roll a legendary/set item is so small that having MF really doesnt give you that much more of a chance. it's like the difference between 0.1% and 0.4%.
I'm having terrible lag...I can shoot like 8-10 arrows (demon hunter) and nothing happens and then it speeds up like 20 seconds and everything is either dead...or I am. It makes inferno pretty hard.
Just ran speedtest and got: 213ms ping and 0.52Mbps down and 0.67Mbps up.
Is that connection just so bad that it wont work? I'm playing solo, so i thought it wouldnt depend on the connection so much.
Computer- Win 7 64bit, Core i3, Geforce 610, 8gb ram. (desktop)
Wireless or wired?
On my laptop of 250-300 ms I would once in a while get that issue.
On my wired desktop (40ms) I dont seem to get that issue often, unless the server hiccups, in which everyone complains about it close to the same time.
It is wired, but it is a split T1 connection.
I have a lot of free time at the office...most of my work is answering phones and helping people with technical assistance, so I can just hit pause and do that. We have about 20 computers splitting a T1 connection so the speed isn't constant depending on the network load. I'm just a bit surprised by how bad the gameplay is, because i thought the game ran locally and only connected for item and character tracking.
Let me know if you still have it i'm interested in it.
T1 split between 20 people = slooowwwww
you'd be better off playing tethered to your phone lol
I am not sure what is up but, the inconsistency in selling prices is mind boggling. I sold 10 mil gold and received $18.04 in paypal after the fees. I sold another 10 mil gold and received $16.97 after fees. What the hell? Call me crazy but shoudlnt the same item bring the same money? lol...oh blizzard....