*official* Oblivion Thread, opinions?

Page 10 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.

Arkane13131

Senior member
Feb 26, 2006
412
0
0
Originally posted by: Hecubus28
*Possible Spoiler*











Never played any of the other Elder Scrolls games, could you turn into a vampire in those? Just did tonight and it gave me quite a skill boost, pretty neat stuff.




yeah you can do it in morrowind...also can turn into a werewolf in morrowind.


chicks dig vampires! ....er not really..in morrowind if you were a vampire everyone hated you. really dumb imo...it should be like... Interview with a Vampire style...where no one knows....u just cant go out during the daytime..and resting doesnt heal you...onry bloood! D:

these games have mega huge worlds..and then come the mods....i mean limitless mods for morrowind...and you can become a vampire ect....play differently (going from an archer to a warrior is a huge difference...to a mage...and any combination of any of them...it really is a big difference (not in morrowind...which wasnt timing and movement it was click click click click) also...the morality level you play it on makes a huge difference....i like to be #1 hero jesus guy...the first time around..but after thats all said an done...armageddon....no one is safe....er anyway >.> i closed my first oblivion gate about half an hour ago...this game f'n rules...now if only they would patch it so it runs like we all know it should/could.



 

Zerhyn

Senior member
Jun 18, 2004
213
0
76
Would it be worth it to upgrade my 9800 pro? I have it on low settings but it still gets a choppy when i start fighting multiple enemies.

AMD 3200+ skt 754
9800 pro 256 AGP
1 gb ram
74 GB raptor
Motherboard sound....

I know my system was a middle class like 2 or 3 years ago. I don't plan on fully upgrading for like another year. I don't mind spending more just to make it last for a bit longer.

I don't have to have the settings on max. It would just be nice to have a smooth playing experiance.

Any suggestions? Better Video Card? More Ram?

I have played about 20 hours of oblivion and havn't gotten around to the main quest. Just been advancing in the thieves guild and doing a lot of miscellanious(can't spell) quests. Lots of fun! I have only had it crash on me about 3 times, but they were all in a row. Great game!

Thanks for any help!
 

Arkane13131

Senior member
Feb 26, 2006
412
0
0
ram amount is fine. motherboard sound is fine... cpu is fine. hmm...dont upgrade the 9800pro unless you are going all out..and getting something like a 7800gs. even the 6800ultra runs this game on medium settings...most sliders on low...and 20fps outside.

for refrence...

3800+ x-2... 7900gt superclock.... 30ish fps outside...shadow sliders down abit...grass shadows off...tweeked .ini file (mostly to performance's disadvantage)

with everything on highest i was chugging along at 20-30 fps (mostly 20's in the thick thick grass + forrests) I entered my first town...and for some reason ALL the NPC's in that loaded area...were all right next to the entrance (havnt seen it since...just a weird fluke i believe) my jaw dropped...when my brand new 7900gt superclock was getting 14 fps lol...hmmm whats good to compair it with.....

take firefly forrest from 3dmark06..and add a bunch of characters...
 

screw3d

Diamond Member
Nov 6, 2001
6,906
1
76
Anyone else a dark elf archer/mage here? I think I've totally borked up my character.. it took me more than 30 steel arrows to kill this west weald black bear (or something like that). but it only took the bear 3 swipes to wtfpwn me

i'm thinking of creating a new character with at least one very strong skill that i can always fallback on.. the arrows don't seem to do much good and i run out of magicka too fast to be an effective mage.
 

Zerhyn

Senior member
Jun 18, 2004
213
0
76
I may just resist the temptation to buy a better graphics card and just stick with what i have. I will just have to fool with the settings to make it playable during hectic parts.

Originally posted by: screw3d
Anyone else a dark elf archer/mage here? I think I've totally borked up my character.. it took me more than 30 steel arrows to kill this west weald black bear (or something like that). but it only took the bear 3 swipes to wtfpwn me

i'm thinking of creating a new character with at least one very strong skill that i can always fallback on.. the arrows don't seem to do much good and i run out of magicka too fast to be an effective mage.

What level are you? You could still make it with that character. It would just be a long time before you got your skills up to the point where they are effective. Though, since i havn't played that much. I am not sure how the creatures difficulty increases. So it would be hard to say if you would always have those troubles. I am assuming you would be able to overcome it eventually.

