The Official Xbox One Thread

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ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
it is almost like ms did not realize that quite a few people were willing to spend $60 on a game because they realize they can sell it later for $20 or $30. the used market dictates what the new value is to a lot of people, and it's just like ms simply did not get this concept.

They don't get this concept because they are used to dealing with Windows Keys and are trying to compare console games with the Apple store and their .99 Angry Birds.

Again, what it boils down to is they are trying to take consoles and apply all the bad things about PC's to them while giving you none of the pros of a PC.
 
Oct 19, 2000
17,860
4
81
the thing about the drm check though, is they could have done this exactly like they are currently implementing it with games that can both be purchased in store on a physical disc, as well as on the marketplaces (on psn and xbl).

if you get a digital copy, it's locked to your account.

it you have a physical copy, and you want to install it, install it and it simply checks for the disc in the drive or something (like it does now on xbox360) before you play the game, not phone home every 24 hours.

if you have a physical copy, and you want to install it and NOT have to have the disc in, then they can have a key that ships with it, similar to the online-passes. that way it can only be validated once and installed once.

BUT ... and i do know this is a huge caveat and why they didn't do this, it means if you did install it you could sell the disc or give it to someone. basically you could get 2 copies for the price of one.

me personally, i just wish they kept it how it currently is on ps3/360 - you can buy the disc if you want and if you have the disc version, you can install it but need to have the disc in the drive to play.

then they simply make EVERY game downloadable, and if you want to go that route and download it, then you can, and it's tied to your account and can never be sold or anything, just like it is now.

I understand your want to keep discs and digital purchases separate, but Microsoft's thinking here is that anything you buy for the X1 is always available to you, anywhere (that has broadband ).

Your description here perfectly described the Vita (forget for a minute that it's portable by nature). Every game is available at retail and digitally. If I were to buy a game at retail, I now need that card anytime I want to play. I can't install it or convert it to digital in any fashion. But if I buy it digital, it's now tied to my account and I can download it on any Vita as long as I put in my password.

I feel the X1 method is an advantage, although I can easily see why some don't think that way. Either way of thinking is valid in my opinion.
 

Arkaign

Lifer
Oct 27, 2006
20,736
1,379
126
the thing about the drm check though, is they could have done this exactly like they are currently implementing it with games that can both be purchased in store on a physical disc, as well as on the marketplaces (on psn and xbl).

if you get a digital copy, it's locked to your account.

it you have a physical copy, and you want to install it, install it and it simply checks for the disc in the drive or something (like it does now on xbox360) before you play the game, not phone home every 24 hours.

if you have a physical copy, and you want to install it and NOT have to have the disc in, then they can have a key that ships with it, similar to the online-passes. that way it can only be validated once and installed once.

BUT ... and i do know this is a huge caveat and why they didn't do this, it means if you did install it you could sell the disc or give it to someone. basically you could get 2 copies for the price of one.

me personally, i just wish they kept it how it currently is on ps3/360 - you can buy the disc if you want and if you have the disc version, you can install it but need to have the disc in the drive to play.

then they simply make EVERY game downloadable, and if you want to go that route and download it, then you can, and it's tied to your account and can never be sold or anything, just like it is now.

I couldn't agree more. It's the treating of physical discs that you buy for $60 as if they were DD, and requiring internet/full installation for single player games is ludicrously stupid.

They've become the biggest hacking target maybe ever. X1 will probably be hacked day 1 for offline. Why? Because I'm many of the programmers at the devs, who are younger gamers like us, are just as pissed about the stupidity of the whole thing, and enough of them will leak/help with the hacking. It will happen, mark my words. At the latest Dec 31st, but probably launch day or launch week.

Oh, and trusting Microsoft by saying that they won't let the NSA spy on you? LOOOOL. I wouldn't trust Sony either! When the G man comes knocking, you fall in line real damned fast. The history of tech companies, ESPECIALLY MICROSOFT, is that they do whatever they're damned well told. You want to troll through our servers holding customer data? GO AHEAD! They've done it before, no reason to think they're angels now.
 

erwos

Diamond Member
Apr 7, 2005
4,778
0
76
For $59 a game, give me something I own. Want a throw away disposable entertainment model? Then give me $9 games like movie tickets and or allow the console/account/game collection be transferable.
Microsoft has been deeply-discounting games to $15-$20 for a few months now. I got Sleeping Dogs for $15 when it went on sale recently, and I think most people would agree that it's an exceptional game. It has been weirdly under-reported, but it's clear that Microsoft (and to a slightly lesser extent, Sony) has been experimenting with Steam-style discounting.

But, devil's advocate for a second: publisher offers you new AAA blockbuster on XOne for $30, with no resale or gifting allowed, versus $60 on the PS4. Is this necessarily wrong or evil? We're so busy imagining a worst case scenario that we don't really listen to Microsoft's point: they're enabling new business models that might not be so bad for the customer. *shrugs*
 

Nintendesert

Diamond Member
Mar 28, 2010
7,761
5
0
I couldn't agree more. It's the treating of physical discs that you buy for $60 as if they were DD, and requiring internet/full installation for single player games is ludicrously stupid.

