*official* Oblivion Thread, opinions?

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apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: crownjules
Originally posted by: apoppin

[and would appreciate DETAILS on the persuasion game]

You get four wedges and four levels of effect (represented by the bigger fill-ins). Each wedge is labeled something: Joke, Admire, Boast, and I forget the last Coerce. If you mouse over each in the game, you will see the NPC's face change. Big smile, little smile, little grimace, big grimace. This reflects how clicking on that wedge for that round will effect your disposition with that character. The object is to get the largest increases in the smile wedges and the smallest decreases in the grimace wedges.

i know that from the manual . . . i want the DETAILS . . . click a small or large wedge first, etc. [?]

 

iamwiz82

Lifer
Jan 10, 2001
30,772
13
81
Originally posted by: CPA
Okay, since noone has replied, I'm going to ask again:


What impact, if any, does not sleeping have on a character?

So far, with the exception that you need it to level up and quickly get through the night, I have not seen an impact of not sleeping. Are characters inherently insomniacs?

I've only slept when needing to level up, but I do rest quite frequently in dungeons and such.
 

iamwiz82

Lifer
Jan 10, 2001
30,772
13
81
Originally posted by: apoppin
Originally posted by: crownjules
Originally posted by: apoppin

[and would appreciate DETAILS on the persuasion game]

You get four wedges and four levels of effect (represented by the bigger fill-ins). Each wedge is labeled something: Joke, Admire, Boast, and I forget the last Coerce. If you mouse over each in the game, you will see the NPC's face change. Big smile, little smile, little grimace, big grimace. This reflects how clicking on that wedge for that round will effect your disposition with that character. The object is to get the largest increases in the smile wedges and the smallest decreases in the grimace wedges.

i know that from the manual . . . i want the DETAILS . . . click a small or large wedge first, etc. [?]

It depends. You have to imagine in your head how the pie will rotate so the largest hits the two positives and the smallest hit the two negatives. If you have speechcraft as a major skill you get one free rotation per attempt, I believe.
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: rise4310
Originally posted by: apoppin
[and would appreciate DETAILS on the persuasion game]
details as to what? how to play it or the effect? i've only seen some very minort effects but my mercantile/speech skills are really low.

i did get some extra info out of a couple people when playing that game but iirc only one was really relevant to anything. it was when speaking to some guard i knew had the info i needed in one of the great halls, chorrlol iirc.

other than that, i've been practicing more with it but haven't seen anything good.

how to play

i want to master it as i have mastered lockpicking

It depends. You have to imagine in your head how the pie will rotate so the largest hits the two positives and the smallest hit the two negatives. If you have speechcraft as a major skill you get one free rotation per attempt, I believe.
now we're getting somewhere . . .please elaborate.

EDIT: thanks for the help . . . i'll check back this evening . . .

i have a real-life CURSE i have to attend to NOW! . . . "work"



and re: "Sleep" . . . i have been getting much less since i bought this game. :Q
 

CPA

Elite Member
Nov 19, 2001
30,322
4
0
Originally posted by: apoppin
Originally posted by: crownjules
Originally posted by: apoppin

[and would appreciate DETAILS on the persuasion game]

You get four wedges and four levels of effect (represented by the bigger fill-ins). Each wedge is labeled something: Joke, Admire, Boast, and I forget the last Coerce. If you mouse over each in the game, you will see the NPC's face change. Big smile, little smile, little grimace, big grimace. This reflects how clicking on that wedge for that round will effect your disposition with that character. The object is to get the largest increases in the smile wedges and the smallest decreases in the grimace wedges.

i know that from the manual . . . i want the DETAILS . . . click a small or large wedge first, etc. [?]

It's random, so it's different each time. I will tell you that when you increase your Speechcraft to a certain point you are alloted a free rotation of the wheel, which helps to build your disposition quicker.
 