But if you could always save that character for later if you just want to explore the game for now.
 

Looney

Lifer
Jun 13, 2000
21,938
5
0
Originally posted by: screw3d
Anyone else a dark elf archer/mage here? I think I've totally borked up my character.. it took me more than 30 steel arrows to kill this west weald black bear (or something like that). but it only took the bear 3 swipes to wtfpwn me

i'm thinking of creating a new character with at least one very strong skill that i can always fallback on.. the arrows don't seem to do much good and i run out of magicka too fast to be an effective mage.

Is that the only thing that you're having a problem with? Archer/Mage isn't that weird of a combo, so i really can't see how you could have 'borked' it up. Also, are you opening your attack with a sneak attack? If not, you should... you do 3x the damage. Just remember to unsneak once you've attacked (being in that mode slows your attack). Or once they're close in, use a destructive touch spell.
 

Looney

Lifer
Jun 13, 2000
21,938
5
0
Originally posted by: larry89
Maybe they could of added some scripted events... ala Baldur's Gate 2 for a more typical PC RPGISH type of feeling such as the mini quests in Baldur's gate 2... windspear hills.. etc, something that can related to the main quest.

Such as when you needed to collect the fee for Gaelaen Bayle in BG2, so you had to go to the copper coronet to be hired as a mercenary... which lead into a more complex and intriguing storyline as you went in along...

I frigging hope not.

And how far into the game are you that you can say it's not a complex and intriguing storyline?
 

Looney

Lifer
Jun 13, 2000
21,938
5
0
Originally posted by: larry89
It would be nice if they added some kind of Diablo II-esque multiplayer maybe like 1-4 people can play together or something..

Wow, you're crazy... you're asking for stuff that will make this game like every other RPG out there, instead of what it is. If they were going to make it multiplayer, i would have prefer some sort of co-op mode... but to want a Diablo style multiplayer?
 

Trikat

Diamond Member
May 22, 2003
3,384
0
86
In Morrowind I got stuck in some place that I would die in one hit...
That was about the final fvckup in Morrowind that led me to quit that game.
So I got Oblivion and this game is a little better (more linear for now). After playing it for a couple hours I don't like the game anymore. I guess i'm not doing it right, but it is fairly hard for me to kill some d@mn "imps" (they throw fireballs, slash at you, and shoulder butt you). Holding down left clicks will sometimes get the stun and sometimes not. Also I think it is sometimes not even hurting those stupid imps even when my attacks are hitting it. I blame it on "clumsy" controls or my igorance on how to play the game.
Later on i'll probably get so pissed as I won't beable to kill enemies effectivly anymore without some luck.
Also lockpicking is a real b!tch as it is partially "random" so you will almost always have a +50% failure rate for picking hard to very hard locks.
 

Ctrackstar126

Senior member
Jul 14, 2005
988
0
76
Some things I have found

Tips-If you like to find out on you own then do it.

-Lockpicking I usually wait until i get the lock to come down fast then the next time you can bet it will be slow. works everytime.

-Pickpocketing A lot of people have problems with this (esp me) I found out the trick though, what u have to do is follow someone real close touch there butt then stop wait til the point where the red hand dissapears and ur eye is very dim then snatch. I always quicksave before a snatch though because u cant tell whos going to turn around. Ive gotten a lot of keys to houses this way.

-Making money(no not hack)-If your in a guild like the mages or fighters guild you can take anything you want so just take it and sell it back to the guild. Its not a cheat because you dont make a ton of money but its a way to put 200 gold in your pocket to pay for those training upgrades

-F5 is your friend

Other than that I really hate this game. I wish it never exsisted because I liked only playing an hour of two of battlefield 2. I liked the fact that my 7800gt maxed out settings on every game I played but now I got to upgrade to get this game to run Fantastico(even though its still a remarkable game but you only get to play it for the first time once ).

I want my life back

 

Bullhonkie

Golden Member
Sep 28, 2001
1,899
0
76
For the people who are confused with the lockpicking minigame - your goal is to lock all of the tumblers to the top. You do so by clicking as the tumbler hits its highest/peak position after you use the mouse to move it 'up'. If you get it while it's on its way up or back down, you'll break the pick.

