WAR - what is your impression?

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drebo

Diamond Member
Feb 24, 2006
7,034
1
81
The point I was getting at is that it was a visual sync issue. Your client saw you one place, and the server thought you were at a different place. It used to happen all the time in older games, UO, etc, and I think DAoC had a similar issue for a while. The server probably thought you got stuck on something, while your client didn't.

Since the client more than likely uses vectors to calculate movement, rather than relay the absolute position of every individual mob/character in the draw radius, the server thought you were one place, walking in place, while your client showed you moving around freely. In the end, it's up to the server to determine proximity for attacks, and so the server said "you're not close enough/have no line of site, so you can't attack" even though the client would give you the ability to try to attack.

Mythic probably needs to implement a basic rubber-banding type system as well as increase the frequency of position updates from the server to the client. This would do a lot to improve visual/proximity issues.
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
Today has been a bad day for me allround in WAR,to be fair most technical problems like 2 disconnects ,one just now in PQ wargroup very annoying.

Last night, and again this afternoon many players experienced problems connecting to our servers. In some cases, players who were already ingame were disconnected. Although these problems were resolved very quickly and the disruption was minimised we obviously take issues like this very seriously. We have been working with our ISP to determine the root cause of these problems to ensure that they do not continue to happen.

Above does not help,also now 276 in queue to get back in lol.

More bugs today like in RvR when dead Im able to move around and see all the other players but can't interact and dont respawn.

I had a Rune Priest run away in RvR when I was fighting a DoK,stupid RP I had DoK down to 1 health at melee range before I died,RP could of turned that fight but no heals or combat from him instead chose to run away during my fight.
 

designerfx

Junior Member
Feb 11, 2008
12
0
61
I love it

It needs some fixing, but overall, a lot of fun. There's a very accurate review out there from Beta, which was pretty accurate even.

http://bookofgrudges.wordpress...warhammer-online-beta/

Basically: it's the next progression of an MMO after WOW, and hopefully between it and Diablo 3 it will be enough to kill off Wow....I'm tired of fanboyism of a grind like how Wow has done it.
 

Canai

Diamond Member
Oct 4, 2006
8,016
1
0
OK, so is it just me, or is the auction house incredibly bugged / laggy? 90% of the time nothing shows up when I search, so I have to spam the search button to find stuff. Also, there are almost no shadow warrior items on the market, and searching by class doesn't work at all. Searching by weapon type results are a little better, but still almost impossible to get results without spamming search.

I put a few items up for auction, which took four(!) tries for each item to actually go into auction, despite me paying the fee each time.
 

tsolin01

Member
Sep 2, 2008
43
0
0
Originally posted by: Canai
OK, so is it just me, or is the auction house incredibly bugged / laggy? 90% of the time nothing shows up when I search, so I have to spam the search button to find stuff. Also, there are almost no shadow warrior items on the market, and searching by class doesn't work at all. Searching by weapon type results are a little better, but still almost impossible to get results without spamming search.

I put a few items up for auction, which took four(!) tries for each item to actually go into auction, despite me paying the fee each time.

I've put so many items up for auction and haven't had any issues. Putting up items for auction was like instantaneous. The only issue I have is with the mail when I have like 20 things in my mailbox it takes so long to open up each one to get stuff.

Lag was minimal for me, it took maybe a half a second to see results when searching and all my searches worked. I think you're limited to see only 500 items or something so maybe you were searching too broad? I dunno.

If you're having those problems constantly, report that stuff as a bug.

 

Canai

Diamond Member
Oct 4, 2006
8,016
1
0
Originally posted by: tsolin01
Originally posted by: Canai
OK, so is it just me, or is the auction house incredibly bugged / laggy? 90% of the time nothing shows up when I search, so I have to spam the search button to find stuff. Also, there are almost no shadow warrior items on the market, and searching by class doesn't work at all. Searching by weapon type results are a little better, but still almost impossible to get results without spamming search.

I put a few items up for auction, which took four(!) tries for each item to actually go into auction, despite me paying the fee each time.

I've put so many items up for auction and haven't had any issues. Putting up items for auction was like instantaneous. The only issue I have is with the mail when I have like 20 things in my mailbox it takes so long to open up each one to get stuff.