CPA

Elite Member
Nov 19, 2001
30,322
4
0
Originally posted by: apoppin
Originally posted by: rise4310
Originally posted by: apoppin
[and would appreciate DETAILS on the persuasion game]
details as to what? how to play it or the effect? i've only seen some very minort effects but my mercantile/speech skills are really low.

i did get some extra info out of a couple people when playing that game but iirc only one was really relevant to anything. it was when speaking to some guard i knew had the info i needed in one of the great halls, chorrlol iirc.

other than that, i've been practicing more with it but haven't seen anything good.

how to play

i want to master it as i have mastered lockpicking

It depends. You have to imagine in your head how the pie will rotate so the largest hits the two positives and the smallest hit the two negatives. If you have speechcraft as a major skill you get one free rotation per attempt, I believe.
now we're getting somewhere . . .please elaborate.

EDIT: thanks for the help . . . i'll check back this evening . . .

i have a real-life CURSE i have to attend to NOW! . . . "work"



and re: "Sleep" . . . i have been getting much less since i bought this game. :Q

Me too! I had to drink some caffienated soda this morning to wake up. Because I rarely drink caffiene, I'm buzzin'.
 

lozina

Lifer
Sep 10, 2001
11,711
8
81
Originally posted by: CPA
Originally posted by: apoppin
Originally posted by: rise4310
Originally posted by: apoppin
[and would appreciate DETAILS on the persuasion game]
details as to what? how to play it or the effect? i've only seen some very minort effects but my mercantile/speech skills are really low.

i did get some extra info out of a couple people when playing that game but iirc only one was really relevant to anything. it was when speaking to some guard i knew had the info i needed in one of the great halls, chorrlol iirc.

other than that, i've been practicing more with it but haven't seen anything good.

how to play

i want to master it as i have mastered lockpicking

It depends. You have to imagine in your head how the pie will rotate so the largest hits the two positives and the smallest hit the two negatives. If you have speechcraft as a major skill you get one free rotation per attempt, I believe.
now we're getting somewhere . . .please elaborate.

EDIT: thanks for the help . . . i'll check back this evening . . .

i have a real-life CURSE i have to attend to NOW! . . . "work"



and re: "Sleep" . . . i have been getting much less since i bought this game. :Q

Me too! I had to drink some caffienated soda this morning to wake up. Because I rarely drink caffiene, I'm buzzin'.

I've been getting my normal sleep but my day at work is absolutely miserable. All I can think about is what I'm gonna do on Oblivion when I get home!
 

CPA

Elite Member
Nov 19, 2001
30,322
4
0
Originally posted by: lozina
Originally posted by: CPA
Originally posted by: apoppin
Originally posted by: rise4310
Originally posted by: apoppin
[and would appreciate DETAILS on the persuasion game]
details as to what? how to play it or the effect? i've only seen some very minort effects but my mercantile/speech skills are really low.

i did get some extra info out of a couple people when playing that game but iirc only one was really relevant to anything. it was when speaking to some guard i knew had the info i needed in one of the great halls, chorrlol iirc.

other than that, i've been practicing more with it but haven't seen anything good.

how to play

i want to master it as i have mastered lockpicking

It depends. You have to imagine in your head how the pie will rotate so the largest hits the two positives and the smallest hit the two negatives. If you have speechcraft as a major skill you get one free rotation per attempt, I believe.
now we're getting somewhere . . .please elaborate.

EDIT: thanks for the help . . . i'll check back this evening . . .

i have a real-life CURSE i have to attend to NOW! . . . "work"



and re: "Sleep" . . . i have been getting much less since i bought this game. :Q

Me too! I had to drink some caffienated soda this morning to wake up. Because I rarely drink caffiene, I'm buzzin'.

I've been getting my normal sleep but my day at work is absolutely miserable. All I can think about is what I'm gonna do on Oblivion when I get home!


