The Witcher 3: Wild Hunt

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KentState

Diamond Member
Oct 19, 2001
8,397
393
126
1) Youtube is terrible to make any type of comparison
2) Nobody knows the settings they used or whether they are trying to push an agenda with saying it's the same
3) I don't know who Gamestar is so how can I trust them as a source
4) even on youtube I can tell that the parts labeled as being from PS4 are less detailed in the videos I saw

Given that, I'm about ready to cancel my pre-order on PC and wait. I could not tell a big enough difference myself so I need something more conclusive. Like with DA:I and Skyrim, I got the console version and had fun with both. Graphics to me is not the only important aspect of a game as long as it's good enough.
 

Head1985

Golden Member
Jul 8, 2014
1,867
699
136
1) Youtube is terrible to make any type of comparison
2) Nobody knows the settings they used or whether they are trying to push an agenda with saying it's the same
3) I don't know who Gamestar is so how can I trust them as a source
4) even on youtube I can tell that the parts labeled as being from PS4 are less detailed in the videos I saw
You dont know gamestar and you are gamer?
Gamestar i well know for more than 15 years now dude
http://www.gamestar.de/
and you can see downgrade even from youtube in that video
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
You dont know gamestar and you are gamer?

Gamestar i well know for more than 15 years now dude

http://www.gamestar.de/

and you can see downgrade even from youtube in that video


Uh...yeah cause everyone follows German sites. Give me a break. And no, YouTube uses heavy compression even at 1080p so it is very difficult to see details which makes it poor for trying to compare graphics. Again there is zero info on the settings used unless they said it in German and well...may as well talk in Klingon.
 
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cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Given that, I'm about ready to cancel my pre-order on PC and wait. I could not tell a big enough difference myself so I need something more conclusive. Like with DA:I and Skyrim, I got the console version and had fun with both. Graphics to me is not the only important aspect of a game as long as it's good enough.


Assuming your PC performance is not in question, do remember that mods are a thing.
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
From Marcin Momot, community manager for CDPR:

Regarding the comparion video, unfortunately we don’t know how this video was created and what PC settings have been used. It compared an early PC version with a PS4 debug build without the day 1 patch. So it's quite an uncommon basic setting. Something went wrong here and therefore we spoke to the editorial team behind it - we both agreed something is not quite right and while we're figuring out what mistake has been made, we have removed the video. We do admit it looked pretty wonky, hence its removal.

It simply made the PC version look pretty bad and YT compression didn't help either. This was not the final build for PC on which we are working till the last moment.

There will be visible differences between console and PC (we always said so), stuff like:
- draw distance
- framerate
- resolution
-exclusive features such as hairworks

We're sorry about the confusion. We are just 4 days away from the release and we can't wait when the PC players will get their hands-on the game.

Source
 

escrow4

Diamond Member
Feb 4, 2013
3,339
122
106
"This was not the final build for PC on which we are working till the last moment."

Er . . . . . . . and framerate/resolution is an obvious given in any PC port. The only other "exclusive" stuff is Hairworks most won't even enable and draw distance I've yet to see in the settings video someone posted a few pages back.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
"This was not the final build for PC on which we are working till the last moment."

Er . . . . . . . and framerate/resolution is an obvious given in any PC port. The only other "exclusive" stuff is Hairworks most won't even enable and draw distance I've yet to see in the settings video someone posted a few pages back.


Again a video without the day one patch installed. Why oh why does everyone seem to think videos show everything?
 
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Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
"This was not the final build for PC on which we are working till the last moment."

Er . . . . . . . and framerate/resolution is an obvious given in any PC port. The only other "exclusive" stuff is Hairworks most won't even enable and draw distance I've yet to see in the settings video someone posted a few pages back.

The point is that the final build will have differences. It's not fair to judge the PC version until we see the final build, along with the day one patch..
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
The point is that the final build will have differences. It's not fair to judge the PC version until we see the final build, along with the day one patch..


Besides that I can't see how people can say what we have seen looks bad. It doesn't. So it won't melt your computer. Is that all people care about?
 

zinfamous

No Lifer
Jul 12, 2006
111,614
30,890
146
Besides that I can't see how people can say what we have seen looks bad. It doesn't. So it won't melt your computer. Is that all people care about?

