DownTheSky
Senior member
- Apr 7, 2013
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Again i saying this that if u full benefit from Mantle u need to have APU.
Because you'll be able to offload some of the processing from the main GPU to the APU. If both are GCN that is.
Again i saying this that if u full benefit from Mantle u need to have APU.
What I really care about is how much minimum FPS is raised. Average doesn't mean much if I drop low enough in certain situations that makes the game choppy.
Sorry if this is a repost. I saw this today and thought some might want to know: https://forums.robertsspaceindustries.com/discussion/76653/star-citizen-pc-ps4-and-consoles
Some of you may have seen that we announced our intention to support AMDs Mantle with Star Citizen. We didn't do this because AMD sends us lots of high cards (although that doesnt hurt). We are doing this because it increases the ability of a PC to get the most out of its incredibly powerful hardware. Going to the hardware without an huge inefficient API like DirectX allows us to radically increase the number of draw calls in a frame At last weeks AMD developer conference Nitrous, which is a new company working on a next gen PC engine, demoed a scene with over 100,000 drawcalls per frame running at over 60 FPS through Mantle. To put that in context last gen stuff (and a bunch of PC games gated by DirectX) have been stuck around 2,000 - 3,000 drawcalls and next gen consoles (like PS4) can do 10,000 - 15,000 or so. Were supporting Mantle to push PC graphics performance higher its been gated too long by DirectXs inefficiency and abstraction, which has only gotten worse as Microsoft becomes less interested in the PC as a gaming platform. I would love NVidia and Intel to have Mantle drivers (as the API is designed to be non GPU architecture specific) but if not we would support NVidia or Intel drivers that would allow us to get to the metal (GPU Hardware) efficiently and take advantage of parallelism in CPU cores (for efficient batching of data between the game and the GPU).
This is ironically the advantage the next gen consoles have like PS4 and Xbox One they abstract the low level hardware much less, so what is essentially a mid-level gaming PC of today (which are what the PS4 and Xbox One specs are) punches above its performance weight while Windows and Direct X do a nice job of handicapping the high end PC.
I'm supporting Mantle to push the PC as a gaming platform even further and negate one of the advantages of a console over a PC. Hardly the actions of someone about to sell out!
It would be awesome for Nvidia and Intel to support Mantle in one way or another. Free performance increase? Yes please.
Would be kinda out of character for those two companies though.
Yep, and neither one has anything to counter. Ah well. I'm looking forward to whatever Mantle ends up being, unless it's complete crap
Not sure if Intel really wants to counter given that Mantle may effectively make multicore CPUs more viable for games and thus detract from their single-core-performance lead.
Well, it was only a matter of time. Looks like AMD got tired of waiting though. It's amazing how no competition in the OS field stifles advancement.
Intel has 12 core HT chips, Moar cores is not a problem for them.
Not sure if Intel really wants to counter given that Mantle may effectively make multicore CPUs more viable for games and thus detract from their single-core-performance lead.
Intel hates lower margins so yes it is a problem if they sell fewer quadcore i5's due to AMD's moar cores CPUs.
Single-core performance is still the most important thing even if games finally make use of more. Most CPUs go into laptops and most people don't play games especially not on laptops. Hence low-power and single threaded performance will still matter. it will always matter because not everything can be parallelized.
Who cares what Intel hates. I hate paying more for something. I Mantle makes AMD cut into Intels sales and they lower prices because of it, I won't cry a tear for Intel's margins.
Nobody is saying that single thread doesn't matter. Nobody is saying efficiency doesn't matter. Intel's market share going down a bit will be a would for consumers though.
That is great but I'm just saying Mantle is a potential problem for Intel because Mantle allows people to use cheaper AMD CPUs and get similar performance. So I don't know how enthusiastic they'd be in supporting Mantle.
On the other hand if PC gaming makes a big comeback, that benefits the PC industry including Intel and would be better for Intel than losing sales to consoles where Intel isn't even inside, so maybe Intel does have SOME interest in supporting Mantle.
You do realize that if AMD CPU's become more competitive, their pricing is bound to go up. Intel's may come down some as well and they'll meet closer in the middle.
If more cores becomes important, Intel has no issues selling more cores, they just haven't needed to, because games haven't been using them.
You do realize that if AMD CPU's become more competitive, their pricing is bound to go up. Intel's may come down some as well and they'll meet closer in the middle.
If more cores becomes important, Intel has no issues selling more cores, they just haven't needed to, because games haven't been using them.
To your first sentence. I don't know if AMD has that kind of pricing power, but it's possible.
To your second sentence: What the hell? Intel can more than compete, they can snuff out AMD if they wanted to, but they keep them around to avoid anti-trust scrutiny. Intel just destroys AMD when it comes to making CPUs. But Intel likes fat margins and milking the consumer dry. They don't want to HAVE to give consumers more cores unless they are forced to. More cores means more die space means higher cost means smaller profit margins. If Intel could get away with it, it would sell you a single-core CPU for $999. As it is, they are only marginally better price/perf than AMD for gaming. Mantle might shift it so that Intel loses that edge and has to compete more to get business.
I don't know if AMD has that kind of pricing power, but it's possible.
What the hell? Do people really think I'm saying Intel can't compete? Of course they can compete, Intel destroys AMD when it comes to making CPUs. But Intel likes fat margins and milking the consumer dry. They don't want to HAVE to give consumers more cores unless they are forced to. More cores means more die space means higher cost means smaller profit margins. If Intel could get away with it, it would sell you a single-core CPU for $999. As it is, they are only marginally better price/perf than AMD for gaming. Mantle might shift it so that Intel loses that edge and has to compete more to get business.
Single-core performance is still the most important thing even if games finally make use of more. Most CPUs go into laptops and most people don't play games especially not on laptops. Hence low-power and single threaded performance will still matter. it will always matter because not everything can be parallelized.
Or maybe they've just been hopeful that if more cores exist, dev's would use them.
Idk why that guy mentions the idea of an nvidia mantle driver, obviously that can't happen...there isn't even gonna be a mantle driver for AMD's own radeon 6000 series. Just seems like he might be planting that idea so that later, he can point to it and say "See, I thought there would be nvidia support! I didn't mean to essentially force you to get a gcn card."
You are assuming that the radeon series 6000 architecture supports all the features of mantle.
I don't see NVIDIA implement Mantle drivers because they would have to follow the feature set imposed by AMD.
Every company wants to sell you things for most profit possible.To your second sentence: What the hell? Nobody is saying Intel can't sell more cores. The thing is, they don't want to. Intel likes fat margins and milking the consumer dry. They don't want to HAVE to give consumers more cores unless they are forced to. More cores means more die space means higher cost means smaller profit margins. If Intel could get away with it, they would sell you a single-core CPU for $999.