Almost makes you wonder how much of a 'rough draft' state the game was still in toward the end of 2019. I know a few people in game development who tell me that no matter how much time you sink into modern games there's always something more to do. Not something I'd want to pursue personally but many do; I remember someone telling me some years ago that, for a time, their daily work load consisted of trying to get 20-30+ hours worth of work done per 8-10 hour shifts... for WEEKS if not MONTHS on end, with very few breaks.
Before the launch of the game people were begging for a release date (and for it not to be delayed again) and then once it dropped everyone wanted an explanation almost immediately. Now, one could argue that CDPR could have acquired additional help but given the current state of the world (and the industry) that is most likely easier said than done. Also, this developer in particular just isn't the type that outsources development assets or cut corners--so things take a long time to complete. Yes, 8 years is awhile but for a smaller company but for this scale a project you really need to step back and look at what they DID accomplish. They'll continue to work on it as promised, and are doing what they can to make things right for those who just don't want to wait.
Lot of gamers all over the web are comparing CDPR to Ubisoft for some reason, which I don't understand. The latter has offices and satellite agencies all of the world and CDPR, to my knowledge, does not. Apples and oranges as far as I'm concerned.