The Official Xbox One Thread

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ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
I do find it interesting in the comments the only company anyone mentions is gamestop. Am I the only person that never sells my games to gamestop? I use ebay or craigslist. We all know GS rips ppl off. I've always got fair prices on Ebay.
 

RedRooster

Diamond Member
Sep 14, 2000
6,596
0
76
Xbox One Family Plan was apparantly not what we were thinking at all.

http://www.heyuguysgaming.com/news/12507/heartbroken-xbox-one-employee-lets-rip-must-read

I read this earlier today but wasn't sure if it was BS or not and didn't bother posting. It seems that it probably is pretty legit as CBOAT (guy that posted a bunch of leaked info on the X1 and ended up being right) confirmed that was how it was. Obviously have to take with a grain of salt, but we will probably never hear that it is true from MS if it is I imagine.

If it is true....

Call me old fashioned, or a PC gamer at heart, or whatever, but none of that sounded that great to me.
Freakin kids want all the bullshit, social media posting high scores, dancing around in your underwear yelling at your tv, showing your friends what games you have. But us adults are the ones with the money actually buying stuff with regularity, carrying this industry if you will. I'm glad the suits sacked up and realized that somewhat.
You give a kid a game, he'll play that for months, generating zero dollars. I buy five games a month on a whim.
Guess I'm a spoiled son of a bitch who doesn't want change. Give me better graphics and cool games and that's all I need to keep pumping dollars into your company.
 

sze5003

Lifer
Aug 18, 2012
14,297
672
126
First, it's the company's fault for not explaining anything properly. It seems they didn't know how to or how the system would work under different scenarios. Or they were afraid to say oh you can share with 10 people but only for 45 minutes and that's about all.

Who wants that? Did you really expect a company to let others mooch for a full game ? I could go make friends in an online game, add people to my account, they add me to theirs, and if we each had access to at least one full game I'm pretty sure I wouldn't end up buying most of them.

Anyway, I don't have psn plus but I hear they have full game timed demos. How is this "family plan" better ?

And forget about used or new most the time I buy a game because I want to play it when it comes out. Only time I buy used is if I was busy, forgot for a long time, or didn't care for that particular game. If it's used for 54.99 vs new for 59.99 a couple bucks in tax is not going to break me. Again this scenario pertains to if you mainly buy games shortly after they launch because well normally that's when I will want to play.
 

Tweak155

Lifer
Sep 23, 2003
11,448
262
126
Wow, glad we got the details. That family share was lame compared to being able to sell your game / trade / rent.

Download the demos... How is this any different than exposing a user's library to their family and the family goes and downloads the demo and can play multiplayer for 45 mins with their family? Done.
 

BoberFett

Lifer
Oct 9, 1999
37,562
9
81
Xbox One Family Plan was apparantly not what we were thinking at all.

http://www.heyuguysgaming.com/news/12507/heartbroken-xbox-one-employee-lets-rip-must-read

I read this earlier today but wasn't sure if it was BS or not and didn't bother posting. It seems that it probably is pretty legit as CBOAT (guy that posted a bunch of leaked info on the X1 and ended up being right) confirmed that was how it was. Obviously have to take with a grain of salt, but we will probably never hear that it is true from MS if it is I imagine.

If it is true....

Brokenhearted employee? Hardly. That whole thing reads like a carefully crafted PR statement.

Wow. I bet people who are complaining because they "lost" the ability to "share" a demo are feeling pretty stupid right about now. Ummm, we have demos RIGHT NOW.

Want to know what my family plan is? I'll sell or give my old games on disc to whoever the hell I want to, and they can play the full game. I don't need 24 hour checkins and locked down transfers to do that.

All of the features they tout already exist, but in a much better form. The announced plans only benefited Microsoft. Not the consumer.
 