They've become the biggest hacking target maybe ever. X1 will probably be hacked day 1 for offline. Why? Because I'm many of the programmers at the devs, who are younger gamers like us, are just as pissed about the stupidity of the whole thing, and enough of them will leak/help with the hacking. It will happen, mark my words. At the latest Dec 31st, but probably launch day or launch week.

Oh, and trusting Microsoft by saying that they won't let the NSA spy on you? LOOOOL. I wouldn't trust Sony either! When the G man comes knocking, you fall in line real damned fast. The history of tech companies, ESPECIALLY MICROSOFT, is that they do whatever they're damned well told. You want to troll through our servers holding customer data? GO AHEAD! They've done it before, no reason to think they're angels now.




Well if you believe Microsoft and the other companies being spied on/data mined/backdoored by the NSA they didn't know about it.

Speaks volumes for their security.
 

Arkaign

Lifer
Oct 27, 2006
20,736
1,379
126
I understand your want to keep discs and digital purchases separate, but Microsoft's thinking here is that anything you buy for the X1 is always available to you, anywhere (that has broadband ).

Your description here perfectly described the Vita (forget for a minute that it's portable by nature). Every game is available at retail and digitally. If I were to buy a game at retail, I now need that card anytime I want to play. I can't install it or convert it to digital in any fashion. But if I buy it digital, it's now tied to my account and I can download it on any Vita as long as I put in my password.

I feel the X1 method is an advantage, although I can easily see why some don't think that way. Either way of thinking is valid in my opinion.

No, it's not an advantage if it's FORCED. That's the whole point.

Offer the option to treat a game disc bought at retail as a classic disc-verify offline game (military problem solved instantly btw, along with crappy internet, if you do away with the ludicrously stupid online mandatory check), and offer the alternative to download the game full DD for a slightly cheaper price.

DROP THE ONLINE CHECK REQUIREMENT. This is ONLY going to harm regular consumers, and artificially limit the Xbone's market, driving millions upon millions to PS4. Hackers will do what the hell they want anyway, you think it's not gonna be cracked for unlimited offline play? Hell, the full game install with no disc takes some of the work out of it for them already!
 

Arkaign

Lifer
Oct 27, 2006
20,736
1,379
126
Well if you believe Microsoft and the other companies being spied on/data mined/backdoored by the NSA they didn't know about it.

Speaks volumes for their security.

HAHHA, yeah.

As funny as that thought it is, the fact of the matter is that it's simply too organized and continual NOT to be an intentional collaboration. That's the scary thing about a gov't with supreme powers, if you don't cooperate, you may get 'investigated' by the IRS, get poor treatment by congress/trade courts/etc. It's rock/hard place.

As much as I'm furious about the sheer stupidity of Microsoft throwing it all away with the Xbox, I can sympathize somewhat on the spygate deal, and don't trust ANY company NOT to be be able to fully resist that authority.
 

purbeast0

No Lifer
Sep 13, 2001
53,507
6,350
126
Microsoft has been deeply-discounting games to $15-$20 for a few months now. I got Sleeping Dogs for $15 when it went on sale recently, and I think most people would agree that it's an exceptional game. It has been weirdly under-reported, but it's clear that Microsoft (and to a slightly lesser extent, Sony) has been experimenting with Steam-style discounting.

But, devil's advocate for a second: publisher offers you new AAA blockbuster on XOne for $30, with no resale or gifting allowed, versus $60 on the PS4. Is this necessarily wrong or evil? We're so busy imagining a worst case scenario that we don't really listen to Microsoft's point: they're enabling new business models that might not be so bad for the customer. *shrugs*

i think that if the normal retail price of x1 games was $40 and not $60, you would NOT be seeing this kind of backlash, if any at all. heck, maybe even if it was $50. but it's not, the prices on preorders is $60 as usual.
 

purbeast0

No Lifer
Sep 13, 2001
53,507
6,350
126
i also think the whole "privacy" thing is blown way out of proportion. i'd be willing to bet that the majority of people who are complaining about it have a facebook and google account as well.
 

purbeast0

No Lifer
Sep 13, 2001
53,507
6,350
126
No, it's not an advantage if it's FORCED. That's the whole point.

Offer the option to treat a game disc bought at retail as a classic disc-verify offline game (military problem solved instantly btw, along with crappy internet, if you do away with the ludicrously stupid online mandatory check), and offer the alternative to download the game full DD for a slightly cheaper price.

DROP THE ONLINE CHECK REQUIREMENT. This is ONLY going to harm regular consumers, and artificially limit the Xbone's market, driving millions upon millions to PS4. Hackers will do what the hell they want anyway, you think it's not gonna be cracked for unlimited offline play? Hell, the full game install with no disc takes some of the work out of it for them already!

yeah i mean the modding scene has been playing xbox360 games off of hard drives for a long long time now. it will happen 100% guarantee on the x1, getting games to play offline, off of the hdd. especially with the negative attention it's getting, which is going to make the hackers want to hack it even more.
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
i think that if the normal retail price of x1 games was $40 and not $60, you would NOT be seeing this kind of backlash, if any at all. heck, maybe even if it was $50. but it's not, the prices on preorders is $60 as usual.

