Originally posted by: Dumac
Originally posted by: Ns1
Quick Summary
I played SSBB for 4 hours yesterday. Feels slow and floaty compared to SSBM. Not as tight. I hate what they did to airdodging, what the fuck. Removal of l cancel was bitch too.
Nerfed my fox. You whores. But ike feels broken, and ROB is pretty fun too. Overall, meh. I might've liked it more if it were the first smash I played, but I would prefer SSBM over SSBB
Of course you would prefer Melee, just as I preferred the original to melee. Honestly, I like Brawl a LOT better than Melee. Melee was so twitchy, and wave dashing and l canceling were (in my opinion) stupid in both execution and appearance.
Sakurai said he wanted Brawl to be slower and floatier than melee, in order to emphasize air combat.
It is kinda lame how you can't air dodge in a specific direction, yet I feel that the fact you can actually do more stuff after air dodging makes up for it.
Fox does feel nerfed, which isn't surprising, seeing how many people bitched about him in Melee. Ike isn't broken, but he does have high priority and a bit to many invincibility frames. However, a good Marth can still beat Ike, IMO. Also, R.O.B. is badass.
After going through anger from the switch from the original over to Melee, I decided to just approach Brawl with almost a clean slate. And it worked, for the most part. I'm pretty happy with the game. The only things I truly miss are some of the missing or tweaked extras, such as the lack of personal break-the-target stages and the obvious disappearance of race to the finish.