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KaOTiK

Lifer
Feb 5, 2001
10,877
8
81
Call me old fashioned, or a PC gamer at heart, or whatever, but none of that sounded that great to me.
Freakin kids want all the bullshit, social media posting high scores, dancing around in your underwear yelling at your tv, showing your friends what games you have. But us adults are the ones with the money actually buying stuff with regularity, carrying this industry if you will. I'm glad the suits sacked up and realized that somewhat.
You give a kid a game, he'll play that for months, generating zero dollars. I buy five games a month on a whim.
Guess I'm a spoiled son of a bitch who doesn't want change. Give me better graphics and cool games and that's all I need to keep pumping dollars into your company.

Na, you aren't old fashion, that stuff sounded like shit. The family plan as people were thinking what it was, would have been good (too good to be true as we see lol).

I'm with you though. Give me awesome games and the horse power to do crazy stuff and I am good as well.
 

BladeVenom

Lifer
Jun 2, 2005
13,365
16
0
Xbox One Family Plan was apparantly not what we were thinking at all.

http://www.heyuguysgaming.com/news/12507/heartbroken-xbox-one-employee-lets-rip-must-read

LOL! Family sharing was just a timed demo.

"When your family member accesses any of your games, they’re placed into a special demo mode. This demo mode in most cases would be the full game with a 15-45 minute timer and in some cases an hour. This allowed the person to play the game, get familiar with it then make a purchase if they wanted to. When the time limit was up they would automatically be prompted to the Marketplace so that they may order it if liked the game."
 

zerocool84

Lifer
Nov 11, 2004
36,041
472
126
LOL! Family sharing was just a timed demo.

"When your family member accesses any of your games, they’re placed into a special demo mode. This demo mode in most cases would be the full game with a 15-45 minute timer and in some cases an hour. This allowed the person to play the game, get familiar with it then make a purchase if they wanted to. When the time limit was up they would automatically be prompted to the Marketplace so that they may order it if liked the game."

So lame. PS+ has had this already for a while, times demos of full games is not some revolutionary feature.
 

Larnz

Senior member
Dec 15, 2010
247
1
76
LOL! Family sharing was just a timed demo.

"When your family member accesses any of your games, they’re placed into a special demo mode. This demo mode in most cases would be the full game with a 15-45 minute timer and in some cases an hour. This allowed the person to play the game, get familiar with it then make a purchase if they wanted to. When the time limit was up they would automatically be prompted to the Marketplace so that they may order it if liked the game."

How is that bad? Its basically like giving soemone you all family even ont he other side of the world a demo of the game which would be better than an actual demo.. where is the problem with this, its an awesome idea?

Your actual family who is physically able to access your xbox could play the full game. So its the same as now execpt you can't give friends or family a 45 min blat on a game they are curious about from their own homes.
 

purbeast0

No Lifer
Sep 13, 2001
53,488
6,331
126
And the guys who made Earthworm Jim 1 & 2, so I don't care.

Plus, they have actual fighting game community members helping it along.

he is absolutely 100% clueless about the game if he's trying to make the comparison. well either clueless or just trolling.
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
How is that bad? Its basically like giving soemone you all family even ont he other side of the world a demo of the game which would be better than an actual demo.. where is the problem with this, its an awesome idea?

Your actual family who is physically able to access your xbox could play the full game. So its the same as now execpt you can't give friends or family a 45 min blat on a game they are curious about from their own homes.

It's simply because ^^ is in no way shape or form remotely like how it was described on that picture they sent around. AT NO TIME did they say DEMO. I really doubt we'll hear it from MS's mouth. They essentially were selling it as you can play the whole game (no mention of timed). No, they were just using it as a marketing tool. If they want to sell demos, they can just offer the same EXACT thing from XBL which you have to have anyway to even do any of the above. How is this hard to understand that if true it was a sham? There was NO need for the family share plan (that people thought it was).
 

sze5003

Lifer
Aug 18, 2012
14,297
672
126
How is that bad? Its basically like giving soemone you all family even ont he other side of the world a demo of the game which would be better than an actual demo.. where is the problem with this, its an awesome idea?

Your actual family who is physically able to access your xbox could play the full game. So its the same as now execpt you can't give friends or family a 45 min blat on a game they are curious about from their own homes.