I agree with you. Cost sways many. If the games came out of the gate a good deal cheaper, not only would they win a lot of people over, they'd sell tons more copies of more games. Many companies don't seem to understand that concept...but I think what we'll see is game prices dropping faster than in the past much like PC prices.
 

Arkaign

Lifer
Oct 27, 2006
20,736
1,379
126
i also think the whole "privacy" thing is blown way out of proportion. i'd be willing to bet that the majority of people who are complaining about it have a facebook and google account as well.

True enough, I don't single Microsoft out for it EXCEPT forcing the Kinect to be connected, which is dumb. Maybe just run the cable down into a sock drawer or something and stuff that ugly POS out of the way.

But yeah, any company is vulnerable to this.

It's more pointing out the MS very well probably IS cooperating with NSA/etc in spying freely on everyone ALONG WITH EVERYONE ELSE lol. Some people are like 'they're not spying, no way! It's not in the TOS!!' HAHAHAHAHA REALLY?
 

Rvenger

Elite Member <br> Super Moderator <br> Video Cards
Apr 6, 2004
6,283
5
81
Good article from a member of the military:

Xbox One from a service member's perspective


Looks like XBone is going to be a "Halo" product. heheh

Not priced to sell, can't even be offline for 24 hours, have to keep Kinect connected, plus you gotta pay for XBL on top of not even having the freedom to sell your games or let friends borrow them. Not good MS, not good.
 

exdeath

Lifer
Jan 29, 2004
13,679
10
81
$30 day one AAA releases with all the online/cloud benefits would be enticing, but again, where is the material value?

Say I have a Xbone and 100 games. I need money for an emergency, decide to leave gaming, die, or find it in a box 15 years from now at a yard sale. What is its value then?

My NES not only still works (unlike online original Xbox games), but is still worth thousands .
 
Last edited:

Arkaign

Lifer
Oct 27, 2006
20,736
1,379
126
Yep. They have no chance but to adapt, or to die horribly in the marketplace. There simply aren't enough idiots willing to plunk down $500+++ to make this boondoggle survivable as a project for them.

EVEN if they change everything RIGHT NOW, it will be an uphill battle with crap hardware and supremely bad market sentiment. Microsoft is more hated right now than Al Qaeda, more reviled than child rapists. It's going to take a lot for them to undo their BS.

The really stupid thing is how unnecessary all of this was. One reasonable guy in management could have said 'hey, this is a really bad judgment call, let's rethink this before we go all out'. Adam's leaks on twitter were a perfect learning time for them, and they simply double and triple dipped on dumb.

If they don't change at all, it's going to be highly satisfying seeing them utterly destroyed.
 

purbeast0

No Lifer
Sep 13, 2001
53,507
6,350
126
Yep. They have no chance but to adapt, or to die horribly in the marketplace. There simply aren't enough idiots willing to plunk down $500+++ to make this boondoggle survivable as a project for them.

EVEN if they change everything RIGHT NOW, it will be an uphill battle with crap hardware and supremely bad market sentiment. Microsoft is more hated right now than Al Qaeda, more reviled than child rapists. It's going to take a lot for them to undo their BS.

The really stupid thing is how unnecessary all of this was. One reasonable guy in management could have said 'hey, this is a really bad judgment call, let's rethink this before we go all out'. Adam's leaks on twitter were a perfect learning time for them, and they simply double and triple dipped on dumb.

If they don't change at all, it's going to be highly satisfying seeing them utterly destroyed.

it's okay to have an opinion, but to call the xbox1 crap hardware is just dumb. that means the ps4 is just above crap hardware.

if you really think that, then i'm not sure why you are even in the console forum lol.

as far as their decision to follow through with this ... yeah, can't argue that heh.
 

Arkaign

Lifer
Oct 27, 2006
20,736
1,379
126
I have been in PC gaming long enough to understand that DDR3 (or any contemporary main system ram of the time) is not fast enough to be competitive with dedicated graphics memory of the era. Currently the standard for fast video memory is GDDR5. Microsoft skipping this AND skimping on GPU is going to really hurt them. They both have glorified tablet CPUs as well, so they can't lean on the CPU to help much (this is something that helped the PS3 with first party exclusives working hard to squeeze Cell hard).

By comparison, it's like comparing a $500 PC to a $900 PC, a pretty substantial difference. Big enough to make 1080p w/AA possible on one, and the other may suffer even at 720p. The bandwidth difference is MASSIVE.

IOW, it's almost like comparing Wii to PS3/360.
 

AMDZen

Lifer
Apr 15, 2004
12,589
0
76
just curious why you continue to troll the xbox1 thread.

what does trading a 360 bundle in for a ps4 have to do with the xbox1?

He didn't trade it in for an xbox1 did he?

Why do you continue to respond to me if I'm trolling?

Just ignore me
 
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