Original NES and SNES controllers

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CZroe

Lifer
Jun 24, 2001
24,195
857
126
Thanks for getting this organized!

Can you help me clean the exterior of the cartridges of price labels? Also I haven't (shamefully) opened up a cart yet and cleaned it with isopropyl, because I've been buying only clean cartridges. I'll tip for doing both of those!

If you do that too, I'll probably take StarFox, F-Zero, Super Tennis, and Ken Griffey Presents (not winning run).

I will not be doing a boxed collection, except for some games like FF2/Chrono Trigger/etc. in the far future.

I don't sell/trade often but I always do clean it up as best I can, so no worries there.

I have an official cleaning kit and real 99.9% pure electronics cleaning grade isopropyl alcohol and distilled water, exactly as Nintendo's instructions dictate (yes, they contradict their own handling instruction label on the back of every game pak!). I have a heat gun and lots of plastic picks and pry tools for getting stickers off while minimizing damage/residue. I also have micro-abrasive "magic erasers" that get all the gunk off while preserving the original texture of the plastic. I will employ all of these and we'll see if they are good enough for you. Yes, I have a couple NEC External Line Head "GameBit" drivers to get inside of need be.

BTW, I have at least three Star Fox and three KG's Winning Run Baseball and three F-Zero. I picked the best loose copy of each, but the boxed copy is usually better (specifically keeping particular copies with their original box where possible).

I have not done an inventory of my SNES games but I know I have a TON of dupes we haven't discussed, like Donkey Kong Country 2: Diddy's Kong Quest, Killer Instinct, Top Gear-something, Doom, Stunt Race FX, Super Mario All*Stars, some Batman game, Sim City, Pilotwings, and so many more. Most have never been cleaned/tested but they are in at least as good condition as the day when I bought them.

Problem is I'm doing most of my forum posting during breaks at work because I have eight 12-hour days in a row with very little time to take trips to the game room. I'll see what I can squeeze in though. If you see a minty copy of one of these titles you want elsewhere, don't wait for me! No obligation. When I make an actual effort to get rid of all my dupes it'll probably be a few large cash-less trades on a collector's forum, so don't think of me as burdened with them.
 

007ELmO

Platinum Member
Dec 29, 2005
2,046
36
101
Thanks a lot, I'll tip well for the cleaning of the cartridges!

Why are you doing 8-12 hour day? My shameful record is something like 75 days straight of work (including weekends) and I think that included 70 hour weeks for 2 months straight. I won't do that again, it wasn't worth the money based on basically not doing anything else in life for 2.5 months that I can't get back.

It did prove I can basically do anything (career wise) though, so I was glad I learned that lesson. Now when faced with a challenge I know I can do it, even if it needs 24+ hours straight.

I definitely want DKC2. Were there many differences in All Stars than the original SMB1/2/3? Would be interesting to note. Some came with mario world IIRC, any differences between that and the original?

I did pick up Pilotwings.

I got FF2/FF3/Chrono Trigger/Super Mario RPG today and their conditions are stellar (label/cartridge wise). I'm happy with those. The SNES bit boxes don't seem to have as much of an appeal to me as theN ES for some reason, not sure why yet, I know my printer is running out of ink though. I might have StoneAgeGamer print the SNES ones out for me or see if I can get FedEx/Kinkos to get a reasonable print out.
 

CZroe

Lifer
Jun 24, 2001
24,195
857
126
Thanks a lot, I'll tip well for the cleaning of the cartridges!

Why are you doing 8-12 hour day? My shameful record is something like 75 days straight of work (including weekends) and I think that included 70 hour weeks for 2 months straight. I won't do that again, it wasn't worth the money based on basically not doing anything else in life for 2.5 months that I can't get back.

It did prove I can basically do anything (career wise) though, so I was glad I learned that lesson. Now when faced with a challenge I know I can do it, even if it needs 24+ hours straight.

I definitely want DKC2. Were there many differences in All Stars than the original SMB1/2/3? Would be interesting to note. Some came with mario world IIRC, any differences between that and the original?

I did pick up Pilotwings.

I got FF2/FF3/Chrono Trigger/Super Mario RPG today and their conditions are stellar (label/cartridge wise). I'm happy with those. The SNES bit boxes don't seem to have as much of an appeal to me as theN ES for some reason, not sure why yet, I know my printer is running out of ink though. I might have StoneAgeGamer print the SNES ones out for me or see if I can get FedEx/Kinkos to get a reasonable print out.


