The Witcher 3: Wild Hunt

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ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
There does seem to be a delay in response, that makes you overshoot many things..at least for me. It doesnt' seem to be a framerate issue, just simply you click GO THIS WAY, and it takes 1 second or so to do it. Does not seem to be an issue for attacking, just for movement.
 

sze5003

Lifer
Aug 18, 2012
14,298
672
126
There does seem to be a delay in response, that makes you overshoot many things..at least for me. It doesnt' seem to be a framerate issue, just simply you click GO THIS WAY, and it takes 1 second or so to do it. Does not seem to be an issue for attacking, just for movement.
Yup I have noticed this on the horse mostly.
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
Introduces an alternative movement style for Geralt. To enable, go to the Gameplay Movement Response submenu.

Fixes a rare issue where the player's horse would not fall to the ground properly.

Fixes a rare issue where the player could be locked into the aiming animation if hit while throwing a bomb on horseback.

Fixes a rare issue with an infinite loading screen in the Ladies of the Wood quest.

Includes a variety of collision fixes.

Fixes an issue where Wild Hunt warriors would remain present even after the player completed the main storyline.

Fixes an issue where players could repeatedly buy foreign currency from a loan shark and sell it at the Vivaldi Bank.

Fixes an exploit whereby players could loot gold from a single chest more than once.

Fixes an issue whereby some skills were not properly removed after the player used the Potion of Clearance.

Fixes an issue with target locking, which should now be more responsive.

Introduces a number of changes in selected game-world areas to prevent players from unexpectedly progressing quests or leaving the playable area by climbing certain elements of the landscape.

Fixes an issue where sometimes players could not use Signs after reaching Skellige for the first time.

Fixes an issue where damage from certain sources was incorrectly calculated.

Fixes an issue where the durability of alternative weapons did not drop as intended.

Fixes an issue where the game would remain in slow motion if the player had used manual targeting.

Fixes an issue whereby meditation could be blocked by certain quests.

Fixes an issue where Stamina did not always regenerate properly.

Fixes an issue where Geralt's statistics could be multiplied if the player stood in a Dimeritium bomb cloud while the Cluster skill was activated.

Introduces a number of fixes, improvements and clarifications in the map-pins and objectives for multiple quests.

Fixes an issue where in certain circumstances gravity ceased to apply to the player's horse.

Adds a stash for player convenience. Players can now store loot in their stash, access to which is available in different parts of the world. Stash locations are marked on the map.

Fixes an issue whereby the player's horse would often stop abruptly before bridges or other narrow passages.

Fixes an issue whereby encumbrance was not updating correctly, resulting in players being overburdened where in fact they were not.

Fixes a rare issue where players were unable to choose different Signs.

Fixes an issue where the player was sometimes unable to craft glyphs.

Fixes an issue where not all merchants would accept junk loot.

All crafting components and alchemy ingredients now weigh nothing.

Fixes an issue where certain armor/hairstyle combinations interacted incorrectly.

Fixes an issue where instances of the Quen Sign would occasionally burst during dialogue scenes.

Fixes a rare issue where the player could not play gwent with Madame Serenity at the Passiflora.

The Zoltan gwent card should now always be present beneath the Hanged Man's Tree if the player does not win it earlier in White Orchard.

Fixes a rare issue where players could not talk to, or play gwent with, the innkeeper at the Inn at the Crossroads.

Includes a number of wording and spelling fixes in multiple localized versions.

Introduces a number of improvements in the game streaming system. Players should experience fewer blurred textures, NPC spawn times should be markedly reduced, and there should be an overall improvement in the speed with which game assets are loaded. Streaming system improvements should be most noticeable on consoles and systems with non-SSD drives.

Improves performance in the swamps of the No Man's Land region.

Fixes an issue whereby the presence of fog could adversely affect game performance.

Optimizes various FX which should result in improved performance during the Battle of Kaer Morhen quest.

Introduces a number of optimizations that improve overall performance throughout the game.

Improves overall game performance.

Fixes an issue where Keira's magic bubble could adversely affect performance.

Fixes an issue whereby the mouse cursor would remain visible during in-game video playback.

Adds a warning if the user runs out of disk space and wants to crate a new game save.

Fixes an issue whereby Colorblind mode was not properly saved.

Fixes an issue whereby Zoltan would sometimes appear in the incorrect location after the Novigrad, Closed City quest.

