Official Modern Warfare 2 thread

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Kabob

Lifer
Sep 5, 2004
15,248
0
76
This is very true. My level is 30 something and my skills are nowhere near what I consider a level 30 player.

For example I got tooled pretty good last night for MW2 night and on the 9 lives games I was able to watch a lot of you guys play and your skills are WAY better then mine.

One of my biggest issues is "reflexes" mine are just not as good as the rest of you. I see you and you see me and you guys can get your weapon up, aimed, and fired before I can, it's that simple. Also my aim must be off or it is server issues as you guys talk about because I cannot tell you (even last night) how many times I shot someone point blank with a full clip and nothing happened other than I got shot 2 times and died.

Overall I am enjoying the online experience and I say bring on some new maps (or old ones as the case may be).

Greg

Reflexes is only half the equation (by far the less important half). Playing smart is the other half. Set yourself up to have a big advantage when the time comes for to shoot. Last night on the Last Man Standing match, how many guys did I kill from behind or at least from a place where they couldn't see me)? How many guys did I chase down to get the guaranteed kill instead of taking pot shots from long range? Also, if you'll notice (you may not have been dead at the time) there was a firefight or two that I knew I was at a disadvantage with so I retreated or avoided it.

Just because you see someone doesn't mean you have to shoot at them. On Estate I was near the house with the roof you can stand on (near the power station) and there was a guy part way up the hill with some sort of assault rifle (vs. my suppressed UMP). I saw him but I knew he had a huge weapon advantage at that range so I backed off. Later that same game I was at the top of that hill running down and saw a guy camping in the window of the same building near the power station. He's crouched and aiming with a wide open field of view, I'm running down a hill and would be shooting at a target mostly obscured by a wall (little to no damage there). He's got the advantage, don't fight on his ground. Instead of charging like a madman I took a left and cut through the central building.
 

GCS

Diamond Member
Oct 16, 1999
4,898
0
71
Yes I agree tactics are very important but on invasion last night I was killed many times by a "quicker" person. It was a case of both of us coming around opposite corners and bam they get their weapon up first etc. That's reflexes.

Tactics -- yeah maybe I should have been somewhere else but in the end last night there was only 7 of us so we were all running around looking for one another.

I will admit though that I am definitely a "quick shooter" as in many times I will throw up my weapon and start shooting without regard to location, distance etc. It typically gets me an a$$load of long distance kills (and point associated with that) but it often gets me seen and killed a lot too. A little self-discipline on my side would help a lot!

Greg
 

digiram

Diamond Member
Apr 17, 2004
3,991
172
106
Yes I agree tactics are very important but on invasion last night I was killed many times by a "quicker" person. It was a case of both of us coming around opposite corners and bam they get their weapon up first etc. That's reflexes.

Tactics -- yeah maybe I should have been somewhere else but in the end last night there was only 7 of us so we were all running around looking for one another.

I will admit though that I am definitely a "quick shooter" as in many times I will throw up my weapon and start shooting without regard to location, distance etc. It typically gets me an a$$load of long distance kills (and point associated with that) but it often gets me seen and killed a lot too. A little self-discipline on my side would help a lot!

Greg

He may be using SOH Pro too. This allows him to draw up his weapon quicker.
 

AstroManLuca

Lifer
Jun 24, 2004
15,628
5
81
Is there a starting M16 Class? How do you have all that starting yesterday?

There is a starting class that has the FAMAS, which is basically the same as the M16 except it reloads slower and has a slightly longer range. The M16 is unlocked at level 40, which could be done in a couple days if you play a lot.
 

Kabob

Lifer
Sep 5, 2004
15,248
0
76
Yes I agree tactics are very important but on invasion last night I was killed many times by a "quicker" person. It was a case of both of us coming around opposite corners and bam they get their weapon up first etc. That's reflexes.

There's your problem right there. Sprinting is all well and good but there's something to be said about cautiously moving as well, and being aware of your surroundings. Ninja Pro (for me) is an absolute must on FFA (unless you're playing on Rust where it doesn't really matter, someone is going to see you no matter what). Not just so no one hears you but so you can hear everything else better.

I'll be honest, my reflexes aren't particularly quick either. Notice last night when I was forced to do the close quarters quick aiming vs. Cuda he killed me 3 times in a row for the win.

I will admit though that I am definitely a "quick shooter" as in many times I will throw up my weapon and start shooting without regard to location, distance etc. It typically gets me an a$$load of long distance kills (and point associated with that) but it often gets me seen and killed a lot too. A little self-discipline on my side would help a lot!