That's my regular shift but my off days are randomized and it just so happens that I'm on a long stretch. The other guy can't work more than 28 hours a week so they dump the rest on me. The days were actually much longer until January 2nd (it's retail... open to closed).

My record is open to closed 7-days a week for over a year. From Spring 2013 to Summer 2014 I pretty much got Thanksgiving, Christmas, two days after Christmas, and one other day off (think it was the day after Black Friday). I had to take extended lunch breaks just to get my hair cut since I was always at work during business hours. It was double frustrating that every place was closed on the only days I had off because they were holidays.

The changes in SMA*S+SMW:
It's pretty much all improvements. It set the benchmark for how classics should be handled when updating them. Though I can point out a few difference I don't have any real complaints. The play control is 100% identical to the originals. I wouldn't be surprised if they are literally running patched versions of the original game code.

Super Mario All*Stars + Super Mario World has a different title screen from standard SMA*S and an extra entry in the menu for SMW, of course.

For SMW I believe it adds a quit option to return to the title screen/multi-game menu. It also integrated SMW's file select and management into the game select menu so you can now copy progress from one file over another and I believe you get more save files. The Luigi sprite in SMW was changed to look more like Luigi instead of a pallet-swapped differently-colored version of Mario but I can't recall if they fixed the ending where the game calls Luigi "Mario" if you happen to beat the game with him. I only wish they added a way to toggle the game-wide effect that beating the Star Road has always had!

Super Mario Bros. 2 has a color ending scene now and they fixed the Ostro/Birdo mix-up during the enemy listing. Almost all of my time with SMB2 has been with the All*Stars version so this one is a bit tough for me to compare. The roulette bonus game is much better with spinning/scrolling sprites instead of flashing/cycling but it plays identically.

There were errors in the original SMB3 that were fixed on later game paks even for the original NES and those changes persist in the SMA*S version. For example, the princess uses the English names for Goomba and Lakitu ("Kuribo" and "Jugem" confused the heck out of me as a kid). IIRC, the outline of her included in the letter after each world is now a full-color animated sprite... which makes no sense. A talking letter?! Some of the animal forms of the 7 kings have been replaced with sprites from other games on the cart. For example, one is an Albatoss from SMB2. There was a tiny notch at the end of the first ship in World 8 that made it easy to jump back up from the water in the US version. That's gone now, which makes it like the Japanese version always was. This isn't a change for you, but the original Japanese version would always revert to small Mario when the player was hit with a suit, fire power, or as Raccoon Mario. They now return to Super Mario like the US versions have always done. I think they changed all the World/Land names at the end to be more consistent (they were always flip-flopping on what to call some of them). There might be an extra layout or two in the card flipping/matching game but it has all the originals for sure. An expanded 2p Mario Bros. arcade-style bonus game can be selected from the title screen. It's more like the arcade and not the same as the one you could access in-game on the original version where you could steal each other's cards. A SMB3-style remix of the underwater music from the original SMB has been added to the title screen much like SMB2 has always had an SMB2-style mix of the same track on it's title screen. It's just as well done!

SMB1 and SMB: The Lost Levels also have a piano version of their own underwater theme on the title screen. Luigi's Sprite was changed again. Some glitches were fixed while others were retained. For example, you no longer get "Game Over" if you die with more than 127 extra lives. The minus world is gone, though going through the wall still works. The harder quest can now be accessed from the SMA*S game select menu after you have beaten the game, but that's really thanks to the save feature they added to all of the original games. Well, SMW already had one and Lost Levels was a Famicom Disk System game so it might have already had one too (I dunno).

So, the improvements to all of the games are:
Fully-implemented progress save feature
Parallax-scrolling backgrounds
MUCH improved colors and sprite details
MUCH improved music fidelity and composition
You can now play 2p with one controller (game detects and removes 2p simultaneous stuff to compensate)
I'm sure I'm missing some things.
 
