Official Modern Warfare 2 thread

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Queasy

Moderator<br>Console Gaming
Aug 24, 2001
31,796
2
0
Not my favorite map, but I don't really mind it though. I usually go stealth with ACR+Silence+SOH+Cold Blooded+Ninja for this map. If enemy's are at the buildings by C, creep around the grass to get behind them. If enemies are around the A area, move silently from C and around them to A areas. Hide in grass, and wait for guys to run down the stairs. I do pretty well in stealth mode on this map.

Map I hate most is scrapyard.

I probably need to try Underpass out with a thermal sight since I have problems spotting people in the rain.
 

digiram

Diamond Member
Apr 17, 2004
3,991
172
106
I probably need to try Underpass out with a thermal sight since I have problems spotting people in the rain.


Just be cautiaus and look around for their red name tag. Most people don't have cold blooded pro on.
 

Queasy

Moderator<br>Console Gaming
Aug 24, 2001
31,796
2
0
I don't like the thermal...if you're sniping I guess it's not so bad though.

Yeah, I don't like it either but the only other option would be to back out of the lobby before the map loads.
 

SR1729

Senior member
Jan 11, 2010
602
0
0
Well, the same two guys kept trying to climb up them, and I kept killing them over and over again. They never even looked in my direction. Once I got the chopper gunner, it was all over. Got about a dozen kills with it to end the match.

Then I went 16-7 the next match but we lost anyway because the guys I had slaughtered in the last match got moved to my team.

This is actually why snipers (generally speaking) piss me off so much. It's not that they're sniping, it's that most of them are so stupid, stubborn, and fixated on sniping that they take an entire team down with them.
 

SR1729

Senior member
Jan 11, 2010
602
0
0
I don't mind Underpass. I used to get slaughtered until I learned where the lines of sight were and avoided them. Now the snipers are canon fodder instead of me

I agree with the Scrapyard comment. That map is pure torture. Every once in awhile I do really well on it, but most of the time I'm just desperately trying to hold a 1:1 ratio.
 

Kabob

Lifer
Sep 5, 2004
15,248
0
76
Well, I usually do well on Underpass, I just don't like the map much. One of my "best turnaround" matches ever was there. I joined a game where my team was losing like 1500-4200 and I ran into the middle of where they were all camping and amazingly killed them all...and they returned to kill me so I killed them all again. In the end I was out of ammo (a non-scavenger class) and was using an M9 I found on the ground...thankfully my Pave Low saved me. We came back and won. I wanna say I ended up like 32-5.
 

GCS

Diamond Member
Oct 16, 1999
4,898
0
71
I like Underpass because I like the fact that it is in the rain -- makes it different. I would love to see a map in the dark but I guess we would all need night vision for that to happen.
 

Kabob

Lifer
Sep 5, 2004
15,248
0
76
You like it because it's in the rain? Ya know, how difficult would it be for IW to have programmed in a dynamic weather system? Just make it sunny, dark, rainy, snowy, etc. If you've got the textures on-disc you'd just have to pick which to load.

Speaking of rainy maps...I miss Downpour.
 

GCS

Diamond Member
Oct 16, 1999
4,898
0
71
I don't mean dynamic weather .. I mean 1 map (like Underpass) where it is always at night. Dynamic would be great but unrealistic to do, I understand that.

And yes I like how different Underpass is because of the rain. It adds another level of difficulty due to visibility etc. Just like how I enjoy Rust for being the intense quick battle that it is due its small size.
 

BoberFett

Lifer
Oct 9, 1999
37,562
9
81
I've decided Hardcore TDM is the mode to play if you've got a sketchy connection. One hit kills vs six can make all the difference if your latency jumps around like mine apparently does. I'm done with Ground War and TDM, playing Hardcore last night I usually ran at least a 1:1 kill ratio, and several times during the evening I was top player with a 5:1 or better ratio. I even managed some nice killstreaks, calling in my first couple of AC130s. It's somewhat of a relief for this old Quakeworld player to find that I don't totally suck, and that my connection at home is at least somewhat to blame.

P.S. Note to Javelin noobs. Be sure when firing the Javelin that you are standing sufficiently close to a window or doorway so that the rocket actually fires into the air rather than slamming immediately into the ceiling, killing yourself and your teammates. That's an embarassing way to die.
 

Kabob

Lifer
Sep 5, 2004
15,248
0
76
Updates on Spring DLC/Patch (not confirmed)

MW2's spring DLC to have one-month exclusivity window
Springtime will add new multiplayer content to Modern Warfare 2 (hopefully a better online patch, too), and this week the previously announced exclusivity period for Xbox LIVE has been specified in more detail. The limited time deal was confirmed during the content's announcement back at E3 2009.

Speaking to Eurogamer, Microsoft has revealed that when the two content packs release in the next few months, there will be a 30-day period during which they will be available only to Xbox 360 players. After that it's multiplatform as usual.

"We have a 30-day timed exclusive on the Modern Warfare content packs. So it will be available on other platforms, but you get to try and play on Xbox 360 first."
No word just yet on what "spring" translates to, but it's safe to say it'll be prior to the end of May. Likewise there isn't any official details on what we're looking at regarding these pieces of DLC. A video posted online a few weeks ago claimed to show new maps that had briefly appeared on MW2's servers, but were not playable. Said video was yanked by Infinity Ward who banned the uploader, and claimed that the content was depicted was "not yet released and was not intended to be for a substantial amount of time."

