The AMD Mantle Thread

Page 48 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.
Status
Not open for further replies.

Erenhardt

Diamond Member
Dec 1, 2012
3,251
105
101
What did you try to prove again? 2.66Ghz 750 vs a 3.2Ghz X4 955 and you claim its AMD optimized?
I see how it is in your world... intel/nv vs amd. Constant battle. And you, always there to defend you beloved ones...
Try to see through your anger:
As to the statement of the developers that FX cpu is the most future proof, that statement has been beaten to death in another thread already. It basically in an unsubstantiated statement by unnamed sources. Especially if the developers were part of the Gaming Evolved program, you would hardly expect them to recommend intel processors.

Tomb Raider(big GE title) recomended spec:
Processor: Quad core CPU: AMD Phenom II X4 955, Intel Core i5-750
http://www.tombraider.com/us/base/home?refer=19

Games being optimized for amd will put their CPU higher in the hierarchy than they were before.
See what I did there?
Doubtful. This will benefit Intel CPU's as much as AMD. Unless they pull an Intel and actually ruin Intel performance intentionally with a Vendor check.

It is like saying every game is showing same pattern in CPU performance charts, which is not true. In some games 8 core fx chips struggle behind yielding i3 performance, in other games they beat 3770!
 
Last edited:

stahlhart

Super Moderator Graphics Cards
Dec 21, 2010
4,273
77
91
Thread reopened. Stop the personal attacks and thread derailing, or I'm going to take it as an indication that you're no longer interested in discussing Mantle, and the thread will be unstickied.
-- stahlhart
 

psoomah

Senior member
May 13, 2010
416
0
0
I'm mostly interested in seeing how much the lower overhead will benefit the older/slower CPUs. Core 2 Quads and Phenom II X4s were really showing their age already in BF3

Ditto. I'm running a Phenom 2 1090T + 7870. Have an AM3+ motherboard, so could upgrade to an FX processor if it came to that.
 

Will Robinson

Golden Member
Dec 19, 2009
1,408
0
0
Although I use Intel CPU's exclusively it would be a great thing for AMD processors to get a boost via Mantle and be able to compete more closely with Intel chips.
Certainly the company could use that,a healthy AMD means their graphics division would have more funds/resources to invest in their GPU products and that sure would benefit us all,especially given NVDA's cashed up status.
All of NV's products show the benefits of that extra polish a well cashed up research section can provide.
 
Last edited:

NIGELG

Senior member
Nov 4, 2009
852
31
91
Although I use Intel CPU's exclusively it would be a great thing for AMD processors to get a boost via Mantle and be able to compete more closely with Intel chips.
Certainly the company could use that,a healthy AMD means their graphics division would have more funds/resources to invest in their GPU products and that sure would benefit us all,especially given NVDA's cashed up status.
All of NV's products show the benefits of that extra polish a well cashed up research section can provide.
I always used AMD processors until I got my 3570 K....

Unfortunately their processors no longer appeal to me....for now.
 

krumme

Diamond Member
Oct 9, 2009
5,956
1,595
136
Ofcource its interesting for us, how mantle will improve our highend processors.
But the huge benefit, also for the ability for the developers to sell games, is for the low end temash and kabini apus and comming kaveri.

There is no way a lowend apu will play bf4, but what about the gaming the new plants vs zoombies on a 4 core kabini/temash? Can you play the pc edition at all? and if, at what quality?

Mantle quality and the scalability, both to the top end and lowest end, of the new engines is imoh very interesting.

Take eg. tf2. Its not at all playable of a quad core temash. But my guess is, had mantle be used for the engine, with its muliple core use, it would certainly be playable.

The huge future market is a the low end, and for phones. I am pretty sure both AMD and especially the developers have a very strong focus here.
 

psoomah

Senior member
May 13, 2010
416
0
0
Ofcource its interesting for us, how mantle will improve our highend processors.
But the huge benefit, also for the ability for the developers to sell games, is for the low end temash and kabini apus and comming kaveri.

There is no way a lowend apu will play bf4, but what about the gaming the new plants vs zoombies on a 4 core kabini/temash? Can you play the pc edition at all? and if, at what quality?

Mantle quality and the scalability, both to the top end and lowest end, of the new engines is imoh very interesting.