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CZroe

Lifer
Jun 24, 2001
24,195
857
126
I think this is all the SNES/SFC dupes (36 titles):

Batman Forever x3
Batman Returns
Chrono Trigger
Disney's Aladdin
Donkey Kong Country (one 1.0)

Donkey Kong Country 2 Diddy's Kong Quest
Doom
Dragon Quest V (Japanese)
F-Zero x3 (one boxed)
Illusion of GAIA (one sealed with bonus T-Shirt)

Joe & Mac
Ken Griffey Jr. Presents Major League Baseball
Ken Griffey Jr.'s Winning Run x3 (one NFR)
Killer Instinct x4 (one sealed)
Mario Paint x3 (one boxed; one Japanese); Japanese is identical to USA ROM)

Mortal Kombat x3
NBA Hangtime
NBA Jam Tournament Edition
NCAA Basketball
Pilotwings x3 (one boxed)

Secret of Mana (one Japanese)
SimCity x3 (one boxed)
Star Fox x3 (one old shell)
Street Fighter II
Stunt Race FX x4 (one NFR; one boxed)

Super Mario All*Stars x3 (one PC Million Seller; one Japanese)
Super Mario All*Stars + Super Mario World
Super Mario Kart (one PC Million Seller)
Super Mario RPG Legend of the Seven Stars (one Japanese)
Super Mario World 2 Yoshi's Island (one boxed with complete SNES mini set)

Super Metroid (one PC Million Seller)
Super Punch-Out!! (one with manual)
Super Star Wars (one with manual; one PC Million Seller)
Super Tennis (one boxed; other newer shell)
The Lion King x3

Top Gear (one has old shell)
 
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007ELmO

Platinum Member
Dec 29, 2005
2,046
36
101
OK, I added Super Mario All Stars to my list of SNES games to get after your awesome description. This is going to get out of control quickly, lol.

So I received a Pilotwings from Ebay that was NOT the one pictured. I asked for a partial refund, which they promptly gave. Then, out of anger, I just found the cleanest one on ebay and ordered it - I could have just picked it up from you. Anyway, the one that was originally pictured was completely clean, the one I got had green gunk/residue on the bottom of the cartridge. I suppose I could use that as my first attempt at cleaning a cartridge.

Then, over the weekend, my furnace died. Took a day to debug the LED codes, get the parts, and fix it. Total cost was $60 + elbow grease.

Now, I'm back to collecting Nintendo games, lol.

I'm thinking I'll take the following if you can show me some clean pics, boxed/best condition ones:

  • Disney's Aladdin
  • Donkey Kong Country 2
  • F-Zero
  • Joe & Mac
  • Ken Griffey Jr. Presents Major League Baseball
  • NBA Jam TE
  • Star Fox
  • Super Mario All*Stars [non PC million seller]
  • Super Mario Kart
  • Super Star Wars
  • Super Tennis
  • The Lion King

Thanks!
 
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Fallen Kell

Diamond Member
Oct 9, 1999
6,164
515
126
Cleaning carts of stickers, tape, and sticker residue isn't too hard. Just don't use something like gunk-remover as most of them are not plastic safe and will damage the cart. I have found that the best thing is Mr. Clean Magic Eraser. Just do not put too much pressure on the cart (it is abrasive, and will eventually start cutting into the plastic if you press hard enough, really only truly noticeable on NES carts if you go too hard since they have a slightly textured surface and it will smooth that out eventually with a lot of pressure). The Magic Eraser can also remove some ink/sharpie/marker writing as well (although this will sometimes do a little damage to the plastic if it was a sharpie, but not nearly as noticeable as the sharpie writing is).
 
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007ELmO

Platinum Member
Dec 29, 2005
2,046
36
101
Excellent advice. I will purchase a Magic Eraser next time I see a problematic cartridge. It can remove sticker residue? That's usually what I'm faced with.
 

007ELmO

Platinum Member
Dec 29, 2005
2,046
36
101
Still waiting on the SCART cables from the UK. retrogamingcables.co.uk was recommended for cables but they are slow as molasses. I believe they make the cables on demand, but we're talking 21 days to receive the item (likely), after order.

In contrast, the XRGB-Mini Framemeister came in 1.5 days from Japan.





 

007ELmO

Platinum Member
Dec 29, 2005
2,046
36
101
I read the Framemeister is not that good with component inputs.

How do we get the best picture possible out of the Gamecube? The component cables are expensive ($200-250).

I read about a GC-Video mod that gives the Gamecube an HDMI out and somehow emulates the component cable quality.

I also read about some Nintendo Wii's having similar video quality to the Gamecube component when playing GC games via it's component cable, but they seemed unsubstantiated.

Is there a specific Gamecube model we should be looking for to purchase, or do they all have similar video quality? Should we pipe the GC component out directly into our TVs or will the Framemeister still be the way to go?