Lag was minimal for me, it took maybe a half a second to see results when searching and all my searches worked. I think you're limited to see only 500 items or something so maybe you were searching too broad? I dunno.

If you're having those problems constantly, report that stuff as a bug.

Yeah I think I may have to. The most that I've gotten to come up in a search was ~50 items. I'll give it another shot tonight when I get home. Maybe it had something to do with the server issues they were having.
 

drebo

Diamond Member
Feb 24, 2006
7,034
1
81
Originally posted by: Canai
OK, so is it just me, or is the auction house incredibly bugged / laggy? 90% of the time nothing shows up when I search, so I have to spam the search button to find stuff. Also, there are almost no shadow warrior items on the market, and searching by class doesn't work at all. Searching by weapon type results are a little better, but still almost impossible to get results without spamming search.

I put a few items up for auction, which took four(!) tries for each item to actually go into auction, despite me paying the fee each time.

I'd agree that the searching could use some work, and filtering by Class doesn't work at all.

However, I have not had any issues when placing something up for auction.
 

tsolin01

Member
Sep 2, 2008
43
0
0
yea they definitely need to do some more work on that auction house. The filtering by class seemed to work for me last night but I haven't checked today. I sent a lot of feedback reports to them about the auction house so I hope someone reads that stuff lol It seems like an afterthought for now, I guess they have more pressing issues.

Hey Canai, are you still having FPS issues? did that update they do yesterday improve anything for you at all?
 

Canai

Diamond Member
Oct 4, 2006
8,016
1
0
Originally posted by: tsolin01
yea they definitely need to do some more work on that auction house. The filtering by class seemed to work for me last night but I haven't checked today. I sent a lot of feedback reports to them about the auction house so I hope someone reads that stuff lol It seems like an afterthought for now, I guess they have more pressing issues.

Hey Canai, are you still having FPS issues? did that update they do yesterday improve anything for you at all?

It's quite a bit better now, but it seems to be something that just happens randomly, requiring a restart to fix. It happened to someone I was RVRing with last night in Troll Country. They had the same issue of randomly low FPS with an 8800GT, and a restart took care of the issue. I'm thinking it may be some sort of memory leak in the textures, but AFAIK from reading the forums, the issue hasn't been taken care of just yet.
 

novasatori

Diamond Member
Feb 27, 2003
3,851
1
0
Originally posted by: Powernick50


Not to be a totally callous jerk, but fortunately for the other 70%+ of the gaming population of WAR this will be fixed before they even begin to see these problems. Apparently Tier 3 is when things may become fishy.

Fortunately for me it will be quite some time before I hit those upper levels.

Lets hope they fix itemization though.

These bugs happen anywhere, I lost my first item in T1 and second in T2 phoenix gate. I know others who lost items in T1, T2, and T3, and that guys post is about losing items in T4.

Newsflash, it affects everyone.

Originally posted by: ggnl

Videos or it didn't happen.

I've had zero major bugs so far. Not a single CTD. No alt+tab problems. No texture problems. My friends all say the same. These reports we're hearing about endemic bugginess are blown way out of proportion.

WoW fanboys looking for any excuse to tear down the game.

I don't play wow, I'm not a wow fanboy.
I bought two copies of this game because I loved beta, but now that I play more, it is obviously far from complete.

You sound more like a war fanboy, unwilling to listen to people's critical evaluation of your game.

Anyways I'm not going to post videos of gamebreaking exploits, because they are game breaking exploits, and all my videos I'm showing to guild members/friends have my character name in them. I will however list them if it will make you happy.

I can safefall from any height, fly through the sky, even over keep walls, I can escape the starting pen of scenarios right at the 30 sec to start mark and grab the objectives while people are still stuck in their pens for 15 more seconds.

Not gamebreaking? Yeah, right.

There is a massive bug with vertical surfaces, which leads to your character being displaced so you are invulnerable to all but range attacks this works in all scenarios basically and almost anywhere on the open world.

These are just a few of the bugs I've found to go along with items being destroyed randomly.
http://i36.tinypic.com/2n6zx5l.jpg
Check it out, go to a renown vendor and STFU if you lose your items, kthx.

No CSR reply, I at least got one when I submitted the vertical bug in beta, but in retail I'm getting no contact about these serious exploits, never the less I've bug reported them, and will keep an appeal up.