What I've found works extremely well is to look and listen carefully. Sometimes when you push the tumbler up it'll make a distinctly different two-pitched sound and the rate that the spring compresses is slower. The tumbler will be slower to raise and will pause for just a moment before dropping back down. You only want to try locking the tumblers when they act this way.

I push up on the same tumbler until I see/hear it behaving this way and I click. The timing of my reaction is such that my click registers right as it hits the top. Since figuring that out I've had no problems with locks. Even with just 15 security I can do 4 and 5 tumbler locks without breaking a pick pretty consistently.

Lockpicks can be bought from Thieves Guild fences or found in random containers. IIRC there's also an NPC who walks around outside the Imperial City walls at night who sells them. I remember coming across him once by chance when I first started off, but I've never gone back to try and find him again.
 

rise

Diamond Member
Dec 13, 2004
9,116
46
91
regarding the stolen loot problem. isn't it possible somewhere to mod/hack a file to make it so that stolen goods are yours after leaving a residence? or even if just changing districts?

its the most annoying part of the game for me anyway.

and sometimes hitting the spacebar to take when you don't mean to. you should be able to just drop thie thing in a "no harm no foul" way.
 

deadseasquirrel

Golden Member
Nov 20, 2001
1,736
0
0
Originally posted by: rise4310
regarding the stolen loot problem. isn't it possible somewhere to mod/hack a file to make it so that stolen goods are yours after leaving a residence? or even if just changing districts?

I dropped all my stolen loot in a chest in one of the inns, hopefully preserving it there until I figure out where I can sell it. Does anyone know if this will hurt me soon-- i.e. will some dirty thief (not unlike myself) come into that room at the inn later and take my stuff? Or do you have to own your own property before you can do this?
 

PingSpike

Lifer
Feb 25, 2004
21,755
599
126
I bought this badboy yesterday, got a dvd rom drive from newegg the previous day and installed it. I have only played it for an afternoon and an evening at this point, but I must say I do not regret this purchase!

Virtually all my complaints about morrowind's gameplay have been addressed. Less stat rolls and more interactive play, combat is more enjoyable, theiving (so far!) has been enjoyable. Beautiful forests, a "living" gameworld with physics interaction. I'll just sort of break down my experience so far.

My character is a wood elf thief, with both blade and archery skills. In practice, I only have to use my blade when my bow fails, which hasn't been to often. When the enemy is right next to you, archery is pretty much worthless because you can't even get the bow drawn back while being hit. It was like this in morrowind, but its even harder here. No complaints, thats how it should be! Archery is much more enjoyable then in morrowind because you can recover more of your arrows and they pack a lot of punch if you hit them while hidden. I distinctly remember running backwards as a ogre with a gut full of arrows lumbered toward me from up on a bank. The final arrow connected with his neck and his corpse came sliding down the hill on its back, finally coming to rest near my feet. Awesome!

I find sneaking a bit awkward however, because its only a toggle key when I'm used to and prefer a "hold" key. I'll get to the interface in a bit.

The NPCs:

Great improvement. I can't believe everything is spoken dialog! Their face changes accordingly, and although some of the animations seem a bit odd its a very nice effect overall. Its kind of weird when there's combat going on and it all pauses while you stop for a chat though. The AI is nice I'd say, people go about their daily business...I've witnessed an orc practicing archery on targets in the afternoon for instance, and chat with eachother.

The chatting is a mixed bag, I definately like the effect and how you can pick up side quests by eavesdropping but it could use some tweaking. I've witnessed a couple of times where the NPCs said goodbye to eachother after a conversations, and then immediately said hello and started another. No big deal.

Their face graphics sometimes leave something to be desired. I'd actually say that HL2 achieved more with less here, but they of course did it on a MUCH more limited scale in that game. The mouth animations seem just a hair off sometimes. The only real complaint is that the older faces look...bad. I think maybe the bump mapping or shadows are overdone on them or something. The worst part is the first face we're introduced to is the elderly emperor and his is pretty much the worst in this regard. Frankly his head looked bad to me, whereas most of the younger faces look great.

Their movement animations are GREATLY improved from the rigid awful ones in morrowind. Not just for the NPCs but for all the enemies IMO. Still not the best though, the robes are still missing the "stretchy" texture thing other games have had for years and the movement doesn't look totally natural.