Fixes an issue during the Last Wish quest whereby Geralt would continue his conversation with Yennefer after they parted.

Fixes an issue where two simultaneous instances of some characters would appear in a scene in the Broken Flowers quest.

Fixes an issue whereby some objectives were not available to the player and would be automatically failed during the Battle of Kaer Morhen quest.

Fixes an issue where in certain circumstances Lambert did not board the boat during the Final Trial quest.

Fixes an issue where in certain circumstances Madame Serenity was improperly placed during the Deadly Plot quest.

Fixes an issue where the Fake Papers quest would be failed if the player did not mention that one of the brothers was dead.

Fixes an issue whereby players would sometimes be unable to start the final horse race, The Heroes' Pursuits: For the Goddess' Glory! in Skellige.

Fixes an issue where unintended objects were present in Novigrad after the Battle of Kaer Morhen quest.

Fixes an issue where a progression break could occur if Geralt was knocked out by guards while following the Bloody Baron during the Family Matters quest.

Fixes an issue where players were sometimes unable to interact with a torch in the Get Junior quest.

Fixes an issue where players could sometimes experience an infinite loading screen during the Iron Maiden quest.

Fixes an issue where in certain circumstances players could encounter a blocker during the Contract: The Apiarian Phantom quest. Players who have encountered this bug need to backtrack to the frozen hive and examine the footprints around it again.

Fixes an issue whereby the player could get locked inside a room during the Through Time and Space quest.

Fixes an issue where on rare occasions players were unable to progress the game after the Get Junior quest, specifically upon reaching Vernon Roche's camp.

Fixes an issue whereby purchasing wine during the It Takes Three to Tango quest would not always progress the quest properly.

Fixes an issue where the In Wolf's Clothing quest did not progress properly after the player read Morkvarg's journal.

Fixes an issue where on some rare occasions players were unable to interact with the Wild Hunt soldier's body during the Echoes of the Past quest.

Fixes an issue whereby Keira would not always properly use the portal during the For the Advancement of Learning quest if asked to go to Kaer Morhen.

Fixes an issue where the Scoia'tael from Novigrad was not always available to play in the Gwent quest.

Fixes an issue where the player could get blocked inside a cellar during the King's Gambit quest.

Fixes an issue where in certain situations the player was unable to find Triss during the Final Preparations quest.

Fixes an issue where occasionally the Kingfisher tavern was left without an innkeeper after the Now or Never quest.

Fixes an issue where Yennefer was not spawned in Oxenfurt during the Great Escape quest.

Fixes a rare issue where Captain Wolverstone was not at the Golden Sturgeon when intended.

Fixes a rare issue where the bodyguards in the Reason of State quest were not hostile.

Fixes a rare issue where the griffin would not always appear in the Contract: The Creature from the Oxenfurt Forest quest.

Fixes an issue where the wyvern would not appear in the Contract: Phantom of the Trade Route quest.

Fixes an issue with enlisting Sukrus from Skellige to be Hattori's bodyguard in the Of Swords and Dumplings quest.

Fixes a rare issue whereby the visions in the Echoes of the Past quest were not displayed.

The Contract: Devil by the Well quest no longer counts towards the Geralt: The Professional achievement.

Fixes a rare issue when the player could not speak with Lambert at Kaer Morhen during the Final Trial quest.

Fixes a rare issue where players could not always complete the Hey, You Wanna Look at my Stuff? quest.

Fixes an issue where players were sometimes unable to summon a horse after the Fencing Lessons quest.

Fixes an issue where in the Scavenger Hunt: Viper School Gear quest the gate to the mausoleum was locked.

Fixes an issue where players could not use Signs or swords after the fistfight at the Rosemary and Thyme during the Broken Flowers quest.

Fixes a rare issue whereby players could not examine the source of interference during the Disturbance quest.

Fixes an issue with the Dirty Funds quest.

Fixes a rare issue with a loading screen in the Contract: The Phantom of Eldberg quest.

Fixes a issue with a loading screen at Aeramas' residence during the Of Dairy and Darkness quest.

Fixes an issue where quest givers for the Deadly Delights and Jenny o' the Woods contracts would disappear.

Introduces a number of improvements to overall game stability.

Fixes an issue where the Potion of Clearance would pop into the quick slot if the player ran out of food.

Adds a Books tab to the Inventory panel.