Thanks!
 

Ichinisan

Lifer
Oct 9, 2002
28,298
1,235
136
I read the Framemeister is not that good with component inputs.

How do we get the best picture possible out of the Gamecube? The component cables are expensive ($200-250).

I read about a GC-Video mod that gives the Gamecube an HDMI out and somehow emulates the component cable quality.

I also read about some Nintendo Wii's having similar video quality to the Gamecube component when playing GC games via it's component cable, but they seemed unsubstantiated.

Is there a specific Gamecube model we should be looking for to purchase, or do they all have similar video quality? Should we pipe the GC component out directly into our TVs or will the Framemeister still be the way to go?

Thanks!
I had my entire GameCube collection stolen from me when it was still the current Nintendo system. Component cable too

Got another system and component cable back then, so at least I still have one. My replacement GameCube didn't have the "Digital A/V" connector because Nintendo started trying to cut costs at that point, but they allowed me to send it for a replacement with the connector. For Gamecubes without the Digital A/V output connector, S-Video is the best output option it has.

Component output from Wii should be just as good. Probably better. You get a slot-load drive too.
 

CZroe

Lifer
Jun 24, 2001
24,195
857
126
I had my entire GameCube collection stolen from me when it was still the current Nintendo system. Component cable too

Got another system and component cable back then, so at least I still have one. My replacement GameCube didn't have the "Digital A/V" connector because Nintendo started trying to cut costs at that point, but they allowed me to send it for a replacement with the connector. For Gamecubes without the Digital A/V output connector, S-Video is the best output option it has.
Pretty sure the RGB SCART cable on a PAL cube is better.

Component output from Wii should be just as good. Probably better. You get a slot-load drive too.

Not so sure. There is definitely something different about output from a Wii. The fact that our XBR910 shows a interference pattern when processing the dithering the Wind Waker on GameCube in progressive scan but not on the Wii in progressive scan tells me that the GameCube probably has notably superior video quality (moire effect from sharp pixel dithering).
 

007ELmO

Platinum Member
Dec 29, 2005
2,046
36
101
From what I've read, it's taken as gospel that the Gamecube component cable is better than the Wii component cable (playing gamecube games).

Supposedly there is extra circuitry and a DAC inside the Gamecube component cable that makes it significantly better. I believe not everyone can justify a $200-250 component cable cost to play gamecube games.

Check the pipe detail:




I read a thread that died in mid 2015 discussing some versions of Wii (later) were better than the rest at outputting Gamecube over component. They didn't discuss if it was "as good" as the GC, or just better relatively.

There is an HDMI mod coming called "GC-Video". It emulates the gamecube component video quality over HDMI. I don't know the price, but I do believe it only outputs 480p (not anything scaled). Even in that case, I believe you should plug it directly into your TV, as the TV's scaler might be just as good/better for 480p. Not sure on that last statement, just what I read in regards to skipping the Framemeister for 480p component inputs.

Based on Ichi's comment, certain GCs don't even support component from the Multi-AV, so I need to be careful with that.

I think I do have a Wii that's going unused at my parents house that I could take back in case it did have the capability to be "close enough" to gamecube component quality.

I picked up some new GC controllers from ebay (OEM). I noticed Nintendo now sells "smash brothers" gamecube controllers new, for only $21-25. The reviews all say it seems to be exactly the same, down to the material SKU numbers that appear on the outerbody, except it feels a little lighter, the shoulder buttons aren't as squishy, and the c stick appears to be tight even after a lot of play. Although they're official Nintendo products, I still went with the originals which are a little more expensive.
 
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007ELmO

Platinum Member
Dec 29, 2005
2,046
36
101
Also, there is something called "Nintendon't", that is a software (I believe) mod for the Wii-U that let's you play Gamecube games. I'm researching how that video looks compared to Gamecube component. Although from a purist perspective, I'd probably prefer using the Gamecube itself unless Wii-U hack is just superior...but even then it's a tough buy.

https://socksfelloff.wordpress.com/...s-nintendont-vs-wii/comment-page-1/#comment-7
 
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Ichinisan

Lifer
Oct 9, 2002
28,298
1,235
136
Supposedly there is extra circuitry and a DAC inside the Gamecube component cable that makes it significantly better. I believe not everyone can justify a $200-250 component cable cost to play gamecube games.
Component is analog, so there's always a DAC. In the case of the Wii, the DAC is in the system. The GameCube digital AV output connector is digital...so the DAC is inside the GC component cable. The distance of the leads after being converted to analog is pretty much the same. If there's a quality difference, it's probably because there's less impedance after the conversion to analog by the DAC (analog only has to pass through one connection instead of 2). I really don't think that would be noticeable.