In combat, they still get in the way of your sword swings. I actually just wish they make them not take damage from you. Sure its not to realistic, but especially if they're main quest characters you'd never actually want to kill them anyway.

They also aren't retarded anymore! When I go into some one's shop and walk into their bedroom they follow me and you can see them staring at you. Awesome. Looks my theiving is going to be a bit harder this time around.

Overall, much much better, largely thanks to the radiant AI. Morrowind felt so dead and lonely because all the NPCs were blatantly just waiting around for you to show up before they did anything. That was my biggest complaint with morrowind and they have addressed it head on here with a complex solution that gives a nice effect.

Combat:

As said, the archery is fun. Sword play was enjoyable. As I walked toward the first quest node (hadn't figured out fast travel yet) I stumbled through some ruins. As I went to exit through an archway a khajiit appeared and demand my gold or my life. I decided that I had no intention of being robbed...thats my job! It proved quite enjoyable, absorbing blows with my shield and then moving in for a quick slash immediately afterwards. The enemy was pretty smart too! When he saw my shield was up he'd try and strafe around my "blind" flank to hit me from the side, and it worked on more then one occassion! After that, I stuck to my trusty bow for most encounters.

Again, much improved over morrowinds "click mouse repeatedly, wait until they die". I feel like I'm actually there, and that I actually have an effect on the world outside my stats.

Quests:

Many complained about the "noob compass" on elderscrolls forums when it was first presented. I always thought it was a good idea and that hasn't changed. It was downright frustrating trying to find a cave in a sea of caves. Or when miswritten or misenterpreted dialog led you to wander right past the location you were seeking. (South west could mean, go south and then west...go south west, go west and then south, or sometimes it could mean go northwest.) ES expansive opened ended game world is a sword that cuts both ways, and while unrealistic this takes the frustration out. So much focus is placed on realism by some people that they forget games are a way to escape reality and have fun, not simulate something.

The quest system is more logical, seperating them into completed and uncompleted quests, and a easy system to pick your "active" quest. Which is a nice change of pace from the barely adequete morrowind journal.

Magic:

I haven't done much with magic, my I enjoy that I don't have to put my weapons away to use it. That heal spell is handy and I think the effects are nice.

Trading:

Its better, I like the dialog and that traders now give me full price for items rather then a quarter of their value. Haven't gotten to much into this yet. Repairs of armor are cheaper. The economy hasn't revealed itself to be totally out of whack like morrowinds yet.

Graphics/Performance:

I'm running a 3000+ @ 2.4ghz, asrock 939dual, 1gb CVS @ ~220mhz, x850xt, 80gb 8mb SATA drive. I've been playing with basic options, 1024x768 noxAA, bloom. I actually turned off bloom because the first and only slowdowns I noticed happened around the fires inside one of the towers in oblivion. Other then that I noticed no slowdowns at all. My wife hasn't complained one bit while playing it on her machine. A sempron 2800+ @ 2334mhz, 6800nu, 1gb CVS.

I didn't really buy this game for its graphics, despite how big a deal has been made of them. They're nice, the draw distance is breathtaking...the forests feel real. Only a very few games have done forests right or close to right, and this is another for the list. I actually couldn't see anything when I went off the path the trees were so thick. The method that they are loaded with creates a great effect. The grass however, pops in at a rather odd distance making it look like it just grew all of a sudden. Not to bad though.

The load times, are excellent IMO. While the "Loading Area" pops up somewhat frequently while traveling around outside, it only results in a pause of perhaps 1-2seconds. If that. I couldn't even complain about that if I tried. Compared with morrowinds inexplicable long hangs this is a welcome change. Entering internal cells results in a load time of maybe 10-15 seconds tops. The worst part is there's cool tips on those load screens, that because it now loads so fast, I don't have time to read!

Bugs:

I've only noticed a missing text in the main menu bug and a character get stuck while running and then immediately teleport to his destination. No crashes...which I find remarkable since I was playing for a long time yesterday and morrowind STILL crashes once every 3-4 hours even after all the patches.

