- Apr 23, 2000
- 21,476
- 13
- 81
I have been playing it for a week now and it is better then the first UFO-Aftermath,research you can do in this game is huge and even use melee weapons like swords,knifes etc which can be manufactured with right research.
You have to keep an eye on your resources too which you get from areas you capture .
My copy which was collectors edition came has one DVD disc,one manual ,poster, ufo aftershock style playing card deck .
Bad points are only one res, stuck at 1024x768,no different squad formation moves,maps are not that big but you have buildings with different levels so that makes up for it.
Track system which you make so resources from base to base areas can be used & shared,I dont like that.
Stability is pretty good so far,only had 2 crashes in 12 hours of playing.
Demo,links,homepage of UFO-Aftershock etc...click here.
You have to keep an eye on your resources too which you get from areas you capture .
My copy which was collectors edition came has one DVD disc,one manual ,poster, ufo aftershock style playing card deck .
Bad points are only one res, stuck at 1024x768,no different squad formation moves,maps are not that big but you have buildings with different levels so that makes up for it.
Track system which you make so resources from base to base areas can be used & shared,I dont like that.
Stability is pretty good so far,only had 2 crashes in 12 hours of playing.
Demo,links,homepage of UFO-Aftershock etc...click here.