 

Canai

Diamond Member
Oct 4, 2006
8,016
1
0
Originally posted by: novasatori
Originally posted by: ggnl

Videos or it didn't happen.

I've had zero major bugs so far. Not a single CTD. No alt+tab problems. No texture problems. My friends all say the same. These reports we're hearing about endemic bugginess are blown way out of proportion.

WoW fanboys looking for any excuse to tear down the game.

You sound more like a war fanboy, unwilling to listen to people's critical evaluation of your game.

I am really enjoying the RVR in this game, I have never played WoW, and I still am having a lot of crashes and technical bugs, as are MANY other people. The game is bugged to shit, there is no denying that. I just hope they fix it so I can spend more time doing fun stuff than trying to get the POS to run and stay running heh.

So yeah, go be a WARboi somewhere else
 

ggnl

Diamond Member
Jul 2, 2004
5,095
1
0
Originally posted by: novasatori
Originally posted by: Powernick50


Not to be a totally callous jerk, but fortunately for the other 70%+ of the gaming population of WAR this will be fixed before they even begin to see these problems. Apparently Tier 3 is when things may become fishy.

Fortunately for me it will be quite some time before I hit those upper levels.

Lets hope they fix itemization though.

These bugs happen anywhere, I lost my first item in T1 and second in T2 phoenix gate. I know others who lost items in T1, T2, and T3, and that guys post is about losing items in T4.

Newsflash, it affects everyone.

Originally posted by: ggnl

Videos or it didn't happen.

I've had zero major bugs so far. Not a single CTD. No alt+tab problems. No texture problems. My friends all say the same. These reports we're hearing about endemic bugginess are blown way out of proportion.

WoW fanboys looking for any excuse to tear down the game.

I don't play wow, I'm not a wow fanboy.
I bought two copies of this game because I loved beta, but now that I play more, it is obviously far from complete.

You sound more like a war fanboy, unwilling to listen to people's critical evaluation of your game.

Anyways I'm not going to post videos of gamebreaking exploits, because they are game breaking exploits, and all my videos I'm showing to guild members/friends have my character name in them. I will however list them if it will make you happy.

I can safefall from any height, fly through the sky, even over keep walls, I can escape the starting pen of scenarios right at the 30 sec to start mark and grab the objectives while people are still stuck in their pens for 15 more seconds.

Not gamebreaking? Yeah, right.

There is a massive bug with vertical surfaces, which leads to your character being displaced so you are invulnerable to all but range attacks this works in all scenarios basically and almost anywhere on the open world.

These are just a few of the bugs I've found to go along with items being destroyed randomly.
http://i36.tinypic.com/2n6zx5l.jpg
Check it out, go to a renown vendor and STFU if you lose your items, kthx.

No CSR reply, I at least got one when I submitted the vertical bug in beta, but in retail I'm getting no contact about these serious exploits, never the less I've bug reported them, and will keep an appeal up.

I think there's a vast difference between what you and I define as 'gamebreaking'.

To me it means the game is either unplayable or unfun, and despite your gamebreaking issues I've been playing constantly for a week now, having a hell of a lot of fun the entire time.

Do you seriously think people should stop playing because they can fall without dying?

 

novasatori

Diamond Member
Feb 27, 2003
3,851
1
0
Originally posted by: ggnl
Originally posted by: novasatori
Originally posted by: Powernick50


Not to be a totally callous jerk, but fortunately for the other 70%+ of the gaming population of WAR this will be fixed before they even begin to see these problems. Apparently Tier 3 is when things may become fishy.

Fortunately for me it will be quite some time before I hit those upper levels.

Lets hope they fix itemization though.

These bugs happen anywhere, I lost my first item in T1 and second in T2 phoenix gate. I know others who lost items in T1, T2, and T3, and that guys post is about losing items in T4.

Newsflash, it affects everyone.

Originally posted by: ggnl

Videos or it didn't happen.

I've had zero major bugs so far. Not a single CTD. No alt+tab problems. No texture problems. My friends all say the same. These reports we're hearing about endemic bugginess are blown way out of proportion.

WoW fanboys looking for any excuse to tear down the game.

I don't play wow, I'm not a wow fanboy.
I bought two copies of this game because I loved beta, but now that I play more, it is obviously far from complete.