Take eg. tf2. Its not at all playable of a quad core temash. But my guess is, had mantle be used for the engine, with its muliple core use, it would certainly be playable.

The huge future market is a the low end, and for phones. I am pretty sure both AMD and especially the developers have a very strong focus here.

Agreed. I've been thinking one of the major draws for developers is how Mantle will enable satisfactory to exceptional gameplay where the bulk of computer sales are. Creates an expanding demographic and increased game sales. Will also create pressure for developers not yet on Mantle to get on it. AMD APUs growing a reputation as the preferred gaming hardware for entry and low end computers will up the pressure.

AMD is playing this very smart. There will come a threshold point of Mantle games and Mantle ready engines in play that will put intense pressure on the remaining developers and game engines to get on the Mantle bandwagon.
 
Last edited:

krumme

Diamond Member
Oct 9, 2009
5,956
1,595
136
Agreed. I've been thinking one of the major draws for developers is how Mantle will enable satisfactory to exceptional gameplay where the bulk of computer sales are. Creates an expanding demographic and increased game sales. Will also create pressure for developers not yet on Mantle to get on it. AMD APUs growing a reputation as the preferred gaming hardware for entry and low end computers will up the pressure.

AMD is playing this very smart. There will come a threshold point of Mantle games and Mantle ready engines in play that will put intense pressure on the remaining developers and game engines to get on the Mantle bandwagon.

They probably are in the process of doing so. I dont think many will say mantle loud but they have to get their new engines ready for the consoles. Ofcource. Doing so its automatically mantle. I think its a done deal. Its not like they have a choice.
What we dont know is the effect.
And on top of that we dont know what economic consequences it will have for amd. It looks like the biggest opportunity ever for amd but often a economic strong company is needed to use such an opportunity. Amd is weak. So we will see.
 

psoomah

Senior member
May 13, 2010
416
0
0
They probably are in the process of doing so. I dont think many will say mantle loud but they have to get their new engines ready for the consoles. Ofcource. Doing so its automatically mantle. I think its a done deal. Its not like they have a choice.
What we dont know is the effect.
And on top of that we dont know what economic consequences it will have for amd. It looks like the biggest opportunity ever for amd but often a economic strong company is needed to use such an opportunity. Amd is weak. So we will see.

I wonder how many middleware, engine and game developers, after watching EA/DICE's Hawaii presentation, went knocking on AMD's door looking to become a Mantle partner.

AMD might be cash strapped and personnel shy, but considering what they're in the process of pulling off, I wouldn't call them weak. I've little doubt they will take full advantage of the substantially increased cash flow coming their way.
 

krumme

Diamond Member
Oct 9, 2009
5,956
1,595
136
I wonder how many middleware, engine and game developers, after watching EA/DICE's Hawaii presentation, went knocking on AMD's door looking to become a Mantle partner.

AMD might be cash strapped and personnel shy, but considering what they're in the process of pulling off, I wouldn't call them weak. I've little doubt they will take full advantage of the substantially increased cash flow coming their way.

All the developers of the 3 major engines should have been working with this for at least a year or two already. Its nothing new to them. They are developing for the new consoles and amd have all the tools, knowledge and the hardware have been here for a long time.

I dont care what they then call it. And they will try to stay neutral not mentioning mantle but doing the excact same thing as dice and get all the advantages. Thats how i would do it . Why should they speak out loud mantle? Its nothing but a risk. After all it was dice that was paid to do so in relation the the bf4 promotion.
 
Last edited:

psoomah

Senior member
May 13, 2010
416
0
0
I dont care what they then call it. And they will try to stay neutral not mentioning mantle but doing the excact same thing as dice and get all the advantages. Thats how i would do it . Why should they speak out loud mantle? Its nothing but a risk. After all it was dice that was paid to do so in relation the the bf4 promotion.

They'll be speaking out loud at APU13. The almost silly level of enthusiasm EA/DICE displayed at AMD's Hawaii event portends mind blowing results on Mantle games. I expect the rest of the partners will enthusiastically embrace Mantle at APU13.
 

ShintaiDK

Lifer
Apr 22, 2012
20,378
145
106
So now we got the console low level API numbers. Its interresting that the PS4 runs at 1600*900 and the Xbox One at 1280*720 for BF4. How well does a HD7870 run BF4 on the PC under DX?