Introduces a number of additional loading screen hints.

Introduces a pinning feature for formulae and diagrams. Ingredients and components for pinned formulae/diagrams are highlighted in the shop view. This should greatly facilitate the purchase of currently needed elements.

Introduces a feature whereby currently equipped items are highlighted in the Repair panel, facilitating prioritization of items needing repair.

Adds a feature whereby read and unread books are marked differently in the Inventory panel.

The list of all available DLC packages is now displayed in the Main Menu/Options/Downloadable Content submenu for better clarity.
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
Also includes some fixes that aren't in the patch notes, like the mutagen bonus bug which is fixed according to Marcin Momot.

I was really hoping this patch was going to land this weekend so I could get some play time in. Looks like I may have to wait till next week..
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
Anybody played the loan shark guy in Novigrad,he always beats me at Gwent(he is 10 for 10),problem is even with my good cards(I can't get the madame Serenity one at the inn where you play "high stakes" due to bug),so it ends up being very frustrating and Gwent game is never balanced,they always have better cards so a big advantage,before you say anything I have 4/5 cards needed for the "high stakes" game so don't have a bad set of cards,some very good cards I missed out on due to finishing quests etc...

I never got the Ciri card either due to bug as well.


the Zoltan gwent card should now always be present beneath the Hanged Man's Tree if the player does not win it earlier in White Orchard.
Another one I missed out on,a lot of bugs in this game if you have a look at the patch notes for 1.07,I do feel they could of waited a good month or two before releasing TW3.

I wonder if the horse race final bug is fixed?
 
Last edited:

artemicion

Golden Member
Jun 9, 2004
1,006
1
76
Serious question: Would I like Witcher 3? Trying to decide whether to buy it for this weekend.

From the videos I've watched, I can't really tell if it's my type of game. I've heard the actual gameplay/fighting is mediocre, which would be fine if the story/voice acting/presentation were good, but the reviews and videos make the game seem very meh in terms of story. FWIW, I tried to play Witcher 1 way back in the day and couldn't get into it.

Here are my opinions of games I've heard people compare Witcher to for various reasons:
Dragon Age - did not like
Mass Effect - did not like
Souls/Bloodborne - really liked
World of Warcraft - liked
Shadow of Mordor - liked
Skyrim - meh (somewhere between "liked" and "did not like")
Fable - meh
 

Zanovar

Diamond Member
Jan 21, 2011
3,446
232
106
Serious question: Would I like Witcher 3? Trying to decide whether to buy it for this weekend.

From the videos I've watched, I can't really tell if it's my type of game. I've heard the actual gameplay/fighting is mediocre, which would be fine if the story/voice acting/presentation were good, but the reviews and videos make the game seem very meh in terms of story. FWIW, I tried to play Witcher 1 way back in the day and couldn't get into it.

Here are my opinions of games I've heard people compare Witcher to for various reasons:
Dragon Age - did not like
Mass Effect - did not like
Souls/Bloodborne - really liked
World of Warcraft - liked
Shadow of Mordor - liked
Skyrim - meh (somewhere between "liked" and "did not like")
Fable - meh

Hmm,maybe try witcher 1?/2 maybe 3?
 

Madia

Senior member
May 2, 2006
487
1
0
Serious question: Would I like Witcher 3? Trying to decide whether to buy it for this weekend.

From the videos I've watched, I can't really tell if it's my type of game. I've heard the actual gameplay/fighting is mediocre, which would be fine if the story/voice acting/presentation were good, but the reviews and videos make the game seem very meh in terms of story. FWIW, I tried to play Witcher 1 way back in the day and couldn't get into it.

The only game that's really like the Witcher 3 is Witcher 2. I couldn't get into the first game either (despite trying 3 times) but loved the second and third. I'd recommend getting 2 when it's dirt cheap on gog or steam and if you like it then buy the Witcher 3.
 

zinfamous

No Lifer
Jul 12, 2006
111,640
30,922
146
The only game that's really like the Witcher 3 is Witcher 2. I couldn't get into the first game either (despite trying 3 times) but loved the second and third. I'd recommend getting 2 when it's dirt cheap on gog or steam and if you like it then buy the Witcher 3.

they aren't really similar, though. I couldn't get into Witcher 1 and 2 at first, either, even though putting some 20-30 hours into each.