Don't know about you--but I must justify my $3k/year hardware budget!


....not really. I think, since ~1998, I have spent a total of $4-5k on computer junk.
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
Besides that I can't see how people can say what we have seen looks bad. It doesn't. So it won't melt your computer. Is that all people care about?

I can understand the concern a bit. PC gamers want the Witcher 3 to fully take advantage of their systems to deliver an experience that is unequivocally beyond that of the consoles to justify the amount of money they spend on computer hardware..

When I first saw that comparison video, I must admit I was saddened a bit because there was practically no difference between the PC and the PS4 version. The only way to explain such a difference, would be that CDPR (a PC developer) focused solely on the console versions and didn't give the PC version the attention it deserved, which is downright insulting..

But we see that they were using an older build. So I'm waiting with baited breath along with everyone else to see what the final PC version delivers on Monday. If it doesn't deliver, CDPR's reputation will be severely tarnished with PC gamers.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
The point is that the final build will have differences. It's not fair to judge the PC version until we see the final build, along with the day one patch..

So, what you're trying to say is that pre release leaked footage from unknown sources at unknown settings isn't exactly what the final product will look like? Consider my preorder canceled then!
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
You know, much of what is driving the angst is that a TON of people upgraded their PCs explicitly for this title so they want to believe their investment was worth it. NVidia has made a killing off of the Witcher 3 due to the hardware sales alone.

Just think of how many GTX 970s have been sold because of this game..
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
You know, much of what is driving the angst is that a TON of people upgraded their PCs explicitly for this title so they want to believe their investment was worth it. NVidia has made a killing off of the Witcher 3 due to the hardware sales alone.

Just think of how many GTX 970s have been sold because of this game..


Who's fault is that? Not the developer surely. Lol
 

escrow4

Diamond Member
Feb 4, 2013
3,339
122
106

zinfamous

No Lifer
Jul 12, 2006
111,614
30,890
146
You know, much of what is driving the angst is that a TON of people upgraded their PCs explicitly for this title so they want to believe their investment was worth it. NVidia has made a killing off of the Witcher 3 due to the hardware sales alone.

Just think of how many GTX 970s have been sold because of this game..

Yeha, I get that, which is why I mentioned some many posts ago if this will lead to some sort of trend in GPU development--a lot of enthusiast gamers tend to shell out shittons of money just to prepare for the new hotness, and CDPR is, perhaps until this moment, anyway, the last remaining top-tier Dev that still gives a shit about PC gamers.

If PC Gamers lose CDPR, what is to motivate them to keep shelling out big cash for hardware every single year, when the trend is increasingly to develop for ~2 year-old hardware? Yes, there will always be a use for the top tier hardware and yes, it will always make anything play much better, but will we stop seeing bi-annual upgrades and move along to something like upgrades every 2 years?

If that were my hobby, I'd be rather pissed about the way things seem to be moving. I'd certainly vote with my wallet.
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
Who's fault is that? Not the developer surely. Lol

It is partially the developer's fault. Look at the 2014 E3 gameplay video that was 35 minutes long for instance.

So far, NONE of the subsequent videos have been able to match it in terms of quality.. Especially in Novigrad, where it appears as if many of the buildings now have simpler meshes and less polygons, draw distance is lower and lighting has been scaled back. Also, screen space reflections have been removed and replaced with an approximation..

They can't blame the downgrade on lack of playability in this instance, because the video was:

1) 35 minutes long and showed multiple areas including Novigrad, which will likely be the most intensive area in the game.

2) The 35 minute video ran on a single GTX Titan of the Kepler variety. We have faster hardware now that should easily handle that quality, so there's no technical reason to not deliver it to the PC platform.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
It is partially the developer's fault. Look at the 2014 E3 gameplay video that was 35 minutes long for instance.



So far, NONE of the subsequent videos have been able to match it in terms of quality.. Especially in Novigrad, where it appears as if many of the buildings now have simpler meshes and less polygons, draw distance is lower and lighting has been scaled back. Also, screen space reflections have been removed and replaced with an approximation..



