Originally posted by: ShawnD1
Originally posted by: Viditor
Originally posted by: ShawnD1
Many of us don't care about practical tests because many of the games we'll be playing don't exist yet. A $100 processor and $300 processor will have very similar frame rates in today's games (Perseus Mandate), so the question is really how well they'll play tomorrow's games. Since we can't test games that don't exist, the best we can do is make impractical 800x600 tests to see how the fast the processors are in a CPU bound scenario. 2-3 years from now, buying a new video card for your old i7 or Phenom II system will create the same CPU limitations as an 800x600 test done today.
Huh?
New video cards are becoming LESS dependent on CPUs, not MORE
If this is true, we should be able to look at random games and see next to no correlation between how much you pay for a
modern processor and how well it runs
modern games.
frame rates for some ubisoft RTS
$76 Athlon 250 - 18.7 fps
$119 Phenom X3 720 - 23.3
$189 Phenom X4 940 - 28.6
$245 Phenom X4 965 - 32.1
Now what we do is take those prices and frame rates and we put them into Microsoft Excel. Excel will show us if there's a correlation and more importantly it will show if there's a point of "diminishing returns" where it's no longer worth getting a faster CPU.
shawn's CPU cost and frame rate correlation graph of science
It's uncanny how linear it is, and that shows how CPU really is a bottleneck in modern games. That bottleneck gets more and more apparent when you expect the processor to last a few years. For example, looking at
anandtech bench for FC2, E6550 and E2140 came out the same year but one has a 65% higher frame rate than the other. That right there is the definition of CPU bottleneck in a modern game. If you're one of the suckers who bought the E2140 because games were not CPU bottlenecked at that time, you'd end up buying a new system after maybe 1-2 years. Not because you want to, but because you
need to.
You really should care about the possibility of CPU bottlenecking when you buy a new system. People talk about graphics bottlenecks but I can always get around that by turning the graphics down. Fallout 3 will kill a GTX 280 if all the settings are maxed out, but it runs great on a 7950GT if I turn the settings down. CPU is not like that; there's no way out. If the game wants to run this much stuff, that's what it's going to do. The only CPU setting I've seen in any recent game is draw distance in WoW and GTA. If the game still runs like garbage after I've turned that down, I'm totally screwed, I need a whole new system.