I recently replayed Witcher 2 ahead of the release of 3, finally got into it, but I still don't consider it all that special.

Much more than Witcher 1, Witcher 2 is on rails. It basically plays like Call of Duty with swords and magic and blah blah political story about blah blah kingdom doing who-gives-a-turd, really.

Witcher 3 is phenomenal. The political bollocks is there, but it's really quite ancillary to the main story, and the side stories, which are far more personal and far more engaging. It is open-ended, free-roaming, go wherever the hell you want and when you want.

I would honestly recommend people that have tried the first 2 and couldn't get into them, to just forget them all together and go straight to 3. The fighting mechanics aren't horrible, but it does get repetitive after many many hours...but this is true of every game. ...every game. It's very mobile, very fluid, and offers you some choices between 2 main styles that you prefer--sword focused or magic focused, or a bit of both. I find it to be the best use of Witcher's style of combat out of the 3 games, and it removes the tedium of the stupid potion/meditation/alchemy interface from the previous 2 games.

Maybe go back to the first 2 games if you thoroughly enjoy 3 and want more of the background, though I imagine Witcher 1, especially, would be difficult to get into.
 

Zanovar

Diamond Member
Jan 21, 2011
3,446
232
106
they aren't really similar, though. I couldn't get into Witcher 1 and 2 at first, either, even though putting some 20-30 hours into each.

I recently replayed Witcher 2 ahead of the release of 3, finally got into it, but I still don't consider it all that special.

Much more than Witcher 1, Witcher 2 is on rails. It basically plays like Call of Duty with swords and magic and blah blah political story about blah blah kingdom doing who-gives-a-turd, really.

Witcher 3 is phenomenal. The political bollocks is there, but it's really quite ancillary to the main story, and the side stories, which are far more personal and far more engaging. It is open-ended, free-roaming, go wherever the hell you want and when you want.

I would honestly recommend people that have tried the first 2 and couldn't get into them, to just forget them all together and go straight to 3. The fighting mechanics aren't horrible, but it does get repetitive after many many hours...but this is true of every game. ...every game. It's very mobile, very fluid, and offers you some choices between 2 main styles that you prefer--sword focused or magic focused, or a bit of both. I find it to be the best use of Witcher's style of combat out of the 3 games, and it removes the tedium of the stupid potion/meditation/alchemy interface from the previous 2 games.

Maybe go back to the first 2 games if you thoroughly enjoy 3 and want more of the background, though I imagine Witcher 1, especially, would be difficult to get into.

Damn im still low lvl,,out of interest what lvl where you when you thought im done here? btw i think there is some skill involved in which quests you take.secondry?,monster,treasure?...*edit* for the third time i can only play at the weekends,picking and choosing quests seems a skill in itself*shrug*
 
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zinfamous

No Lifer
Jul 12, 2006
111,640
30,922
146
Damn im still low lvl,,out of interest what lvl where you when you thought im done here? btw i think there is some skill involved in which quests you take.secondry?,monster,treasure?...*edit* for the third time i can only play at the weekends,picking and choosing quests seems a skill in itself*shrug*

On max difficulty, I felt everything got way too easy by ~level 22--24 or so. I guess when you can craft your first enhanced Witcher set which, for me, was the Cat set. I love the light armor Cat skill attribute, but it probably needs some serious balancing.

Granted, things can still kill you rather easily if they hit you, but enough experience you learn how to not get hit, which is really the primary function of the combat system: 3 out of 4 standard "fight moves" is damage avoidance. So, that should tell you something.

So, it was both easy and still challenging enough for me to enjoy it, but I felt like I could still take on most things. Contracts ceased to be difficult. I no longer had to Yrden any kind of wraith or worry about oils and potions all that often, for example: I just swing and they die.

But, at that point, you do feel like you are going through the motions: clean up some side missions, clear some events, dabble with the main story or ignore it because you still don't want everything to end.

I estimate that the final 100 hours of my 200 hour playthrough, I was feeling like this is pretty much over, I'm just dragging things out. ...It's still fun though.
 

Zanovar

Diamond Member
Jan 21, 2011
3,446
232
106
On max difficulty, I felt everything got way too easy by ~level 22--24 or so. I guess when you can craft your first enhanced Witcher set which, for me, was the Cat set. I love the light armor Cat skill attribute, but it probably needs some serious balancing.