They can't blame the downgrade on lack of playability in this instance, because the video was:



1) 35 minutes long and showed multiple areas including Novigrad, which will likely be the most intensive area in the game.



2) The 35 minute video ran on a single GTX Titan of the Kepler variety. We have faster hardware now that should easily handle that quality, so there's no technical reason to not deliver it to the PC platform.


So the developer is responsible for everyone's spending habits? I don't know about you but I don't buy hardware for one game. I buy it for every game I plan to play for a couple years.
 

zinfamous

No Lifer
Jul 12, 2006
111,614
30,890
146
It is partially the developer's fault. Look at the 2014 E3 gameplay video that was 35 minutes long for instance.

So far, NONE of the subsequent videos have been able to match it in terms of quality.. Especially in Novigrad, where it appears as if many of the buildings now have simpler meshes and less polygons, draw distance is lower and lighting has been scaled back. Also, screen space reflections have been removed and replaced with an approximation..

They can't blame the downgrade on lack of playability in this instance, because the video was:

1) 35 minutes long and showed multiple areas including Novigrad, which will likely be the most intensive area in the game.

2) The 35 minute video ran on a single GTX Titan of the Kepler variety. We have faster hardware now that should easily handle that quality, so there's no technical reason to not deliver it to the PC platform.


I'll go back and look at it--but is it seamless gameplay throughout--is the player running from big city through the woods, hopping on a boat, fighting shit, running on horse to another city, etc without interruption--or are we seeing players within pre-selected clips of certain areas, then cut to a new area to play?
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
What does the Day 1 patch have to do with anything?

http://www.dsogaming.com/news/the-witcher-3-wild-hunt-day-1-patch-changelog-revealed/

Its basic fixes and tweaks.

And

http://www.dsogaming.com/news/cd-projekt-red-removes-ps4-vs-pc-comparison-video-details-differences-between-these-platforms/

"Marcin also confirmed that the PC version will pack more NPCs on screen than the PS4 version."

At least there is something different.

It's not just the day one patch. It's a different build entirely.. Nobody has seen the final version other than CDPR themselves..
 

escrow4

Diamond Member
Feb 4, 2013
3,339
122
106
It's not just the day one patch. It's a different build entirely.. Nobody has seen the final version other than CDPR themselves..

So the actual 100% gold retail build is being held back till release on the 19th and not a minute before - why? What are the devs hiding?
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
Yeha, I get that, which is why I mentioned some many posts ago if this will lead to some sort of trend in GPU development--a lot of enthusiast gamers tend to shell out shittons of money just to prepare for the new hotness, and CDPR is, perhaps until this moment, anyway, the last remaining top-tier Dev that still gives a shit about PC gamers.

I don't think CDPR is the last remaining top tier dev. Bioware really surprised me with the PC version of Dragon Age Inquisition. It was an excellent port, and had exceptional graphics despite it's cross gen status.

Then you have Rocksteady, Crytek, Dice, Cloud Imperium and many others. If CDPR falls, then others will step up to the plate you can be assured..

I'll go back and look at it--but is it seamless gameplay throughout--is the player running from big city through the woods, hopping on a boat, fighting shit, running on horse to another city, etc without interruption--or are we seeing players within pre-selected clips of certain areas, then cut to a new area to play?

Looked very seamless to me. Perhaps shortened a bit to avoid spoilers and save time..

To get from Novigrad to Velen they used the fast travel system for instance. But the take home point was that it was very playable. Even a GTX 970 is faster than the original Titan at this point unless it's VRAM bound..
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
So the developer is responsible for everyone's spending habits? I don't know about you but I don't buy hardware for one game. I buy it for every game I plan to play for a couple years.

Not responsible for people's spending habits, but responsible for portraying the game as a graphical milestone that would require very powerful hardware to run at maximum quality.

Being somewhat a more educated gamer, I had no doubt that the Witcher 3 would NOT achieve the graphics quality seen in the VGX trailer and the NVidia tech demo.. We're not at that stage yet for an open world game.

However, I did believe that we would get something akin to the 35 minute video, or slightly better.
 
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