I was able to eat lunch with my wife today at a chinese restaurant. Her plate had mushrooms. I told her "I hate mushrooms, but in Oblivion I can use them to make potions." She wasn't impressed.
 

Alienwho

Diamond Member
Apr 22, 2001
6,766
0
76
Originally posted by: CPA
Originally posted by: lozina
Originally posted by: CPA
Originally posted by: apoppin
Originally posted by: rise4310
Originally posted by: apoppin
[and would appreciate DETAILS on the persuasion game]
details as to what? how to play it or the effect? i've only seen some very minort effects but my mercantile/speech skills are really low.

i did get some extra info out of a couple people when playing that game but iirc only one was really relevant to anything. it was when speaking to some guard i knew had the info i needed in one of the great halls, chorrlol iirc.

other than that, i've been practicing more with it but haven't seen anything good.

how to play

i want to master it as i have mastered lockpicking

It depends. You have to imagine in your head how the pie will rotate so the largest hits the two positives and the smallest hit the two negatives. If you have speechcraft as a major skill you get one free rotation per attempt, I believe.
now we're getting somewhere . . .please elaborate.

EDIT: thanks for the help . . . i'll check back this evening . . .

i have a real-life CURSE i have to attend to NOW! . . . "work"



and re: "Sleep" . . . i have been getting much less since i bought this game. :Q

Me too! I had to drink some caffienated soda this morning to wake up. Because I rarely drink caffiene, I'm buzzin'.

I've been getting my normal sleep but my day at work is absolutely miserable. All I can think about is what I'm gonna do on Oblivion when I get home!


I was able to eat lunch with my wife today at a chinese restaurant. Her plate had mushrooms. I told her "I hate mushrooms, but in Oblivion I can use them to make potions." She wasn't impressed.

It's a good thing you're already married her and weren't on a first date or anything.
 

AdamSnow

Diamond Member
Nov 21, 2002
5,736
0
76
^^ Yeah, it'd be all over...

The nested quoting is getting thick... Makes it hard to go through a bunch of posts cause it's all the same thing...
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: AdamSnow
^^ Yeah, it'd be all over...

The nested quoting is getting thick... Makes it hard to go through a bunch of posts cause it's all the same thing...

well. if it makes you feel better, i "get it" now.



back to Oblivion . . .


almost forgot . . .

oh yeah . . . my Character asked me to ask you guys . . .

where's the hookers?



:Q





 

Painman

Diamond Member
Feb 27, 2000
3,728
29
86
Originally posted by: Powermoloch
Damn, the gaurdian skeletons are hard to beat when you lvl 10 already

Beat their boney butts !!!

I ran into one of those last night, plus a ghost, together, in a room in an old fort. I was level 6. I had to trash the ghost while the skelly was there trying to kill me, doing it the other way around got me dead pretty quick. The skelly was tough. I killed him by running around backwards shooting arrows at him.

I think that was in Fort Virtue, across the lake from Imperial City waterfront, and just up the road from an Ayleid ruin called Vindasel. I'd recommend avoiding Vindasel while your character is still young :Q
 

Powermoloch

Lifer
Jul 5, 2005
10,084
4
76
Originally posted by: Painman
Originally posted by: Powermoloch
Damn, the gaurdian skeletons are hard to beat when you lvl 10 already

Beat their boney butts !!!

I ran into one of those last night, plus a ghost, together, in a room in an old fort. I was level 6. I had to trash the ghost while the skelly was there trying to kill me, doing it the other way around got me dead pretty quick. The skelly was tough. I killed him by running around backwards shooting arrows at him.