On TDM or any sort of game type where there's lots of people on the same time shooting long distance isn't nearly as dangerous because it's typically much more chaotic.
 

1ceHacka

Senior member
Mar 3, 2006
565
1
0
There is a starting class that has the FAMAS, which is basically the same as the M16 except it reloads slower and has a slightly longer range. The M16 is unlocked at level 40, which could be done in a couple days if you play a lot.

That's my point...153-18 using the M16 on the 2nd day of having the game?
 

1ceHacka

Senior member
Mar 3, 2006
565
1
0
There's your problem right there. Sprinting is all well and good but there's something to be said about cautiously moving as well, and being aware of your surroundings. Ninja Pro (for me) is an absolute must on FFA (unless you're playing on Rust where it doesn't really matter, someone is going to see you no matter what). Not just so no one hears you but so you can hear everything else better.
I can 100% agree with most of that. When I started playing MW1 (and even MW2), I would sprint and run without a care in the world, which gets you killed a lot. Taking a more calm, strategic approach to your pathing will make a world of difference. Ninja pro is by far the best perk 3 unless you are want steady aim pro for the sniping or commando for the knife charge.
 

GrantMeThePower

Platinum Member
Jun 10, 2005
2,923
2
0
Yeah, it explodes like a normal claymore. The likelyhood of it killing someone is low though, if they are that close they would have tripped the claymore already.

I remembered you saying this yesterday, and I use claymores with all of my AR builds. I'm level 50 something prestige, so I've played a lot of the game (definitely more time spent than skill level. hahaha). In all the time I've played with claymores I dont think i've killed someone by placing that third claymore...

until last night while we were all playing....

and it was a kill on you! hahaha...I just thought that was super ironic because i remembered this comment and I almost replied yesterday how right you were.
 

GrantMeThePower

Platinum Member
Jun 10, 2005
2,923
2
0
On another note, I have started working on quick scoping. I rarely snipe since AR's are so powerful and accurate, but I see more and more how powerful quick scoping can be if you are good at it. I set my sensitivity to 6 and started using the intervention with FMJ, sleight of hand pro, stopping power pro, ninja pro. I was pretty horrible at it, but I think that's mainly attributed to the drastic change in sensitivity. I am going to continue playing at 6 (or maybe 5) to try and get used to the change. Anyone here a quick scoper?

I've heard of this "quick scoping" thing, but I dont know how to do it...can you explain?
 

GCS

Diamond Member
Oct 16, 1999
4,898
0
71
I have been using Ninja as well as of late last week when I unlocked it. I typically run with it and Cold Blooded.

Steady Aim helped in the beginning when I had nothing to choose from but not really much anymore unless I choose to snipe.

I do also use Claymores -- just started that last week also and I do prefer them unless my AR does not have an M203. If run w/o the M203 I kinda prefer to have a semtex grenade to throw.

Greg
 

BW86

Lifer
Jul 20, 2004
13,114
30
91
I either use claymores or c4

I usually use c4 when playing domination. Place it on a point and when you hear that you're losing that point wait a second or two and blow that shit up.
 

cyphilis

Senior member
May 7, 2008
454
0
0
I am falling in love with team deathmatch in Hardcore. It doesn't take half a clip to kill an enemy, and makes you use strategy instead of gun slinging sprinting spray and pray methods.
 

Platypus

Lifer
Apr 26, 2001
31,046
321
136
Any tips on perk balancing?

My problem is that I love the scar but it's fucking useless without the scavenger perk because you blow through ammo too quickly unless you use stopping power (at least I do). Bling is great because you can get grenade launcher and a scope or scope and FMJ but you don't have enough ammo anymore. Furthermore, I'd like to use cold blooded but I need stopping power or else it takes forever to kill someone. Similar for perk 3, I need steady aim since I do a lot of hipshots but I'd prefer to use ninja because constantly I get killed by people using the heartbeat monitors.

My solution was to make two classes with the same guns but different perks but switching gets tedious.
 

digiram

Diamond Member
Apr 17, 2004
3,991
172
106
The way you describe "reflexes" is probably because of lag. If you're shooting people point blank and nothing's happening, that's lag. There are many times you will die where your enemy has seen you for almost a full second before you see them, because of lag. In those cases you don't stand a chance.


Yap. Have had to waste a full clip to down and finish someone many of times due to lag.
 

stag3

Diamond Member
Feb 7, 2005
3,623
0
76
Any tips on perk balancing?