You sound more like a war fanboy, unwilling to listen to people's critical evaluation of your game.

Anyways I'm not going to post videos of gamebreaking exploits, because they are game breaking exploits, and all my videos I'm showing to guild members/friends have my character name in them. I will however list them if it will make you happy.

I can safefall from any height, fly through the sky, even over keep walls, I can escape the starting pen of scenarios right at the 30 sec to start mark and grab the objectives while people are still stuck in their pens for 15 more seconds.

Not gamebreaking? Yeah, right.

There is a massive bug with vertical surfaces, which leads to your character being displaced so you are invulnerable to all but range attacks this works in all scenarios basically and almost anywhere on the open world.

These are just a few of the bugs I've found to go along with items being destroyed randomly.
http://i36.tinypic.com/2n6zx5l.jpg
Check it out, go to a renown vendor and STFU if you lose your items, kthx.

No CSR reply, I at least got one when I submitted the vertical bug in beta, but in retail I'm getting no contact about these serious exploits, never the less I've bug reported them, and will keep an appeal up.

I think there's a vast difference between what you and I define as 'gamebreaking'.

To me it means the game is either unplayable or unfun, and despite your gamebreaking issues I've been playing constantly for a week now, having a hell of a lot of fun the entire time.

Do you seriously think people should stop playing because they can fall without dying?

The way these bugs can be exploited in the current RVR aspect of the game makes it game breaking, especially in scenarios.

The only thing that keeps scenarios/rvr from being totally ruined is that no one really knows about it yet.

I imagine that will be changing soon, as if I can find em, other people can.
Not to mention the other exploit where you can jump into walls (almost identical to DAoC).

This game definitely should not have been released as retail with the current bugs it has (mainly items disappearing but the other ones are pretty severe).
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
I'm wondering now if Destruction classes are more powerful?...they seem to rip through Order classes too easy,I thought it was supposed balanced....I saw one player take out 3 players on her own all had full health.

My PvP/RVR Scenerios Tier 2 has been like this so far(Order with lower stats)


38-500
48-500
83-500
40-500
48-500
252-500
171-342
255-500

As you can see Destruction keep winning ALL of them,this is from different days with different players,I'm still making more stats as I keep playing.


Something is not right if that is balance.
 

drebo

Diamond Member
Feb 24, 2006
7,034
1
81
Originally posted by: Mem
I'm wondering now if Destruction classes are more powerful?...they seem to rip through Order classes too easy,I thought it was supposed balanced....I saw one player take out 3 players on her own all had full health.

They're IDENTICAL. The abilities are exactly the same. Different names, but the effects are the same. Progression may be a little bit different (black orc starts with sword and board, swordsmaster starts with two-handed), but in the end, they are too close to call.

You cannot gague your server balance by what happens in the scenarios. Most people don't play them. Most people ignore them in the lower levels or play World RvR.

Also, in this game, as in DAoC, your organization is the key to winning a fight. It doesn't matter what your levels or classes are, if you rush the fortress in the Human/Chaos T1 scenario in ones and twos when the other team goes at it in a group, you will lose the scenario, regardless of the classes and levels. On the server I play, order wins that one probably 70% of the time. The Tier 2 scenario is a 50/50 split as to who wins it.
 

udneekgnim

Senior member
Jun 27, 2008
247
0
0
Originally posted by: Mem
I'm wondering now if Destruction classes are more powerful?...they seem to rip through Order classes too easy,I thought it was supposed balanced....I saw one player take out 3 players on her own all had full health.

My PvP/RVR Scenerios Tier 2 has been like this so far(Order with lower stats)


38-500
48-500
83-500
40-500
48-500
252-500
171-342
255-500

As you can see Destruction keep winning ALL of them,this is from different days with different players,I'm still making more stats as I keep playing.


Something is not right if that is balance.

MMORPG PvP will never be balanced unless everything is set equally

only a FPS or RTS can come close to that

balance is not a real word in MMORPGs

 

Mem

Lifer
Apr 23, 2000
21,476
13
81
Originally posted by: udneekgnim
Originally posted by: Mem
I'm wondering now if Destruction classes are more powerful?...they seem to rip through Order classes too easy,I thought it was supposed balanced....I saw one player take out 3 players on her own all had full health.

