Official Modern Warfare 2 thread

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ciproxr

Senior member
Mar 26, 2005
770
0
0
I think the maps are out before the update.

i have the maps but i have no idea how to use them without an update lol
 

SR1729

Senior member
Jan 11, 2010
602
0
0
I think the maps are out before the update.

i have the maps but i have no idea how to use them without an update lol

Ahh. Was also surprised that there wasn't a "Downloadable Content" option in-game like there was in COD4. I would think the content would be more accessible if it was downloadable from in-game, since more people would see it more often.

Also disappointed to see that the double XP is only turned on for the DLC

MW2 Stimulus Package = Activision Stimulus Package. I wonder if any of IW's staff will actually be paid for this work, or if Activision will dangle it over their heads as further incentive to be the Machine's bitc!.
 

SR1729

Senior member
Jan 11, 2010
602
0
0
Yeah, this is pretty sweet. My DLC finished downloading (before I realized no patch had been released), and you can't play any of your newly purchased DLC yet. Game crashes to the main menu.

1. Sell DLC
2. Release patch to enable DLC.

You're doing it wrong.

Stay classy IW/Activision!

You need to go into the playlist update that includes the maps.

I did that. It crashes to main menu because the patch has some of the required data for the new maps.

DLC = total fail without the patch
 

ciproxr

Senior member
Mar 26, 2005
770
0
0
Its kind of like being a monkey in a locked cage with a banana visible, but not able to reach it.
 

SR1729

Senior member
Jan 11, 2010
602
0
0
My guess is that the patch will be released soon, probably within a couple hours (optimistic thinking?)

Still, this is pretty piss-poor planning. Selling content without the required patch to run it = BAD for customer relations.
 

ciproxr

Senior member
Mar 26, 2005
770
0
0
My guess is that the patch will be released soon, probably within a couple hours (optimistic thinking?)

Still, this is pretty piss-poor planning. Selling content without the required patch to run it = BAD for customer relations.

SR how is battlefield measuring up to mw2 ?

I remember promising never to give them another dime after battlefield 1943 wouldnt connect for me to play.
 

SR1729

Senior member
Jan 11, 2010
602
0
0
SR how is battlefield measuring up to mw2 ?

I remember promising never to give them another dime after battlefield 1943 wouldnt connect for me to play.

LOL if it makes you feel better, I made the same promise to myself after 12 months of frustration over Battlefield 2 That's the only game disc I've ever actually followed through on threats to 'snap in half'! I did it to protect myself, though.

Both games have their own unique frustrations, and they do different things very, very well. Where one developer fails, the other succeeds magnificently.

Both games have completely screwed the PC crowd: IW through a lack of effort and DICE through a lack of execution.

My biggest gripe with BC2 is the game's lack of responsiveness. There's a delay behind almost every input. It's not nearly as bad as the demo was, but still... Many games, like MW2 (which is Quake-based) and all Unreal Engine games accept input immediately on the client and let the client/server hash out the details "later". This provides a very fluid experience. DICE games' netcode requires the server to "authenticate" almost every action you take. This actually results in less bandwidth usage per player (less error correction, which is why their games can generally support more players) and a more accurate representation on the client of the server's notion of gamestate, but it's not as fluid for the player.

Netcode differences aside, the gun models are a shame up against MW2 and the game runs at 30FPS (guestimating), whereas MW2 runs at 60FPS. 30FPS + Dice netcode = frustration. Also, hit detection seems WAY off at times. Sometimes it seems perfect, other times it all goes sideways. This happens with MW2 from time to time, but it's more gun-specific (the higher the RPM of the gun, the higher the susceptibility). My biggest gripe with MW2 is bullets that follow me around corners. This just didn't happen to me in COD4 and does not happen to me in BC2.

Save for a few anomalies, BC2's balance is a little better, which is really surprising given the added element of vehicles. The game isn't dominated by a small subset of weapons and tactics like MW2. MW2 is plagued with camping and a lot of weapons that have no useful place in the game.

All in all, when both games are running well (which MW2 does far more often than BC2), BC2 is by far the most fun to play. It offers a teamwork angle that just can't be found in a game like MW2. MW2 looks better (unless you're playing on PC, in which case BC2 is a sight to behold), and generally runs better. BC2's interface is clunky and is actually less responsive than in-game actions. IW has UI's down to a science.

I would love to get IW's programmers behind the gameplay endeavors of DICE.
 
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Beev

Diamond Member
Apr 20, 2006
7,775
0
0
I played a bit last night and went from rank 5 to 13. Not a bad night overall, but man I had some bad deathstreaks...

How does prestiging work? You hit 70, prestige, then start over at rank 1 then back up to 70, then prestige again until you do that ten total times?
 

Kabob

Lifer
Sep 5, 2004
15,248
0
76
LOL if it makes you feel better, I made the same promise to myself after 12 months of frustration over Battlefield 2 That's the only game disc I've ever actually followed through on threats to 'snap in half'! I did it to protect myself, though.

Both games have their own unique frustrations, and they do different things very, very well. Where one developer fails, the other succeeds magnificently.

Both games have completely screwed the PC crowd: IW through a lack of effort and DICE through a lack of execution.