Apparently there would be a batch of new maps ("Abandon," "Compact," "Complex," "DCWH," "Revolt," and "Storm"), as well as a batch of returning favorites from Call of Duty 4 ("Shipment," "Vacant," "Overgrown," and "Crash"). Infinity Ward haven't confirmed or denied anything.

Link

If we get a few CoD 4 maps I'd be happy but why the heck would it be Shipment and Overgrown in those slots? Crash, sure, one of the best maps in the game. Vacant, another of my favorites. Shipment I played maybe three times total and Overgrown was one of my least favorites. Why not Crossfire? Strike? Broadcast? MUCH better choices! Guess we'll have to wait for more info.
 

SR1729

Senior member
Jan 11, 2010
602
0
0
Vacant, Overgrown, and Crash were all GREAT maps and I can't wait to see them in MW2. I'd trade Shipment for Crossfire in a heartbeat though. It will be interesting to see how the gameplay develops in those maps in MW2. Those of us who've been trying to analyze why MW2 and why COD4 play so differently will now have an apples-to-apples comparison.

What I'd really like to know about is:

hopefully a better online patch, too

Is this just the wishings of the author or is there actual talk of improved netcode? Bugs/glitches aside, latency problems are MW2's worst plague right now. Bullets that don't count, bullets that magically follow you around corners, etc., are killing the enjoyment.

I can't stand it when I unload half a clip into a guy's teeth and not a single hit registers, or someone's shooting at me and I get behind solid cover, only to still get killed (I'm not referring to penetration kills).
 
Last edited:

BoberFett

Lifer
Oct 9, 1999
37,562
9
81
SR1729

See my post a couple up. I will only play hardcore now. My k/d ratio has gone up significantly since ditching plain TDM and Ground War.

Also, without a kill cam it doesn't piss me off when I see that none of the hits I saw actually registered at the host.
 

SR1729

Senior member
Jan 11, 2010
602
0
0
SR1729

See my post a couple up. I will only play hardcore now. My k/d ratio has gone up significantly since ditching plain TDM and Ground War.

Also, without a kill cam it doesn't piss me off when I see that none of the hits I saw actually registered at the host.

I play HC now and then, but I get really irritated by the camping. I played a lot of HC in COD4 and the camping wasn't nearly as bad. I definitely see your point, though. And I agree that removing the kill cam from the game entirely could have a nice positive placebo effect!

IW: "Let's take the kill cam out so they can't tell they're getting bent over by our netcode."
 

AstroManLuca

Lifer
Jun 24, 2004
15,628
5
81
I liked Crossfire but I also liked Overgrown quite a lot. I'm also glad they're bundling old maps with new ones. Even though they're basically swimming in money right now, IW still needs a little good will, and people wouldn't be very happy if the old maps were completely separate and you'd be essentially "paying twice" for them. I just hope they keep the standard price of $10, which would be a very good deal compared to COD4's map pack ($10 but only included 3&#189; maps).
 

Kabob

Lifer
Sep 5, 2004
15,248
0
76
Overgrown just didn't play right for me. You assault one side while snipers camp. Die, switch side, assault one side while snipers camp (same with Bog). Honestly I didn't much mind it (not nearly as bad as Wet Work or Showdown)...just wasn't a memorable map for me.
 

Kabob

Lifer
Sep 5, 2004
15,248
0
76
I liked Crossfire but I also liked Overgrown quite a lot. I'm also glad they're bundling old maps with new ones. Even though they're basically swimming in money right now, IW still needs a little good will, and people wouldn't be very happy if the old maps were completely separate and you'd be essentially "paying twice" for them. I just hope they keep the standard price of $10, which would be a very good deal compared to COD4's map pack ($10 but only included 3½ maps).

Well, considering it's two map packs (at least they said they're releasing two) if that's all of them that's only 5 per pack.
 

BoberFett

Lifer
Oct 9, 1999
37,562
9
81
My guess would be that the other maps from CoD4 are being held back for the second MW2 map pack to be released.
 

SR1729

Senior member
Jan 11, 2010
602
0
0
Overgrown just didn't play right for me. You assault one side while snipers camp. Die, switch side, assault one side while snipers camp (same with Bog). Honestly I didn't much mind it (not nearly as bad as Wet Work or Showdown)...just wasn't a memorable map for me.

I actually had some of my best rounds on Overgrown for these precise reasons. OG was a very difficult map to snipe yet, yet everyone and their mother still tried to. I made my rounds through the buildings up and down the length of the creek with my P90 + Bandolier + UAVJ + Dead Silence and cleaned house while everyone else tried to engage at long distances with sniper rifles and ARs. I loved it because no one ever realized that just because it *looked* like a sniping map doesn't mean it's a good map to snipe on!

Countdown was the same way. Everyone brought out their long range weapons and I just ran around with my head cut off mopping up.

Good times.
 

YoungGun21

Platinum Member
Aug 17, 2006
2,546
1
81
I'm about to prestige, finally! I took like a 3 or 4 week break from playing. Only 61 headshots left until I get 500 for my RPD. Then I'm prestiging instantly.
 
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