I think that was in Fort Virtue, across the lake from Imperial City waterfront, and just up the road from an Ayleid ruin called Vindasel. I'd recommend avoiding Vindasel while your character is still young :Q


hehe. I wiped almost all closest dungeons around imperial city. As you lvl up more further, the enemies get a heck harder. And sweet items were found too...(in other quests)

18% + on def w/ a ring )(#%$#E%GSDG
 

Grabo

Senior member
Apr 5, 2005
251
56
101
I just can't seem to get into it. You chug along out in the open, find a cave full of imps, kill them all, no boss, no final thing, not anything except exiting the cave...run through the visibly spawning grass some more, find some ruins, find skeletons inside, kill the skeletons, be confused again as to where the 'final moment' of the ruins is..realize there is none, go out again, run through the grass and among the trees..tire,

-Travel to a city, try the dialogue minigame (frustrating, idiotic, give up), attempt to buy some l337 things from merchants, realize that isn't fun or even possible, talk to lots of people for a quest, get a very dull one about trade competition, give up, go out into the wilds again, find a new clump of ruins, very alike the last one, but this one with imps inside..*siigh*

And the lvl system is a headache and a choir (for those even more unwilling to mod it out of the way or turn down the difficulty slider): Choose the skills you absolutely won't use as your major, and keep the ones you will use actively as minor, in order to A: be able to raise those skills properly each lvl, and B: get the +5 Attribute modifiers each lvl so as not to gimp yourselves in later levels..

Indoor graphics are grand though, and the melee-system absolutely rocks. Reminds me a lil' of Link for the nes; block-stab-find new position-block-stab-stab-powerstab-bloc. Takes some skill, but is definitely controllable.
 

dighn

Lifer
Aug 12, 2001
22,820
4
81
Originally posted by: Grabo
I just can't seem to get into it. You chug along out in the open, find a cave full of imps, kill them all, no boss, no final thing, not anything except exiting the cave...run through the visibly spawning grass some more, find some ruins, find skeletons inside, kill the skeletons, be confused again as to where the 'final moment' of the ruins is..realize there is none, go out again, run through the grass and among the trees..tire,

-Travel to a city, try the dialogue minigame (frustrating, idiotic, give up), attempt to buy some l337 things from merchants, realize that isn't fun or even possible, talk to lots of people for a quest, get a very dull one about trade competition, give up, go out into the wilds again, find a new clump of ruins, very alike the last one, but this one with imps inside..*siigh*

it's definitely a different kind of RPG. I can't get into it either, frankly it bores me. I'll try it a bit more this weekend.
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
ANYWAY, i have some BOOKS - do i drop them? do they have further uses?. . . i read them and now what? [the lockpick book seemed to increase my picking ability - i have even the hardest locks wired now]

Read them then either collect them for your house or sell them,some books when reading improve certain skills.
 

iamwiz82

Lifer
Jan 10, 2001
30,772
13
81
Originally posted by: Jeff7181
Is it odd that I'm about 6 hours into the game and I'm still level 2?

Not really. I'm probably 10 hours in and I'm only on 3. I'm taking it slowly.
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: Jeff7181
Is it odd that I'm about 6 hours into the game and I'm still level 2?
not at all . . . i am still level 2 after well more than a dozen hours . . . i am employing a [probably flawed strategy] to work on my MINOR skills [while largely ignoring my MAJOR ones] . . . so far it appears to be working . . . all my battles are super easy [and if you are a Vampire there are LOTS of caves . . . one is even hidden in a waterfall.] :Q

===================
Originally posted by: Mem
ANYWAY, i have some BOOKS - do i drop them? do they have further uses?. . . i read them and now what? [the lockpick book seemed to increase my picking ability - i have even the hardest locks wired now]

Read them then either collect them for your house or sell them,some books when reading improve certain skills.
i have been reading and taking [with permission of course] books from my local Guild and Selling them at the book store. lotsa gold
[same thing with weapons]
==========================

Originally posted by: dighn
Originally posted by: Grabo
I just can't seem to get into it. You chug along out in the open, find a cave full of imps, kill them all, no boss, no final thing, not anything except exiting the cave...run through the visibly spawning grass some more, find some ruins, find skeletons inside, kill the skeletons, be confused again as to where the 'final moment' of the ruins is..realize there is none, go out again, run through the grass and among the trees..tire,

