PCGHRyseSon of Rome benchmarks

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Erenhardt

Diamond Member
Dec 1, 2012
3,251
105
101
If it was compute, then the 780 Ti would be doing worse. Driver issues or bandwidth I would say.

Well, not really.
If they use FP64 then 780ti is better:

http://www.anandtech.com/show/8526/nvidia-geforce-gtx-980-review
GLOPS numbers from wikipedia gpu lists.
Its 1/32 (3%=144 GFLOPS) for 980 and 1/24 (4%=210GFLOPS) for 780ti.
290X have 1/8 (12%=704 GFLOPS) and 280X have 1/4 (25%=870 GFLOPS)

Now that is a weak spot of geforce, if it is used heavily, it will show in benchmarks.

And there is a Titan which is on par with amd gpus. Does anyone have a review with a titan?
 

Erenhardt

Diamond Member
Dec 1, 2012
3,251
105
101
So gamegpu.ru have benches up:


Titan seems to be where it usually is - around 780ti. Wasn't the DP capabilities of titan disabled by default and one had to enable this somewhere in drivers?

Someone with titan should do test with and without DP boost.

Also about CPU usage:
Looks like 6 cores are getting better and better load distribution.


Also, game seems to love threads, granted it doesn't put workload evenly, but it shows some advantage in the graph:


Strange to see 4 AMD threads be above 4 intel threads
 

RussianSensation

Elite Member
Sep 5, 2003
19,458
765
126
^ Holly crap the 3.0Ghz 5960X has nearly 50% higher minimums than i7 4770K. That's what happens when a company as knowledgeable as Crytek starts to push tech. Ubisoft, EA, Activision, Blizzard, Bethesda need to send their programmer teams for internships at Crytek. Crytek is literally making every professional developer besides Naughty Dog look like they are still college students. Sure, many people don't like Crytek's games but their programming ability to raise the bar again and again is unmatched on the PC.

If this game is a glance for what's to come in the next 2-3 years, I may have 2nd thoughts about upgrading to a quad core again. Unfortunately Intel will leave us with either a 6-8 core BW-E next year or the more advanced Skylake.

Double precision is a non-factor for the game. Compute is coming from your Stream Processors/ACEs. Look at 280X/7970 trashing the 6970. Also, 280X scales incredibly against 925mhz 7970 and the same for 290X vs. 280X. This game is loving shading and compute power of shaders. NV just needs to write a shader driver to fix their performance.

Also, I am reading some references above of people interchanging compute with double precision. Those are not the same. Please read a review of 7970 on AT on what AMD did to improve compute performance on GCN vs. VLIW-4 -- these have nothing to do with double precision performance. The architecture was completely changed to allow ACEs to control and schedule compute workloads to the available shaders. VLIW-4 is completely different (I.e. Weak in compute workloads) despite having excellent double precision for its time. 6970 has nearly 1 TFlop of double precision but it isn't helping it against Fermi and Kepler cards 1 bit.
 
Last edited:
Feb 19, 2009
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Major CPU bottlenecks going on here, quite astounding, scaling on threads and clocks all the way.

Also, what the heck is with all these big titles shipping with NO SLI & CF support? Come on its just sad.
 

Grooveriding

Diamond Member
Dec 25, 2008
9,147
1,329
126
Cryengine is one of the few engines that is decently multithreaded. Crysis 3 is the same, a hex/octa core outperforms quads.
 

raghu78

Diamond Member
Aug 23, 2012
4,093
1,475
136
Ouch, and user reviews isnt any better.

Ryse might have got poor reviews. But the CRYENGINE is still a tour de force in game engines. Star Citizen uses the same engine and is a huge 2015 title.

http://en.wikipedia.org/wiki/Star_Citizen

Evolve using the same CRYENGINE received good feedback at E3 2014 and Gamescom winning multiple awards.

http://en.wikipedia.org/wiki/Evolve_(video_game)#Reception

Crytek is in development of multiple titles using this CRYENGINE

http://en.wikipedia.org/wiki/Hunt:_Horrors_of_the_Gilded_Age
http://en.wikipedia.org/wiki/Arena_of_Fate
 

finbarqs

Diamond Member
Feb 16, 2005
3,617
2
81
These are the games I like -- awesome graphics, mindless fun, repetitive fun... well actually the graphics really keeps me coming back..
 

SlowSpyder

Lifer
Jan 12, 2005
17,305
1,002
126
that is an overclocked 980 too. and yes this is way out of the ordinary.

http://techreport.com/review/27067/nvidia-geforce-gtx-980-and-970-graphics-cards-reviewed/13

The GTX980 on average isn't leaps beyond the 290X in that chart that averages FPS. Sure the GTX980 is generally faster, but for the R9 290X to be faster in some games doesn't seem out of the ordinary to me. I guess our opinions differ. I'm sure that Nvidia will release drivers that up performance for Maxwell.
 

guskline

Diamond Member
Apr 17, 2006
5,338
476
126
Good to see the R9-290/290x to do so well in a game. Generally, the GTX970/980s lead in fps but they should. Utilization of compute keeps AMD in the game! I'm sure NVidia will address this in an updated driver.
 

