3DVagabond
Lifer
- Aug 10, 2009
- 11,951
- 204
- 106
I present 3.5 million draw calls per second in Open GL...with video and detailed information:
http://www.openglsuperbible.com/2013/10/16/the-road-to-one-million-draws/
It looks to me that OpenGL is makeing a joke of Mantle now...
that's 3.5mil/sec. That's fine if you want to render whatever the test was (not a game, i'll bet) at 1fps.