And thats without considering the dynamic downscaling feature of consoles.
 
Last edited:

zlatan

Senior member
Mar 15, 2011
580
291
136
So now we got the console low level API numbers. Its interresting that the PS4 runs at 1600*900 and the Xbox One at 1280*720 for BF4. How well does a HD7870 run BF4 on the PC under DX?

And thats without considering the dynamic downscaling feature of consoles.
I build a PS4-class PC for BF4, especially for doing some comparison. The PC has 8 GB RAM, an FX-4300 CPU and an HD 7850 OC.
Where the PS4 runs BF4 at 60 frame/sec, the PC is capable to run the game at 35 frame/sec at almost the same quality level. Of course the PS4 data is based on some theoretical research. The D3D11.1 code is also faster so a PS4-class PC with Win8 should be capable to achive 40-45 fps.
 
Last edited:

ShintaiDK

Lifer
Apr 22, 2012
20,378
145
106
I build a PS4-class PC for BF4, especially for doing some comparison. The PC has 8 GB RAM, an FX-4300 CPU and an HD 7850 OC.
Where the PS4 runs BF4 at 60 frame/sec, the PC is capable to run the game at 35 frame/sec at almost the same quality level. Of Course PS4 is theoretical.

What resolution did you play?

When directly compared we see this:


Also as mentioned, the PS4 and Xbox One dynamically downscales further.

60FPS is far from substained:
http://www.eurogamer.net/articles/digitalfoundry-battlefield-4-next-gen-vs-pc-face-off-preview

Graphics performance wise it looks to be equal on the PC:
http://pclab.pl/art55028-5.html
http://pclab.pl/art55028-6.html

So maybe Mantle is only about CPU performance? Because the console low level API is not delivering better performance and they are certainly not delivering better visuals.
 
Last edited:

zlatan

Senior member
Mar 15, 2011
580
291
136
The console code is not the final version, and Mantle is not just for performance but for quality improvements also. Very hard to make comparison when it has better graphics.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
Are we sure NFS:Rivals will have Mantle? It is a PS4 / Xbox One launch title (meaning it comes out in Nov). I am highly doubting it will get a Mantle post release patch. BF4 I understand because it is DICE's baby and they are pushing it, but NFS? Lol wut?
 

MeldarthX

Golden Member
May 8, 2010
1,026
0
76
Last edited:

Abwx

Lifer
Apr 2, 2011
11,813
4,733
136
All the developers of the 3 major engines should have been working with this for at least a year or two already. Its nothing new to them. They are developing for the new consoles and amd have all the tools, knowledge and the hardware have been here for a long time.

I dont care what they then call it. And they will try to stay neutral not mentioning mantle but doing the excact same thing as dice and get all the advantages. Thats how i would do it . Why should they speak out loud mantle? Its nothing but a risk. After all it was dice that was paid to do so in relation the the bf4 promotion.

From the early BF4 benchs we can see that AMD/Dice
didnt cripple the game for Nvidia s GPUs in legacy DX11
mode but unfortunately their competitor is totaly
unscrupulous on this matter according to AMD....

We are aware that the performance of AMD Radeon™ graphics cards in Batman: Arkham Origins is not up to user expectations. Despite our effort to improve this situation within the timeframe offered by Warner Brothers, our efforts were refused. Further, the design of the game fundamentally and deliberately prohibits AMD’s software engineers from collaborating with the developers to design performance optimizations that can be integrated into the game’s codebase.

No need to designate the culprit namely....

Infraction issued for thread crapping. One-week vacation for accumulated points.
-- stahlhart
 
Last edited by a moderator:

smackababy

Lifer
Oct 30, 2008
27,024
79
86
From the early BF4 benchs we can see that AMD/Dice
didnt cripple the game for Nvidia s GPUs in legacy DX11
mode but unfortunately their competitor is totaly
unscrupulous on this matter according to AMD....



No need to designate the culprit namely....

So, the culprit is the developer of the game. And exactly how did they deliberately stop these enhancements from being made? Was there code that said if gpuDetected.equals(AMD_GPU) {return nonOptimizedPaths()}?
 
Aug 11, 2008
10,451
642
126
From the early BF4 benchs we can see that AMD/Dice
didnt cripple the game for Nvidia s GPUs in legacy DX11
mode but unfortunately their competitor is totaly
unscrupulous on this matter according to AMD....