Enigmoid

Platinum Member
Sep 27, 2012
2,907
31
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http://techreport.com/review/27067/nvidia-geforce-gtx-980-and-970-graphics-cards-reviewed/13

The GTX980 on average isn't leaps beyond the 290X in that chart that averages FPS. Sure the GTX980 is generally faster, but for the R9 290X to be faster in some games doesn't seem out of the ordinary to me. I guess our opinions differ. I'm sure that Nvidia will release drivers that up performance for Maxwell.

+1 Looks like Nvidia needs to address this via driver update. Such a performance disparity isn't uncommon for new title and is quickly rectified.
 

SPBHM

Diamond Member
Sep 12, 2012
5,065
418
126
Also, game seems to love threads, granted it doesn't put workload evenly, but it shows some advantage in the graph:

seems like going from 4 to 8 cores on the AMD side is giving a 15-20% gain or so?
(if you consider the 4300 is running at lower clock, have less l3), if you compare 4 cores to 4 cores with HT on the Intel side with 2500 and 2600 is also no to far

but the 5690X is gaining a lot more compared to haswell, if you correct the clocks, but there are other big differences involved (memory/cache)
 
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ShintaiDK

Lifer
Apr 22, 2012
20,378
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seems like going from 4 to 8 cores on the AMD side is giving a 15-20% gain or so?
(if you consider the 4300 is running at lower clock, have less l3), if you compare 4 cores to 4 cores with HT on the Intel side with 2500 and 2600 is also no to far

but the 5690X is gaining a lot more compared to haswell, if you correct the clocks, but there are other big differences involved (memory/cache)

Remember the 6xxx and 8xxx got twice the cache.
 

SPBHM

Diamond Member
Sep 12, 2012
5,065
418
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Remember the 6xxx and 8xxx got twice the cache.

yes... 8350 has twice the l3 and cores, and 200Mhz more, so the gain with more cores is small, while 8 (16t) core Haswell-e at only 3-3.3GHz (turbo?) is destroying the 3.5-3.7GHz quad (8t) haswell... I guess fast ram and cache is working?

still the FX 4300 is outperforming the 3.6GHz i3 haswell, quite impressive, I don't remember seeing this happen in other games,

another point 2500K vs 4670K looks to close.
 

Abwx

Lifer
Apr 2, 2011
11,783
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Haswell-e at only 3-3.3GHz (turbo?) is destroying the 3.5-3.7GHz quad (8t) haswell... I guess fast ram and cache is working?

4 virtual cores are replaced by 8 real cores if there s 8 threads at work.
 

SPBHM

Diamond Member
Sep 12, 2012
5,065
418
126
4 virtual cores are replaced by 8 real cores if there s 8 threads at work.

why is the FX 4300 and 8350 so close if it's that simple? and HT seems to be working for the quads (4670 vs 4770), so I wouldn't expect the gain to be so huge going from 8 threads to 16 threads,
 

Abwx

Lifer
Apr 2, 2011
11,783
4,691
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why is the FX 4300 and 8350 so close if it's that simple? and HT seems to be working for the quads (4670 vs 4770), so I wouldn't expect the gain to be so huge going from 8 threads to 16 threads,

For each brand the scores are aligned more or less with frequency safe for the top intel, right that it s possible that this game likes a big cache.
 

Enigmoid

Platinum Member
Sep 27, 2012
2,907
31
91
For each brand the scores are aligned more or less with frequency safe for the top intel, right that it s possible that this game likes a big cache.

Quite possibly. Isn't Starcraft II the same?
 

Subyman

Moderator <br> VC&G Forum
Mar 18, 2005
7,876
32
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May pick up the game when it hits $5-10. Looked really boring on consoles. Doesn't cryengine usually run better on AMD? So its not that surprising.
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
Cryengine is one of the few engines that is decently multithreaded. Crysis 3 is the same, a hex/octa core outperforms quads.

A lot of that is due to the huge amount of cache the 5960x is packing as well. The 3970x isn't that far behind despite having two less cores, and most of the 5960x's advantage is likely due to architecture.. If they had used a 5930K, then it would be easier to see the impact of the two extra cores..
 
Feb 19, 2009
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A lot of that is due to the huge amount of cache the 5960x is packing as well. The 3970x isn't that far behind despite having two less cores, and most of the 5960x's advantage is likely due to architecture.. If they had used a 5930K, then it would be easier to see the impact of the two extra cores..

Its beating it with a huge clock speed deficit, clearly this game engine is extremely well threaded for that to happen. Kudos to Crytek. I've always considered Crytek to be a poor game developer but a great game engine maker.

Also, Star Citizen is so hyped I don't know if it can live up to it.
 
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