Hi everyone
I remember reading somewhere that UT actually runs great in Open GL: however, when I set up the game to utilize open gl, it boots dark as hell, and trying to adjust the brightness in the game properties doesn't seem to help.
Ideas???
Resinboy
I remember reading somewhere that UT actually runs great in Open GL: however, when I set up the game to utilize open gl, it boots dark as hell, and trying to adjust the brightness in the game properties doesn't seem to help.
Ideas???
Resinboy