My biggest gripe with BC2 is the game's lack of responsiveness. There's a delay behind almost every input. It's not nearly as bad as the demo was, but still... Many games, like MW2 (which is Quake-based) and all Unreal Engine games accept input immediately on the client and let the client/server hash out the details "later". This provides a very fluid experience. DICE games' netcode requires the server to "authenticate" almost every action you take. This actually results in less bandwidth usage per player (less error correction, which is why their games can generally support more players) and a more accurate representation on the client of the server's notion of gamestate, but it's not as fluid for the player.

Netcode differences aside, the gun models are a shame up against MW2 and the game runs at 30FPS (guestimating), whereas MW2 runs at 60FPS. 30FPS + Dice netcode = frustration. Also, hit detection seems WAY off at times. Sometimes it seems perfect, other times it all goes sideways. This happens with MW2 from time to time, but it's more gun-specific (the higher the RPM of the gun, the higher the susceptibility). My biggest gripe with MW2 is bullets that follow me around corners. This just didn't happen to me in COD4 and does not happen to me in BC2.

Save for a few anomalies, BC2's balance is a little better, which is really surprising given the added element of vehicles. The game isn't dominated by a small subset of weapons and tactics like MW2. MW2 is plagued with camping and a lot of weapons that have no useful place in the game.

All in all, when both games are running well (which MW2 does far more often than BC2), BC2 is by far the most fun to play. It offers a teamwork angle that just can't be found in a game like MW2. MW2 looks better (unless you're playing on PC, in which case BC2 is a sight to behold), and generally runs better. BC2's interface is clunky and is actually less responsive than in-game actions. IW has UI's down to a science.

I would love to get IW's programmers behind the gameplay endeavors of DICE.

I agree mostly, MW2 is MUCH "prettier" and runs much more smoothly than BC2. Gameplay-mechanics-wise (shooting/running/jumping) there is no comparison, MW2 feels so much better. 60 FPS > 30 FPS, you can't get around that.

That said BC2 brings alot to the table. Vehicular warfare (which I go back and forth on) and a big emphasis on team gameplay. It is very difficult to be a one man unstoppable force on BC2 while it's not too difficult on MW2. The sound on BC2 is phenominal, by far the best sound I've heard on a game.

Overall MW2 is more my style but they're both fun.
 

Kabob

Lifer
Sep 5, 2004
15,248
0
76
I played a bit last night and went from rank 5 to 13. Not a bad night overall, but man I had some bad deathstreaks...

How does prestiging work? You hit 70, prestige, then start over at rank 1 then back up to 70, then prestige again until you do that ten total times?

That's essentially it, but you do not have to prestige. Alot of people get to lvl 70 and never prestige. Personally I think it's a ton of fun starting over and earning my weapons and such all over again. Also, every other prestige you unlock an extra custom class slot.
 

Kabob

Lifer
Sep 5, 2004
15,248
0
76
Buddy of mine says that all servers are down whether you bought the DLC or not, I suppose they're updating something perchance?
 

Kabob

Lifer
Sep 5, 2004
15,248
0
76
Me too. Woke up at 2AM unable to sleep hoping to get the map pack early, no luck. Stayed up and played a few (well, 2 hours worth) games. Went 26-0 on Favela in a game that I joined when my team was behind 2100-2600. If only I'd joined earlier!!

I love Sleight of Hand Pro but you run out of ammo SO fast (especially with the SCAR). Had to ditch it early on and thankfully picked up an M4 off of a guy who had Scavenger Pro so it had almost max ammo.
 

ciproxr

Senior member
Mar 26, 2005
770
0
0
LOL if it makes you feel better, I made the same promise to myself after 12 months of frustration over Battlefield 2 That's the only game disc I've ever actually followed through on threats to 'snap in half'! I did it to protect myself, though.

Funny the frustrations started with bf2 for me too, even though i loved that game lol BF2 is the best first person shooter i have ever played, period, but it had its problems.

I tried the BC2 demo but i dont know, i cant seem to get into the game, it seems like BF games are better suited for the PC and i gave up pc gaming since i dont have a up to date rig.
 
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GCS

Diamond Member
Oct 16, 1999
4,898
0
71
Same here I tried to DL the map pack etc around 8AM EST and nothing was there. Figured I would knock it out while getting ready for work.

Oh well I'll have to try and get it tonight.

If I get the pack tonight I plan to be on playing tonight if you guys want to get a game going with the new maps and such.

Greg
 

Kabob

Lifer
Sep 5, 2004
15,248
0
76
Same here I tried to DL the map pack etc around 8AM EST and nothing was there. Figured I would knock it out while getting ready for work.

Oh well I'll have to try and get it tonight.

If I get the pack tonight I plan to be on playing tonight if you guys want to get a game going with the new maps and such.

Greg

I'll hopefully be on and we can team up for havoc.

Wow, not sorry the PS3 doesn't get this for a month now!

While it is a bit ridiculous a few hours of errors while I'm at work doesn't really negate the fact that earlier is better in this case.

Now if I get home 10 hours after the DLC was released and the problem still exists THEN I'll be upset.
 

R Nilla

Diamond Member
Jul 26, 2006
3,835
1
0
Should be fixed now. I don't understand why big DLC releases always have these problems (each release of Fallout 3 DLC comes to mind...).

Xbox Live's Major Nelson:

The MW2 Title Update is now live! It may take a few minutes for everyone worldwide to get it - our apologies for the delay. #MW2

EDIT: Apparently not. Xbox Live is still whacked.
 
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