I read a thread that died in mid 2015 discussing some versions of Wii (later) were better than the rest at outputting Gamecube over component.
Careful. Later Wiis don't support GC at all. Make sure it has the GC controller ports and memory card slots.

Based on Ichi's comment, certain GCs don't even support component from the Multi-AV, so I need to be careful with that.
None of the GCs support component from the multi-out connector. If there's no "Digital A/V" connector, that GC does not support the component cable.

That said, the component cable doesn't carry audio, so you still have to use the multi-out connector for that.


I picked up some new GC controllers from ebay (OEM). I noticed Nintendo now sells "smash brothers" gamecube controllers new, for only $21-25. The reviews all say it seems to be exactly the same, down to the material SKU numbers that appear on the outerbody, except it feels a little lighter, the shoulder buttons aren't as squishy, and the c stick appears to be tight even after a lot of play. Although they're official Nintendo products, I still went with the originals which are a little more expensive.
Careful. Some of those "official" controllers are just Power-A junk. You can tell the difference if you look at the package.
 

007ELmO

Platinum Member
Dec 29, 2005
2,046
36
101
I believe it is actually very noticeable by the amount of information I've found on the internet for it.

I think there aren't enough gamecube fans to substantiate the claims or have enough people care about it, lol. But indeed as of now it seems like GC over Component is the best route.

Some say the Nintendont's mod for Wii-U to play gamecube games, uses the Wii-U upscaler to 1080p, can make a difference. The colors on the GC component look a little better according to the reviews. A new Wii-U is basically cheaper than a Gamecube + component cable right now. I don't know if Wii-U is running emulation though or if it has the gamecube chips inside?

A couple of the GC controllers I bought were new in packaging, OEM and not the 3rd party packaging. I bought some OEM in no packaging from Japan from a seller that look trusted (to drop the price a little bit).



The N64 controllers are all new in package, gold, cost an arm. Have 3 gold but missing a 4th. I think they were $150 each. Actually have a 4th gold that came with the N64 but it's used, unless I sanitize it fully and replace the analog stick, not sure I'd want anyone using it?


Even Amazon sells hte official "Smash Brothers" gamecube controllers, by Nintendo. If you read the amazon.com reviews, they don't seem to be 3rd party and are only $20. From youtube reviews, they denote very slight differences but seem official. I went with originals instead but this can work in a pinch or if doing LAN play:
http://www.amazon.com/Nintendo-Supe..._63_img_2?ie=UTF8&refRID=15RCK9BJRZ647909TC8Z

 
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CZroe

Lifer
Jun 24, 2001
24,195
857
126
I believe it is actually very noticeable by the amount of information I've found on the internet for it.

I think there aren't enough gamecube fans to substantiate the claims or have enough people care about it, lol. But indeed as of now it seems like GC over Component is the best route.

Some say the Nintendont's mod for Wii-U to play gamecube games, uses the Wii-U upscaler to 1080p, can make a difference. The colors on the GC component look a little better according to the reviews. A new Wii-U is basically cheaper than a Gamecube + component cable right now. I don't know if Wii-U is running emulation though or if it has the gamecube chips inside?
The original Wii was basically a faster-clocked GameCube with a smaller-process, more RAM, some flash storage, and Wifi/Bluetooth. They revised it to get rid of the GameCube controller and memory card ports but the hardware was still there. The Wii U can hackishly play GC games because it also has a Wii chipset inside. It doesn't have controller or memory card ports but there is enough software overhead to run translation software for things like the USB adapter. I haven't looked into it to see how well it works.

A couple of the GC controllers I bought were new in packaging, OEM and not the 3rd party packaging. I bought some OEM in no packaging from Japan from a seller that look trusted (to drop the price a little bit).

I sold a NOS SIP Indigo Clear controller to a buyer last year. It probably would have been perfect for you.