My PvP/RVR Scenerios Tier 2 has been like this so far(Order with lower stats)


38-500
48-500
83-500
40-500
48-500
252-500
171-342
255-500

As you can see Destruction keep winning ALL of them,this is from different days with different players,I'm still making more stats as I keep playing.


Something is not right if that is balance.

MMORPG PvP will never be balanced unless everything is set equally

only a FPS or RTS can come close to that

balance is not a real word in MMORPGs

You have a point especially with cheats,notice there's a speed hack now going on in RvR,link..
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
Originally posted by: drebo
Originally posted by: Mem
I'm wondering now if Destruction classes are more powerful?...they seem to rip through Order classes too easy,I thought it was supposed balanced....I saw one player take out 3 players on her own all had full health.

They're IDENTICAL. The abilities are exactly the same. Different names, but the effects are the same. Progression may be a little bit different (black orc starts with sword and board, swordsmaster starts with two-handed), but in the end, they are too close to call.

You cannot gague your server balance by what happens in the scenarios. Most people don't play them. Most people ignore them in the lower levels or play World RvR.

Also, in this game, as in DAoC, your organization is the key to winning a fight. It doesn't matter what your levels or classes are, if you rush the fortress in the Human/Chaos T1 scenario in ones and twos when the other team goes at it in a group, you will lose the scenario, regardless of the classes and levels. On the server I play, order wins that one probably 70% of the time. The Tier 2 scenario is a 50/50 split as to who wins it.

Interesting discussion going about imbalance here ,I'm still not convinced you are right.
 

novasatori

Diamond Member
Feb 27, 2003
3,851
1
0
I think overall they're mostly balanced, although I do think DoK is an extreme outlier

The biggest problem is that you're more likely to see stacking of classes on destruction, like be in a game with 5-6 BO & DOKs with a couple sorcs

Then on order you'll have like 1 WL, 2 BW, maybe 1 or 2 tanks, and then the rest is liek witch hunters engineers and archamges doing DPS (FAIL)
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
Originally posted by: novasatori
I think overall they're mostly balanced, although I do think DoK is an extreme outlier

The biggest problem is that you're more likely to see stacking of classes on destruction, like be in a game with 5-6 BO & DOKs with a couple sorcs

Then on order you'll have like 1 WL, 2 BW, maybe 1 or 2 tanks, and then the rest is liek witch hunters engineers and archamges doing DPS (FAIL)

You could be right ,somebody that plays on same server has me posted this about Order and Tier 2 RvR scenerio link ,

I wonder how is it possible, that i played about 20 of those scenarios and Order lost every one of them. Literally Destruction wins with scores like 500 - 70, any time any day. Even when order works as a team. I came only to one conclusion: its because Destruction has much better army. Their proportions look like this:

40% - tanks
30%- healers
30%- dps classes

while ours order look like this:

5%- tanks
10%- healers
85%- dps classes


Literally Mythic screwed us by not giving order a tank. Majority of ppl don't want to be a stuntie or fight in a dress. I believe that empire tank, mirror to chosen, would balance this game pretty well.

Seems I'm not alone in noticing these things.
 

HumblePie

Lifer
Oct 30, 2000
14,665
440
126
Heh, I play a WE and personally, so far I'm hating PVP with the class.

Why? My sustained damage is through the roof.

But what does that mean? It means I'm a front line damage dealer wearing a bikini. Literally. I'm soooo squishy it's not funny. Since I have ZERO initial burst damage, I have to build up my hits to do burst damage with a morale ability or a frenzy, I can't kill anyone in the time it takes for them to get help. Also, since I'm melee and the way that everyone lags around half the time I can't hit anything. Which means as soon as I start a fight, what I'm fighting takes off running. My client doesn't get that info though so to me they are standing right in my face while I'm wasting my time attacking an image of them on my screen that isn't there. By the time my client catches up, they are so far away I have zero chance of catching them. It doesn't happen all the time this way but often enough.

And in to the fact that I am VERY squishy so you might as well paint a bullseye on me. Since I'm so squishy the healers don't even bother healing me because I'll more then likely go down anyhow and the opposing team knows it. I'm almost ALWAYS the only one focused on by the other team. I've seen it where I've literally hung back after the start of a scenario, inch up and stay in the very back of a group as my side pushes against the full side of order. Soon as ANYONE on order sees me, I get 7+ guys making a beeline straight through whatever else may be in their face just to have a chance at smacking me down. I'm serious. Was testing it earlier with my guild and like me they have are speechless after watching. Luckily, since I WAS with guildies, they decided to heal me and I stayed alive.

