- Feb 27, 2003
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Originally posted by: ShadowOfMyself
As expected, it is great while the GPU has headroom, as soon as it starts to get busy with the graphics, it offers no improvement
Originally posted by: tuteja1986
Originally posted by: ShadowOfMyself
As expected, it is great while the GPU has headroom, as soon as it starts to get busy with the graphics, it offers no improvement
Nvidia should let the high end GPU render the game and let user install a $50 nvidia gpu card to do physicx processing. Wouldn't that slove the problem ?
That was my concern too. Most of today's games are massively GPU bottlenecked at high settings so adding physics to the GPU will only slow things down.As expected, it is great while the GPU has headroom, as soon as it starts to get busy with the graphics, it offers no improvement
I think nVidia selling you more GPUs has been their plan all along, and I would have doubts they would enable the feature on the cheaper cards. Hopefully then you?ll buy up to four beefy graphics cards from them (tri SLI + physics).Nvidia should let the high end GPU render the game and let user install a $50 nvidia gpu card to do physicx processing. Wouldn't that slove the problem ?
Chances are the SPs on the IGPs aren't powerful enough to run PhysX. They will be able to do this once they have a G80/G92 based IGP though.Originally posted by: s44
If Nvidia is including IGPs on all their mobos now, they should just set those up to do PhysX if you have a separate vidcard installed.
No, no it doesn't. Mass Effect does not support hardware acceleration for PhysX. If you saw any improvement, it was unrelated to PhysX.Originally posted by: chizow
CUDA PhysX works in Mass Effect as well. I saw a nice increase in FPS with the 177.41s. I'll see if it helps in GoW too, as that's another UE3 game.
Originally posted by: ViRGE
No, no it doesn't. Mass Effect does not support hardware acceleration for PhysX. If you saw any improvement, it was unrelated to PhysX.Originally posted by: chizow
CUDA PhysX works in Mass Effect as well. I saw a nice increase in FPS with the 177.41s. I'll see if it helps in GoW too, as that's another UE3 game.
Originally posted by: SickBeast
Does anyone know if the physics are accelerated throughout UT3, or only on the 3 special PhysX maps? If it's only on the 3 maps, I find it hard to get too excited about the feature at this point. The additional eye candy on those maps is incredible though.
Hopefully down the line there will be a physics 'standard' so that all games can feature these cool physics effects, and everyone can run them.
It doesn't support hardware accelerated PhysX(PPU or GPU). It does use the PhysX software package for physics (which is why you are seeing PhysX files) but it doesn't use the hardware accelerated version.Originally posted by: chizow
Originally posted by: ViRGE
No, no it doesn't. Mass Effect does not support hardware acceleration for PhysX. If you saw any improvement, it was unrelated to PhysX.Originally posted by: chizow
CUDA PhysX works in Mass Effect as well. I saw a nice increase in FPS with the 177.41s. I'll see if it helps in GoW too, as that's another UE3 game.
It doesn't support PhysX or CUDA PhysX?
PhysXCore.dll in ME folder
ME listed in PhysX game list
Its possible some of the difference was from my mobo swap from PCI 1.1 to 2.0, but I highly doubt it was simply from an improved driver w/out PhysX. I'll try 177.35 again and see if FPS drops again.
Originally posted by: ViRGE
I find it odd that only UT3 is supported. PhysX/CUDA was supposed to be a drop-in replacement for PhysX/PPU as I understand it, the software was supposed to see and treat both as the same through abstraction.
Originally posted by: ViRGE
It doesn't support hardware accelerated PhysX(PPU or GPU). It does use the PhysX software package for physics (which is why you are seeing PhysX files) but it doesn't use the hardware accelerated version.Originally posted by: chizow
Originally posted by: ViRGE
No, no it doesn't. Mass Effect does not support hardware acceleration for PhysX. If you saw any improvement, it was unrelated to PhysX.Originally posted by: chizow
CUDA PhysX works in Mass Effect as well. I saw a nice increase in FPS with the 177.41s. I'll see if it helps in GoW too, as that's another UE3 game.
It doesn't support PhysX or CUDA PhysX?
PhysXCore.dll in ME folder
ME listed in PhysX game list
Its possible some of the difference was from my mobo swap from PCI 1.1 to 2.0, but I highly doubt it was simply from an improved driver w/out PhysX. I'll try 177.35 again and see if FPS drops again.
Originally posted by: eosmund
Originally posted by: ViRGE
It doesn't support hardware accelerated PhysX(PPU or GPU). It does use the PhysX software package for physics (which is why you are seeing PhysX files) but it doesn't use the hardware accelerated version.Originally posted by: chizow
Originally posted by: ViRGE
No, no it doesn't. Mass Effect does not support hardware acceleration for PhysX. If you saw any improvement, it was unrelated to PhysX.Originally posted by: chizow
CUDA PhysX works in Mass Effect as well. I saw a nice increase in FPS with the 177.41s. I'll see if it helps in GoW too, as that's another UE3 game.
It doesn't support PhysX or CUDA PhysX?
PhysXCore.dll in ME folder
ME listed in PhysX game list
Its possible some of the difference was from my mobo swap from PCI 1.1 to 2.0, but I highly doubt it was simply from an improved driver w/out PhysX. I'll try 177.35 again and see if FPS drops again.
Actually, if you look at the list of PhysX Titles, Mass Effect is listed. At the bottom of the page there is a note that claims:
"Note: This game listing is not representative of all titles that will be available, just those that AGEIA and it's developer and publisher partners are able to disclose. To avoid confusion, PC titles that do not take advantage of AGEIA PhysX hardware acceleration are ommitted from this listing."
Maybe I'm not understanding this right, but it seems there are quite a few titles that do take advantage of PhysX hardware.
That list is wrong, and I've told NVIDIA as much; several of those games even predate the PhysX hardware. If you want an accurate list, try this one.Originally posted by: eosmund
Originally posted by: ViRGE
It doesn't support hardware accelerated PhysX(PPU or GPU). It does use the PhysX software package for physics (which is why you are seeing PhysX files) but it doesn't use the hardware accelerated version.Originally posted by: chizow
Originally posted by: ViRGE
No, no it doesn't. Mass Effect does not support hardware acceleration for PhysX. If you saw any improvement, it was unrelated to PhysX.Originally posted by: chizow
CUDA PhysX works in Mass Effect as well. I saw a nice increase in FPS with the 177.41s. I'll see if it helps in GoW too, as that's another UE3 game.
It doesn't support PhysX or CUDA PhysX?
PhysXCore.dll in ME folder
ME listed in PhysX game list
Its possible some of the difference was from my mobo swap from PCI 1.1 to 2.0, but I highly doubt it was simply from an improved driver w/out PhysX. I'll try 177.35 again and see if FPS drops again.
Actually, if you look at the list of PhysX Titles, Mass Effect is listed. At the bottom of the page there is a note that claims:
"Note: This game listing is not representative of all titles that will be available, just those that AGEIA and it's developer and publisher partners are able to disclose. To avoid confusion, PC titles that do not take advantage of AGEIA PhysX hardware acceleration are ommitted from this listing."
Maybe I'm not understanding this right, but it seems there are quite a few titles that do take advantage of PhysX hardware.