Granted, things can still kill you rather easily if they hit you, but enough experience you learn how to not get hit, which is really the primary function of the combat system: 3 out of 4 standard "fight moves" is damage avoidance. So, that should tell you something.

So, it was both easy and still challenging enough for me to enjoy it, but I felt like I could still take on most things. Contracts ceased to be difficult. I no longer had to Yrden any kind of wraith or worry about oils and potions all that often, for example: I just swing and they die.

But, at that point, you do feel like you are going through the motions: clean up some side missions, clear some events, dabble with the main story or ignore it because you still don't want everything to end.

I estimate that the final 100 hours of my 200 hour playthrough, I was feeling like this is pretty much over, I'm just dragging things out. ...It's still fun though.

:thumbsup:
 

Merad

Platinum Member
May 31, 2010
2,586
19
81
There does seem to be a delay in response, that makes you overshoot many things..at least for me. It doesnt' seem to be a framerate issue, just simply you click GO THIS WAY, and it takes 1 second or so to do it. Does not seem to be an issue for attacking, just for movement.

I think the problem is that they gave Geralt and Roach momentum, probably trying to be more "realistic." It's a good example of realism negatively affecting gameplay. It's probably also compounded by the way that (if you look in the config files) keyboard movement is just emulating controller sticks.
 

Zanovar

Diamond Member
Jan 21, 2011
3,446
232
106
Just to add, was exploring one of the islands skilegge.big troll kikced my arse.,and yes i danced .:S.. i shall return!
 
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Igo69

Senior member
Apr 26, 2015
724
105
106
Wow that is a huge list of fixes, good thing I haven't played Witcher 3 in a while, going to wait for this patch.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Serious question: Would I like Witcher 3? Trying to decide whether to buy it for this weekend.

From the videos I've watched, I can't really tell if it's my type of game. I've heard the actual gameplay/fighting is mediocre, which would be fine if the story/voice acting/presentation were good, but the reviews and videos make the game seem very meh in terms of story. FWIW, I tried to play Witcher 1 way back in the day and couldn't get into it.

Here are my opinions of games I've heard people compare Witcher to for various reasons:
Dragon Age - did not like
Mass Effect - did not like
Souls/Bloodborne - really liked
World of Warcraft - liked
Shadow of Mordor - liked
Skyrim - meh (somewhere between "liked" and "did not like")
Fable - meh

Probably not because it seems like you value action more than other factors. The games you seem not to like focus more on the story, location, and characters.
 

escrow4

Diamond Member
Feb 4, 2013
3,339
122
106
I preferred 2 over 3, 3 main story was bland, 2 actually you had an impact. You spend most of the game running around looking for Ciri and they its a few battles and the end. 1 and 2 are barely referenced in 3 anyway. Yes the side quests were good but the main quest could have been much more.
 

StinkyPinky

Diamond Member
Jul 6, 2002
6,953
1,264
126
I liked and enjoyed all three games, although it took me a bit of time to get into 1. IMO 3 is the best though. It's a masterful game, right up with the classics. It will win many GOTY awards imo.
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
I liked and enjoyed all three games, although it took me a bit of time to get into 1. IMO 3 is the best though. It's a masterful game, right up with the classics. It will win many GOTY awards imo.

W3 is a great game but W2 had better storyline/politics etc and also you had to decide which side to choose etc,also you could replay it on the other side and have new areas and quests, so different play through.

I do recommend to those that only played W2 once to play it again on the other side.
 

Zanovar

Diamond Member
Jan 21, 2011
3,446
232
106
christ,hope this patch drops soon.juggling what i can carry and drop and sell shit to is getting a bit of a chore.is 100 the max inventory weight for saddlebags?
 
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Zanovar

Diamond Member
Jan 21, 2011
3,446
232
106
Im seriously considering doing that.but my worry is i dont trust myself to just mess with the saddlebag weight.meh ill just wait for the patch i think.
 

Merad

Platinum Member
May 31, 2010
2,586
19
81
christ,hope this patch drops soon.juggling what i can carry and drop and sell shit to is getting a bit of a chore.is 100 the max inventory weight for saddlebags?

What are you hauling around that you're out of space? All the crafting items weigh 0.01 each so you must be carrying hundreds of each if space is an issue.
 

Zanovar

Diamond Member
Jan 21, 2011
3,446
232
106
The crap that mobs drop(weps and armours).I pick up everything,im weird like that
 
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