Interface:

This a mixed bag and my only real complaint. The interface is good once you get the hang of it and stop trying to use morrowind controls on it...but it suffers heavily from consolitis. The icons are huge, the text is huge and there just plain aren't enough options for binding things quickly to a keyboard key. Its obviously designed primarily for a TV with poor resolution and no mouse interface.

The interface is easy to use yes, but I am NOT playing on a console and I am NOT limited in the number of keys I can bind. There should be more options at the very least and I should be able to shrink the massive font. Why can't I bind map to m? Or inventory to i? Where the hell are the mouse over quick tips to explain what that picture icon means? Where are the options for changing the sneak mode style? Why can't I show more of my inventory on my screen at one time? Its irritating, and stinks of being dumbed down for the console.

Despite what people say about it being developed for the xbox from the ground up, the game was in development for 3 years before they even got the dev kits for xbox. You'd think they would have some more PC options in the interface, especially since it doesn't seem like it would have taken long to add. A lot of developers make this mistake, thinking that a good console interface is a good PC interface...I'm just a little tired of seeing it.

Aside from the giant text and some what ambigious giant icons, it is also an improvement from morrowind however. The map is better in conjunction with the quests, the quest journal is better. Its a little hard to use at first since I'm used to having mouse over tips to quickly guide me, but through trial and error the interface reveals itself to have a nice catagory system. I can see myself still liking it better then some of the clunky more compartmentalized setups of morrowind.


All and all, I'm very happy with this purchase. It looks like this game is going to be bang for the buck better replay wise then anything else I've bought lately.
 

MustangSVT

Lifer
Oct 7, 2000
11,554
12
81
Originally posted by: Sniper82
Originally posted by: Looney
Originally posted by: Sniper82
Anyone care to take some screens and post your rig and settings?

With the system in your sig, you'll pretty much get the graphics you see with the official screenshots.

Really? I think I'll go check them out.

Edit: Those screens look awsome. I sure hope your right . But we will see when I get the game tomorrow.

Cool I have somewhat a similar system and was wondering how it'll perform.

a64 @ 2.7ghz
unlocked & highly oced 6800
2gig ram

ram amount is fine. motherboard sound is fine... cpu is fine. hmm...dont upgrade the 9800pro unless you are going all out..and getting something like a 7800gs. even the 6800ultra runs this game on medium settings...most sliders on low...and 20fps outside.

for refrence...

3800+ x-2... 7900gt superclock.... 30ish fps outside...shadow sliders down abit...grass shadows off...tweeked .ini file (mostly to performance's disadvantage)

with everything on highest i was chugging along at 20-30 fps (mostly 20's in the thick thick grass + forrests) I entered my first town...and for some reason ALL the NPC's in that loaded area...were all right next to the entrance (havnt seen it since...just a weird fluke i believe) my jaw dropped...when my brand new 7900gt superclock was getting 14 fps lol...hmmm whats good to compair it with.....

take firefly forrest from 3dmark06..and add a bunch of characters...

wtf.. I guess not?
 

Painman

Diamond Member
Feb 27, 2000
3,728
29
86
So far I'm liking this more than Morrowind, yeah. My problem is I need to quit restarting! I tried a couple pure warrior variants, and quickly realized that I was going to get bored playing the game that way - maybe that's why I got bored with Morrowind. I set up a female Nord fighter/mage, I think she'll be good. Her skills and stats complement each other, so she should gain power at a good clip. I know why people like like that combo now, you can soften up the enemies with fireballs, etc. before they close to melee range. Between that and having a feel for melee combat, my health bar is doing a lot better. All I've done with the new char so far is clear out Sideways Cave and the necromancer's crib across from the sewer pipe. Now I have to head to the imperial city to unload loot. She's almost level 3, so I'll beat up some crabs along the way. Good times.
 

CTho9305

Elite Member
Jul 26, 2000
9,214
1
81
If I apply a poison to a weapon, how long does the effect last? Will the weapon permanently retain the effect? Can I apply multiple poisons to one weapon? (I was just playing around with alchemy).
 

Erik in sac

Junior Member
Jan 13, 2006
20
0
0
This game is addicting, I have been having a blast staying up late playing it Runs great on my system at high settings @ 1680x1050.
 