My problem is that I love the scar but it's fucking useless without the scavenger perk because you blow through ammo too quickly unless you use stopping power (at least I do). Bling is great because you can get grenade launcher and a scope or scope and FMJ but you don't have enough ammo anymore. Furthermore, I'd like to use cold blooded but I need stopping power or else it takes forever to kill someone. Similar for perk 3, I need steady aim since I do a lot of hipshots but I'd prefer to use ninja because constantly I get killed by people using the heartbeat monitors.

My solution was to make two classes with the same guns but different perks but switching gets tedious.

scar + silencer
scavenger pro
stopping power pro
ninja pro

try it, i have no ammo issues, and you take someone down in 2 shots
 

AstroManLuca

Lifer
Jun 24, 2004
15,628
5
81
Any tips on perk balancing?

My problem is that I love the scar but it's fucking useless without the scavenger perk because you blow through ammo too quickly unless you use stopping power (at least I do). Bling is great because you can get grenade launcher and a scope or scope and FMJ but you don't have enough ammo anymore. Furthermore, I'd like to use cold blooded but I need stopping power or else it takes forever to kill someone. Similar for perk 3, I need steady aim since I do a lot of hipshots but I'd prefer to use ninja because constantly I get killed by people using the heartbeat monitors.

My solution was to make two classes with the same guns but different perks but switching gets tedious.

There are many options.

To take care of ammo shortages, there are four main things you can do:

1. Take Scavenger Pro as your first perk.
2. Use a secondary weapon that is very effective as a backup when you run out of ammo on your primary. Examples include the M93 Raffica, PP2000, and SPAS-12.
3. Use a primary weapon that doesn't run out of ammo easily. Examples include all light machine guns (especially the RPD and L86 LSW), Barrett .50 cal sniper rifle, and FAL.
4. Use One Man Army as your first perk. This replaces your secondary weapon as well but it allows you to change classes whenever you want, and you always replenish your ammo when you use it.

You should also try to learn to use the iron sights as much as possible. Using Bling just to add a sight to a gun seems like a bit of a waste. And if you have a grenade launcher on your gun, you definitely want to be using Scavenger Pro in order to refill your grenades. Otherwise, you only get two shots and then you're done.

Cold-Blooded is an excellent perk, but it's best used in conjunction with certain weapons. In most cases, Stopping Power makes it take one less shot to kill. I find it's best used on SMGs, where you are closer to your targets and less likely to miss. Since you have to hit more times if you use Cold-Blooded, you'll want to use it on weapons with a high rate of fire and high accuracy against nearby targets. You definitely can't just put it on a SCAR or M4 and play like you normally do. You'll want to do more sneaking around and not just shoot at anyone you see moving around far away.

Another thing, if you have Cold-Blooded, equip a Stinger missile as your secondary weapon. Helicopters won't target you if you have CB, so it makes it much easier to shoot them down.

EDIT: Or like stag3 said, try using Stopping Power but also using a silencer. You'll still show up on the UAV and helicopters can target you, but you won't light up every time you fire.
 

Kabob

Lifer
Sep 5, 2004
15,248
0
76
Iron Sights FTW. I only use an optic on my M16 when long range shots are all I care about.
 

JoPh

Diamond Member
Aug 8, 2002
7,312
1
76
red dot for the win for me. even though i do have some classes with irons. i just love red dot
 

Cuda1447

Lifer
Jul 26, 2002
11,757
0
71
Ya, I can't use the iron sights either. Sometimes I think it would be useful, opening up an extra attachment, but that loss of accuracy (the #1 most important thing) just doesn't do it for me.
 

JoPh

Diamond Member
Aug 8, 2002
7,312
1
76
while it may not be as good as some of you guys... last night i went 22-5 on tdm rust was 6v6... i thought thats pretty good for that level. i didnt go up high either. stayed ground level.

first time i got to play rust in a ranked game.


and now i am beginning to experience the care patch knife people and infinite drops.
 

Platypus

Lifer
Apr 26, 2001
31,046
321
136
scar + silencer
scavenger pro
stopping power pro
ninja pro

try it, i have no ammo issues, and you take someone down in 2 shots

Gave this a shot and was extremely surprised how stable the shooting was and how little I actually missed the ACOG scope. I easily did 10x better than I was doing before. I guess you really dont need scopes after all.

And this was even inside care package hell... they need to get that bullshit fixed immediately.
 
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