zerocool84
Lifer
- Nov 11, 2004
- 36,041
- 472
- 126
Xbone is going to be even more profitable, cheaper parts and it costs $100 more.
The Kinect isn't cheap
Xbone is going to be even more profitable, cheaper parts and it costs $100 more.
The Kinect isn't cheap
I find it hard to believe that you think this. Consider the PR storm this company went through with the RROD, hardware failure on that scale again would be a huge mess up.
The upclock will probably do nothing but it's easier to market 853 vs 800 to people who don't know much.
you guys are completely forgetting about the millions upon millions of dollars spent on R&D for the new consoles. just because the physical pieces of a console cost X and they sell it for X+$25 does not mean they are "making" $25 per console.
It's not a huge OC, but unless they were extremely conservative on the MHz rating (which I doubt...) they are probably going for the max - safe OC rating.
Except your "max safe OC" was tested by you, not an expensive calibration machine. Don't you think they have one of those? Same as Intel, AMD, NVIDIA? They don't just run 3DMark and call it a day.unfortunately for microsoft, the overclock news could backfire on them. Anyone in PC Gaming can understand that all yields are not made equal, some won't want to OC at all.
It's not a huge OC, but unless they were extremely conservative on the MHz rating (which I doubt...) they are probably going for the max - safe OC rating.
I've had several video cards that I max-safe OC'd and it still resulted in crashes, artifacts, etc., unless it was not on the STOCK settings.
Microsoft does not have a history of making sound judgments when it comes to hardware performance.
Imagine the bad PR they get if they say, "Here's a system update backing the Mhz to 800MHz... sorry dudes"
unfortunately for microsoft, the overclock news could backfire on them. Anyone in PC Gaming can understand that all yields are not made equal, some won't want to OC at all.
It's not a huge OC, but unless they were extremely conservative on the MHz rating (which I doubt...) they are probably going for the max - safe OC rating.
I've had several video cards that I max-safe OC'd and it still resulted in crashes, artifacts, etc., unless it was not on the STOCK settings.
Microsoft does not have a history of making sound judgments when it comes to hardware performance.
Imagine the bad PR they get if they say, "Here's a system update backing the Mhz to 800MHz... sorry dudes"
unfortunately for microsoft, the overclock news could backfire on them. Anyone in PC Gaming can understand that all yields are not made equal, some won't want to OC at all.
It's not a huge OC, but unless they were extremely conservative on the MHz rating (which I doubt...) they are probably going for the max - safe OC rating.
I've had several video cards that I max-safe OC'd and it still resulted in crashes, artifacts, etc., unless it was not on the STOCK settings.
Microsoft does not have a history of making sound judgments when it comes to hardware performance.
Imagine the bad PR they get if they say, "Here's a system update backing the Mhz to 800MHz... sorry dudes"
Yes it is. The original Kinect had an estimated cost of $56. So while the newer one may be better, prices have also fallen. So I'd guess the new one is going to end up cheaper to build than the original.
http://www.reddit.com/r/xboxone/comments/1i71s5/i_am_an_xbox_one_dev_ask_me_almost_anything/Xbox One Dev said:The majority of the masses care only about the console, except that the success of the Kinect carries much more weight to us. The sensor costs almost as much as the console to make.
Each controller uses a combination of invisible reflective technology and LEDs to send a patterned infrared signal to your console and Kinect sensor. Not only does this make pairing the devices seamless, but it enables Kinect to associate the controller with whoever is holding it. This introduces innovative experiences, such as player switching, where a split screen display can swap positions on the TV if users change seats on the couch.
One interesting thing I saw about how the controller will pair up with the kinect sounds interesting.
A confirmed Xbox One Developer did an AMA a few weeks back and this is what he had to say about the Kinect:
http://www.reddit.com/r/xboxone/comments/1i71s5/i_am_an_xbox_one_dev_ask_me_almost_anything/
Looks like they put a lot of money into the new Kinect.
That's really hard to believe that the Kinect 2 cost almost as much to make the console, unless the R&D on it is so tremendously high. It seems to me that they had such a solid base with the first that adding on higher-res sensors and increased tracking fidelity would be slightly more than trivial. I say this without knowing anything about anything and I'm obviously wrong.
Most of you are adults bickering about a video game console that hasn't even been released.
Just a dose of reality here.
Most of you are adults bickering about a video game console that hasn't even been released.
Just a dose of reality here.
Sega and Intellivision. If you disagree, you are a moron.I'm sure we've all been bickering since the days of Nintendo vs Sega, Atari vs. Intellivision, etc... lol
Xbox One will only capture games in 720p, regardless if the source is higher. Not entirely sure how I feel about this, but 720p should be fine for streaming. Watching Team Spooky streaming 360p @ 60FPS is just fine, regardless of it being "low quality".
http://www.engadget.com/2013/08/06/microsoft-xbox-one-will-capture-game-video-at-720p/
the 30fps part is pretty shitty though.
Every YouTube video is 30fps? That is ultimately where these videos would end up, right?
Or other sites like it. 720p30 is perfectly fine for streaming videos. Plus it means the file sizes it stores on your hard drive won't be huge since basically every game is going to be installed now so we'll definitely need the room.