Starcraft II coming in 2009!

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Fox5

Diamond Member
Jan 31, 2005
5,957
7
81
Originally posted by: Fenixgoon
Originally posted by: Zenoth
Originally posted by: Fenixgoon
good lord some people whine too much. **IF** SC2's first campaign is as long as the entire SC or BW game, what's the problem? it certainly gives blizzard a lot more freedom.

and don't forget the endless expansion packs for Dawn of War - there have been FOUR of them, mind you.

Yeah, on THREE different story arcs...

By Blizzard's philosophy Relic would have had to create FOUR games for the ORIGINAL Dawn of War's story arc because there were FOUR races in that original game. Then for Winter Assault that's one. And then Dark Crusade would have needed a SECOND expansion on its own since there were TWO new races included, and then Soulstorm would have by itself needed EIGHT expansions because the total of NINE races (the first one introduced in Soulstorm) are all battling it out in the same story arc, all trapped in the same mess.

With such a philosophy we would have seen SIXTEEN different products encompassing three story arcs on a total of nine races. So comparing the actual marketing scheme to the Dawn of War series is wrong. The Dawn of War games in case you haven't played them are all following different story arcs at the risk of repeating myself. That is not what Blizzard is doing with StarCraft 2. In StarCraft 2 there is ONE story arc, and three races, and making two expansion packs or two full-fledged games just to "complete" the story arc sounds more like a failed Valve-style pseudo-episodic content type of consumer's wallets ownage.

DoW (the original) had a good story arc. the rest of the games were just "people end up fighting each other" with very little story or continuity.

i'd prefer a continuation of the original DoW's over "this event caused everyone to fight each other"

The first expansion, Winter Assault, actually wasn't too bad. Would have been nice had they continued the cliff hanger from the original, or had the expansion included the space marines, but winter assault was pretty good. I think I may have liked it better than the original game.
Now then, Dark Crusade and Soulstorm don't even deserve the term 'campaign', as they were more like a bunch of skirmish battles plus a few unrelated story missions.

I'd prefer the starcraft structure, a campaign for each race, over the dawn of war structure though. You don't really get to experience the other races (especially with as different as they are) in single player, so you never get a chance to be familiar with them other than plugging away in skirmish. The campaign should function as a decent tutorial for multiplayer.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
The differences are quite apparent when it comes to the single player modes. The original game had very little in the way of cinematics, which is much, much different than what was shown. To put it as simple as I can, with the changes made to how the single player campaign works, it looks like it will take a lot more effort to create the campaigns than the original... which was more like a string of missions than anything serious.
 

ed21x

Diamond Member
Oct 12, 2001
5,411
8
81
well, if it's anything like wc3, there might be more reliance on animation sequences to advance the plot while really epic CG was used only on really poignant moments in the story. And besides, Blizzard has managed to fit a ton of movies and gameplay on CDs for Warcraft 3 and FT. Taking the step up to dual-layered DVDs should be enough of a space increase to accomodate more movies and gameplay data.

If Blizzard ends up releasing each SC2 section on a CD instead of a DVD, than we know that this is but a shameless moneygrab and the whole "space is not enough to make this sufficiently epic" was a dumb excuse.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
They is usin' in-game cinematics as well as pre-rendered stuff. Da in-game looks pretty decent too.

Oh and I played and got owned by the zerg . I am teh sucks at SC2.
 

KeypoX

Diamond Member
Aug 31, 2003
3,655
0
71
Originally posted by: Maximilian


If no other game except SCII came out in 2009 it would still be the best year ever for pc gaming.

agreed a worthwhile game hasnt come out in YEARS! I hope for BF heroes to be good too though.

But if SC2 is a hit like SC then it will be enough to be the best year in PC gaming for years.


I know alot of people would disagree and would say games like crysis and such were great but i surely dont think so.
 

KeypoX

Diamond Member
Aug 31, 2003
3,655
0
71
Originally posted by: Elcs
Originally posted by: KeithTalent
Originally posted by: Maximilian
http://www.starcraftwire.net/n/1024/

http://www.tech2.com/india/new...irmed-for-2009/46471/0

If no other game except SCII came out in 2009 it would still be the best year ever for pc gaming
.

I beg to differ.

KT

Starcraft 2 will be at best, the second best RTS game of 2009.


I do think that Starcraft 2 will be good but hype will damage it no end. Half Life 2 suffered a similar fate, hyped to the hilt based on a fantastic first outing and it seemed to slap some people in the face hard whilst being a good game.

HMM hlf2 prob the best game ever made (As many many people agree, not I but alot)... suffered
 

Dumac

Diamond Member
Dec 31, 2005
9,391
1
0
Originally posted by: Maximilian
Originally posted by: Dumac
All of you single player guys are giddy over the size of the campaign, but as they said, it's the same size of te original SC campaign. Except this time, you only get to hear the terran side.

Well thats not true, just to quote what binister quoted earlier:

"Rob Pardo, executive vice president of game design, said that each game would be approximate in size to the original StarCraft. Each game will be a stand-alone installment ? not an expansion."

So the terran campaign will be the size of the original terran + zerg + protoss campaigns put together, making for a much larger and more in depth campaign with a deeper storyline. Same will hold true for the zerg and protoss elements, and blizz even said there will be differences between the campaigns, RPG elements etc.

What we're getting here is:

-Better story, more expansion, like what warcraft III did for the warcraft series.
-Overall much larger more involving campaigns
-No detraction from the multiplayer experience

Fooking awesome, blizzard never fails to amaze me. Its essentially Starcraft II X 3.

That is what I meant. I should have said that you shouldn't be giddy of the size of the Terran campaign, as we really aren't getting more than the original Starcraft. In some ways, getting less.

What we are probably getting is:
-A story equal to SC1, but overly expanded across three games in a way that makes each race campaign shallow
-Larger race campaigns, but less involving an diversified gameplay
-Additions to multiplayer experience requiring people who play to buy additional upgrades for new maps, units, etc

Blizzard fails to amaze me. It's essential Starcraft 1 arbitrarily split into 3 seperate games.

What made the original Starcraft campaign great was that you switched sides often. The story could advance at an exciting pace because you switched to the proponents of action.

However, if the entire game focuses on one race, then the story can't advance too much. Otherwise players would feel as though they were left out of the other side of the story. Also it would be unrealistic for one race to suddenly have such great of an effect while the other races sat aside as merely objects to me affected.

Also, like I said before, the risk of playing an incomplete story is apparent. Can a one race campaign truly be it's own, satisfactory story in the Starcraft world? The original Terran, Protoss, or Zerg campaigns would be far from satisfactory alone, even if they uneededly bolstered each campaign size up to 30 or so missions. The overall story was satisfactory, even if it had an open ending, because you weaved your way through multiple viewpoints to accumulate in a satisfactory ending.

The original Starcraft could be taken and split into three games, each based on the campaign of one race. The campaigns could be made fatter in a shallow way, with more misisons, objectives, a irrelevant plot. However, the story pacing as a hole would diminish. This is what I fear will happen to Starcraft 2.

I fear that once one completes all three games, he may feel like a lot of fluff could be cut out to reduce the Story Arc to one game featuring three races, a la the original Starcraft. And from there a true sequel, a la BW, could be introduced.

I don't Story Arcs should be divided amongst games. Each game should have it's own distinct storyline, autonomous from any other sequels. If I play only the Terran campaign of Starcraft 2, would I feel like I have experienced a fulfilling story? Or will it feel like the end of Halo 2, PotC 2, or many other segments of a story arc where no satisfaction is to be found?

I guess no one will know until the game comes out.
 
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