My best class seems to be a Red Dot UMP, SOH + SP + Ninja also with a shotty for backup.
I tend to stop more guys with the UMP than anything else so long as I am not shooting for distance.
What I am getting frustrated with is emptying a clip in someone dead in the chest or head and they not go down but they get off 1 shotgun blast from a damn long way away and I am dead. It sure seems as of late that I am getting killed by a shotgun from a further distance than most ARs - quite annoying.
Last night we had a Domination game on Vacant that was complete chaos. The other team was pinned down in a back room and our team was just hammering them with M203s, Semtex, RPGs, AT-4s etc left and right and they got totally pounded. It was funny when pj decided to roll into the room with his shield when were all beating the crap out of them. Good fun last night that's for sure.
Greg
I'm actually sorta surprised you like the UMP, it's difficult for me to use sometimes. One thing you might consider though is ditching Stopping Power, the range on the UMP is very short (a little further than shotgun range) and with stopping power it's a 2 hit kill close and a 3 hit kill far away, without SP it's a 3 hit kill at all distances.
Not sure about lazy hits, it could be a connection issue but you seem to run fine usually. Odd.
Yeah, last night was a ton of fun for sure despite two rough games (the one at Salvage and one at Strike where the other team guy an AC-130 from a care package and got at least 15 kills with it, probably more like 20...absolutely ridiculous). Right after you left we played a game where everyone on our team grabbed a riot shield, I switched pretty quickly but the other guys didn't know what the heck to do, it was great.
Were you there for the game where our teammate got a nuke on Vacant?