Then to make matters worse, since I AM melee dps, I have only 1 form of crowd control that is iffy at best for anything under tier 4. That's my throwing dagger. I have to use it from a distance, on a targets back. Then they are snared for 2 seconds at 40%. By the time I throw another dagger the original snare has worn off. It's somewhat retarded. At least marauders and white lions have extra ways to chase to catch up or send in a pet and the witch hunter has RANGE. I don't.

If all the above wasn't bad enough, we get a weak stealth. if you are 1 level below the witch elf or higher the chances are good that you'll see the WE coming long before they can attack. The stealth doesn't last long either with a longish cooldown of 30 seconds. Add in nearly any damage drops you out of stealth and the PLETHORA of AOE attacks in the game and it's almost pointless to use in PVP except for a couple of stealth attacks. Speaking of which, stealth attacks don't do much damage, they usually just make it so the rest of my attacks afterward cost less to use. Hence why WE have zero form of upfront burst damage.

However, if you are out on your lonesome, you see a WE, and you are equal level or lower and think, hey I can kill that guy. Chances are if the WE sucks you can. But if the WE knows how to get the armor piercing back attacks off and you are stupid enough to practically stand still the entire fight you will lose. Because while our burst damage sucks as I said, our sustained damage is through the roof. So assuming 1 on 1. The WE gets to live for about 10 seconds, they will kick your butt. However, being squishy and living for more than 10 seconds is very hard and even more so to find solo idiot order people.

So, best way to live if a witch elf starts attacking you is to run. Chances are if you are over half life you'll live just fine and make it to help before any witch elf has a chance to kill you. The only broken and weak class in the game is the witch elf right now up to tier 3 from what I can tell.



So when you claim destruction is over powered, you better not be refering to witch elves. Aka the laughing stock of the destruction side. And they aren't just laughing at us for wearing a bikini into a battle field.




Oh on a side note. Order has WAYYY to many classes with knockback abilities from the get go. I literally got smacked back around 4 times in a row like a ping pong ball earlier in a scenario without a chance to do squat. One person knocked me into another, who in turn immediately smacked me to another, and then again and again. Seriously. I was dead before I could get an attack off.
 

drebo

Diamond Member
Feb 24, 2006
7,034
1
81
Originally posted by: Mem
Originally posted by: drebo
Originally posted by: Mem
I'm wondering now if Destruction classes are more powerful?...they seem to rip through Order classes too easy,I thought it was supposed balanced....I saw one player take out 3 players on her own all had full health.

They're IDENTICAL. The abilities are exactly the same. Different names, but the effects are the same. Progression may be a little bit different (black orc starts with sword and board, swordsmaster starts with two-handed), but in the end, they are too close to call.

You cannot gague your server balance by what happens in the scenarios. Most people don't play them. Most people ignore them in the lower levels or play World RvR.

Also, in this game, as in DAoC, your organization is the key to winning a fight. It doesn't matter what your levels or classes are, if you rush the fortress in the Human/Chaos T1 scenario in ones and twos when the other team goes at it in a group, you will lose the scenario, regardless of the classes and levels. On the server I play, order wins that one probably 70% of the time. The Tier 2 scenario is a 50/50 split as to who wins it.

Interesting discussion going about imbalance here ,I'm still not convinced you are right.

The premise of that post is exactly what I've been saying...the classes themselves are not the issue...it's the people playing them. "running in alone" "afk at the door" etc. I played a swordsmaster during Open Beta along with my zealot and it was a heck of a lot of fun. The only reason I'm playing a Black Orc now instead is because everyone from my realm on DAoC is playing Destruction on Phoenix Throne. That sort of decided where I went. Otherwise, I'd be playing a swordsman and a rune priest.

But you have to remember that the people who are complaining are a very, very, very small minority of the total number of players in the game. There is a truth about MMORPGs that a lot of people have yet to realize: people generally only post on public message boards when they're complaining about something. That is why an inordinate number of posts on that message board (as with ALL public game messageboards) are complaints.