The N64 controllers are all new in package, gold, cost an arm. Have 3 gold but missing a 4th. I think they were $150 each. Actually have a 4th gold that came with the N64 but it's used, unless I sanitize it fully and replace the analog stick, not sure I'd want anyone using it?
Tell me about it! I sold a SIP Toys R Us exclusive gold controller, CIB Extreme Green controller, and new/unused Nintendo Power DK64 controller this past year and got a pretty penny for each. I also have SIP Funtastic colors including some that are worth up to $600 (Fire Orange). I plan to sell those around tax time.

Even Amazon sells hte official "Smash Brothers" gamecube controllers, by Nintendo. If you read the amazon.com reviews, they don't seem to be 3rd party and are only $20. From youtube reviews, they denote very slight differences but seem official. I went with originals instead but this can work in a pinch or if doing LAN play:
http://www.amazon.com/Nintendo-Supe..._63_img_2?ie=UTF8&refRID=15RCK9BJRZ647909TC8Z


Yes. That controller is sold almost everywhere. I have a feeling that Nintendo grossly over-manufactured them, especially back when you couldn't get the controller adapter for Wii U and there was no promise that they would ever make more (thankfully, they did).

All that said, Dolphin supports the USB adapter for perfect input with Gamecube games and supports pairing real Wii Remotes over Bluetooth for perfect input with Wii games. Though I like playing as intended for retro consoles, these are new enough and benefit enough that I can't ignore the advantages of emulation. Many games can be played in glorious wide-aspect HD resolutions without upscaling.
 

007ELmO

Platinum Member
Dec 29, 2005
2,046
36
101
So the USPS "delivered" 3 packages today, but only 1 showed up on my doorstep. HUH?

I called the post office (since it's only been 20 minutes since it's been delivered), and supposedly they can geolocate the package and also they're supposed to take a picture of where it was delivered.

They said they're going to call the mail carrier and get back to me.

Losing faith in these guys more and more every day.

UPDATE: Apparently the mailman signed that the packages were delivered at the exact same time my neighbor's dog was "loose" (not really though lol), and he got scared and ran away. I understand that, I suppose, my neighbor has a German Shepard who is very defensive and super scary. I just find it hilarious a dog scared the mailman away - lol.
 
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007ELmO

Platinum Member
Dec 29, 2005
2,046
36
101
I am going crazy. I blame you guys!

I just bought a Genesis Model 1 High Definition label off eBay and a Sony PS1 9XXX series. I paired them with new controllers and RGB SCART CSYNC for the Genesis and Sync on Luma for the PS1. Of course that will take 3 weeks to arrive.

The post office is going to kill me. I think I have like 20 things coming, each in their own package.

The Genesis comes with Sonic 1. After seeing Aladdin reviews on youtube, the cell shading by disney (specifically made for the Genesis vs the SNES version) - is going to be an easy buy. The animation looks amazing.

For PS1, I'll probably start with castlevania: SOTN. I know FF9 is getting remastered so I'll hold off on that, I never finished it but thought the dialogue was hilarious.

Right now, I'm working on upgrading the XRGB Mini frameware to V2.0 English, and downloading profiles from the pixel purist before testing the SNES.
 
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Ichinisan

Lifer
Oct 9, 2002
28,298
1,235
136
The Genesis comes with Sonic 1. After seeing Aladdin reviews on youtube, the cell shading by disney (specifically made for the Genesis vs the SNES version) - is going to be an easy buy. The animation looks amazing.

A few weeks ago, I found out that I have at least 6 copies of Aladdin for Genesis. I don't know how that happened.

I'll need to play it one day.
 

CZroe

Lifer
Jun 24, 2001
24,195
857
126
A few weeks ago, I found out that I have at least 6 copies of Aladdin for Genesis. I don't know how that happened.



I'll need to play it one day.

Also, we have at least three Genesis consoles and someone just texted me offering another!


Not sure who this is.
 

007ELmO

Platinum Member
Dec 29, 2005
2,046
36
101
I think we are all crazy. We have to play these games not just collect them, right? lol.

So the 2 "new" gamecube controllers from Japan that weren't in packaging, their right shoulder button has an audible springy noise to it that vibrates the whole controller. I didn't open the NIB gamecube controller, but I doubt it has that issue. It seems like it will probably still function as a secondary controller for multiplayer games, at least.

I'm looking for an Orange Spice gamecube modded to play US games. I don't think I have enough interest in Gamecube to buy the $250 component cable, I might just go with a Wii or Wii-U and call it a day for Gamecube - but the whole thing with being a retro purist is playing on the original hardware IMO.
 
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