destrekor
Lifer
- Nov 18, 2005
- 28,799
- 359
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Originally posted by: blurredvision
Originally posted by: destrekor
Originally posted by: hans030390
Originally posted by: UpgradeFailure
Ug PSN downloads SO SLOW. It'll be like 4 hours til I can play the demo
It's your network, not PSN. I know this because I had the same problems at my house with Comcast. When I came to my university, my PSN download speeds average 1 megabyte per second, which is faster than what the 360 downloads here. I had the demo within 20 minutes.
Yep, similar experiences. Well, back at home it's a local cable company and I tend to get acceptable speeds based on 8mbit connection and using Wireless-G.
But here at school, PSN downloads often hit 2-3 MBytes/second. It's freaking nuts. Same with Apple.com/trailers, and same with, ahem... other... downloads. And it was NOT like this last year, so I'm in internet heaven. Don't know what OSU did, but damn well better stay this way.
So basically, you have to be hooked up to a school network to get good speeds out of PSN? Sorry, but I don't buy the whole "it's your network" thing. Sony needs to upgrade their servers. I never have problems downloading from Live and it using an acceptable amount of my available speed, but PSN has always been dog slow. A couple of weeks ago, I downloaded the CoD4 map pack on Live, a 450MB file, in about 15 minutes. I'm trying to download the Killzone2 demo, and have gotten to 30% after 4 hours of downloading. Downloading the Battlefield Bad Company demo last night on the PS3 took about 6 hours from start to finish (around a 1.2GB file I think).
I'm glad Sony doesn't charge for the PSN, I don't think anybody would be buying.
I don't know how you got that out of my post.
My point was, if I can have a high speed connection, and basically max out my share or get damn close to it... then it's not a server problem, at least not entirely. This is because their servers can handle pushing out those speeds to the connections that will take them.
I have a feeling the reason some household places get hit hard, may be due to local network systems. If it's at the end of the line from Sony, or somewhere in your ISP, who knows. I don't know how crazy Sony's network architecture is...
But, my point being... it could be a combination, that due to a certain way Sony handles it, gets screwed up while a certain way Microsoft handles it, it does not. When you take the scenario of others and that of my own, it kind of proves it is definitely not entirely on Sony, especially if some homes from major ISPs are still getting high speed access.
Likely, it's the way your ISP handles the packets and distributes their hubs. If you're own an overloaded hub, certain traffic, while not all traffic, but get hit pretty hard. Can't explain it further without knowing the way either end of the data stream handles the packets.