Because it's just a timed demo. They didn't explain this until now. A demo is a demo after all. Everyone else thought oh I'll share with my brother he will play and finish the game and then I'll fully play one of his. Except people would have been more pissed to find out when it actually came out, had they kept it that way, that it was just a demo.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
The problem stems from people assuming it is just as simple as unchecking a box and that it doesn't have some deeper integration. We don't know the actual extent of the system, and never will really. People were getting upset because Joe was put on blast for not knowing anything about it, and then they announced they were removing it a few days later. And they assume it was so easy. They could have to recode the entire OS for all we know. That is a bit extreme, and highly unlikely, but with 5 months until release, removing it isn't a big deal whether it is hard or not.

The real question is how will this impact developers now. Before, you could assume the console was going to be online and possibly have features only available online as integral parts of the game. With that completely gone, it is unlikely people will "use the cloud" as often and for things of import.

When you have companies like EA who had no clue MS was doing this....it tells me it's no big deal at all.
 

sze5003

Lifer
Aug 18, 2012
14,297
672
126
It wasn't something baked in like you can bake in a kernel on your android Rom so people don't have to flash different cpu sources. It's software and yeah it may take some time, and probably a lot of work to do I don't doubt it. When business tells us hey we need this functionality and as a developer I'm like but you see it's going to be mini project now and so on, if the higher up says I don't care do it, we have to. That's the whole agile process.

The fact that companies didn't know about it makes it seem like they didn't really bother to worry too much about the implementation hence why a week later they pulled it out.
 

purbeast0

No Lifer
Sep 13, 2001
53,488
6,331
126
It's simply because ^^ is in no way shape or form remotely like how it was described on that picture they sent around. AT NO TIME did they say DEMO. I really doubt we'll hear it from MS's mouth. They essentially were selling it as you can play the whole game (no mention of timed). No, they were just using it as a marketing tool. If they want to sell demos, they can just offer the same EXACT thing from XBL which you have to have anyway to even do any of the above. How is this hard to understand that if true it was a sham? There was NO need for the family share plan (that people thought it was).

who is they in that sentence? cause i'm 99% sure that the image you are thinking about was not released by microsoft.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
I stopped at "when you buy a used game you are hurting the developer much more than in other industries". Anyone who thinks this has nothing to say I'm interested in. Guess they should quit bleeding money on semi crap games. Good games sell. Period. Used games drive the market. Trying to guilt the consumer into not buying used? Sorry, that medium has always existed, if you can't hang, then you are doing it wrong. Can't sell that 300 million dollar game? Quit spending 300 million on trash and trying to pass it off as a AAA title. Quit dragging your developers through the muck and let them actually make a quality game. Quit trying to caiter to people who aren't interested in your particular game to begin with ending in a watered down mess that no one wants.

The consumer isn't at fault here.

EDIT: OK I lied, I kept reading. BWHAHAHAH. So the family share plan wasn't what people thought. It was demos with limited # of times you could play them. Again, it was there to market more sales, it had nothing to do with letting you share games with family/friends.

Yes exactly...if your game is good it will sell. That's all there is to it.Blame poor sales on your shitty game.

Plus...every game on retail shelves is paid for by the retailer before it's sold to the consumer. The devloper sees their money before we even put it in the system.
 

purbeast0

No Lifer
Sep 13, 2001
53,488
6,331
126
You mean the one that was identical to the one on their website?

no clue i never saw anything on their website about it, just a picture with the xbox logo on it that had some bullet points and someone wrote their own comments about each one on the image.

if that came from their website then lol nevermind, had no clue, hence the 1%. every link to that image was to some imageshack link or something.
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
Yes exactly...if your game is good it will sell. That's all there is to it.Blame poor sales on your shitty game.

Plus...every game on retail shelves is paid for by the retailer before it's sold to the consumer. The devloper sees their money before we even put it in the system.

Actually I didn't know that, but I guess I should have.
 
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