-Travel to a city, try the dialogue minigame (frustrating, idiotic, give up), attempt to buy some l337 things from merchants, realize that isn't fun or even possible, talk to lots of people for a quest, get a very dull one about trade competition, give up, go out into the wilds again, find a new clump of ruins, very alike the last one, but this one with imps inside..*siigh*

it's definitely a different kind of RPG. I can't get into it either, frankly it bores me. I'll try it a bit more this weekend.

if you have no *direction* it can be pretty boring. Look at your 'active quest' and follow the directions threre. it looks like you have too much freedom [compared to FPS].


the dialog minigame is neither frustrating nor idiotic . . . and is quite predictable and useful . . . you can only get the "good deals" if you play the Persuasion game.

many ruins have no "final moment" or boss . . . but you do gain useful or critical objects, gold and experience.

it is RPG . . . do NOT apply FPS "rules" to it . . . and you have HUNDREDS of hours of good gaming ahead . . . stay with it.
:thumbsup:

oh yeah, RTFM



==============

EDIT . . . Oblivion is SO realisitic . . . and some of the guys we meet have been taking about the ladies and 'taking their virture' . . .

. . . Maxx really wants to know where the *ladies of the night* are.:Q
. . . he has some GOLD burning in his pockets and is getting a little frustrated. :heart:


where's the red light district in Oblivion?


:brokenheart:

:laugh:
 

CTho9305

Elite Member
Jul 26, 2000
9,214
1
81
Originally posted by: Grabo
-Travel to a city, try the dialogue minigame (frustrating, idiotic, give up), attempt to buy some l337 things from merchants, realize that isn't fun or even possible, talk to lots of people for a quest, get a very dull one about trade competition, give up, go out into the wilds again, find a new clump of ruins, very alike the last one, but this one with imps inside..*siigh*

That "dull" quest about trade competition results in murder...

And the lvl system is a headache and a choir (for those even more unwilling to mod it out of the way or turn down the difficulty slider): Choose the skills you absolutely won't use as your major, and keep the ones you will use actively as minor, in order to A: be able to raise those skills properly each lvl, and B: get the +5 Attribute modifiers each lvl so as not to gimp yourselves in later levels..
I didn't do that with my character (I put my major skills on stuff I use) because I didn't know any better, and I've enjoyed it.
 

MustangSVT

Lifer
Oct 7, 2000
11,554
12
81
Originally posted by: apoppin
Originally posted by: crownjules
Originally posted by: apoppin

[and would appreciate DETAILS on the persuasion game]

You get four wedges and four levels of effect (represented by the bigger fill-ins). Each wedge is labeled something: Joke, Admire, Boast, and I forget the last Coerce. If you mouse over each in the game, you will see the NPC's face change. Big smile, little smile, little grimace, big grimace. This reflects how clicking on that wedge for that round will effect your disposition with that character. The object is to get the largest increases in the smile wedges and the smallest decreases in the grimace wedges.

i know that from the manual . . . i want the DETAILS . . . click a small or large wedge first, etc. [?]

think for a second. :roll:

you must click on all four wedges but the level of each changes after each click. you are trying to maximize things they like and minimize things they dont like.
 

Dethfrumbelo

Golden Member
Nov 16, 2004
1,499
0
0
Further impressions:

At level 29, monsters are dealing a ton of damage. I have nearly 400 HP and full Daedric, and a Daedroth/Clannfear will usually knock out 20% health in one hit. On the upside, I can deal a huge amount of damage to them, so the battles have gotten much shorter.

Despite the graphical improvements, the game pretty closely resembles Morrowind. The story is more compelling, but the characters are still pretty cardboardy and generic. The main focus of the game is still killing monsters and getting better items, which is OK the first time through. I don't see this game having much replay value for me personally because of that, unlike some other RPGs which I've played through 3-4 times beginning to end.

 
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