finbarqs
Diamond Member
- Feb 16, 2005
- 3,617
- 2
- 81
What in the world are you doing on that resolution with a setup like that?
Actually, yeah, Supersampling, 2x2 = sub 20 fps @ 1680x1050. 1.5x1.5 ~ 30 FPS with my config.
What in the world are you doing on that resolution with a setup like that?
If it was compute, then the 780 Ti would be doing worse. Driver issues or bandwidth I would say.
Kind of excited at first.. until seeing its being trashed in the reviews:
http://www.metacritic.com/game/pc/ryse-son-of-rome/critic-reviews
Ouch, and user reviews isnt any better.
that is an overclocked 980 too. and yes this is way out of the ordinary.
http://techreport.com/review/27067/nvidia-geforce-gtx-980-and-970-graphics-cards-reviewed/13
The GTX980 on average isn't leaps beyond the 290X in that chart that averages FPS. Sure the GTX980 is generally faster, but for the R9 290X to be faster in some games doesn't seem out of the ordinary to me. I guess our opinions differ. I'm sure that Nvidia will release drivers that up performance for Maxwell.
Also, game seems to love threads, granted it doesn't put workload evenly, but it shows some advantage in the graph:
seems like going from 4 to 8 cores on the AMD side is giving a 15-20% gain or so?
(if you consider the 4300 is running at lower clock, have less l3), if you compare 4 cores to 4 cores with HT on the Intel side with 2500 and 2600 is also no to far
but the 5690X is gaining a lot more compared to haswell, if you correct the clocks, but there are other big differences involved (memory/cache)
Remember the 6xxx and 8xxx got twice the cache.
Haswell-e at only 3-3.3GHz (turbo?) is destroying the 3.5-3.7GHz quad (8t) haswell... I guess fast ram and cache is working?
4 virtual cores are replaced by 8 real cores if there s 8 threads at work.
why is the FX 4300 and 8350 so close if it's that simple? and HT seems to be working for the quads (4670 vs 4770), so I wouldn't expect the gain to be so huge going from 8 threads to 16 threads,
For each brand the scores are aligned more or less with frequency safe for the top intel, right that it s possible that this game likes a big cache.
it is a linear console game, with a very well made pc port. I will get it once the price drops to 30$Kind of excited at first.. until seeing its being trashed in the reviews:
http://www.metacritic.com/game/pc/ryse-son-of-rome/critic-reviews
Cryengine is one of the few engines that is decently multithreaded. Crysis 3 is the same, a hex/octa core outperforms quads.
A lot of that is due to the huge amount of cache the 5960x is packing as well. The 3970x isn't that far behind despite having two less cores, and most of the 5960x's advantage is likely due to architecture.. If they had used a 5930K, then it would be easier to see the impact of the two extra cores..