Topplayer

Senior member
Jan 11, 2006
444
0
0
i played it at a friends house........THE GAME IS ILLLLLLl video wise......no muiltyplayer witch kinda sucks but its still a good game
 

Shooks

Golden Member
Jun 19, 2001
1,428
0
76
im gonna download fraps to check out the numbers but this game runs silky smooth outside and inside. I got a 4000+ @2.5, 1GB ram, Dual 7800GTX's in SLI, and a 2405FPW. Running this game at max everything at 1920x1200 and it is beautiful.

One of the best games (if not THE best) I have ever played.....and I hated Morrowind
 

Painman

Diamond Member
Feb 27, 2000
3,728
29
86
Originally posted by: CTho9305
If I apply a poison to a weapon, how long does the effect last? Will the weapon permanently retain the effect? Can I apply multiple poisons to one weapon? (I was just playing around with alchemy).

The poison works for one hit, then it's used up.
 

Looney

Lifer
Jun 13, 2000
21,938
5
0
Originally posted by: Shooks
im gonna download fraps to check out the numbers but this game runs silky smooth outside and inside. I got a 4000+ @2.5, 1GB ram, Dual 7800GTX's in SLI, and a 2405FPW. Running this game at max everything at 1920x1200 and it is beautiful.

Wow, that's sweet that you got SLI to work... i've read threads after threads where it's not being recognized in Oblivion.
 

Locut0s

Lifer
Nov 28, 2001
22,205
43
91
I know this might elicit some Boos but I've got the xbox 360 version. I actually do have a good enough computer and graphics card to run it at fairly high res but there are other reasons why I got the 360 version. First being noise, I play the game late at night and my computer is against a wall with the neighbours. The other is that the 360 is connected to the 50" Sony HDTV in my basement room! Great game by the way, just getting started though.
 

Looney

Lifer
Jun 13, 2000
21,938
5
0
Nothing wrong with the 360... and in fact, since you can actually play mods on it (according to Gamespot at least), it may even be a better idea. Although i'm a keyboard/mouse kind of guy.
 
sale-70-410-exam    | Exam-200-125-pdf    | we-sale-70-410-exam    | hot-sale-70-410-exam    | Latest-exam-700-603-Dumps    | Dumps-98-363-exams-date    | Certs-200-125-date    | Dumps-300-075-exams-date    | hot-sale-book-C8010-726-book    | Hot-Sale-200-310-Exam    | Exam-Description-200-310-dumps?    | hot-sale-book-200-125-book    | Latest-Updated-300-209-Exam    | Dumps-210-260-exams-date    | Download-200-125-Exam-PDF    | Exam-Description-300-101-dumps    | Certs-300-101-date    | Hot-Sale-300-075-Exam    | Latest-exam-200-125-Dumps    | Exam-Description-200-125-dumps    | Latest-Updated-300-075-Exam    | hot-sale-book-210-260-book    | Dumps-200-901-exams-date    | Certs-200-901-date    | Latest-exam-1Z0-062-Dumps    | Hot-Sale-1Z0-062-Exam    | Certs-CSSLP-date    | 100%-Pass-70-383-Exams    | Latest-JN0-360-real-exam-questions    | 100%-Pass-4A0-100-Real-Exam-Questions    | Dumps-300-135-exams-date    | Passed-200-105-Tech-Exams    | Latest-Updated-200-310-Exam    | Download-300-070-Exam-PDF    | Hot-Sale-JN0-360-Exam    | 100%-Pass-JN0-360-Exams    | 100%-Pass-JN0-360-Real-Exam-Questions    | Dumps-JN0-360-exams-date    | Exam-Description-1Z0-876-dumps    | Latest-exam-1Z0-876-Dumps    | Dumps-HPE0-Y53-exams-date    | 2017-Latest-HPE0-Y53-Exam    | 100%-Pass-HPE0-Y53-Real-Exam-Questions    | Pass-4A0-100-Exam    | Latest-4A0-100-Questions    | Dumps-98-365-exams-date    | 2017-Latest-98-365-Exam    | 100%-Pass-VCS-254-Exams    | 2017-Latest-VCS-273-Exam    | Dumps-200-355-exams-date    | 2017-Latest-300-320-Exam    | Pass-300-101-Exam    | 100%-Pass-300-115-Exams    |
http://www.portvapes.co.uk/    | http://www.portvapes.co.uk/    |