So, when you go to Warhammer Alliance forums and see 9 complaint posts to every 1 praise post, it's only because people who are enjoying the game do not feel the need to post about it. There are only 69,000 members registered on that forum. There were over 1,500,000 preorders alone for the game. Even if every single user on that forum were complaining about something, it still represents, at best, a whopping 4.6% of the total population. And that's a worst-case scenario. I'm sure there are more than 1.5 million people playing right now, and I'm sure not everyone registered at that site is complaining about something.

None of the bugs in the game are truely game breakers. They're not dupe bugs or bugs that affect World RvR (scenarios are a diversion, not the goal). They aren't wide spread or devastating to playstyles (bugged abilities, etc). The game is balanced in that teamwork will overcome virtually any odds. The game is fun (though PvE questing gets a bit stale after a while). It's a recipe for success that will work out in the end.

Oh, and by the way, a CSR stating that they do not have the capabilities to restore items is not proof that an item actually disappeared. There have been very minor server reverts (a couple minutes, etc). I've notice that these typically happen after the client crashes to desktop, which is likely the result of the zone you're in crashing. Obviously, they can't be responsible for any items you've picked up in the interim. Shit happens. What they could do, though, is make the crash a little more graceful...such as displaying a message that "the server is experiencing issues and you will now be logged out" before exiting to desktop. Could there be a larger underlying bug? Maybe, but we don't know that for sure. It could just be a little server stability issue and nothing to do with the game code at all. We don't know that. But the fact that you claim an item vanished and a CSR said that they cannot restore missing items is NOT proof of a bug.
 

novasatori

Diamond Member
Feb 27, 2003
3,851
1
0
Read the thread about people losing weapons logging out, EVERY. SINGLE. TIME. They login without a weapon.
I lost my stuff in scenarios, not due to crashes, or rollbacks, I played for hours without incident after I lost my items.


Also, I don't know about how flying over keep walls, jumping into them so you cant get hit and can still fire on people outside, and also being able to become invincible to melee attacks inside keeps/around keeps isn't game breaking in RVR, but OK.

Incase you missed my previous post, give these threads a read:

Gear going poof @ WHA

Crashing deletes my weapon @ WHA

Mainly the crashing deletes my weapon one.

Maybe you'll start losing your weapons everytime you login, and I can say PROOF PLZ THX? and LOL as you basically are unable to play.

Anyways I'm not making shit up because I don't want people to play, despite all but bugs I'm continuing to play since I've got $100 invested, and would like more people to eventually populate all the servers.

As I see it now though this game is buggy as fuck, and I'd give them at least one month or more to patch it, its just not worth the shelf price ATM, and I want people to know it.
 

tsolin01

Member
Sep 2, 2008
43
0
0
I haven't seen any of these exploits on my server yet so I hope they don't get widespread. As for the lost gear, the few times I've crashed, thankfully that hasn't happened.

As far as class balance is concerned, I think overall it is pretty balanced. The problem with the scenarios is the mix of levels and PUGs that go into them. I did phoenix gate last night and someone from our side (destro) says, "hey what do we do in this scenario?" then I look at the player list and realize everyone's like level 16 and under on our side with me being the only one above that (rank 20)... order side had multiple 18s, 19s and a 20. They also had organization on their end because no one would help me guard our flag. Actually I was in a couple phoenix gate ones like this.

It was still fun even on the losing end since I still got to kill peeps. The scenarios before this that I did it were pretty evenly matched.

The only classes that maybe can take out 3 other players on their own from destruction is the Disciple of khaine which is the same as a Warrior Priest in order. And those other 3 classes probably didn't have a healer among them or else the DoK would lose. Personally I haven't seen that kind of overpowering because usually the DoKs die first from the Order focus fire...




 
Oct 20, 2005
10,978
44
91
Got a few questions:

1. This game comes with a 1 month subscription right? I'm guessing it does as all MMO's do, but just wanted to make sure.

2. Should I wait a few weeks or even a month before playing so that bugs/glitches can be ironed out? I just got the game today but don't have much time to play right now (moving in a few days)

3. When are the server downtime/maintenance times?

I was a huge WoW player back in the day....stopped playing 8 months ago. WoTLK looks awesome, but I don't want to start up a new char from scratch (Don't have my old account anymore). I really hope WAR will hold me over some.
 
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