No need to designate the culprit namely....

I agree that is pretty shoddy (if true, the source was not named), and the DX11 path for BF4 does seem to work very well for Intel cpus and nVidia cards, so I will give Dice credit for that.

However, AMD can make any kind of magnanimous statements they want about making mantle an open platform, but effectively they are also locking out Intel and nVidia, since the API runs only on GCN hardware. So *if* mantle is a hugh benefit they are effectively doing the same thing, only with hardware rather than refusing access to the software.
 

Abwx

Lifer
Apr 2, 2011
11,813
4,733
136
What's your source?

This statement has been made by AMD , they added
that for further precisions demands should be adressed
to Warner Bros.

So, the culprit is the developer of the game. And exactly how did they deliberately stop these enhancements from being made? Was there code that said if gpuDetected.equals(AMD_GPU) {return nonOptimizedPaths()}?

You can read it like me , Warner bros refused to implement
optimisations that AMD provided them for Direct3D , it makes
no doubt that it s due to Nvidia pressuring said firm since
they are in a partnership.

This is how the provider of the "most advanced (directX 11.0
only) GPU" is acting to be , well , the most advanced in viral
and despicable practices...

I agree that is pretty shoddy (if true, the source was not named), and the DX11 path for BF4 does seem to work very well for Intel cpus and nVidia cards, so I will give Dice credit for that.

However, AMD can make any kind of magnanimous statements they want about making mantle an open platform, but effectively they are also locking out Intel and nVidia, since the API runs only on GCN hardware. So *if* mantle is a hugh benefit they are effectively doing the same thing, only with hardware rather than refusing access to the software.

AMD/Dice didnt act the same , Dice did implement the DirectX
optimizations for Nvidia otherwise their cards would be far
behind in BF4 , wich is obviously not the case , on the other
side Nvidia locked optimisation on Directx for AMD cards
using their partnership with said game firm as a pressure mean...
 
Status
Not open for further replies.
sale-70-410-exam    | Exam-200-125-pdf    | we-sale-70-410-exam    | hot-sale-70-410-exam    | Latest-exam-700-603-Dumps    | Dumps-98-363-exams-date    | Certs-200-125-date    | Dumps-300-075-exams-date    | hot-sale-book-C8010-726-book    | Hot-Sale-200-310-Exam    | Exam-Description-200-310-dumps?    | hot-sale-book-200-125-book    | Latest-Updated-300-209-Exam    | Dumps-210-260-exams-date    | Download-200-125-Exam-PDF    | Exam-Description-300-101-dumps    | Certs-300-101-date    | Hot-Sale-300-075-Exam    | Latest-exam-200-125-Dumps    | Exam-Description-200-125-dumps    | Latest-Updated-300-075-Exam    | hot-sale-book-210-260-book    | Dumps-200-901-exams-date    | Certs-200-901-date    | Latest-exam-1Z0-062-Dumps    | Hot-Sale-1Z0-062-Exam    | Certs-CSSLP-date    | 100%-Pass-70-383-Exams    | Latest-JN0-360-real-exam-questions    | 100%-Pass-4A0-100-Real-Exam-Questions    | Dumps-300-135-exams-date    | Passed-200-105-Tech-Exams    | Latest-Updated-200-310-Exam    | Download-300-070-Exam-PDF    | Hot-Sale-JN0-360-Exam    | 100%-Pass-JN0-360-Exams    | 100%-Pass-JN0-360-Real-Exam-Questions    | Dumps-JN0-360-exams-date    | Exam-Description-1Z0-876-dumps    | Latest-exam-1Z0-876-Dumps    | Dumps-HPE0-Y53-exams-date    | 2017-Latest-HPE0-Y53-Exam    | 100%-Pass-HPE0-Y53-Real-Exam-Questions    | Pass-4A0-100-Exam    | Latest-4A0-100-Questions    | Dumps-98-365-exams-date    | 2017-Latest-98-365-Exam    | 100%-Pass-VCS-254-Exams    | 2017-Latest-VCS-273-Exam    | Dumps-200-355-exams-date    | 2017-Latest-300-320-Exam    | Pass-300-101-Exam    | 100%-Pass-300-115-Exams    |
http://www.portvapes.co.uk/    | http://www.portvapes.co.uk/    |